Wed, 20 Apr 2016 10:43:08 -0600
- Fix incorrect material path in lights
0 | 1 | "LightmappedGeneric" |
2 | { | |
3 | "$basetexture" "glitchvid/plaster/cleanplaster_white" | |
4 | "$bumpmap" "glitchvid/plaster/plaster_normalmap" | |
5 | "$envmap" "env_cubemap" | |
6 | "$normalmapalphaenvmapmask" 1 | |
7 | "$envmaptint" "[ 0.25 0.25 0.25 ]" | |
8 | "$surfaceprop" "plaster" | |
9 | // "$color" "{110 110 110}" | |
10 | // "$reflectivity" "[0.5 0.5 0.5]" // VTF is doing fine automatically | |
11 | //"$detail" "glitchvid/detail/plaster_detail_lrg" | |
12 | "$detailscale" "7" | |
13 | } |