- Fix the stupid long fadein time

Fri, 21 Apr 2017 04:43:21 -0600

author
Glitchvid <Glitchvid@glitchvid.com>
date
Fri, 21 Apr 2017 04:43:21 -0600
changeset 4
a269d4df5ba4
parent 3
81293d41677a
child 5
376914068ad1

- Fix the stupid long fadein time
That was a terrible idea

fb_01.log file | annotate | diff | comparison | revisions
fb_01.vmf file | annotate | diff | comparison | revisions
--- a/fb_01.log	Fri Apr 21 04:40:57 2017 -0600
+++ b/fb_01.log	Fri Apr 21 04:43:21 2017 -0600
@@ -51,8 +51,8 @@
 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt
  279 portalclusters
  678 numportals
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 102 visible clusters (0.35%)
-Total clusters visible: 29162
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 103 visible clusters (0.35%)
+Total clusters visible: 29163
 Average clusters visible: 104
 Building PAS...
 Average clusters audible: 178
@@ -92,7 +92,7 @@
 0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(12, 8, 4)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(3, 2, 1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1, 0, 0)
-Build Patch/Sample Hash Table(s).....Done<0.0055 sec>
+Build Patch/Sample Hash Table(s).....Done<0.0056 sec>
 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
 0 of 0 (0% of) surface lights went in leaf ambient cubes.
 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
--- a/fb_01.vmf	Fri Apr 21 04:40:57 2017 -0600
+++ b/fb_01.vmf	Fri Apr 21 04:43:21 2017 -0600
@@ -2,7 +2,7 @@
 {
 	"editorversion" "400"
 	"editorbuild" "6412"
-	"mapversion" "698"
+	"mapversion" "700"
 	"formatversion" "100"
 	"prefab" "0"
 }
@@ -44,7 +44,7 @@
 world
 {
 	"id" "1"
-	"mapversion" "698"
+	"mapversion" "700"
 	"classname" "worldspawn"
 	"detailmaterial" "detail/detailsprites"
 	"detailvbsp" "detail.vbsp"
@@ -74877,7 +74877,7 @@
 	"id" "83388"
 	"classname" "env_fade"
 	"duration" "2"
-	"holdtime" "5"
+	"holdtime" "0"
 	"renderamt" "255"
 	"rendercolor" "0 0 0"
 	"spawnflags" "1"
@@ -74914,8 +74914,8 @@
 	"activecamera" "0"
 	camera
 	{
-		"position" "[1350.7 1120.59 55.6952]"
-		"look" "[1359.78 1136.66 51.5026]"
+		"position" "[1165.99 1098.11 131.859]"
+		"look" "[1150.03 1089.15 127.024]"
 	}
 }
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