8 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
11 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
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10 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
13 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
11 Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf |
14 Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf |
12 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
15 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
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16 20089 faces |
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17 8 degenerate faces |
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18 1105481 square feet [159189392.00 square inches] |
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19 3 Displacements |
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20 1069 Square Feet [154061.73 Square Inches] |
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21 20081 patches before subdivision |
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22 415015 patches after subdivision |
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23 4648 direct lights |
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24 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 64881454, max 1501 |
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25 transfer lists: 495.0 megs |
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207 0...1...2...3...4...5...6...7...8...9...10 Bounce #182 added RGB(-1, -1, -1) |
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208 0...1...2...3...4...5...6...7...8...9...10 Bounce #183 added RGB(-1, -1, -1) |
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209 0...1...2...3...4...5...6...7...8...9...10 Bounce #184 added RGB(-1, -1, -1) |
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210 0...1...2...3...4...5...6...7...8...9...10 Bounce #185 added RGB(-1, -1, -1) |
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211 0...1...2...3...4...5...6...7...8...9...10 Bounce #186 added RGB(-1, -1, -1) |
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212 0...1...2...3...4...5...6...7...8...9...10 Bounce #187 added RGB(-1, -1, -1) |
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213 0...1...2...3...4...5...6...7...8...9...10 Bounce #188 added RGB(-1, -1, -1) |
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214 0...1...2...3...4...5...6...7...8...9...10 Bounce #189 added RGB(-1, -1, -1) |
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215 0...1...2...3...4...5...6...7...8...9...10 Bounce #190 added RGB(-1, -1, -1) |
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216 0...1...2...3...4...5...6...7...8...9...10 Bounce #191 added RGB(-1, -1, -1) |
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217 0...1...2...3...4...5...6...7...8...9...10 Bounce #192 added RGB(-1, -1, -1) |
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218 0...1...2...3...4...5...6...7...8...9...10 Bounce #193 added RGB(-1, -1, -1) |
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219 0...1...2...3...4...5...6...7...8...9...10 Bounce #194 added RGB(-1, -1, -1) |
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220 0...1...2...3...4...5...6...7...8...9...10 Bounce #195 added RGB(-1, -1, -1) |
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221 0...1...2...3...4...5...6...7...8...9...10 Bounce #196 added RGB(-1, -1, -1) |
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222 0...1...2...3...4...5...6...7...8...9...10 Bounce #197 added RGB(-1, -1, -1) |
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223 0...1...2...3...4...5...6...7...8...9...10 Bounce #198 added RGB(-1, -1, -1) |
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224 0...1...2...3...4...5...6...7...8...9...10 Bounce #199 added RGB(-1, -1, -1) |
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225 0...1...2...3...4...5...6...7...8...9...10 Bounce #200 added RGB(-1, -1, -1) |
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226 Build Patch/Sample Hash Table(s).....Done<0.2503 sec> |
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227 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
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228 3877 of 3879 (99% of) surface lights went in leaf ambient cubes. |
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229 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
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230 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
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231 Ready to Finish |
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232 |
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233 Object names Objects/Maxobjs Memory / Maxmem Fullness |
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234 ------------ --------------- --------------- -------- |
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235 models 129/1024 6192/49152 (12.6%) |
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236 brushes 6945/8192 83340/98304 (84.8%) VERY FULL! |
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237 brushsides 59468/65536 475744/524288 (90.7%) VERY FULL! |
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238 planes 36470/65536 729400/1310720 (55.6%) |
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239 vertexes 35695/65536 428340/786432 (54.5%) |
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240 nodes 5452/65536 174464/2097152 ( 8.3%) |
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241 texinfos 6283/12288 452376/884736 (51.1%) |
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242 texdata 1016/2048 32512/65536 (49.6%) |
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243 dispinfos 3/0 528/0 ( 0.0%) |
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244 disp_verts 131/0 2620/0 ( 0.0%) |
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245 disp_tris 192/0 384/0 ( 0.0%) |
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246 disp_lmsamples 3084/0 3084/0 ( 0.0%) |
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247 faces 20089/65536 1124984/3670016 (30.7%) |
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248 hdr faces 20089/65536 1124984/3670016 (30.7%) |
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249 origfaces 12965/65536 726040/3670016 (19.8%) |
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250 leaves 5582/65536 178624/2097152 ( 8.5%) |
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251 leaffaces 26444/65536 52888/131072 (40.4%) |
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252 leafbrushes 13489/65536 26978/131072 (20.6%) |
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253 areas 23/256 184/2048 ( 9.0%) |
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254 surfedges 150867/512000 603468/2048000 (29.5%) |
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255 edges 93519/256000 374076/1024000 (36.5%) |
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256 LDR worldlights 0/8192 0/720896 ( 0.0%) |
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257 HDR worldlights 4648/8192 409024/720896 (56.7%) |
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258 leafwaterdata 2/32768 24/393216 ( 0.0%) |
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259 waterstrips 2994/32768 29940/327680 ( 9.1%) |
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260 waterverts 0/65536 0/786432 ( 0.0%) |
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261 waterindices 63291/65536 126582/131072 (96.6%) VERY FULL! |
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262 cubemapsamples 115/1024 1840/16384 (11.2%) |
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263 overlays 52/512 18304/180224 (10.2%) |
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264 LDR lightdata [variable] 0/0 ( 0.0%) |
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265 HDR lightdata [variable] 31466012/0 ( 0.0%) |
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266 visdata [variable] 294223/16777216 ( 1.8%) |
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267 entdata [variable] 636720/393216 (161.9%) VERY FULL! |
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268 LDR ambient table 5582/65536 22328/262144 ( 8.5%) |
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269 HDR ambient table 5582/65536 22328/262144 ( 8.5%) |
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270 LDR leaf ambient 5582/65536 156296/1835008 ( 8.5%) |
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271 HDR leaf ambient 18743/65536 524804/1835008 (28.6%) |
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272 occluders 0/0 0/0 ( 0.0%) |
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273 occluder polygons 0/0 0/0 ( 0.0%) |
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274 occluder vert ind 0/0 0/0 ( 0.0%) |
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275 detail props [variable] 1/12 ( 8.3%) |
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276 static props [variable] 1/114208 ( 0.0%) |
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277 pakfile [variable] 6196998/0 ( 0.0%) |
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278 physics [variable] 2108828/4194304 (50.3%) |
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279 physics terrain [variable] 469/1048576 ( 0.0%) |
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280 |
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281 Level flags = 2 |
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282 |
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283 Total triangle count: 58832 |
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284 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
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285 1 hour, 17 minutes, 7 seconds elapsed |