Thu, 21 Apr 2016 10:53:04 -0600
- Update glass materials
Now uses packaged foreguard content materials.
================== VVIS ================== 6 threads reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.prt 1931 portalclusters 5366 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1827 visible clusters (0.56%) Total clusters visible: 327319 Average clusters visible: 169 Building PAS... Average clusters audible: 619 visdatasize:386238 compressed from 957776 writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp 34 seconds elapsed ================== VRAD ================== [Reading texlights from 'lights.rad'] [48 texlights parsed from 'lights.rad'] [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf Loaded alpha texture materials\models\props_foliage\vines01.vtf 18791 faces 8 degenerate faces 873964 square feet [125850832.00 square inches] 3 Displacements 1069 Square Feet [154061.73 Square Inches] 18783 patches before subdivision zero area child patch 360011 patches after subdivision 2697 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 61930470, max 1481 transfer lists: 472.5 megs 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0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1) Build Patch/Sample Hash Table(s).....Done<0.1412 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 47/1024 2256/49152 ( 4.6%) brushes 5889/8192 70668/98304 (71.9%) brushsides 51210/65536 409680/524288 (78.1%) planes 32512/65536 650240/1310720 (49.6%) vertexes 33102/65536 397224/786432 (50.5%) nodes 5100/65536 163200/2097152 ( 7.8%) texinfos 4669/12288 336168/884736 (38.0%) texdata 822/2048 26304/65536 (40.1%) dispinfos 3/0 528/0 ( 0.0%) disp_verts 131/0 2620/0 ( 0.0%) disp_tris 192/0 384/0 ( 0.0%) disp_lmsamples 3084/0 3084/0 ( 0.0%) faces 18791/65536 1052296/3670016 (28.7%) hdr faces 18791/65536 1052296/3670016 (28.7%) origfaces 11914/65536 667184/3670016 (18.2%) leaves 5148/65536 164736/2097152 ( 7.9%) leaffaces 25297/65536 50594/131072 (38.6%) leafbrushes 11501/65536 23002/131072 (17.5%) areas 12/256 96/2048 ( 4.7%) surfedges 139312/512000 557248/2048000 (27.2%) edges 86015/256000 344060/1024000 (33.6%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 2697/8192 237336/720896 (32.9%) leafwaterdata 2/32768 24/393216 ( 0.0%) waterstrips 2739/32768 27390/327680 ( 8.4%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 58107/65536 116214/131072 (88.7%) VERY FULL! cubemapsamples 81/1024 1296/16384 ( 7.9%) overlays 48/512 16896/180224 ( 9.4%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 27039396/0 ( 0.0%) visdata [variable] 386238/16777216 ( 2.3%) entdata [variable] 347799/393216 (88.4%) VERY FULL! LDR ambient table 5148/65536 20592/262144 ( 7.9%) HDR ambient table 5148/65536 20592/262144 ( 7.9%) LDR leaf ambient 5148/65536 144144/1835008 ( 7.9%) HDR leaf ambient 22755/65536 637140/1835008 (34.7%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/75000 ( 0.0%) pakfile [variable] 4534491/0 ( 0.0%) physics [variable] 1839373/4194304 (43.9%) physics terrain [variable] 469/1048576 ( 0.0%) Level flags = 2 Total triangle count: 54216 Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp 34 minutes, 2 seconds elapsed