22:0a05f2d1b34d | 23:43608377dcb5 |
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1 "LightmappedGeneric" | |
2 { | |
3 "$basetexture" "ERROR" | |
4 "$bumpmap" "glitchvid/plaster/plaster_normalmap" | |
5 "$envmap" "env_cubemap" | |
6 "$normalmapalphaenvmapmask" "1" | |
7 "$envmaptint" "[ 0.25 0.25 0.25 ]" | |
8 "$surfaceprop" "plaster" | |
9 // "$reflectivity" "[0.5 0.5 0.5]" // VTF is doing fine automatically | |
10 "$detail" "glitchvid/detail/plaster_detail_2" | |
11 "$detailscale" "5" | |
12 // This is the "BASE" material that all other materials draw from, and then $patch | |
13 } |