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2 | ================== VRAD ================== |
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3 | |
162 | 4 | |
5 | ||
6 | ||
7 | [Reading texlights from 'lights.rad'] | |
8 | [48 texlights parsed from 'lights.rad'] | |
9 | ||
10 | [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] | |
11 | [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] | |
12 | ||
13 | Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp | |
14 | Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf | |
15 | Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf | |
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16 | 19918 faces |
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17 | 8 degenerate faces |
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18 | 1316577 square feet [189587120.00 square inches] |
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19 | 3 Displacements |
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20 | 1069 Square Feet [154061.73 Square Inches] |
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21 | 19910 patches before subdivision |
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22 | 402660 patches after subdivision |
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23 | 4648 direct lights |
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24 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64229420, max 1501 |
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25 | transfer lists: 490.0 megs |
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26 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(-1, -1, -1) |
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34 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(-1, -1, -1) |
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36 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(-1, -1, -1) |
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42 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(-1, -1, -1) |
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44 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #19 added RGB(-1, -1, -1) |
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45 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #20 added RGB(-1, -1, -1) |
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104 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #79 added RGB(-1, -1, -1) |
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105 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #80 added RGB(-1, -1, -1) |
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106 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #81 added RGB(-1, -1, -1) |
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107 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #82 added RGB(-1, -1, -1) |
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108 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #83 added RGB(-1, -1, -1) |
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109 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #84 added RGB(-1, -1, -1) |
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110 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #85 added RGB(-1, -1, -1) |
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111 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #86 added RGB(-1, -1, -1) |
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112 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #87 added RGB(-1, -1, -1) |
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113 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #88 added RGB(-1, -1, -1) |
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114 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #89 added RGB(-1, -1, -1) |
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115 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #90 added RGB(-1, -1, -1) |
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116 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #91 added RGB(-1, -1, -1) |
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117 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) |
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118 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) |
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119 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) |
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120 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) |
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121 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) |
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122 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) |
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123 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) |
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124 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) |
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125 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) |
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126 | Build Patch/Sample Hash Table(s).....Done<0.1401 sec> |
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127 | 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
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128 | 3877 of 3879 (99% of) surface lights went in leaf ambient cubes. |
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129 | 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
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130 | Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
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131 | Ready to Finish |
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132 | |
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133 | Object names Objects/Maxobjs Memory / Maxmem Fullness |
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134 | ------------ --------------- --------------- -------- |
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135 | models 130/1024 6240/49152 (12.7%) |
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136 | brushes 6926/8192 83112/98304 (84.5%) VERY FULL! |
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137 | brushsides 59330/65536 474640/524288 (90.5%) VERY FULL! |
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138 | planes 36370/65536 727400/1310720 (55.5%) |
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139 | vertexes 35410/65536 424920/786432 (54.0%) |
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140 | nodes 5458/65536 174656/2097152 ( 8.3%) |
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141 | texinfos 6212/12288 447264/884736 (50.6%) |
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142 | texdata 1016/2048 32512/65536 (49.6%) |
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143 | dispinfos 3/0 528/0 ( 0.0%) |
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144 | disp_verts 131/0 2620/0 ( 0.0%) |
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145 | disp_tris 192/0 384/0 ( 0.0%) |
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146 | disp_lmsamples 3084/0 3084/0 ( 0.0%) |
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147 | faces 19918/65536 1115408/3670016 (30.4%) |
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148 | hdr faces 19918/65536 1115408/3670016 (30.4%) |
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149 | origfaces 12891/65536 721896/3670016 (19.7%) |
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150 | leaves 5589/65536 178848/2097152 ( 8.5%) |
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151 | leaffaces 26263/65536 52526/131072 (40.1%) |
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152 | leafbrushes 13456/65536 26912/131072 (20.5%) |
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153 | areas 23/256 184/2048 ( 9.0%) |
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154 | surfedges 149768/512000 599072/2048000 (29.3%) |
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155 | edges 92910/256000 371640/1024000 (36.3%) |
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156 | LDR worldlights 0/8192 0/720896 ( 0.0%) |
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157 | HDR worldlights 4648/8192 409024/720896 (56.7%) |
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158 | leafwaterdata 2/32768 24/393216 ( 0.0%) |
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159 | waterstrips 2971/32768 29710/327680 ( 9.1%) |
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160 | waterverts 0/65536 0/786432 ( 0.0%) |
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161 | waterindices 63027/65536 126054/131072 (96.2%) VERY FULL! |
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162 | cubemapsamples 115/1024 1840/16384 (11.2%) |
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163 | overlays 52/512 18304/180224 (10.2%) |
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164 | LDR lightdata [variable] 0/0 ( 0.0%) |
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165 | HDR lightdata [variable] 30301728/0 ( 0.0%) |
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166 | visdata [variable] 296029/16777216 ( 1.8%) |
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167 | entdata [variable] 636827/393216 (162.0%) VERY FULL! |
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168 | LDR ambient table 5589/65536 22356/262144 ( 8.5%) |
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169 | HDR ambient table 5589/65536 22356/262144 ( 8.5%) |
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170 | LDR leaf ambient 5589/65536 156492/1835008 ( 8.5%) |
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171 | HDR leaf ambient 18653/65536 522284/1835008 (28.5%) |
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172 | occluders 0/0 0/0 ( 0.0%) |
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173 | occluder polygons 0/0 0/0 ( 0.0%) |
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174 | occluder vert ind 0/0 0/0 ( 0.0%) |
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175 | detail props [variable] 1/12 ( 8.3%) |
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176 | static props [variable] 1/114208 ( 0.0%) |
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177 | pakfile [variable] 16253614/0 ( 0.0%) |
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178 | physics [variable] 2103084/4194304 (50.1%) |
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179 | physics terrain [variable] 469/1048576 ( 0.0%) |
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180 | |
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181 | Level flags = 2 |
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182 | |
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183 | Total triangle count: 58375 |
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184 | Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
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185 | 1 hour, 4 minutes, 9 seconds elapsed |