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1 ================== VBSP ================== |
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2 |
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4 |
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5 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
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6 Loading E:\mapsrc\sync\2015\foreguard\ttt_canvas.vmf |
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7 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
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8 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
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9 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
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10 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
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11 "materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist |
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12 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
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13 Can't find surfaceprop stone for material STONE/INFBASEA, using default |
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14 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
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15 Error in .VMT file: error parsing vector element "$envmaptint" in "$envmaptint" |
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16 Can't find surfaceprop stone for material DE_TIDES/TIDES_BRICK_WALL_D, using default |
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17 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
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18 Patching WVT material: maps/ttt_canvas/dev/dev_blendmeasure_wvt_patch |
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19 fixing up env_cubemap materials on brush sides... |
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20 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... |
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21 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... |
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22 Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... |
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23 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
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24 Building Faces...done (0) |
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25 Chop Details...done (0) |
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26 Find Visible Detail Sides... |
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27 Merged 1850 detail faces...done (1) |
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28 Merging details...done (0) |
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29 FixTjuncs... |
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30 PruneNodes... |
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31 WriteBSP... |
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32 done (2) |
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33 writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.prt...Building visibility clusters... |
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34 done (1) |
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35 Creating default LDR cubemaps for env_cubemap using skybox materials: |
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36 skybox/train_hdr*.vmt |
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37 ! Run buildcubemaps in the engine to get the correct cube maps. |
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38 Creating default HDR cubemaps for env_cubemap using skybox materials: |
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39 skybox/train_hdr*.vmt |
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40 ! Run buildcubemaps in the engine to get the correct cube maps. |
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41 Finding displacement neighbors... |
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42 Finding lightmap sample positions... |
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43 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
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44 Building Physics collision data... |
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45 done (2) (2092147 bytes) |
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46 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
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47 Compacting texture/material tables... |
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48 Reduced 11287 texinfos to 4998 |
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49 Reduced 861 texdatas to 706 (44643 bytes to 37415) |
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50 Writing E:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
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51 24 seconds elapsed |
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52 |
2 ================== VVIS ================== |
53 ================== VVIS ================== |
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7 6 threads |
58 6 threads |
8 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
59 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
9 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt |
60 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt |
10 1924 portalclusters |
61 1933 portalclusters |
11 4886 numportals |
62 4923 numportals |
12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1240 visible clusters (0.45%) |
63 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1218 visible clusters (0.44%) |
13 Total clusters visible: 276448 |
64 Total clusters visible: 277293 |
14 Average clusters visible: 143 |
65 Average clusters visible: 143 |
15 Building PAS... |
66 Building PAS... |
16 Average clusters audible: 434 |
67 Average clusters audible: 436 |
17 visdatasize:317379 compressed from 954304 |
68 visdatasize:321111 compressed from 958768 |
18 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
69 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
19 27 seconds elapsed |
70 30 seconds elapsed |