materials/glitchvid/plaster/cleanplaster_base.vmt

changeset 23
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child 26
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22:0a05f2d1b34d 23:43608377dcb5
1 "LightmappedGeneric"
2 {
3 "$basetexture" "ERROR"
4 "$bumpmap" "glitchvid/plaster/plaster_normalmap"
5 "$envmap" "env_cubemap"
6 "$normalmapalphaenvmapmask" "1"
7 "$envmaptint" "[ 0.25 0.25 0.25 ]"
8 "$surfaceprop" "plaster"
9 // "$reflectivity" "[0.5 0.5 0.5]" // VTF is doing fine automatically
10 "$detail" "glitchvid/detail/plaster_detail_2"
11 "$detailscale" "5"
12 // This is the "BASE" material that all other materials draw from, and then $patch
13 }

mercurial