Sun, 06 Mar 2016 23:50:21 -0700
+ New soundfoam models
+ Some cleanup
14 | 1 | |
2 | ================== VVIS ================== | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | 6 threads | |
8 | reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp | |
9 | reading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.prt | |
15 | 10 | 1938 portalclusters |
11 | 5367 numportals | |
12 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1716 visible clusters (0.53%) | |
13 | Total clusters visible: 325901 | |
14 | 14 | Average clusters visible: 168 |
15 | Building PAS... | |
15 | 16 | Average clusters audible: 617 |
17 | visdatasize:387245 compressed from 961248 | |
14 | 18 | writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
15 | 19 | 35 seconds elapsed |
14 | 20 | |
21 | ================== VRAD ================== | |
22 | ||
23 | ||
24 | ||
25 | ||
26 | [Reading texlights from 'lights.rad'] | |
27 | [48 texlights parsed from 'lights.rad'] | |
28 | ||
29 | [Reading texlights from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad'] | |
30 | [3 texlights parsed from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad'] | |
31 | ||
32 | Loading e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp | |
33 | Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf | |
34 | Loaded alpha texture materials\models\props_foliage\vines01.vtf | |
15 | 35 | 18870 faces |
14 | 36 | 8 degenerate faces |
15 | 37 | 875853 square feet [126122944.00 square inches] |
14 | 38 | 3 Displacements |
39 | 1069 Square Feet [154061.73 Square Inches] | |
15 | 40 | 18862 patches before subdivision |
14 | 41 | zero area child patch |
15 | 42 | 363034 patches after subdivision |
14 | 43 | 2694 direct lights |
15 | 44 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 63541986, max 1539 |
45 | transfer lists: 484.8 megs | |
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15 | 146 | Build Patch/Sample Hash Table(s).....Done<0.1428 sec> |
14 | 147 | 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
148 | 2189 of 2190 (99% of) surface lights went in leaf ambient cubes. | |
149 | 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done | |
150 | Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 | |
151 | Ready to Finish | |
152 | ||
153 | Object names Objects/Maxobjs Memory / Maxmem Fullness | |
154 | ------------ --------------- --------------- -------- | |
155 | models 39/1024 1872/49152 ( 3.8%) | |
15 | 156 | brushes 5903/8192 70836/98304 (72.1%) |
157 | brushsides 51605/65536 412840/524288 (78.7%) | |
158 | planes 32800/65536 656000/1310720 (50.0%) | |
159 | vertexes 33112/65536 397344/786432 (50.5%) | |
160 | nodes 4980/65536 159360/2097152 ( 7.6%) | |
161 | texinfos 4996/12288 359712/884736 (40.7%) | |
14 | 162 | texdata 779/2048 24928/65536 (38.0%) |
163 | dispinfos 3/0 528/0 ( 0.0%) | |
164 | disp_verts 131/0 2620/0 ( 0.0%) | |
165 | disp_tris 192/0 384/0 ( 0.0%) | |
166 | disp_lmsamples 3084/0 3084/0 ( 0.0%) | |
15 | 167 | faces 18870/65536 1056720/3670016 (28.8%) |
168 | hdr faces 18870/65536 1056720/3670016 (28.8%) | |
169 | origfaces 11969/65536 670264/3670016 (18.3%) | |
170 | leaves 5020/65536 160640/2097152 ( 7.7%) | |
171 | leaffaces 25473/65536 50946/131072 (38.9%) | |
172 | leafbrushes 11445/65536 22890/131072 (17.5%) | |
14 | 173 | areas 12/256 96/2048 ( 4.7%) |
15 | 174 | surfedges 139926/512000 559704/2048000 (27.3%) |
175 | edges 86408/256000 345632/1024000 (33.8%) | |
14 | 176 | LDR worldlights 0/8192 0/720896 ( 0.0%) |
177 | HDR worldlights 2694/8192 237072/720896 (32.9%) | |
178 | leafwaterdata 2/32768 24/393216 ( 0.0%) | |
15 | 179 | waterstrips 2831/32768 28310/327680 ( 8.6%) |
14 | 180 | waterverts 0/65536 0/786432 ( 0.0%) |
15 | 181 | waterindices 59352/65536 118704/131072 (90.6%) VERY FULL! |
14 | 182 | cubemapsamples 71/1024 1136/16384 ( 6.9%) |
183 | overlays 46/512 16192/180224 ( 9.0%) | |
184 | LDR lightdata [variable] 0/0 ( 0.0%) | |
15 | 185 | HDR lightdata [variable] 27146956/0 ( 0.0%) |
186 | visdata [variable] 387245/16777216 ( 2.3%) | |
187 | entdata [variable] 340701/393216 (86.6%) VERY FULL! | |
188 | LDR ambient table 5020/65536 20080/262144 ( 7.7%) | |
189 | HDR ambient table 5020/65536 20080/262144 ( 7.7%) | |
190 | LDR leaf ambient 5020/65536 140560/1835008 ( 7.7%) | |
191 | HDR leaf ambient 22215/65536 622020/1835008 (33.9%) | |
14 | 192 | occluders 0/0 0/0 ( 0.0%) |
193 | occluder polygons 0/0 0/0 ( 0.0%) | |
194 | occluder vert ind 0/0 0/0 ( 0.0%) | |
195 | detail props [variable] 1/12 ( 8.3%) | |
15 | 196 | static props [variable] 1/73174 ( 0.0%) |
197 | pakfile [variable] 3213478/0 ( 0.0%) | |
198 | physics [variable] 1845747/4194304 (44.0%) | |
14 | 199 | physics terrain [variable] 469/1048576 ( 0.0%) |
200 | ||
201 | Level flags = 2 | |
202 | ||
15 | 203 | Total triangle count: 54454 |
14 | 204 | Writing e:\mapsrc\sync\2015\foreguard\ttt_foreguard.bsp |
15 | 205 | 28 minutes, 17 seconds elapsed |