1 "LightmappedGeneric" |
1 patch |
2 { |
2 { |
3 "$basetexture" "glitchvid/plaster/cleanplaster_white" |
3 include "materials/glitchvid/plaster/cleanplaster_base.vmt" |
4 "$bumpmap" "glitchvid/plaster/plaster_normalmap" |
4 insert |
5 "$envmap" "env_cubemap" |
5 { |
6 "$normalmapalphaenvmapmask" 1 |
6 "$basetexture" "glitchvid/plaster/cleanplaster_white" |
7 "$envmaptint" "[ 0.25 0.25 0.25 ]" |
7 } |
8 "$surfaceprop" "plaster" |
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9 // "$color" "{110 110 110}" |
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10 // "$reflectivity" "[0.5 0.5 0.5]" // VTF is doing fine automatically |
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11 //"$detail" "glitchvid/detail/plaster_detail_lrg" |
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12 "$detailscale" "7" |
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13 } |
8 } |