changelog
- Fri, 11 Oct 2024 17:43:47 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 11 Oct 2024 17:43:47 -0600] rev 60
- Update vmm
- Fri, 11 Oct 2024 17:11:41 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 11 Oct 2024 17:11:41 -0600] rev 59
- Move to manifest-style map (vmm)
- Fri, 11 Oct 2024 00:08:01 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 11 Oct 2024 00:08:01 -0600] rev 58
- More lighting changes in dsb4
Fix prop debris in dsb4 basement
- Thu, 10 Oct 2024 23:41:48 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 10 Oct 2024 23:41:48 -0600] rev 57
- More lighting changes and detail in dsb_4
- Thu, 10 Oct 2024 20:54:44 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 10 Oct 2024 20:54:44 -0600] rev 56
- More lighting changes
Add lightpoles
Add more static prop details
- Mon, 30 Sep 2024 00:09:25 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 30 Sep 2024 00:09:25 -0600] rev 55
- Additional buildout of ind_1
Make light colors more intense
Reduce sunlight ambient lighting
Add more road detals on lower road
Add temporary building near ind_1
Fix dsb_4 basement door
- Tue, 10 Sep 2024 15:15:12 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 10 Sep 2024 15:15:12 -0600] rev 54
- Minor lighting changes
Add some props
Minor fleshing out of buildings
- Sun, 08 Sep 2024 23:14:17 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 08 Sep 2024 23:14:17 -0600] rev 53
- More cleanup work on new factory building
- Sun, 08 Sep 2024 00:46:23 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 08 Sep 2024 00:46:23 -0600] rev 52
- Build interior for factory next to lower road
- Fri, 06 Sep 2024 23:14:20 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 06 Sep 2024 23:14:20 -0600] rev 51
- Add industrial building near lower road bridge
- Fri, 06 Sep 2024 01:07:37 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 06 Sep 2024 01:07:37 -0600] rev 50
- More lower road detail
- Sun, 01 Sep 2024 17:52:05 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 01 Sep 2024 17:52:05 -0600] rev 49
- Fix non-moved tool brushes from last time
Add stairs and clean up hotel loading bay area
Add detail to loading bay bridged building
Add lighting and detail to road bridge lower
- Sun, 01 Sep 2024 01:41:23 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Sun, 01 Sep 2024 01:41:23 -0600] rev 48
- More nodraw fixup
Lower right side of the by 128-256 units
- Wed, 10 Apr 2024 00:47:40 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 10 Apr 2024 00:47:40 -0600] rev 47
- Use sunset skybox
Add detailing to terminal loading bay
Add trees to hospital area hill
- Fri, 05 Apr 2024 14:29:51 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 05 Apr 2024 14:29:51 -0600] rev 46
- Replace curved road with displacement version
More details in terminal loading area