materials/glitchvid/plaster/plaster_lightgrey_darkreflect.vmt

Sat, 16 Apr 2016 03:29:45 -0600

author
glitchvid
date
Sat, 16 Apr 2016 03:29:45 -0600
changeset 7
9b6d6ab60575
parent 0
a5ee9df947f6
permissions
-rw-r--r--

- Revert 3 plaster materials after removal
They look better on a specific piece of geo.

0
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glitchvid
parents:
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1 "LightmappedGeneric"
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glitchvid
parents:
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2 {
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glitchvid
parents:
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3 "$basetexture" "glitchvid/plaster/75white_plaster"
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glitchvid
parents:
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4 "$bumpmap" "glitchvid/plaster/plaster_normalmap"
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glitchvid
parents:
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5 "$envmap" "env_cubemap"
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glitchvid
parents:
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6 "$normalmapalphaenvmapmask" 1
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glitchvid
parents:
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7 "$envmaptint" "[ 0.25 0.25 0.25 ]"
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glitchvid
parents:
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8 "$envmapcontrast" 0.2
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glitchvid
parents:
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9 "$envmapsaturation" 1
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glitchvid
parents:
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10 "$surfaceprop" "plaster"
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glitchvid
parents:
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11 //"$detail" "detail_dense\grainy_plaster_dense"
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glitchvid
parents:
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12 //"$detailscale" 1.2
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glitchvid
parents:
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13 //"$detailblendfactor" "1"
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glitchvid
parents:
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14 //"$detailblendmode" "0"
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glitchvid
parents:
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15 }

mercurial