changelog
- Tue, 25 Apr 2017 18:06:39 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Apr 2017 18:06:39 -0600] rev 15
- - Fix zombie ai relations regression
- Tue, 25 Apr 2017 18:02:34 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Apr 2017 18:02:34 -0600] rev 14
- - Add playerproxy
- Minor entity fixups
- Tue, 25 Apr 2017 17:49:54 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Apr 2017 17:49:54 -0600] rev 13
- - Add playerclips
- ToDID: Add vent rewards
- Set player HP at spawn
- Add itemname to suit so it wont player hand animation
- Include Ventdrop scene vmf
- Tue, 25 Apr 2017 09:59:03 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Apr 2017 09:59:03 -0600] rev 12
- - Add cubemaps
- Tue, 25 Apr 2017 09:44:26 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Apr 2017 09:44:26 -0600] rev 11
- - Change human 1 to use scripted sequence
- FIX: Changed shanty planks to have physics proper
- Fix beginning door rotating around itself 180 degrees
TODO: Get ajar working
- Fix beginning door saving EVERY TIME YOU USED IT
- Sun, 23 Apr 2017 00:53:49 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 23 Apr 2017 00:53:49 -0600] rev 10
- - Various names fixes
- Sun, 23 Apr 2017 00:44:22 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 23 Apr 2017 00:44:22 -0600] rev 9
- - Increase lightmap grid res in stormdrain entrance
- Change some lighting settings in stormdrain entrance
- Fix tunnel light sprites
- Add pipe in corner of stormdrain entrance platform
- Sun, 23 Apr 2017 00:29:09 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 23 Apr 2017 00:29:09 -0600] rev 8
- - Change zombiechase to use ai goal system instead of AI, hopes, and dreams
- Move zombiechase trigger back a bit
- Change headcrab position and no look to wake
- TODO: Proper physics constraints on rebel shanty planks
- TODO: Add proper item spawners for rebel shanty crates
- TODO: Add reward for vent exploration in shanty
- Sat, 22 Apr 2017 00:51:18 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 22 Apr 2017 00:51:18 -0600] rev 7
- - Add light to rebel outpost walllight
- Sat, 22 Apr 2017 00:34:47 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 22 Apr 2017 00:34:47 -0600] rev 6
- - Add more canal tunnels
- Add rebel outpost
- Add zombie encounter
- Refine soundscapes