changelog
- Mon, 12 Aug 2019 23:51:46 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 12 Aug 2019 23:51:46 -0600] rev 25
- - Add hurt to sludge in stormdrain
- Add hurt to steam in long drain
- Sun, 11 Aug 2019 22:20:30 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 11 Aug 2019 22:20:30 -0600] rev 24
- - Fix lighting under bridge
- Add overlays in pipes
- Sun, 11 Aug 2019 22:03:26 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 11 Aug 2019 22:03:26 -0600] rev 23
- - Art pass on door puzzle
- Add junk props to bottom of stormdrain
- Add sky-bridge thing
Needs to be improved, and skybox in general too.
- Add autosave
- Add fences around stormdrain
- Switch puzzle to slide constraint
- New stormdrain outer wall
- Add nodes to stormdrain perim
- Tue, 06 Aug 2019 15:45:56 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 06 Aug 2019 15:45:56 -0600] rev 22
- - Merge skybox
- Change stormdrain soundscape
- Clean up Squad logic
- Add Areaportal in stormdrain
- Tue, 06 Aug 2019 02:20:21 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 06 Aug 2019 02:20:21 -0600] rev 21
- - Add stormdrain section
- Thu, 28 Dec 2017 04:28:15 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 28 Dec 2017 04:28:15 -0700] rev 20
- - Add beginning ladder for combine
- Add some wall detail in zombie encounter
- Redo lighting for zombiechase scene
- Add detail in buffer hallway between combine and sewer canal.
- Remove solid block in zombie encounter pipe, added branches
- Thu, 02 Nov 2017 16:20:03 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 02 Nov 2017 16:20:03 -0600] rev 19
- - Add turret in ventdrop room
- Make vent slope a drop
- Add logic for ventdrop turret
- TODO: Fix all of that
- Sat, 24 Jun 2017 00:31:04 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 24 Jun 2017 00:31:04 -0600] rev 18
- - Merge skybox areas
- Slight detail changes
- Fri, 28 Apr 2017 15:37:32 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 28 Apr 2017 15:37:32 -0600] rev 17
- - Add ventdrop scene
Needs work
Todo: Make it so the player can't get an SMG1
- Thu, 27 Apr 2017 19:56:58 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 27 Apr 2017 19:56:58 -0600] rev 16
- - Modify zombiechase scene to have run animation
Save for bugs, this is probably as good as its going to get without custom scenes
- Modify dynamic resupply master
- Expand trigger brush for board sqeaks