materials/glitchvid/plaster/cleanplaster_base.vmt

Thu, 05 May 2016 21:31:38 -0600

author
glitchvid
date
Thu, 05 May 2016 21:31:38 -0600
changeset 23
43608377dcb5
child 26
f705f25e45fa
permissions
-rw-r--r--

- Significant clean up of cleanplaster
Moves to a modular patch system, much easier to work with
- Add new plaster detail texture
- Add new metal detail texture

23
43608377dcb5 - Significant clean up of cleanplaster
glitchvid
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1 "LightmappedGeneric"
43608377dcb5 - Significant clean up of cleanplaster
glitchvid
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2 {
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3 "$basetexture" "ERROR"
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4 "$bumpmap" "glitchvid/plaster/plaster_normalmap"
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glitchvid
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5 "$envmap" "env_cubemap"
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6 "$normalmapalphaenvmapmask" "1"
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7 "$envmaptint" "[ 0.25 0.25 0.25 ]"
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8 "$surfaceprop" "plaster"
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9 // "$reflectivity" "[0.5 0.5 0.5]" // VTF is doing fine automatically
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10 "$detail" "glitchvid/detail/plaster_detail_2"
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11 "$detailscale" "5"
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12 // This is the "BASE" material that all other materials draw from, and then $patch
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13 }

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