fb_01.log

changeset 24
8e39b6de6f13
parent 23
58d66cd45a7e
--- a/fb_01.log	Sun Aug 11 22:03:26 2019 -0600
+++ b/fb_01.log	Sun Aug 11 22:20:30 2019 -0600
@@ -9391,3 +9391,166 @@
 Total triangle count: 16752
 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
 43 seconds elapsed
+
+
+
+materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials
+Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf
+Map revision 2381
+ConVarRef mat_reduceparticles doesn't point to an existing ConVar
+Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
+Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch
+Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch
+fixing up env_cubemap materials on brush sides...
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
+Building Faces...done (0)
+Chop Details...done (0)
+Find Visible Detail Sides...
+Merged 312 detail faces...done (0)
+Merging details...done (0)
+FixTjuncs...
+PruneNodes...
+WriteBSP...
+Warning: area portal has 34 verts. Could be a vbsp bug.
+Warning: area portal has 34 verts. Could be a vbsp bug.
+done (0)
+writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters...
+done (0)
+Finding displacement neighbors...
+Finding lightmap sample positions...
+Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
+Building Physics collision data...
+done (0) (816263 bytes)
+Error loading studio model ""!
+Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
+Water found with no water_lod_control entity, creating a default one.
+Compacting texture/material tables...
+Reduced 3911 texinfos to 2125
+Reduced 199 texdatas to 175 (5940 bytes to 5049)
+Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
+2 seconds elapsed
+
+
+
+12 threads
+reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
+reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt
+ 502 portalclusters
+1162 numportals
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 494 visible clusters (0.00%)
+Total clusters visible: 50453
+Average clusters visible: 100
+Building PAS...
+Average clusters audible: 216
+visdatasize:40352  compressed from 64256
+writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
+1 second elapsed
+
+
+
+[Reading texlights from 'lights.rad']
+[48 texlights parsed from 'lights.rad']
+
+[Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
+[3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
+
+Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
+Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
+Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
+Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf
+Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf
+Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf
+Loaded alpha texture materials\Metal\metalbar001c.vtf
+Loaded alpha texture materials\Metal\metalbar001a.vtf
+Loaded alpha texture materials\Dev\dev_measurerails01.vtf
+Loaded alpha texture materials\Metal\metalrail013a.vtf
+Loaded alpha texture materials\Dev\dev_measurerails02.vtf
+Loaded alpha texture materials\Metal\metalrail013b.vtf
+Loaded alpha texture materials\Metal\metalgrate013b.vtf
+Loaded alpha texture materials\Metal\metalgrate016a.vtf
+Loaded alpha texture materials\Metal\metalgate001a.vtf
+Loaded alpha texture materials\Metal\metalfence001a.vtf
+Loaded alpha texture materials\Metal\metaltruss026a.vtf
+Loaded alpha texture materials\Metal\metaltruss022a.vtf
+Loaded alpha texture materials\Metal\metalgrate011a.vtf
+5875 faces
+7 degenerate faces
+500462 square feet [72066560.00 square inches]
+1 Displacements
+1821 Square Feet [262229.47 Square Inches]
+5868 patches before subdivision
+zero area child patch
+zero area child patch
+zero area child patch
+94844 patches after subdivision
+113 direct lights
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 9347019, max 592
+transfer lists:  71.3 megs
+0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(164014, 148278, 106074)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(15417, 13165, 7952)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1899, 1504, 763)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(243, 182, 81)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(35, 25, 10)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(6, 4, 1)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1, 1, 0)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(0, 0, 0)
+Build Patch/Sample Hash Table(s).....Done<0.0154 sec>
+0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
+0 of 0 (0% of) surface lights went in leaf ambient cubes.
+0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
+Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
+Ready to Finish
+
+Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
+------------       ---------------  ---------------  -------- 
+models                  63/4096         3024/196608   ( 1.5%) 
+brushes               2384/32768       28608/393216   ( 7.3%) 
+brushsides           22057/65536      176456/524288   (33.7%) 
+planes               15052/65536      301040/1310720  (23.0%) 
+vertexes              9207/65536      110484/786432   (14.0%) 
+nodes                 2379/65536       76128/2097152  ( 3.6%) 
+texinfos              2125/12288      153000/884736   (17.3%) 
+texdata                175/2048         5600/65536    ( 8.5%) 
+dispinfos                1/0             176/0        ( 0.0%) 
+disp_verts              81/0            1620/0        ( 0.0%) 
+disp_tris              128/0             256/0        ( 0.0%) 
+disp_lmsamples        4624/0            4624/0        ( 0.0%) 
+faces                 5875/65536      329000/3670016  ( 9.0%) 
+hdr faces             5875/65536      329000/3670016  ( 9.0%) 
+origfaces             4385/65536      245560/3670016  ( 6.7%) 
+leaves                2443/65536       78176/2097152  ( 3.7%) 
+leaffaces             7222/65536       14444/131072   (11.0%) 
+leafbrushes           4737/65536        9474/131072   ( 7.2%) 
+areas                    7/1024           56/8192     ( 0.7%) 
+surfedges            46129/512000     184516/2048000  ( 9.0%) 
+edges                28075/256000     112300/1024000  (11.0%) 
+LDR worldlights          0/16384           0/1441792  ( 0.0%) 
+HDR worldlights        113/16384        9944/1441792  ( 0.7%) 
+leafwaterdata            2/32768          24/393216   ( 0.0%) 
+waterstrips            733/131072       7330/1310720  ( 0.6%) 
+waterverts               0/131072          0/1572864  ( 0.0%) 
+waterindices         12666/131072      25332/262144   ( 9.7%) 
+cubemapsamples          40/1024          640/16384    ( 3.9%) 
+overlays                30/1024        10560/360448   ( 2.9%) 
+LDR lightdata         [variable]           0/0        ( 0.0%) 
+HDR lightdata         [variable]     4310748/0        ( 0.0%) 
+visdata               [variable]       40352/16777216 ( 0.2%) 
+entdata               [variable]      249200/393216   (63.4%) 
+LDR ambient table     2443/65536        9772/262144   ( 3.7%) 
+HDR ambient table     2443/65536        9772/262144   ( 3.7%) 
+LDR leaf ambient      2443/65536       68404/1835008  ( 3.7%) 
+HDR leaf ambient      4608/65536      129024/1835008  ( 7.0%) 
+occluders                0/0               0/0        ( 0.0%) 
+occluder polygons        0/0               0/0        ( 0.0%) 
+occluder vert ind        0/0               0/0        ( 0.0%) 
+detail props          [variable]           1/12       ( 8.3%) 
+static props          [variable]           1/50194    ( 0.0%) 
+pakfile               [variable]     2368618/0        ( 0.0%) 
+physics               [variable]      816263/4194304  (19.5%) 
+physics terrain       [variable]         377/1048576  ( 0.0%) 
+
+Level flags = 2
+
+Total triangle count: 16752
+Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
+43 seconds elapsed

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