Thu, 21 Jul 2016 00:09:59 -0600 |
Glitchvid |
- Add Traitor Sniper
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Wed, 20 Jul 2016 05:38:08 -0600 |
Glitchvid |
- Add angle pieces and inset window at 2nd floor stairs
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Wed, 20 Jul 2016 00:24:39 -0600 |
Glitchvid |
- Add model door in locations
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Tue, 19 Jul 2016 21:02:36 -0600 |
Glitchvid |
- Replace upper hallway in-crop with round walls
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Tue, 19 Jul 2016 02:37:14 -0600 |
Glitchvid |
- Map_Edit to make props start frozen
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Tue, 19 Jul 2016 01:24:50 -0600 |
Glitchvid |
- Vphysics clip toggle on T door
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Mon, 18 Jul 2016 22:38:37 -0600 |
Glitchvid |
- Brighten round corner spotlights
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Mon, 18 Jul 2016 20:36:55 -0600 |
Glitchvid |
- Replace spiral stairway bottom guards with new props
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Mon, 18 Jul 2016 01:55:46 -0600 |
Glitchvid |
- Replace decal vents with model vent
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Sun, 10 Jul 2016 20:44:06 -0600 |
Glitchvid |
- Plaster surfaces aligned
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Fri, 08 Jul 2016 05:27:53 -0600 |
Glitchvid |
- Lengthen T vent
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Fri, 08 Jul 2016 04:02:26 -0600 |
Glitchvid |
- Fix vent ladders
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Fri, 08 Jul 2016 02:48:12 -0600 |
Glitchvid |
- Fix vent ladders
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Fri, 08 Jul 2016 01:32:31 -0600 |
Glitchvid |
- Add traitor room vents
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Thu, 07 Jul 2016 22:19:24 -0600 |
Glitchvid |
- Fix vent nodraw intersection
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Thu, 07 Jul 2016 20:57:15 -0600 |
Glitchvid |
- Add bush to rad file
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Thu, 07 Jul 2016 20:49:10 -0600 |
Glitchvid |
- Remove spiral hallway
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Thu, 07 Jul 2016 18:04:03 -0600 |
Glitchvid |
- Remove outside area further
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Thu, 07 Jul 2016 06:36:35 -0600 |
Glitchvid |
- Basement optimization
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Thu, 07 Jul 2016 05:11:05 -0600 |
Glitchvid |
- Add areaportals in basement
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Thu, 07 Jul 2016 03:06:53 -0600 |
Glitchvid |
- Fix glass texture orentation in round office
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Thu, 07 Jul 2016 02:48:31 -0600 |
Glitchvid |
- Group beamprotectors
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Thu, 07 Jul 2016 02:43:36 -0600 |
Glitchvid |
- Fix broken occluder
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Thu, 07 Jul 2016 02:41:25 -0600 |
Glitchvid |
- Optimize
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Wed, 06 Jul 2016 23:29:24 -0600 |
Glitchvid |
- Redo round office
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Wed, 06 Jul 2016 21:57:00 -0600 |
Glitchvid |
- Add blocking doors
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Wed, 06 Jul 2016 03:01:57 -0600 |
Glitchvid |
- Fix limit problem
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Wed, 06 Jul 2016 02:55:09 -0600 |
Glitchvid |
- Modify basement electric trap timing and damage
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Tue, 05 Jul 2016 22:26:33 -0600 |
Glitchvid |
- Delegate TTT doors to experimental Visgroup (Disabled)
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Mon, 04 Jul 2016 02:25:17 -0600 |
Glitchvid |
- Seal off lower section (For traiters only later)
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Mon, 04 Jul 2016 01:06:37 -0600 |
Glitchvid |
- Add orange strip in long hallway
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Sun, 03 Jul 2016 23:53:15 -0600 |
Glitchvid |
- Fix railings
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Sun, 03 Jul 2016 22:37:59 -0600 |
Glitchvid |
- Fix railing grid positions
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Fri, 01 Jul 2016 23:57:27 -0600 |
Glitchvid |
- Add vent lights
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Fri, 01 Jul 2016 19:17:53 -0600 |
Glitchvid |
- Include readme.txt
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Fri, 01 Jul 2016 19:13:25 -0600 |
Glitchvid |
- Add playerclip to railings
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Fri, 01 Jul 2016 19:03:11 -0600 |
Glitchvid |
- Fix areaportal leak introduced previous commit
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Fri, 01 Jul 2016 19:01:42 -0600 |
Glitchvid |
- Add vent playerclips
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Fri, 01 Jul 2016 18:36:04 -0600 |
Glitchvid |
- Add vent system
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Wed, 22 Jun 2016 23:13:29 -0600 |
Glitchvid |
- Add metal pole ends
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Wed, 22 Jun 2016 17:29:51 -0600 |
Glitchvid |
- Add upper hallway supports
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Wed, 22 Jun 2016 17:11:14 -0600 |
Glitchvid |
- Upper floor stair bridge additions
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Wed, 22 Jun 2016 16:53:30 -0600 |
Glitchvid |
- Add model rails in auditorium
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Wed, 18 May 2016 10:49:20 -0600 |
glitchvid |
- Remove problem light
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Tue, 10 May 2016 00:56:00 -0600 |
glitchvid |
- Remove ambient_generic in generator room
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Mon, 09 May 2016 23:55:51 -0600 |
glitchvid |
- Add basement decals
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Fri, 06 May 2016 19:59:26 -0600 |
glitchvid |
- Fix sprites
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Fri, 06 May 2016 17:33:19 -0600 |
glitchvid |
- Hint optimization
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Fri, 06 May 2016 16:10:28 -0600 |
glitchvid |
- Move generator room wall
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Fri, 06 May 2016 06:01:23 -0600 |
glitchvid |
- Increase lightmap scale in areas
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Fri, 06 May 2016 05:43:27 -0600 |
glitchvid |
- Compile
wip Compile 69
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Fri, 06 May 2016 04:39:45 -0600 |
glitchvid |
- Add light in generator basement
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Fri, 06 May 2016 01:21:38 -0600 |
glitchvid |
- Modify generator border
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Fri, 06 May 2016 00:47:18 -0600 |
glitchvid |
- Compile
wip Compile 66
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Thu, 05 May 2016 20:21:58 -0600 |
glitchvid |
- Change generator room light type
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Wed, 04 May 2016 01:46:36 -0600 |
glitchvid |
- Add lightest cube
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Thu, 28 Apr 2016 19:12:06 -0600 |
glitchvid |
- Add ambient_generic for generators
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Tue, 26 Apr 2016 23:06:49 -0600 |
glitchvid |
- Compile
wip Compile 62
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Tue, 26 Apr 2016 19:09:50 -0600 |
glitchvid |
- Unhide
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Tue, 26 Apr 2016 18:55:58 -0600 |
glitchvid |
- Fix generator room curved wall
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Tue, 26 Apr 2016 13:13:26 -0600 |
glitchvid |
Added tag Compile 58 for changeset 945f872821a5
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Tue, 26 Apr 2016 13:13:09 -0600 |
glitchvid |
- Compiled
wip Compile 58
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Tue, 26 Apr 2016 12:28:22 -0600 |
glitchvid |
- Unhide tools
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Tue, 26 Apr 2016 12:25:29 -0600 |
glitchvid |
- Rename Map
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Tue, 26 Apr 2016 12:23:41 -0600 |
glitchvid |
- Add basement detail
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Tue, 26 Apr 2016 09:50:27 -0600 |
glitchvid |
- Add detail in generator room
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Sat, 23 Apr 2016 18:18:39 -0600 |
glitchvid |
- Replace EP2 props with CSS ones
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Sat, 23 Apr 2016 15:44:20 -0600 |
glitchvid |
Added tag Compile 51 for changeset 73a9c33c3c81
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Sat, 23 Apr 2016 15:44:07 -0600 |
glitchvid |
- Compile
wip Compile 51
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Sat, 23 Apr 2016 14:05:45 -0600 |
glitchvid |
- Add player spawns
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Fri, 22 Apr 2016 09:43:29 -0600 |
glitchvid |
Added tag Compile 48 for changeset 7011f33076e1
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Fri, 22 Apr 2016 09:42:52 -0600 |
glitchvid |
- Compiled
wip Compile 48
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Fri, 22 Apr 2016 08:43:22 -0600 |
glitchvid |
- Add large office desks
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Fri, 22 Apr 2016 08:18:09 -0600 |
glitchvid |
- Add upper hallway stairset
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Fri, 22 Apr 2016 06:51:25 -0600 |
glitchvid |
- Compile 45
wip Compile 45
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Fri, 22 Apr 2016 05:37:24 -0600 |
glitchvid |
- Begin pass on generator room
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Fri, 22 Apr 2016 03:33:17 -0600 |
glitchvid |
- Switch grass material to one included in foreguard content
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Fri, 22 Apr 2016 02:58:23 -0600 |
glitchvid |
- Fix m16 prefab to correct ammo
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Fri, 22 Apr 2016 02:34:59 -0600 |
glitchvid |
- Add triggerpush
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Fri, 22 Apr 2016 01:03:08 -0600 |
glitchvid |
- Update prefabs
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Fri, 22 Apr 2016 01:02:57 -0600 |
glitchvid |
- Compile 39
wip Compile 39
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Thu, 21 Apr 2016 23:58:04 -0600 |
glitchvid |
- Make railbrackets non-solid
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Thu, 21 Apr 2016 23:39:36 -0600 |
glitchvid |
- Fix looping sound on ambient generic
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Thu, 21 Apr 2016 23:36:36 -0600 |
glitchvid |
- Add TTT weapons
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Thu, 21 Apr 2016 12:17:49 -0600 |
glitchvid |
- Replace info_player_start with info_player_deathmatch
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Thu, 21 Apr 2016 12:16:08 -0600 |
glitchvid |
- Compile 33
wip Compile 33
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Thu, 21 Apr 2016 11:16:22 -0600 |
glitchvid |
- Logic fixes
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Thu, 21 Apr 2016 10:53:04 -0600 |
glitchvid |
- Update glass materials
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Thu, 21 Apr 2016 10:36:22 -0600 |
glitchvid |
- Add TTT-specific entities
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Thu, 21 Apr 2016 07:52:23 -0600 |
glitchvid |
- Add basement 'laser' trap
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Thu, 21 Apr 2016 04:23:45 -0600 |
glitchvid |
- Hint and Areaportal optimization
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Thu, 21 Apr 2016 01:55:23 -0600 |
glitchvid |
- Add ceilingtile ropes
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Thu, 21 Apr 2016 01:55:09 -0600 |
glitchvid |
- Compile ver 27
wip Compile 27
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Thu, 21 Apr 2016 00:45:01 -0600 |
glitchvid |
- Move light positions
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Wed, 20 Apr 2016 20:54:48 -0600 |
glitchvid |
- Add lower light
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Wed, 20 Apr 2016 09:14:15 -0600 |
glitchvid |
- Replace old benchmodels
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Sun, 17 Apr 2016 07:18:22 -0600 |
glitchvid |
- Fix entdata
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Sun, 17 Apr 2016 06:45:08 -0600 |
glitchvid |
- Add tags for compiles
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Sun, 17 Apr 2016 06:40:17 -0600 |
glitchvid |
- Compile BSP from previous versions
wip Compile 20
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Sun, 17 Apr 2016 06:39:31 -0600 |
glitchvid |
- Add lights.rad file
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Sun, 17 Apr 2016 05:31:31 -0600 |
glitchvid |
- Modify tonemap settings
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Sun, 17 Apr 2016 03:18:17 -0600 |
glitchvid |
- Remove soundfoam models in showroom
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Sat, 16 Apr 2016 03:45:40 -0600 |
glitchvid |
- Revert mats on round corner office
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Fri, 18 Mar 2016 01:43:08 -0600 |
glitchvid |
More textdata optimization
wip Compile 17
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Mon, 07 Mar 2016 20:42:31 -0700 |
glitchvid |
* Texture Data optimization
wip Compile 16
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Sun, 06 Mar 2016 23:50:21 -0700 |
glitchvid |
+ New soundfoam models
wip Compile 15
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Sun, 06 Mar 2016 17:15:22 -0700 |
glitchvid |
* Included Compiled BSP
wip Compile 14
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Sat, 05 Mar 2016 17:41:27 -0700 |
glitchvid |
+ Soundproofing
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Tue, 16 Feb 2016 03:39:59 -0700 |
glitchvid |
+ AI Nodes in basement
wip Compile 12
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Mon, 15 Feb 2016 16:30:04 -0700 |
glitchvid |
+ Playerclips
wip Compile 11
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Thu, 04 Feb 2016 18:10:01 -0700 |
glitchvid |
+ New model desks implemented
wip Compile 10
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Tue, 12 Jan 2016 23:31:08 -0700 |
glitchvid |
+ Generator Basement
wip Compile 9
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Thu, 15 Oct 2015 06:27:19 -0600 |
glitchvid |
Added new model benches. Some modifications to lights in basement.
wip Compile 8
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Fri, 18 Sep 2015 16:00:55 -0600 |
glitchvid |
More rail work done, added hard smoothing groups to basement pipeway.
wip Compile 7
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Fri, 31 Jul 2015 12:55:07 -0600 |
glitchvid |
Forget Old Files
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Fri, 31 Jul 2015 12:33:40 -0600 |
glitchvid |
Updated .hgignore and Changes
wip Compile 5
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Sun, 19 Jul 2015 22:48:14 -0600 |
glitchvid |
Compiled, New Rails
wip Compile 4
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Sun, 19 Jul 2015 02:02:58 -0600 |
glitchvid |
Compiled
wip Compile 3
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Sun, 19 Jul 2015 00:47:14 -0600 |
glitchvid |
Added Rails Everywhere
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Sat, 18 Jul 2015 19:53:14 -0600 |
glitchvid |
Before I add new rails
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