121 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) |
121 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) |
122 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) |
122 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) |
123 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) |
123 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) |
124 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) |
124 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) |
125 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) |
125 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) |
126 0...1...2...3...4...5...6...7...8...9...10 Bounce #101 added RGB(-1, -1, -1) |
126 Build Patch/Sample Hash Table(s).....Done<0.1401 sec> |
127 0...1...2...3...4...5...6...7...8...9...10 Bounce #102 added RGB(-1, -1, -1) |
|
128 0...1...2...3...4...5...6...7...8...9...10 Bounce #103 added RGB(-1, -1, -1) |
|
129 0...1...2...3...4...5...6...7...8...9...10 Bounce #104 added RGB(-1, -1, -1) |
|
130 0...1...2...3...4...5...6...7...8...9...10 Bounce #105 added RGB(-1, -1, -1) |
|
131 0...1...2...3...4...5...6...7...8...9...10 Bounce #106 added RGB(-1, -1, -1) |
|
132 0...1...2...3...4...5...6...7...8...9...10 Bounce #107 added RGB(-1, -1, -1) |
|
133 0...1...2...3...4...5...6...7...8...9...10 Bounce #108 added RGB(-1, -1, -1) |
|
134 0...1...2...3...4...5...6...7...8...9...10 Bounce #109 added RGB(-1, -1, -1) |
|
135 0...1...2...3...4...5...6...7...8...9...10 Bounce #110 added RGB(-1, -1, -1) |
|
136 0...1...2...3...4...5...6...7...8...9...10 Bounce #111 added RGB(-1, -1, -1) |
|
137 0...1...2...3...4...5...6...7...8...9...10 Bounce #112 added RGB(-1, -1, -1) |
|
138 0...1...2...3...4...5...6...7...8...9...10 Bounce #113 added RGB(-1, -1, -1) |
|
139 0...1...2...3...4...5...6...7...8...9...10 Bounce #114 added RGB(-1, -1, -1) |
|
140 0...1...2...3...4...5...6...7...8...9...10 Bounce #115 added RGB(-1, -1, -1) |
|
141 0...1...2...3...4...5...6...7...8...9...10 Bounce #116 added RGB(-1, -1, -1) |
|
142 0...1...2...3...4...5...6...7...8...9...10 Bounce #117 added RGB(-1, -1, -1) |
|
143 0...1...2...3...4...5...6...7...8...9...10 Bounce #118 added RGB(-1, -1, -1) |
|
144 0...1...2...3...4...5...6...7...8...9...10 Bounce #119 added RGB(-1, -1, -1) |
|
145 0...1...2...3...4...5...6...7...8...9...10 Bounce #120 added RGB(-1, -1, -1) |
|
146 0...1...2...3...4...5...6...7...8...9...10 Bounce #121 added RGB(-1, -1, -1) |
|
147 0...1...2...3...4...5...6...7...8...9...10 Bounce #122 added RGB(-1, -1, -1) |
|
148 0...1...2...3...4...5...6...7...8...9...10 Bounce #123 added RGB(-1, -1, -1) |
|
149 0...1...2...3...4...5...6...7...8...9...10 Bounce #124 added RGB(-1, -1, -1) |
|
150 0...1...2...3...4...5...6...7...8...9...10 Bounce #125 added RGB(-1, -1, -1) |
|
151 0...1...2...3...4...5...6...7...8...9...10 Bounce #126 added RGB(-1, -1, -1) |
|
152 0...1...2...3...4...5...6...7...8...9...10 Bounce #127 added RGB(-1, -1, -1) |
|
153 0...1...2...3...4...5...6...7...8...9...10 Bounce #128 added RGB(-1, -1, -1) |
|
154 0...1...2...3...4...5...6...7...8...9...10 Bounce #129 added RGB(-1, -1, -1) |
|
155 0...1...2...3...4...5...6...7...8...9...10 Bounce #130 added RGB(-1, -1, -1) |
|
156 0...1...2...3...4...5...6...7...8...9...10 Bounce #131 added RGB(-1, -1, -1) |
|
157 0...1...2...3...4...5...6...7...8...9...10 Bounce #132 added RGB(-1, -1, -1) |
|
158 0...1...2...3...4...5...6...7...8...9...10 Bounce #133 added RGB(-1, -1, -1) |
|
159 0...1...2...3...4...5...6...7...8...9...10 Bounce #134 added RGB(-1, -1, -1) |
|
160 0...1...2...3...4...5...6...7...8...9...10 Bounce #135 added RGB(-1, -1, -1) |
|
161 0...1...2...3...4...5...6...7...8...9...10 Bounce #136 added RGB(-1, -1, -1) |
|
162 0...1...2...3...4...5...6...7...8...9...10 Bounce #137 added RGB(-1, -1, -1) |
|
163 0...1...2...3...4...5...6...7...8...9...10 Bounce #138 added RGB(-1, -1, -1) |
|
164 0...1...2...3...4...5...6...7...8...9...10 Bounce #139 added RGB(-1, -1, -1) |
|
165 0...1...2...3...4...5...6...7...8...9...10 Bounce #140 added RGB(-1, -1, -1) |
|
166 0...1...2...3...4...5...6...7...8...9...10 Bounce #141 added RGB(-1, -1, -1) |
|
167 0...1...2...3...4...5...6...7...8...9...10 Bounce #142 added RGB(-1, -1, -1) |
|
168 0...1...2...3...4...5...6...7...8...9...10 Bounce #143 added RGB(-1, -1, -1) |
|
169 0...1...2...3...4...5...6...7...8...9...10 Bounce #144 added RGB(-1, -1, -1) |
|
170 0...1...2...3...4...5...6...7...8...9...10 Bounce #145 added RGB(-1, -1, -1) |
|
171 0...1...2...3...4...5...6...7...8...9...10 Bounce #146 added RGB(-1, -1, -1) |
|
172 0...1...2...3...4...5...6...7...8...9...10 Bounce #147 added RGB(-1, -1, -1) |
|
173 0...1...2...3...4...5...6...7...8...9...10 Bounce #148 added RGB(-1, -1, -1) |
|
174 0...1...2...3...4...5...6...7...8...9...10 Bounce #149 added RGB(-1, -1, -1) |
|
175 0...1...2...3...4...5...6...7...8...9...10 Bounce #150 added RGB(-1, -1, -1) |
|
176 0...1...2...3...4...5...6...7...8...9...10 Bounce #151 added RGB(-1, -1, -1) |
|
177 0...1...2...3...4...5...6...7...8...9...10 Bounce #152 added RGB(-1, -1, -1) |
|
178 0...1...2...3...4...5...6...7...8...9...10 Bounce #153 added RGB(-1, -1, -1) |
|
179 0...1...2...3...4...5...6...7...8...9...10 Bounce #154 added RGB(-1, -1, -1) |
|
180 0...1...2...3...4...5...6...7...8...9...10 Bounce #155 added RGB(-1, -1, -1) |
|
181 0...1...2...3...4...5...6...7...8...9...10 Bounce #156 added RGB(-1, -1, -1) |
|
182 0...1...2...3...4...5...6...7...8...9...10 Bounce #157 added RGB(-1, -1, -1) |
|
183 0...1...2...3...4...5...6...7...8...9...10 Bounce #158 added RGB(-1, -1, -1) |
|
184 0...1...2...3...4...5...6...7...8...9...10 Bounce #159 added RGB(-1, -1, -1) |
|
185 0...1...2...3...4...5...6...7...8...9...10 Bounce #160 added RGB(-1, -1, -1) |
|
186 0...1...2...3...4...5...6...7...8...9...10 Bounce #161 added RGB(-1, -1, -1) |
|
187 0...1...2...3...4...5...6...7...8...9...10 Bounce #162 added RGB(-1, -1, -1) |
|
188 0...1...2...3...4...5...6...7...8...9...10 Bounce #163 added RGB(-1, -1, -1) |
|
189 0...1...2...3...4...5...6...7...8...9...10 Bounce #164 added RGB(-1, -1, -1) |
|
190 0...1...2...3...4...5...6...7...8...9...10 Bounce #165 added RGB(-1, -1, -1) |
|
191 0...1...2...3...4...5...6...7...8...9...10 Bounce #166 added RGB(-1, -1, -1) |
|
192 0...1...2...3...4...5...6...7...8...9...10 Bounce #167 added RGB(-1, -1, -1) |
|
193 0...1...2...3...4...5...6...7...8...9...10 Bounce #168 added RGB(-1, -1, -1) |
|
194 0...1...2...3...4...5...6...7...8...9...10 Bounce #169 added RGB(-1, -1, -1) |
|
195 0...1...2...3...4...5...6...7...8...9...10 Bounce #170 added RGB(-1, -1, -1) |
|
196 0...1...2...3...4...5...6...7...8...9...10 Bounce #171 added RGB(-1, -1, -1) |
|
197 0...1...2...3...4...5...6...7...8...9...10 Bounce #172 added RGB(-1, -1, -1) |
|
198 0...1...2...3...4...5...6...7...8...9...10 Bounce #173 added RGB(-1, -1, -1) |
|
199 0...1...2...3...4...5...6...7...8...9...10 Bounce #174 added RGB(-1, -1, -1) |
|
200 0...1...2...3...4...5...6...7...8...9...10 Bounce #175 added RGB(-1, -1, -1) |
|
201 0...1...2...3...4...5...6...7...8...9...10 Bounce #176 added RGB(-1, -1, -1) |
|
202 0...1...2...3...4...5...6...7...8...9...10 Bounce #177 added RGB(-1, -1, -1) |
|
203 0...1...2...3...4...5...6...7...8...9...10 Bounce #178 added RGB(-1, -1, -1) |
|
204 0...1...2...3...4...5...6...7...8...9...10 Bounce #179 added RGB(-1, -1, -1) |
|
205 0...1...2...3...4...5...6...7...8...9...10 Bounce #180 added RGB(-1, -1, -1) |
|
206 0...1...2...3...4...5...6...7...8...9...10 Bounce #181 added RGB(-1, -1, -1) |
|
207 0...1...2...3...4...5...6...7...8...9...10 Bounce #182 added RGB(-1, -1, -1) |
|
208 0...1...2...3...4...5...6...7...8...9...10 Bounce #183 added RGB(-1, -1, -1) |
|
209 0...1...2...3...4...5...6...7...8...9...10 Bounce #184 added RGB(-1, -1, -1) |
|
210 0...1...2...3...4...5...6...7...8...9...10 Bounce #185 added RGB(-1, -1, -1) |
|
211 0...1...2...3...4...5...6...7...8...9...10 Bounce #186 added RGB(-1, -1, -1) |
|
212 0...1...2...3...4...5...6...7...8...9...10 Bounce #187 added RGB(-1, -1, -1) |
|
213 0...1...2...3...4...5...6...7...8...9...10 Bounce #188 added RGB(-1, -1, -1) |
|
214 0...1...2...3...4...5...6...7...8...9...10 Bounce #189 added RGB(-1, -1, -1) |
|
215 0...1...2...3...4...5...6...7...8...9...10 Bounce #190 added RGB(-1, -1, -1) |
|
216 0...1...2...3...4...5...6...7...8...9...10 Bounce #191 added RGB(-1, -1, -1) |
|
217 0...1...2...3...4...5...6...7...8...9...10 Bounce #192 added RGB(-1, -1, -1) |
|
218 0...1...2...3...4...5...6...7...8...9...10 Bounce #193 added RGB(-1, -1, -1) |
|
219 0...1...2...3...4...5...6...7...8...9...10 Bounce #194 added RGB(-1, -1, -1) |
|
220 0...1...2...3...4...5...6...7...8...9...10 Bounce #195 added RGB(-1, -1, -1) |
|
221 0...1...2...3...4...5...6...7...8...9...10 Bounce #196 added RGB(-1, -1, -1) |
|
222 0...1...2...3...4...5...6...7...8...9...10 Bounce #197 added RGB(-1, -1, -1) |
|
223 0...1...2...3...4...5...6...7...8...9...10 Bounce #198 added RGB(-1, -1, -1) |
|
224 0...1...2...3...4...5...6...7...8...9...10 Bounce #199 added RGB(-1, -1, -1) |
|
225 0...1...2...3...4...5...6...7...8...9...10 Bounce #200 added RGB(-1, -1, -1) |
|
226 Build Patch/Sample Hash Table(s).....Done<0.2503 sec> |
|
227 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
127 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
228 3877 of 3879 (99% of) surface lights went in leaf ambient cubes. |
128 3877 of 3879 (99% of) surface lights went in leaf ambient cubes. |
229 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
129 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
230 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
130 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
231 Ready to Finish |
131 Ready to Finish |
232 |
132 |
233 Object names Objects/Maxobjs Memory / Maxmem Fullness |
133 Object names Objects/Maxobjs Memory / Maxmem Fullness |
234 ------------ --------------- --------------- -------- |
134 ------------ --------------- --------------- -------- |
235 models 129/1024 6192/49152 (12.6%) |
135 models 130/1024 6240/49152 (12.7%) |
236 brushes 6945/8192 83340/98304 (84.8%) VERY FULL! |
136 brushes 6926/8192 83112/98304 (84.5%) VERY FULL! |
237 brushsides 59468/65536 475744/524288 (90.7%) VERY FULL! |
137 brushsides 59330/65536 474640/524288 (90.5%) VERY FULL! |
238 planes 36470/65536 729400/1310720 (55.6%) |
138 planes 36370/65536 727400/1310720 (55.5%) |
239 vertexes 35695/65536 428340/786432 (54.5%) |
139 vertexes 35410/65536 424920/786432 (54.0%) |
240 nodes 5452/65536 174464/2097152 ( 8.3%) |
140 nodes 5458/65536 174656/2097152 ( 8.3%) |
241 texinfos 6283/12288 452376/884736 (51.1%) |
141 texinfos 6212/12288 447264/884736 (50.6%) |
242 texdata 1016/2048 32512/65536 (49.6%) |
142 texdata 1016/2048 32512/65536 (49.6%) |
243 dispinfos 3/0 528/0 ( 0.0%) |
143 dispinfos 3/0 528/0 ( 0.0%) |
244 disp_verts 131/0 2620/0 ( 0.0%) |
144 disp_verts 131/0 2620/0 ( 0.0%) |
245 disp_tris 192/0 384/0 ( 0.0%) |
145 disp_tris 192/0 384/0 ( 0.0%) |
246 disp_lmsamples 3084/0 3084/0 ( 0.0%) |
146 disp_lmsamples 3084/0 3084/0 ( 0.0%) |
247 faces 20089/65536 1124984/3670016 (30.7%) |
147 faces 19918/65536 1115408/3670016 (30.4%) |
248 hdr faces 20089/65536 1124984/3670016 (30.7%) |
148 hdr faces 19918/65536 1115408/3670016 (30.4%) |
249 origfaces 12965/65536 726040/3670016 (19.8%) |
149 origfaces 12891/65536 721896/3670016 (19.7%) |
250 leaves 5582/65536 178624/2097152 ( 8.5%) |
150 leaves 5589/65536 178848/2097152 ( 8.5%) |
251 leaffaces 26444/65536 52888/131072 (40.4%) |
151 leaffaces 26263/65536 52526/131072 (40.1%) |
252 leafbrushes 13489/65536 26978/131072 (20.6%) |
152 leafbrushes 13456/65536 26912/131072 (20.5%) |
253 areas 23/256 184/2048 ( 9.0%) |
153 areas 23/256 184/2048 ( 9.0%) |
254 surfedges 150867/512000 603468/2048000 (29.5%) |
154 surfedges 149768/512000 599072/2048000 (29.3%) |
255 edges 93519/256000 374076/1024000 (36.5%) |
155 edges 92910/256000 371640/1024000 (36.3%) |
256 LDR worldlights 0/8192 0/720896 ( 0.0%) |
156 LDR worldlights 0/8192 0/720896 ( 0.0%) |
257 HDR worldlights 4648/8192 409024/720896 (56.7%) |
157 HDR worldlights 4648/8192 409024/720896 (56.7%) |
258 leafwaterdata 2/32768 24/393216 ( 0.0%) |
158 leafwaterdata 2/32768 24/393216 ( 0.0%) |
259 waterstrips 2994/32768 29940/327680 ( 9.1%) |
159 waterstrips 2971/32768 29710/327680 ( 9.1%) |
260 waterverts 0/65536 0/786432 ( 0.0%) |
160 waterverts 0/65536 0/786432 ( 0.0%) |
261 waterindices 63291/65536 126582/131072 (96.6%) VERY FULL! |
161 waterindices 63027/65536 126054/131072 (96.2%) VERY FULL! |
262 cubemapsamples 115/1024 1840/16384 (11.2%) |
162 cubemapsamples 115/1024 1840/16384 (11.2%) |
263 overlays 52/512 18304/180224 (10.2%) |
163 overlays 52/512 18304/180224 (10.2%) |
264 LDR lightdata [variable] 0/0 ( 0.0%) |
164 LDR lightdata [variable] 0/0 ( 0.0%) |
265 HDR lightdata [variable] 31466012/0 ( 0.0%) |
165 HDR lightdata [variable] 30301728/0 ( 0.0%) |
266 visdata [variable] 294223/16777216 ( 1.8%) |
166 visdata [variable] 296029/16777216 ( 1.8%) |
267 entdata [variable] 636720/393216 (161.9%) VERY FULL! |
167 entdata [variable] 636827/393216 (162.0%) VERY FULL! |
268 LDR ambient table 5582/65536 22328/262144 ( 8.5%) |
168 LDR ambient table 5589/65536 22356/262144 ( 8.5%) |
269 HDR ambient table 5582/65536 22328/262144 ( 8.5%) |
169 HDR ambient table 5589/65536 22356/262144 ( 8.5%) |
270 LDR leaf ambient 5582/65536 156296/1835008 ( 8.5%) |
170 LDR leaf ambient 5589/65536 156492/1835008 ( 8.5%) |
271 HDR leaf ambient 18743/65536 524804/1835008 (28.6%) |
171 HDR leaf ambient 18653/65536 522284/1835008 (28.5%) |
272 occluders 0/0 0/0 ( 0.0%) |
172 occluders 0/0 0/0 ( 0.0%) |
273 occluder polygons 0/0 0/0 ( 0.0%) |
173 occluder polygons 0/0 0/0 ( 0.0%) |
274 occluder vert ind 0/0 0/0 ( 0.0%) |
174 occluder vert ind 0/0 0/0 ( 0.0%) |
275 detail props [variable] 1/12 ( 8.3%) |
175 detail props [variable] 1/12 ( 8.3%) |
276 static props [variable] 1/114208 ( 0.0%) |
176 static props [variable] 1/114208 ( 0.0%) |
277 pakfile [variable] 6196998/0 ( 0.0%) |
177 pakfile [variable] 16253614/0 ( 0.0%) |
278 physics [variable] 2108828/4194304 (50.3%) |
178 physics [variable] 2103084/4194304 (50.1%) |
279 physics terrain [variable] 469/1048576 ( 0.0%) |
179 physics terrain [variable] 469/1048576 ( 0.0%) |
280 |
180 |
281 Level flags = 2 |
181 Level flags = 2 |
282 |
182 |
283 Total triangle count: 58832 |
183 Total triangle count: 58375 |
284 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
184 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp |
285 1 hour, 17 minutes, 7 seconds elapsed |
185 1 hour, 4 minutes, 9 seconds elapsed |