changelog
- Fri, 31 Mar 2017 02:18:19 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 31 Mar 2017 02:18:19 -0600] rev 24
- - Add sigifnicant building detail
- FIXME: Optimization is needed, tons of overdraw and the skybox is too loose
- Thu, 30 Mar 2017 20:09:52 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 30 Mar 2017 20:09:52 -0600] rev 23
- - Fix leak and misaligned verts
- Thu, 30 Mar 2017 19:06:23 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 30 Mar 2017 19:06:23 -0600] rev 22
- - Correct/detail canal walls further
- Add walkway near hospital
- Add significant detail to commieblock near Terminal Hotel
- Thu, 30 Mar 2017 03:36:22 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 30 Mar 2017 03:36:22 -0600] rev 21
- - Refine further canal detail and general geo
- Thu, 30 Mar 2017 02:10:16 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 30 Mar 2017 02:10:16 -0600] rev 20
- - Add much needed canal detail
- Redo canal sytle completely
Much more HL2 themed
- Wed, 28 Dec 2016 13:37:07 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 28 Dec 2016 13:37:07 -0700] rev 19
- - Released under (CC BY-SA 4.0)
- Tue, 27 Dec 2016 18:24:10 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 27 Dec 2016 18:24:10 -0700] rev 18
- - Add grid aligned Y intersection
- Add stonewall
- Remove unused prop_static
- Add structure to south building
- Thu, 22 Dec 2016 22:15:37 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 22 Dec 2016 22:15:37 -0700] rev 17
- - Add closed circle area
- Add sheet metal building
- Properly brush out bridge tunnels
- Thu, 22 Dec 2016 05:14:22 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Thu, 22 Dec 2016 05:14:22 -0700] rev 16
- - Recreate canal curves
- Detail canal building
- Fix canal bridge support greeble
- Tue, 20 Dec 2016 16:26:35 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 20 Dec 2016 16:26:35 -0700] rev 15
- - Fix areaportal bug?
- Tue, 20 Dec 2016 16:22:33 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 20 Dec 2016 16:22:33 -0700] rev 14
- - Extend map north
- Add road curve
- Lower skybox in areas
- Add road bridge
- Tue, 29 Nov 2016 18:22:26 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 29 Nov 2016 18:22:26 -0700] rev 13
- - Add connecting road
- Fri, 18 Nov 2016 21:31:07 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 18 Nov 2016 21:31:07 -0700] rev 12
- - Add license file
- Wed, 16 Nov 2016 00:18:55 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Wed, 16 Nov 2016 00:18:55 -0700] rev 11
- - Add rail details
- Apply smoothing groups to canals
- Change sun angles (again)
- Change skybox
- Tue, 15 Nov 2016 17:25:30 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 15 Nov 2016 17:25:30 -0700] rev 10
- - Significant expansion
- Add canals
- Add bridge
- Add placeholder buildings
- Expand skybox
- Tue, 15 Nov 2016 14:58:13 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 15 Nov 2016 14:58:13 -0700] rev 9
- - Update .hgignore
- Tue, 15 Nov 2016 01:42:35 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 15 Nov 2016 01:42:35 -0700] rev 8
- - Replace old road with gutter road completly
- Add fork and intersection templates
- Add roads near terminal hotel
- Lower end of sidewalk curves
- Mon, 14 Nov 2016 18:35:12 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Mon, 14 Nov 2016 18:35:12 -0700] rev 7
- - Change sun angles
- Change sun colors
- Add template gutter road
- Replace terminal hotel roads with gutter road
- Sat, 12 Nov 2016 23:02:03 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Sat, 12 Nov 2016 23:02:03 -0700] rev 6
- - Add porch to Terminal Hotel
- Add mansard roof to Terminal Hotel
- Add tree and other sidewalk modifications at Terminal Hotel
- Expand proto commieblock near Terminal Hotel
- Add door to red building near Terminal Hotel
- Add inside 'caulk' to red building near Terminal Hotel
- Fri, 11 Nov 2016 21:22:51 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 11 Nov 2016 21:22:51 -0700] rev 5
- - Rework red building round corner top
- Add stairs to terminal hotel
- Fri, 11 Nov 2016 00:13:57 -0700
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 11 Nov 2016 00:13:57 -0700] rev 4
- - Add additional parts to red building
- Add proto 'terminal hotel'
- Add steps to 'dorms'
- Fri, 04 Nov 2016 18:36:20 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Fri, 04 Nov 2016 18:36:20 -0600] rev 3
- - Add curvy road up left
- Add offshoot 'yard' area
- Add foundation
- Tue, 25 Oct 2016 05:21:47 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Oct 2016 05:21:47 -0600] rev 2
- - Add large buldings
- Add walkway
- Add more buildings
- Tue, 25 Oct 2016 00:23:24 -0600
- by Glitchvid <Glitchvid@glitchvid.com> [Tue, 25 Oct 2016 00:23:24 -0600] rev 1
- - Modify brush grouping
- Modify brush func_detailing