Tue, 27 Sep 2016 04:33:50 -0600
- Add AI nodes
- Add art on upper floors
- Increment TTT text version
- Include log
================== VVIS ================== 6 threads reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt 1827 portalclusters 4585 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 897 visible clusters (0.36%) Total clusters visible: 247883 Average clusters visible: 135 Building PAS... Average clusters audible: 433 visdatasize:302855 compressed from 847728 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 20 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf 20030 faces 8 degenerate faces 727863 square feet [104812352.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 20022 patches before subdivision 395620 patches after subdivision 4519 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 65454060, max 1476 transfer lists: 499.4 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #183 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #184 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #185 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #186 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #187 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #188 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #189 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #190 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #191 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #192 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #193 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #194 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #195 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #196 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #197 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #198 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #199 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #200 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.2587 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 3749 of 3751 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 127/1024 6096/49152 (12.4%) brushes 6842/8192 82104/98304 (83.5%) VERY FULL! brushsides 58676/65536 469408/524288 (89.5%) VERY FULL! planes 35660/65536 713200/1310720 (54.4%) vertexes 35088/65536 421056/786432 (53.5%) nodes 5392/65536 172544/2097152 ( 8.2%) texinfos 6230/12288 448560/884736 (50.7%) texdata 994/2048 31808/65536 (48.5%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 20030/65536 1121680/3670016 (30.6%) hdr faces 20030/65536 1121680/3670016 (30.6%) origfaces 12928/65536 723968/3670016 (19.7%) leaves 5520/65536 176640/2097152 ( 8.4%) leaffaces 26527/65536 53054/131072 (40.5%) leafbrushes 13372/65536 26744/131072 (20.4%) areas 21/256 168/2048 ( 8.2%) surfedges 150066/512000 600264/2048000 (29.3%) edges 92992/256000 371968/1024000 (36.3%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 4519/8192 397672/720896 (55.2%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2919/32768 29190/327680 ( 8.9%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 61983/65536 123966/131072 (94.6%) VERY FULL! cubemapsamples 110/1024 1760/16384 (10.7%) overlays 52/512 18304/180224 (10.2%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 30934288/0 ( 0.0%) visdata [variable] 302855/16777216 ( 1.8%) entdata [variable] 622385/393216 (158.3%) VERY FULL! LDR ambient table 5520/65536 22080/262144 ( 8.4%) HDR ambient table 5520/65536 22080/262144 ( 8.4%) LDR leaf ambient 5520/65536 154560/1835008 ( 8.4%) HDR leaf ambient 25596/65536 716688/1835008 (39.1%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/112478 ( 0.0%) pakfile [variable] 6098030/0 ( 0.0%) physics [variable] 2096881/4194304 (50.0%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 58322 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp 1 hour, 1 minute, 10 seconds elapsed