materials/glitchvid/plaster/plaster_lightgrey_darkreflect.vmt

Sat, 16 Apr 2016 03:29:45 -0600

author
glitchvid
date
Sat, 16 Apr 2016 03:29:45 -0600
changeset 7
9b6d6ab60575
parent 0
a5ee9df947f6
permissions
-rw-r--r--

- Revert 3 plaster materials after removal
They look better on a specific piece of geo.

"LightmappedGeneric"
{
	"$basetexture" "glitchvid/plaster/75white_plaster"
	"$bumpmap" "glitchvid/plaster/plaster_normalmap"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[ 0.25 0.25 0.25 ]"
	"$envmapcontrast" 0.2
	"$envmapsaturation" 1
	"$surfaceprop" "plaster"
	//"$detail" "detail_dense\grainy_plaster_dense"
	//"$detailscale" 1.2
	//"$detailblendfactor" "1"
	//"$detailblendmode" "0"
}

mercurial