Remove fake sky from ind_2 causing compile issues manifest

Break out ind_2 into its own map manifest

Attempt to fix shadows in 3d sky manifest

Flesh out industiral building near apt_1 manifest

Change sun angles manifest

Fix absolutely scuffed 3d_skybox entities manifest

Add 3d_skybox instance manifest

Brush out scenery building near apt_1b manifest

Re-enable sky visgroup on base map manifest

More world details manifest

Misc changes

Add industrial 1 to instances manifest

Remove dsb_4 cordon manifest

Include missing submap apt_1b manifest

Update vmm manifest

Move to manifest-style map (vmm) manifest

More lighting changes in dsb4

More lighting changes and detail in dsb_4

More lighting changes

Additional buildout of ind_1

Minor lighting changes

More cleanup work on new factory building

Build interior for factory next to lower road

Add industrial building near lower road bridge

(0) -50 -24 tip

mercurial