Wed, 18 May 2016 02:17:40 -0600
- Clean up 'Cleanplaster' set
Hides base material, adds comment
"LightmappedGeneric" { "$basetexture" "ERROR" "$bumpmap" "glitchvid/plaster/plaster_normalmap" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" "1" "$envmaptint" "[ 0.25 0.25 0.25 ]" "$surfaceprop" "plaster" // "$reflectivity" "[0.5 0.5 0.5]" // VTF is doing fine automatically "$detail" "glitchvid/detail/plaster_detail_2" "$detailscale" "5" "%notooltexture" "1" // Hides from mat view in hammer // // !! OTHER CLEANPLASTER MATERIALS WILL NOT OPEN IN VTFEdit // THIS IS BECAUSE OF NOTOOLTEXTURE, USE A TEXT EDITOR !! // // This is the "BASE" material that all other materials draw from, and then $patch }