materials/glitchvid/metal/metalside01.vmt@e4cd7fbc50ec
materials/glitchvid/metal/metalside01.vmt
Sun, 05 Feb 2023 15:04:56 -0700
- author
- Glitchvid <Glitchvid@glitchvid.com>
- date
- Sun, 05 Feb 2023 15:04:56 -0700
- changeset 95
- e4cd7fbc50ec
- parent 69
-
0940d1904a6a
- permissions
- -rw-r--r--
Change carpet_checker01_diffuse from I8 to RGB888
Fixes rendering issue, at cost of 3x memory usage, oh well...
"LightmappedGeneric"
{
"$basetexture" "glitchvid/metal/metalside01_diffuse"
"$bumpmap" "glitchvid/metal/metalside01_normal"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" 1
"$envmaptint" "[ 1 1 1 ]"
"$surfaceprop" "metal"
}