Mon, 06 Jan 2020 18:45:37 -0700
- Minor spelling fixup
site/features_tools.html | file | annotate | diff | comparison | revisions |
--- a/site/features_tools.html Fri Jan 03 06:07:54 2020 -0700 +++ b/site/features_tools.html Mon Jan 06 18:45:37 2020 -0700 @@ -28,7 +28,7 @@ <div class="content"> <h1>Source 2 Engine Features > Tools</h1> <p> - Source 2 comes with an integrated development enviornment (IDE), consisting of: + Source 2 comes with an integrated development environment (IDE), consisting of: </p> <hr> @@ -44,7 +44,7 @@ <div class="mediaContainer"> <video width="577" height="438" autoplay loop> <source src="features/tools/asset_browser_demo.webm" type="video/webm"> - (Unspported video format?) + (Unsupported video format?) </video> </div> </p> @@ -55,7 +55,7 @@ <p> The Source 2 Level Editor (Hammer) is a revolutionary leap above even contemporary level editors. <br> - On top of the expected brush-based manipulation, you can edit individual faces, edges, and even verticies, making it a full model editor. + On top of the expected brush-based manipulation, you can edit individual faces, edges, and even vertices, making it a full model editor. <br> <br> The new primitive in S2 is the <i>Mesh</i>, a vertex-based system, allowing concave, and complex geometry to be authored by the level designer. @@ -92,7 +92,7 @@ <p> No more fiddling with text-based VMT files, slow material reloads, and trial & error debugging. <br> - S2 MET Supports realtime editing and previews, with in-editor texture importing. + S2 MET Supports real-time editing and previews, with in-editor texture importing. <br> </p> <br>