31 ! Run buildcubemaps in the engine to get the correct cube maps. |
31 ! Run buildcubemaps in the engine to get the correct cube maps. |
32 Finding displacement neighbors... |
32 Finding displacement neighbors... |
33 Finding lightmap sample positions... |
33 Finding lightmap sample positions... |
34 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
34 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
35 Building Physics collision data... |
35 Building Physics collision data... |
36 done (1) (363338 bytes) |
36 done (0) (373866 bytes) |
37 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
37 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
38 Water found with no water_lod_control entity, creating a default one. |
38 Water found with no water_lod_control entity, creating a default one. |
39 Compacting texture/material tables... |
39 Compacting texture/material tables... |
40 Reduced 2184 texinfos to 1043 |
40 Reduced 2249 texinfos to 1071 |
41 Reduced 149 texdatas to 120 (4588 bytes to 3537) |
41 Reduced 152 texdatas to 124 (4710 bytes to 3709) |
42 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
42 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
43 1 second elapsed |
43 2 seconds elapsed |
44 |
44 |
45 ================== VVIS ================== |
45 ================== VVIS ================== |
46 |
46 |
47 |
47 |
48 |
48 |
49 |
49 |
50 12 threads |
50 12 threads |
51 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
51 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
52 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
52 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
53 343 portalclusters |
53 357 portalclusters |
54 814 numportals |
54 827 numportals |
55 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 141 visible clusters (0.40%) |
55 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 149 visible clusters (0.39%) |
56 Total clusters visible: 35261 |
56 Total clusters visible: 38699 |
57 Average clusters visible: 102 |
57 Average clusters visible: 108 |
58 Building PAS... |
58 Building PAS... |
59 Average clusters audible: 197 |
59 Average clusters audible: 202 |
60 visdatasize:24596 compressed from 32928 |
60 visdatasize:25918 compressed from 34272 |
61 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
61 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
62 0 seconds elapsed |
62 0 seconds elapsed |
63 |
63 |
64 ================== VRAD ================== |
64 ================== VRAD ================== |
65 |
65 |
75 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
75 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
76 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
76 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
77 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
77 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
78 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
78 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
79 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
79 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
80 2885 faces |
80 2974 faces |
81 5 degenerate faces |
81 8 degenerate faces |
82 182327 square feet [26255160.00 square inches] |
82 184338 square feet [26544708.00 square inches] |
83 6 Displacements |
83 6 Displacements |
84 3860 Square Feet [555841.94 Square Inches] |
84 3860 Square Feet [555841.94 Square Inches] |
85 2880 patches before subdivision |
85 2966 patches before subdivision |
86 zero area child patch |
86 zero area child patch |
87 zero area child patch |
87 50472 patches after subdivision |
88 49762 patches after subdivision |
88 72 direct lights |
89 68 direct lights |
89 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6204213, max 697 |
90 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6160977, max 676 |
90 transfer lists: 47.3 megs |
91 transfer lists: 47.0 megs |
91 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(19049, 16677, 10825) |
92 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(19004, 16657, 10836) |
92 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3522, 2898, 1690) |
93 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3525, 2902, 1697) |
93 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(568, 438, 227) |
94 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(569, 439, 228) |
94 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(110, 80, 39) |
95 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(110, 81, 39) |
|
96 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(21, 14, 6) |
95 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(21, 14, 6) |
97 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(4, 3, 1) |
96 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(4, 3, 1) |
98 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
97 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
99 Build Patch/Sample Hash Table(s).....Done<0.0076 sec> |
98 Build Patch/Sample Hash Table(s).....Done<0.0077 sec> |
100 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
99 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
101 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
100 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
102 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
101 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
103 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
102 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
104 Ready to Finish |
103 Ready to Finish |
105 |
104 |
106 Object names Objects/Maxobjs Memory / Maxmem Fullness |
105 Object names Objects/Maxobjs Memory / Maxmem Fullness |
107 ------------ --------------- --------------- -------- |
106 ------------ --------------- --------------- -------- |
108 models 34/1024 1632/49152 ( 3.3%) |
107 models 34/1024 1632/49152 ( 3.3%) |
109 brushes 1100/8192 13200/98304 (13.4%) |
108 brushes 1129/8192 13548/98304 (13.8%) |
110 brushsides 10011/65536 80088/524288 (15.3%) |
109 brushsides 10257/65536 82056/524288 (15.7%) |
111 planes 6630/65536 132600/1310720 (10.1%) |
110 planes 6782/65536 135640/1310720 (10.3%) |
112 vertexes 4402/65536 52824/786432 ( 6.7%) |
111 vertexes 4534/65536 54408/786432 ( 6.9%) |
113 nodes 1264/65536 40448/2097152 ( 1.9%) |
112 nodes 1304/65536 41728/2097152 ( 2.0%) |
114 texinfos 1043/12288 75096/884736 ( 8.5%) |
113 texinfos 1071/12288 77112/884736 ( 8.7%) |
115 texdata 120/2048 3840/65536 ( 5.9%) |
114 texdata 124/2048 3968/65536 ( 6.1%) |
116 dispinfos 6/0 1056/0 ( 0.0%) |
115 dispinfos 6/0 1056/0 ( 0.0%) |
117 disp_verts 486/0 9720/0 ( 0.0%) |
116 disp_verts 486/0 9720/0 ( 0.0%) |
118 disp_tris 768/0 1536/0 ( 0.0%) |
117 disp_tris 768/0 1536/0 ( 0.0%) |
119 disp_lmsamples 11920/0 11920/0 ( 0.0%) |
118 disp_lmsamples 11920/0 11920/0 ( 0.0%) |
120 faces 2885/65536 161560/3670016 ( 4.4%) |
119 faces 2974/65536 166544/3670016 ( 4.5%) |
121 hdr faces 2885/65536 161560/3670016 ( 4.4%) |
120 hdr faces 2974/65536 166544/3670016 ( 4.5%) |
122 origfaces 1874/65536 104944/3670016 ( 2.9%) |
121 origfaces 1924/65536 107744/3670016 ( 2.9%) |
123 leaves 1299/65536 41568/2097152 ( 2.0%) |
122 leaves 1339/65536 42848/2097152 ( 2.0%) |
124 leaffaces 3714/65536 7428/131072 ( 5.7%) |
123 leaffaces 3871/65536 7742/131072 ( 5.9%) |
125 leafbrushes 2440/65536 4880/131072 ( 3.7%) |
124 leafbrushes 2534/65536 5068/131072 ( 3.9%) |
126 areas 6/256 48/2048 ( 2.3%) |
125 areas 6/256 48/2048 ( 2.3%) |
127 surfedges 21632/512000 86528/2048000 ( 4.2%) |
126 surfedges 22268/512000 89072/2048000 ( 4.3%) |
128 edges 13031/256000 52124/1024000 ( 5.1%) |
127 edges 13393/256000 53572/1024000 ( 5.2%) |
129 LDR worldlights 0/8192 0/720896 ( 0.0%) |
128 LDR worldlights 0/8192 0/720896 ( 0.0%) |
130 HDR worldlights 68/8192 5984/720896 ( 0.8%) |
129 HDR worldlights 72/8192 6336/720896 ( 0.9%) |
131 leafwaterdata 1/32768 12/393216 ( 0.0%) |
130 leafwaterdata 1/32768 12/393216 ( 0.0%) |
132 waterstrips 392/32768 3920/327680 ( 1.2%) |
131 waterstrips 413/32768 4130/327680 ( 1.3%) |
133 waterverts 0/65536 0/786432 ( 0.0%) |
132 waterverts 0/65536 0/786432 ( 0.0%) |
134 waterindices 7071/65536 14142/131072 (10.8%) |
133 waterindices 7398/65536 14796/131072 (11.3%) |
135 cubemapsamples 24/1024 384/16384 ( 2.3%) |
134 cubemapsamples 37/1024 592/16384 ( 3.6%) |
136 overlays 16/512 5632/180224 ( 3.1%) |
135 overlays 16/512 5632/180224 ( 3.1%) |
137 LDR lightdata [variable] 0/0 ( 0.0%) |
136 LDR lightdata [variable] 0/0 ( 0.0%) |
138 HDR lightdata [variable] 2178724/0 ( 0.0%) |
137 HDR lightdata [variable] 2245088/0 ( 0.0%) |
139 visdata [variable] 24596/16777216 ( 0.1%) |
138 visdata [variable] 25918/16777216 ( 0.2%) |
140 entdata [variable] 143578/393216 (36.5%) |
139 entdata [variable] 153658/393216 (39.1%) |
141 LDR ambient table 1299/65536 5196/262144 ( 2.0%) |
140 LDR ambient table 1339/65536 5356/262144 ( 2.0%) |
142 HDR ambient table 1299/65536 5196/262144 ( 2.0%) |
141 HDR ambient table 1339/65536 5356/262144 ( 2.0%) |
143 LDR leaf ambient 1299/65536 36372/1835008 ( 2.0%) |
142 LDR leaf ambient 1339/65536 37492/1835008 ( 2.0%) |
144 HDR leaf ambient 3060/65536 85680/1835008 ( 4.7%) |
143 HDR leaf ambient 3020/65536 84560/1835008 ( 4.6%) |
145 occluders 0/0 0/0 ( 0.0%) |
144 occluders 0/0 0/0 ( 0.0%) |
146 occluder polygons 0/0 0/0 ( 0.0%) |
145 occluder polygons 0/0 0/0 ( 0.0%) |
147 occluder vert ind 0/0 0/0 ( 0.0%) |
146 occluder vert ind 0/0 0/0 ( 0.0%) |
148 detail props [variable] 1/12 ( 8.3%) |
147 detail props [variable] 1/12 ( 8.3%) |
149 static props [variable] 1/22452 ( 0.0%) |
148 static props [variable] 1/23008 ( 0.0%) |
150 pakfile [variable] 3291634/0 ( 0.0%) |
149 pakfile [variable] 4447812/0 ( 0.0%) |
151 physics [variable] 363338/4194304 ( 8.7%) |
150 physics [variable] 373866/4194304 ( 8.9%) |
152 physics terrain [variable] 1146/1048576 ( 0.1%) |
151 physics terrain [variable] 1146/1048576 ( 0.1%) |
153 |
152 |
154 Level flags = 2 |
153 Level flags = 2 |
155 |
154 |
156 Total triangle count: 8456 |
155 Total triangle count: 8715 |
157 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
156 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
158 15 seconds elapsed |
157 16 seconds elapsed |