71 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
71 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
72 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
72 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
73 |
73 |
74 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
74 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
75 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
75 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
76 1949 faces |
76 2061 faces |
77 5 degenerate faces |
77 5 degenerate faces |
78 153880 square feet [22158772.00 square inches] |
78 155801 square feet [22435468.00 square inches] |
79 6 Displacements |
79 6 Displacements |
80 3869 Square Feet [557252.25 Square Inches] |
80 3869 Square Feet [557252.25 Square Inches] |
81 1944 patches before subdivision |
81 2056 patches before subdivision |
82 zero area child patch |
82 zero area child patch |
83 zero area child patch |
83 zero area child patch |
84 35550 patches after subdivision |
84 38542 patches after subdivision |
85 58 direct lights |
85 59 direct lights |
86 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5070826, max 759 |
86 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5130305, max 672 |
87 transfer lists: 38.7 megs |
87 transfer lists: 39.1 megs |
88 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(10259, 7978, 4930) |
88 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(13469, 12069, 7975) |
89 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1935, 1503, 879) |
89 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2514, 2181, 1333) |
90 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(328, 245, 127) |
90 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(422, 347, 189) |
91 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(65, 48, 24) |
91 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(83, 66, 33) |
92 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(12, 8, 4) |
92 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(15, 11, 5) |
93 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(3, 2, 1) |
93 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(3, 2, 1) |
94 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0) |
94 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0) |
95 Build Patch/Sample Hash Table(s).....Done<0.0056 sec> |
95 Build Patch/Sample Hash Table(s).....Done<0.0058 sec> |
96 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
96 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
97 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
97 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
98 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
98 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
99 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
99 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
100 Ready to Finish |
100 Ready to Finish |
101 |
101 |
102 Object names Objects/Maxobjs Memory / Maxmem Fullness |
102 Object names Objects/Maxobjs Memory / Maxmem Fullness |
103 ------------ --------------- --------------- -------- |
103 ------------ --------------- --------------- -------- |
104 models 18/1024 864/49152 ( 1.8%) |
104 models 27/1024 1296/49152 ( 2.6%) |
105 brushes 730/8192 8760/98304 ( 8.9%) |
105 brushes 780/8192 9360/98304 ( 9.5%) |
106 brushsides 6008/65536 48064/524288 ( 9.2%) |
106 brushsides 6474/65536 51792/524288 ( 9.9%) |
107 planes 3096/65536 61920/1310720 ( 4.7%) |
107 planes 3696/65536 73920/1310720 ( 5.6%) |
108 vertexes 2921/65536 35052/786432 ( 4.5%) |
108 vertexes 3085/65536 37020/786432 ( 4.7%) |
109 nodes 914/65536 29248/2097152 ( 1.4%) |
109 nodes 1030/65536 32960/2097152 ( 1.6%) |
110 texinfos 660/12288 47520/884736 ( 5.4%) |
110 texinfos 691/12288 49752/884736 ( 5.6%) |
111 texdata 91/2048 2912/65536 ( 4.4%) |
111 texdata 94/2048 3008/65536 ( 4.6%) |
112 dispinfos 6/0 1056/0 ( 0.0%) |
112 dispinfos 6/0 1056/0 ( 0.0%) |
113 disp_verts 486/0 9720/0 ( 0.0%) |
113 disp_verts 486/0 9720/0 ( 0.0%) |
114 disp_tris 768/0 1536/0 ( 0.0%) |
114 disp_tris 768/0 1536/0 ( 0.0%) |
115 disp_lmsamples 11920/0 11920/0 ( 0.0%) |
115 disp_lmsamples 11920/0 11920/0 ( 0.0%) |
116 faces 1949/65536 109144/3670016 ( 3.0%) |
116 faces 2061/65536 115416/3670016 ( 3.1%) |
117 hdr faces 1949/65536 109144/3670016 ( 3.0%) |
117 hdr faces 2061/65536 115416/3670016 ( 3.1%) |
118 origfaces 1217/65536 68152/3670016 ( 1.9%) |
118 origfaces 1301/65536 72856/3670016 ( 2.0%) |
119 leaves 933/65536 29856/2097152 ( 1.4%) |
119 leaves 1058/65536 33856/2097152 ( 1.6%) |
120 leaffaces 2440/65536 4880/131072 ( 3.7%) |
120 leaffaces 2601/65536 5202/131072 ( 4.0%) |
121 leafbrushes 1712/65536 3424/131072 ( 2.6%) |
121 leafbrushes 1764/65536 3528/131072 ( 2.7%) |
122 areas 2/256 16/2048 ( 0.8%) |
122 areas 4/256 32/2048 ( 1.6%) |
123 surfedges 14626/512000 58504/2048000 ( 2.9%) |
123 surfedges 15468/512000 61872/2048000 ( 3.0%) |
124 edges 8836/256000 35344/1024000 ( 3.5%) |
124 edges 9304/256000 37216/1024000 ( 3.6%) |
125 LDR worldlights 0/8192 0/720896 ( 0.0%) |
125 LDR worldlights 0/8192 0/720896 ( 0.0%) |
126 HDR worldlights 58/8192 5104/720896 ( 0.7%) |
126 HDR worldlights 59/8192 5192/720896 ( 0.7%) |
127 leafwaterdata 1/32768 12/393216 ( 0.0%) |
127 leafwaterdata 1/32768 12/393216 ( 0.0%) |
128 waterstrips 272/32768 2720/327680 ( 0.8%) |
128 waterstrips 279/32768 2790/327680 ( 0.9%) |
129 waterverts 0/65536 0/786432 ( 0.0%) |
129 waterverts 0/65536 0/786432 ( 0.0%) |
130 waterindices 5127/65536 10254/131072 ( 7.8%) |
130 waterindices 5199/65536 10398/131072 ( 7.9%) |
131 cubemapsamples 20/1024 320/16384 ( 2.0%) |
131 cubemapsamples 20/1024 320/16384 ( 2.0%) |
132 overlays 15/512 5280/180224 ( 2.9%) |
132 overlays 15/512 5280/180224 ( 2.9%) |
133 LDR lightdata [variable] 0/0 ( 0.0%) |
133 LDR lightdata [variable] 0/0 ( 0.0%) |
134 HDR lightdata [variable] 1330912/0 ( 0.0%) |
134 HDR lightdata [variable] 1568388/0 ( 0.0%) |
135 visdata [variable] 17660/16777216 ( 0.1%) |
135 visdata [variable] 18326/16777216 ( 0.1%) |
136 entdata [variable] 78797/393216 (20.0%) |
136 entdata [variable] 111500/393216 (28.4%) |
137 LDR ambient table 933/65536 3732/262144 ( 1.4%) |
137 LDR ambient table 1058/65536 4232/262144 ( 1.6%) |
138 HDR ambient table 933/65536 3732/262144 ( 1.4%) |
138 HDR ambient table 1058/65536 4232/262144 ( 1.6%) |
139 LDR leaf ambient 933/65536 26124/1835008 ( 1.4%) |
139 LDR leaf ambient 1058/65536 29624/1835008 ( 1.6%) |
140 HDR leaf ambient 2278/65536 63784/1835008 ( 3.5%) |
140 HDR leaf ambient 2619/65536 73332/1835008 ( 4.0%) |
141 occluders 0/0 0/0 ( 0.0%) |
141 occluders 0/0 0/0 ( 0.0%) |
142 occluder polygons 0/0 0/0 ( 0.0%) |
142 occluder polygons 0/0 0/0 ( 0.0%) |
143 occluder vert ind 0/0 0/0 ( 0.0%) |
143 occluder vert ind 0/0 0/0 ( 0.0%) |
144 detail props [variable] 1/12 ( 8.3%) |
144 detail props [variable] 1/12 ( 8.3%) |
145 static props [variable] 1/18136 ( 0.0%) |
145 static props [variable] 1/18782 ( 0.0%) |
146 pakfile [variable] 2693487/0 ( 0.0%) |
146 pakfile [variable] 2703744/0 ( 0.0%) |
147 physics [variable] 249165/4194304 ( 5.9%) |
147 physics [variable] 267464/4194304 ( 6.4%) |
148 physics terrain [variable] 1216/1048576 ( 0.1%) |
148 physics terrain [variable] 1216/1048576 ( 0.1%) |
149 |
149 |
150 Level flags = 2 |
150 Level flags = 2 |
151 |
151 |
152 Total triangle count: 5912 |
152 Total triangle count: 6205 |
153 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
153 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
154 11 seconds elapsed |
154 14 seconds elapsed |