ttt_canvas.log

Fri, 29 Jul 2016 20:14:34 -0600

author
Glitchvid <Glitchvid@glitchvid.com>
date
Fri, 29 Jul 2016 20:14:34 -0600
branch
wip
changeset 149
f72f3a27f7d8
parent 148
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child 150
b1206ee03e77
permissions
-rw-r--r--

- Overhaul round office

14
6fac7c9997f3 * Included Compiled BSP
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2 ================== VVIS ==================
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efb707517746 - Add model door in locations
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7 6 threads
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8 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
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9 reading e:\mapsrc\sync\2015\foreguard\ttt_canvas.prt
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10 1785 portalclusters
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11 4647 numportals
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12 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 992 visible clusters (0.38%)
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13 Total clusters visible: 263895
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14 Average clusters visible: 147
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15 Building PAS...
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16 Average clusters audible: 423
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17 visdatasize:292502 compressed from 799680
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18 writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
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19 34 seconds elapsed
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21 ================== VRAD ==================
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26 [Reading texlights from 'lights.rad']
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27 [48 texlights parsed from 'lights.rad']
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29 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
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30 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
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32 Loading e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
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33 Loaded alpha texture materials\models\props\de_inferno\bushgreen.vtf
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34 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
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35 19735 faces
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36 11 degenerate faces
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37 728639 square feet [104924144.00 square inches]
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38 3 Displacements
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39 1069 Square Feet [154061.73 Square Inches]
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40 19724 patches before subdivision
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41 385548 patches after subdivision
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42 2409 direct lights
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43 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 62372420, max 1408
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44 transfer lists: 475.9 megs
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111 0...1...2...3...4...5...6...7...8...9...10 Bounce #67 added RGB(-1, -1, -1)
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parents: 144
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112 0...1...2...3...4...5...6...7...8...9...10 Bounce #68 added RGB(-1, -1, -1)
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parents: 144
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113 0...1...2...3...4...5...6...7...8...9...10 Bounce #69 added RGB(-1, -1, -1)
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114 0...1...2...3...4...5...6...7...8...9...10 Bounce #70 added RGB(-1, -1, -1)
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115 0...1...2...3...4...5...6...7...8...9...10 Bounce #71 added RGB(-1, -1, -1)
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116 0...1...2...3...4...5...6...7...8...9...10 Bounce #72 added RGB(-1, -1, -1)
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117 0...1...2...3...4...5...6...7...8...9...10 Bounce #73 added RGB(-1, -1, -1)
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118 0...1...2...3...4...5...6...7...8...9...10 Bounce #74 added RGB(-1, -1, -1)
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parents: 144
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119 0...1...2...3...4...5...6...7...8...9...10 Bounce #75 added RGB(-1, -1, -1)
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parents: 144
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120 0...1...2...3...4...5...6...7...8...9...10 Bounce #76 added RGB(-1, -1, -1)
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121 0...1...2...3...4...5...6...7...8...9...10 Bounce #77 added RGB(-1, -1, -1)
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parents: 144
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122 0...1...2...3...4...5...6...7...8...9...10 Bounce #78 added RGB(-1, -1, -1)
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123 0...1...2...3...4...5...6...7...8...9...10 Bounce #79 added RGB(-1, -1, -1)
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124 0...1...2...3...4...5...6...7...8...9...10 Bounce #80 added RGB(-1, -1, -1)
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125 0...1...2...3...4...5...6...7...8...9...10 Bounce #81 added RGB(-1, -1, -1)
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126 0...1...2...3...4...5...6...7...8...9...10 Bounce #82 added RGB(-1, -1, -1)
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127 0...1...2...3...4...5...6...7...8...9...10 Bounce #83 added RGB(-1, -1, -1)
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128 0...1...2...3...4...5...6...7...8...9...10 Bounce #84 added RGB(-1, -1, -1)
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129 0...1...2...3...4...5...6...7...8...9...10 Bounce #85 added RGB(-1, -1, -1)
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130 0...1...2...3...4...5...6...7...8...9...10 Bounce #86 added RGB(-1, -1, -1)
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131 0...1...2...3...4...5...6...7...8...9...10 Bounce #87 added RGB(-1, -1, -1)
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132 0...1...2...3...4...5...6...7...8...9...10 Bounce #88 added RGB(-1, -1, -1)
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133 0...1...2...3...4...5...6...7...8...9...10 Bounce #89 added RGB(-1, -1, -1)
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134 0...1...2...3...4...5...6...7...8...9...10 Bounce #90 added RGB(-1, -1, -1)
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135 0...1...2...3...4...5...6...7...8...9...10 Bounce #91 added RGB(-1, -1, -1)
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136 0...1...2...3...4...5...6...7...8...9...10 Bounce #92 added RGB(-1, -1, -1)
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parents: 144
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137 0...1...2...3...4...5...6...7...8...9...10 Bounce #93 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
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138 0...1...2...3...4...5...6...7...8...9...10 Bounce #94 added RGB(-1, -1, -1)
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parents: 144
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139 0...1...2...3...4...5...6...7...8...9...10 Bounce #95 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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140 0...1...2...3...4...5...6...7...8...9...10 Bounce #96 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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141 0...1...2...3...4...5...6...7...8...9...10 Bounce #97 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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142 0...1...2...3...4...5...6...7...8...9...10 Bounce #98 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
143 0...1...2...3...4...5...6...7...8...9...10 Bounce #99 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
144 0...1...2...3...4...5...6...7...8...9...10 Bounce #100 added RGB(-1, -1, -1)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
145 Build Patch/Sample Hash Table(s).....Done<0.1494 sec>
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
146 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
147 1705 of 1706 (99% of) surface lights went in leaf ambient cubes.
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148 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
149 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
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Glitchvid <Glitchvid@glitchvid.com>
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150 Ready to Finish
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151
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Glitchvid <Glitchvid@glitchvid.com>
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152 Object names Objects/Maxobjs Memory / Maxmem Fullness
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153 ------------ --------------- --------------- --------
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Glitchvid <Glitchvid@glitchvid.com>
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154 models 120/1024 5760/49152 (11.7%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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155 brushes 6696/8192 80352/98304 (81.7%) VERY FULL!
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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156 brushsides 56598/65536 452784/524288 (86.4%) VERY FULL!
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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157 planes 33644/65536 672880/1310720 (51.3%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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158 vertexes 34638/65536 415656/786432 (52.9%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
159 nodes 5276/65536 168832/2097152 ( 8.1%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
160 texinfos 4739/12288 341208/884736 (38.6%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
161 texdata 710/2048 22720/65536 (34.7%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
162 dispinfos 3/0 528/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
163 disp_verts 131/0 2620/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
164 disp_tris 192/0 384/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
165 disp_lmsamples 3084/0 3084/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
166 faces 19735/65536 1105160/3670016 (30.1%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
167 hdr faces 19735/65536 1105160/3670016 (30.1%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
168 origfaces 12830/65536 718480/3670016 (19.6%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
169 leaves 5397/65536 172704/2097152 ( 8.2%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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170 leaffaces 26375/65536 52750/131072 (40.2%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
171 leafbrushes 13056/65536 26112/131072 (19.9%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
172 areas 21/256 168/2048 ( 8.2%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
173 surfedges 147494/512000 589976/2048000 (28.8%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
174 edges 91267/256000 365068/1024000 (35.7%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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175 LDR worldlights 0/8192 0/720896 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
176 HDR worldlights 2409/8192 211992/720896 (29.4%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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177 leafwaterdata 2/32768 24/393216 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
178 waterstrips 2880/32768 28800/327680 ( 8.8%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
179 waterverts 0/65536 0/786432 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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180 waterindices 61116/65536 122232/131072 (93.3%) VERY FULL!
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
181 cubemapsamples 103/1024 1648/16384 (10.1%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
182 overlays 56/512 19712/180224 (10.9%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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183 LDR lightdata [variable] 0/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
184 HDR lightdata [variable] 30854612/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
185 visdata [variable] 292502/16777216 ( 1.7%)
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Glitchvid <Glitchvid@glitchvid.com>
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diff changeset
186 entdata [variable] 574170/393216 (146.0%) VERY FULL!
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
187 LDR ambient table 5397/65536 21588/262144 ( 8.2%)
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parents: 144
diff changeset
188 HDR ambient table 5397/65536 21588/262144 ( 8.2%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
189 LDR leaf ambient 5397/65536 151116/1835008 ( 8.2%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
190 HDR leaf ambient 26089/65536 730492/1835008 (39.8%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
191 occluders 0/0 0/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
192 occluder polygons 0/0 0/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
193 occluder vert ind 0/0 0/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
194 detail props [variable] 1/12 ( 8.3%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
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195 static props [variable] 1/106094 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
196 pakfile [variable] 5805710/0 ( 0.0%)
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Glitchvid <Glitchvid@glitchvid.com>
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197 physics [variable] 2048823/4194304 (48.8%)
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diff changeset
198 physics terrain [variable] 469/1048576 ( 0.0%)
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199
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200 Level flags = 2
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201
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Glitchvid <Glitchvid@glitchvid.com>
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202 Total triangle count: 56823
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Glitchvid <Glitchvid@glitchvid.com>
parents: 144
diff changeset
203 Writing e:\mapsrc\sync\2015\foreguard\ttt_canvas.bsp
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parents: 144
diff changeset
204 37 minutes, 44 seconds elapsed

mercurial