5986 Level flags = 2 |
5986 Level flags = 2 |
5987 |
5987 |
5988 Total triangle count: 14048 |
5988 Total triangle count: 14048 |
5989 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
5989 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
5990 33 seconds elapsed |
5990 33 seconds elapsed |
|
5991 |
|
5992 |
|
5993 |
|
5994 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
5995 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
5996 Map revision 2251 |
|
5997 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
5998 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
5999 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
6000 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
6001 fixing up env_cubemap materials on brush sides... |
|
6002 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
6003 Building Faces...done (0) |
|
6004 Chop Details...done (0) |
|
6005 Find Visible Detail Sides... |
|
6006 Merged 278 detail faces...done (0) |
|
6007 Merging details...done (0) |
|
6008 FixTjuncs... |
|
6009 PruneNodes... |
|
6010 WriteBSP... |
|
6011 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6012 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6013 done (0) |
|
6014 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
6015 done (0) |
|
6016 Finding displacement neighbors... |
|
6017 Finding lightmap sample positions... |
|
6018 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
6019 Building Physics collision data... |
|
6020 done (0) (750989 bytes) |
|
6021 Error loading studio model ""! |
|
6022 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
6023 Water found with no water_lod_control entity, creating a default one. |
|
6024 Compacting texture/material tables... |
|
6025 Reduced 3683 texinfos to 1960 |
|
6026 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
6027 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6028 4 seconds elapsed |
|
6029 |
|
6030 |
|
6031 |
|
6032 12 threads |
|
6033 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6034 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
6035 464 portalclusters |
|
6036 1070 numportals |
|
6037 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
6038 Total clusters visible: 46861 |
|
6039 Average clusters visible: 100 |
|
6040 Building PAS... |
|
6041 Average clusters audible: 217 |
|
6042 visdatasize:37542 compressed from 59392 |
|
6043 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6044 1 second elapsed |
|
6045 |
|
6046 |
|
6047 |
|
6048 [Reading texlights from 'lights.rad'] |
|
6049 [48 texlights parsed from 'lights.rad'] |
|
6050 |
|
6051 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6052 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6053 |
|
6054 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6055 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6056 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6057 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
6058 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
6059 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
6060 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
6061 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
6062 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
6063 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
6064 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
6065 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
6066 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
6067 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
6068 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
6069 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
6070 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
6071 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
6072 5065 faces |
|
6073 6 degenerate faces |
|
6074 282370 square feet [40661312.00 square inches] |
|
6075 1 Displacements |
|
6076 1821 Square Feet [262229.47 Square Inches] |
|
6077 5059 patches before subdivision |
|
6078 zero area child patch |
|
6079 zero area child patch |
|
6080 zero area child patch |
|
6081 77703 patches after subdivision |
|
6082 113 direct lights |
|
6083 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7904847, max 592 |
|
6084 transfer lists: 60.3 megs |
|
6085 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(66248, 55475, 35924) |
|
6086 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8577, 6818, 3765) |
|
6087 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1155, 871, 411) |
|
6088 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(181, 131, 56) |
|
6089 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
6090 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
6091 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
6092 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
6093 Build Patch/Sample Hash Table(s).....Done<0.0120 sec> |
|
6094 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
6095 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
6096 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
6097 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
6098 Ready to Finish |
|
6099 |
|
6100 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
6101 ------------ --------------- --------------- -------- |
|
6102 models 56/4096 2688/196608 ( 1.4%) |
|
6103 brushes 2220/32768 26640/393216 ( 6.8%) |
|
6104 brushsides 20727/65536 165816/524288 (31.6%) |
|
6105 planes 13970/65536 279400/1310720 (21.3%) |
|
6106 vertexes 7883/65536 94596/786432 (12.0%) |
|
6107 nodes 2211/65536 70752/2097152 ( 3.4%) |
|
6108 texinfos 1960/12288 141120/884736 (16.0%) |
|
6109 texdata 170/2048 5440/65536 ( 8.3%) |
|
6110 dispinfos 1/0 176/0 ( 0.0%) |
|
6111 disp_verts 81/0 1620/0 ( 0.0%) |
|
6112 disp_tris 128/0 256/0 ( 0.0%) |
|
6113 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
6114 faces 5065/65536 283640/3670016 ( 7.7%) |
|
6115 hdr faces 5065/65536 283640/3670016 ( 7.7%) |
|
6116 origfaces 3755/65536 210280/3670016 ( 5.7%) |
|
6117 leaves 2268/65536 72576/2097152 ( 3.5%) |
|
6118 leaffaces 6349/65536 12698/131072 ( 9.7%) |
|
6119 leafbrushes 4508/65536 9016/131072 ( 6.9%) |
|
6120 areas 7/1024 56/8192 ( 0.7%) |
|
6121 surfedges 39508/512000 158032/2048000 ( 7.7%) |
|
6122 edges 23949/256000 95796/1024000 ( 9.4%) |
|
6123 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
6124 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
6125 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
6126 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
6127 waterverts 0/131072 0/1572864 ( 0.0%) |
|
6128 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
6129 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
6130 overlays 30/1024 10560/360448 ( 2.9%) |
|
6131 LDR lightdata [variable] 0/0 ( 0.0%) |
|
6132 HDR lightdata [variable] 3726024/0 ( 0.0%) |
|
6133 visdata [variable] 37542/16777216 ( 0.2%) |
|
6134 entdata [variable] 237845/393216 (60.5%) |
|
6135 LDR ambient table 2268/65536 9072/262144 ( 3.5%) |
|
6136 HDR ambient table 2268/65536 9072/262144 ( 3.5%) |
|
6137 LDR leaf ambient 2268/65536 63504/1835008 ( 3.5%) |
|
6138 HDR leaf ambient 3892/65536 108976/1835008 ( 5.9%) |
|
6139 occluders 0/0 0/0 ( 0.0%) |
|
6140 occluder polygons 0/0 0/0 ( 0.0%) |
|
6141 occluder vert ind 0/0 0/0 ( 0.0%) |
|
6142 detail props [variable] 1/12 ( 8.3%) |
|
6143 static props [variable] 1/46948 ( 0.0%) |
|
6144 pakfile [variable] 2096882/0 ( 0.0%) |
|
6145 physics [variable] 750989/4194304 (17.9%) |
|
6146 physics terrain [variable] 377/1048576 ( 0.0%) |
|
6147 |
|
6148 Level flags = 2 |
|
6149 |
|
6150 Total triangle count: 14378 |
|
6151 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6152 30 seconds elapsed |
|
6153 |
|
6154 |
|
6155 |
|
6156 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
6157 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
6158 Map revision 2253 |
|
6159 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
6160 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
6161 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
6162 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
6163 fixing up env_cubemap materials on brush sides... |
|
6164 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
6165 Building Faces...done (0) |
|
6166 Chop Details...done (0) |
|
6167 Find Visible Detail Sides... |
|
6168 Merged 278 detail faces...done (0) |
|
6169 Merging details...done (0) |
|
6170 FixTjuncs... |
|
6171 PruneNodes... |
|
6172 WriteBSP... |
|
6173 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6174 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6175 done (0) |
|
6176 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
6177 done (0) |
|
6178 Finding displacement neighbors... |
|
6179 Finding lightmap sample positions... |
|
6180 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
6181 Building Physics collision data... |
|
6182 done (0) (752090 bytes) |
|
6183 Error loading studio model ""! |
|
6184 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
6185 Water found with no water_lod_control entity, creating a default one. |
|
6186 Compacting texture/material tables... |
|
6187 Reduced 3683 texinfos to 1962 |
|
6188 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
6189 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6190 2 seconds elapsed |
|
6191 |
|
6192 |
|
6193 |
|
6194 12 threads |
|
6195 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6196 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
6197 464 portalclusters |
|
6198 1070 numportals |
|
6199 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
6200 Total clusters visible: 46861 |
|
6201 Average clusters visible: 100 |
|
6202 Building PAS... |
|
6203 Average clusters audible: 217 |
|
6204 visdatasize:37542 compressed from 59392 |
|
6205 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6206 1 second elapsed |
|
6207 |
|
6208 |
|
6209 |
|
6210 [Reading texlights from 'lights.rad'] |
|
6211 [48 texlights parsed from 'lights.rad'] |
|
6212 |
|
6213 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6214 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6215 |
|
6216 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6217 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6218 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6219 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
6220 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
6221 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
6222 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
6223 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
6224 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
6225 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
6226 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
6227 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
6228 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
6229 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
6230 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
6231 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
6232 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
6233 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
6234 5077 faces |
|
6235 6 degenerate faces |
|
6236 282439 square feet [40671344.00 square inches] |
|
6237 1 Displacements |
|
6238 1821 Square Feet [262229.47 Square Inches] |
|
6239 5071 patches before subdivision |
|
6240 zero area child patch |
|
6241 zero area child patch |
|
6242 zero area child patch |
|
6243 77715 patches after subdivision |
|
6244 113 direct lights |
|
6245 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7905971, max 592 |
|
6246 transfer lists: 60.3 megs |
|
6247 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(66291, 55516, 35955) |
|
6248 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8588, 6823, 3767) |
|
6249 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1155, 871, 411) |
|
6250 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(181, 131, 56) |
|
6251 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
6252 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
6253 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
6254 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
6255 Build Patch/Sample Hash Table(s).....Done<0.0121 sec> |
|
6256 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
6257 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
6258 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
6259 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
6260 Ready to Finish |
|
6261 |
|
6262 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
6263 ------------ --------------- --------------- -------- |
|
6264 models 58/4096 2784/196608 ( 1.4%) |
|
6265 brushes 2222/32768 26664/393216 ( 6.8%) |
|
6266 brushsides 20739/65536 165912/524288 (31.6%) |
|
6267 planes 13970/65536 279400/1310720 (21.3%) |
|
6268 vertexes 7899/65536 94788/786432 (12.1%) |
|
6269 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
6270 texinfos 1962/12288 141264/884736 (16.0%) |
|
6271 texdata 170/2048 5440/65536 ( 8.3%) |
|
6272 dispinfos 1/0 176/0 ( 0.0%) |
|
6273 disp_verts 81/0 1620/0 ( 0.0%) |
|
6274 disp_tris 128/0 256/0 ( 0.0%) |
|
6275 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
6276 faces 5077/65536 284312/3670016 ( 7.7%) |
|
6277 hdr faces 5077/65536 284312/3670016 ( 7.7%) |
|
6278 origfaces 3767/65536 210952/3670016 ( 5.7%) |
|
6279 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
6280 leaffaces 6361/65536 12722/131072 ( 9.7%) |
|
6281 leafbrushes 4510/65536 9020/131072 ( 6.9%) |
|
6282 areas 7/1024 56/8192 ( 0.7%) |
|
6283 surfedges 39604/512000 158416/2048000 ( 7.7%) |
|
6284 edges 23997/256000 95988/1024000 ( 9.4%) |
|
6285 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
6286 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
6287 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
6288 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
6289 waterverts 0/131072 0/1572864 ( 0.0%) |
|
6290 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
6291 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
6292 overlays 30/1024 10560/360448 ( 2.9%) |
|
6293 LDR lightdata [variable] 0/0 ( 0.0%) |
|
6294 HDR lightdata [variable] 3726024/0 ( 0.0%) |
|
6295 visdata [variable] 37542/16777216 ( 0.2%) |
|
6296 entdata [variable] 238093/393216 (60.6%) |
|
6297 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
6298 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
6299 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
6300 HDR leaf ambient 3904/65536 109312/1835008 ( 6.0%) |
|
6301 occluders 0/0 0/0 ( 0.0%) |
|
6302 occluder polygons 0/0 0/0 ( 0.0%) |
|
6303 occluder vert ind 0/0 0/0 ( 0.0%) |
|
6304 detail props [variable] 1/12 ( 8.3%) |
|
6305 static props [variable] 1/46948 ( 0.0%) |
|
6306 pakfile [variable] 2096882/0 ( 0.0%) |
|
6307 physics [variable] 752090/4194304 (17.9%) |
|
6308 physics terrain [variable] 377/1048576 ( 0.0%) |
|
6309 |
|
6310 Level flags = 2 |
|
6311 |
|
6312 Total triangle count: 14402 |
|
6313 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6314 32 seconds elapsed |
|
6315 |
|
6316 |
|
6317 |
|
6318 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
6319 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
6320 Map revision 2255 |
|
6321 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
6322 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
6323 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
6324 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
6325 fixing up env_cubemap materials on brush sides... |
|
6326 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
6327 Building Faces...done (0) |
|
6328 Chop Details...done (0) |
|
6329 Find Visible Detail Sides... |
|
6330 Merged 278 detail faces...done (0) |
|
6331 Merging details...done (0) |
|
6332 FixTjuncs... |
|
6333 PruneNodes... |
|
6334 WriteBSP... |
|
6335 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6336 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6337 done (0) |
|
6338 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
6339 done (0) |
|
6340 Finding displacement neighbors... |
|
6341 Finding lightmap sample positions... |
|
6342 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
6343 Building Physics collision data... |
|
6344 done (0) (752090 bytes) |
|
6345 Error loading studio model ""! |
|
6346 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
6347 Water found with no water_lod_control entity, creating a default one. |
|
6348 Compacting texture/material tables... |
|
6349 Reduced 3683 texinfos to 1962 |
|
6350 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
6351 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6352 2 seconds elapsed |
|
6353 |
|
6354 |
|
6355 |
|
6356 12 threads |
|
6357 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6358 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
6359 464 portalclusters |
|
6360 1070 numportals |
|
6361 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
6362 Total clusters visible: 46861 |
|
6363 Average clusters visible: 100 |
|
6364 Building PAS... |
|
6365 Average clusters audible: 217 |
|
6366 visdatasize:37542 compressed from 59392 |
|
6367 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6368 1 second elapsed |
|
6369 |
|
6370 |
|
6371 |
|
6372 [Reading texlights from 'lights.rad'] |
|
6373 [48 texlights parsed from 'lights.rad'] |
|
6374 |
|
6375 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6376 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6377 |
|
6378 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6379 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6380 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6381 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
6382 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
6383 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
6384 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
6385 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
6386 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
6387 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
6388 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
6389 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
6390 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
6391 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
6392 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
6393 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
6394 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
6395 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
6396 5077 faces |
|
6397 6 degenerate faces |
|
6398 282439 square feet [40671344.00 square inches] |
|
6399 1 Displacements |
|
6400 1821 Square Feet [262229.47 Square Inches] |
|
6401 5071 patches before subdivision |
|
6402 zero area child patch |
|
6403 zero area child patch |
|
6404 zero area child patch |
|
6405 77715 patches after subdivision |
|
6406 113 direct lights |
|
6407 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7905971, max 592 |
|
6408 transfer lists: 60.3 megs |
|
6409 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(66291, 55516, 35955) |
|
6410 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8588, 6823, 3767) |
|
6411 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1155, 871, 411) |
|
6412 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(181, 131, 56) |
|
6413 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
6414 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
6415 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
6416 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
6417 Build Patch/Sample Hash Table(s).....Done<0.0124 sec> |
|
6418 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
6419 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
6420 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
6421 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
6422 Ready to Finish |
|
6423 |
|
6424 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
6425 ------------ --------------- --------------- -------- |
|
6426 models 58/4096 2784/196608 ( 1.4%) |
|
6427 brushes 2222/32768 26664/393216 ( 6.8%) |
|
6428 brushsides 20739/65536 165912/524288 (31.6%) |
|
6429 planes 13970/65536 279400/1310720 (21.3%) |
|
6430 vertexes 7899/65536 94788/786432 (12.1%) |
|
6431 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
6432 texinfos 1962/12288 141264/884736 (16.0%) |
|
6433 texdata 170/2048 5440/65536 ( 8.3%) |
|
6434 dispinfos 1/0 176/0 ( 0.0%) |
|
6435 disp_verts 81/0 1620/0 ( 0.0%) |
|
6436 disp_tris 128/0 256/0 ( 0.0%) |
|
6437 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
6438 faces 5077/65536 284312/3670016 ( 7.7%) |
|
6439 hdr faces 5077/65536 284312/3670016 ( 7.7%) |
|
6440 origfaces 3767/65536 210952/3670016 ( 5.7%) |
|
6441 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
6442 leaffaces 6361/65536 12722/131072 ( 9.7%) |
|
6443 leafbrushes 4510/65536 9020/131072 ( 6.9%) |
|
6444 areas 7/1024 56/8192 ( 0.7%) |
|
6445 surfedges 39604/512000 158416/2048000 ( 7.7%) |
|
6446 edges 23997/256000 95988/1024000 ( 9.4%) |
|
6447 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
6448 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
6449 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
6450 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
6451 waterverts 0/131072 0/1572864 ( 0.0%) |
|
6452 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
6453 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
6454 overlays 30/1024 10560/360448 ( 2.9%) |
|
6455 LDR lightdata [variable] 0/0 ( 0.0%) |
|
6456 HDR lightdata [variable] 3726024/0 ( 0.0%) |
|
6457 visdata [variable] 37542/16777216 ( 0.2%) |
|
6458 entdata [variable] 238093/393216 (60.6%) |
|
6459 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
6460 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
6461 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
6462 HDR leaf ambient 3904/65536 109312/1835008 ( 6.0%) |
|
6463 occluders 0/0 0/0 ( 0.0%) |
|
6464 occluder polygons 0/0 0/0 ( 0.0%) |
|
6465 occluder vert ind 0/0 0/0 ( 0.0%) |
|
6466 detail props [variable] 1/12 ( 8.3%) |
|
6467 static props [variable] 1/46948 ( 0.0%) |
|
6468 pakfile [variable] 2096882/0 ( 0.0%) |
|
6469 physics [variable] 752090/4194304 (17.9%) |
|
6470 physics terrain [variable] 377/1048576 ( 0.0%) |
|
6471 |
|
6472 Level flags = 2 |
|
6473 |
|
6474 Total triangle count: 14402 |
|
6475 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6476 32 seconds elapsed |
|
6477 |
|
6478 |
|
6479 |
|
6480 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
6481 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
6482 Map revision 2273 |
|
6483 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
6484 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
6485 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
6486 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
6487 fixing up env_cubemap materials on brush sides... |
|
6488 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
6489 Building Faces...done (0) |
|
6490 Chop Details...done (0) |
|
6491 Find Visible Detail Sides... |
|
6492 Merged 270 detail faces...done (0) |
|
6493 Merging details...done (0) |
|
6494 FixTjuncs... |
|
6495 PruneNodes... |
|
6496 WriteBSP... |
|
6497 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6498 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6499 done (0) |
|
6500 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
6501 done (0) |
|
6502 Finding displacement neighbors... |
|
6503 Finding lightmap sample positions... |
|
6504 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
6505 Building Physics collision data... |
|
6506 done (0) (750522 bytes) |
|
6507 Error loading studio model ""! |
|
6508 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
6509 Water found with no water_lod_control entity, creating a default one. |
|
6510 Compacting texture/material tables... |
|
6511 Reduced 3672 texinfos to 1951 |
|
6512 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
6513 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6514 2 seconds elapsed |
|
6515 |
|
6516 |
|
6517 |
|
6518 12 threads |
|
6519 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6520 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
6521 464 portalclusters |
|
6522 1070 numportals |
|
6523 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
6524 Total clusters visible: 46861 |
|
6525 Average clusters visible: 100 |
|
6526 Building PAS... |
|
6527 Average clusters audible: 217 |
|
6528 visdatasize:37542 compressed from 59392 |
|
6529 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6530 1 second elapsed |
|
6531 |
|
6532 |
|
6533 |
|
6534 [Reading texlights from 'lights.rad'] |
|
6535 [48 texlights parsed from 'lights.rad'] |
|
6536 |
|
6537 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6538 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6539 |
|
6540 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6541 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6542 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6543 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
6544 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
6545 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
6546 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
6547 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
6548 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
6549 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
6550 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
6551 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
6552 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
6553 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
6554 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
6555 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
6556 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
6557 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
6558 5055 faces |
|
6559 6 degenerate faces |
|
6560 282413 square feet [40667496.00 square inches] |
|
6561 1 Displacements |
|
6562 1821 Square Feet [262229.47 Square Inches] |
|
6563 5049 patches before subdivision |
|
6564 zero area child patch |
|
6565 zero area child patch |
|
6566 zero area child patch |
|
6567 77685 patches after subdivision |
|
6568 113 direct lights |
|
6569 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895725, max 592 |
|
6570 transfer lists: 60.2 megs |
|
6571 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65984, 55264, 35779) |
|
6572 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
6573 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
6574 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
6575 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
6576 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
6577 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
6578 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
6579 Build Patch/Sample Hash Table(s).....Done<0.0126 sec> |
|
6580 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
6581 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
6582 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
6583 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
6584 Ready to Finish |
|
6585 |
|
6586 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
6587 ------------ --------------- --------------- -------- |
|
6588 models 58/4096 2784/196608 ( 1.4%) |
|
6589 brushes 2218/32768 26616/393216 ( 6.8%) |
|
6590 brushsides 20715/65536 165720/524288 (31.6%) |
|
6591 planes 13950/65536 279000/1310720 (21.3%) |
|
6592 vertexes 7863/65536 94356/786432 (12.0%) |
|
6593 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
6594 texinfos 1951/12288 140472/884736 (15.9%) |
|
6595 texdata 170/2048 5440/65536 ( 8.3%) |
|
6596 dispinfos 1/0 176/0 ( 0.0%) |
|
6597 disp_verts 81/0 1620/0 ( 0.0%) |
|
6598 disp_tris 128/0 256/0 ( 0.0%) |
|
6599 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
6600 faces 5055/65536 283080/3670016 ( 7.7%) |
|
6601 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
6602 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
6603 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
6604 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
6605 leafbrushes 4506/65536 9012/131072 ( 6.9%) |
|
6606 areas 7/1024 56/8192 ( 0.7%) |
|
6607 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
6608 edges 23901/256000 95604/1024000 ( 9.3%) |
|
6609 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
6610 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
6611 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
6612 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
6613 waterverts 0/131072 0/1572864 ( 0.0%) |
|
6614 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
6615 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
6616 overlays 30/1024 10560/360448 ( 2.9%) |
|
6617 LDR lightdata [variable] 0/0 ( 0.0%) |
|
6618 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
6619 visdata [variable] 37542/16777216 ( 0.2%) |
|
6620 entdata [variable] 246735/393216 (62.7%) |
|
6621 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
6622 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
6623 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
6624 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
6625 occluders 0/0 0/0 ( 0.0%) |
|
6626 occluder polygons 0/0 0/0 ( 0.0%) |
|
6627 occluder vert ind 0/0 0/0 ( 0.0%) |
|
6628 detail props [variable] 1/12 ( 8.3%) |
|
6629 static props [variable] 1/46946 ( 0.0%) |
|
6630 pakfile [variable] 2096882/0 ( 0.0%) |
|
6631 physics [variable] 750522/4194304 (17.9%) |
|
6632 physics terrain [variable] 377/1048576 ( 0.0%) |
|
6633 |
|
6634 Level flags = 2 |
|
6635 |
|
6636 Total triangle count: 14358 |
|
6637 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6638 31 seconds elapsed |
|
6639 |
|
6640 |
|
6641 |
|
6642 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
6643 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
6644 Map revision 2275 |
|
6645 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
6646 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
6647 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
6648 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
6649 fixing up env_cubemap materials on brush sides... |
|
6650 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
6651 Building Faces...done (0) |
|
6652 Chop Details...done (0) |
|
6653 Find Visible Detail Sides... |
|
6654 Merged 270 detail faces...done (0) |
|
6655 Merging details...done (0) |
|
6656 FixTjuncs... |
|
6657 PruneNodes... |
|
6658 WriteBSP... |
|
6659 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6660 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6661 done (0) |
|
6662 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
6663 done (0) |
|
6664 Finding displacement neighbors... |
|
6665 Finding lightmap sample positions... |
|
6666 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
6667 Building Physics collision data... |
|
6668 done (0) (750522 bytes) |
|
6669 Error loading studio model ""! |
|
6670 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
6671 Water found with no water_lod_control entity, creating a default one. |
|
6672 Compacting texture/material tables... |
|
6673 Reduced 3673 texinfos to 1951 |
|
6674 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
6675 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6676 2 seconds elapsed |
|
6677 |
|
6678 |
|
6679 |
|
6680 12 threads |
|
6681 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6682 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
6683 464 portalclusters |
|
6684 1070 numportals |
|
6685 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
6686 Total clusters visible: 46861 |
|
6687 Average clusters visible: 100 |
|
6688 Building PAS... |
|
6689 Average clusters audible: 217 |
|
6690 visdatasize:37542 compressed from 59392 |
|
6691 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6692 1 second elapsed |
|
6693 |
|
6694 |
|
6695 |
|
6696 [Reading texlights from 'lights.rad'] |
|
6697 [48 texlights parsed from 'lights.rad'] |
|
6698 |
|
6699 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6700 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6701 |
|
6702 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6703 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6704 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6705 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
6706 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
6707 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
6708 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
6709 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
6710 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
6711 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
6712 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
6713 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
6714 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
6715 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
6716 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
6717 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
6718 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
6719 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
6720 5055 faces |
|
6721 6 degenerate faces |
|
6722 282413 square feet [40667496.00 square inches] |
|
6723 1 Displacements |
|
6724 1821 Square Feet [262229.47 Square Inches] |
|
6725 5049 patches before subdivision |
|
6726 zero area child patch |
|
6727 zero area child patch |
|
6728 zero area child patch |
|
6729 77685 patches after subdivision |
|
6730 113 direct lights |
|
6731 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895739, max 592 |
|
6732 transfer lists: 60.2 megs |
|
6733 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65980, 55261, 35777) |
|
6734 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
6735 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
6736 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
6737 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
6738 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
6739 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
6740 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
6741 Build Patch/Sample Hash Table(s).....Done<0.0126 sec> |
|
6742 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
6743 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
6744 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
6745 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
6746 Ready to Finish |
|
6747 |
|
6748 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
6749 ------------ --------------- --------------- -------- |
|
6750 models 58/4096 2784/196608 ( 1.4%) |
|
6751 brushes 2218/32768 26616/393216 ( 6.8%) |
|
6752 brushsides 20715/65536 165720/524288 (31.6%) |
|
6753 planes 13954/65536 279080/1310720 (21.3%) |
|
6754 vertexes 7863/65536 94356/786432 (12.0%) |
|
6755 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
6756 texinfos 1951/12288 140472/884736 (15.9%) |
|
6757 texdata 170/2048 5440/65536 ( 8.3%) |
|
6758 dispinfos 1/0 176/0 ( 0.0%) |
|
6759 disp_verts 81/0 1620/0 ( 0.0%) |
|
6760 disp_tris 128/0 256/0 ( 0.0%) |
|
6761 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
6762 faces 5055/65536 283080/3670016 ( 7.7%) |
|
6763 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
6764 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
6765 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
6766 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
6767 leafbrushes 4506/65536 9012/131072 ( 6.9%) |
|
6768 areas 7/1024 56/8192 ( 0.7%) |
|
6769 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
6770 edges 23901/256000 95604/1024000 ( 9.3%) |
|
6771 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
6772 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
6773 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
6774 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
6775 waterverts 0/131072 0/1572864 ( 0.0%) |
|
6776 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
6777 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
6778 overlays 30/1024 10560/360448 ( 2.9%) |
|
6779 LDR lightdata [variable] 0/0 ( 0.0%) |
|
6780 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
6781 visdata [variable] 37542/16777216 ( 0.2%) |
|
6782 entdata [variable] 246733/393216 (62.7%) |
|
6783 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
6784 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
6785 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
6786 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
6787 occluders 0/0 0/0 ( 0.0%) |
|
6788 occluder polygons 0/0 0/0 ( 0.0%) |
|
6789 occluder vert ind 0/0 0/0 ( 0.0%) |
|
6790 detail props [variable] 1/12 ( 8.3%) |
|
6791 static props [variable] 1/46946 ( 0.0%) |
|
6792 pakfile [variable] 2096882/0 ( 0.0%) |
|
6793 physics [variable] 750522/4194304 (17.9%) |
|
6794 physics terrain [variable] 377/1048576 ( 0.0%) |
|
6795 |
|
6796 Level flags = 2 |
|
6797 |
|
6798 Total triangle count: 14358 |
|
6799 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6800 31 seconds elapsed |
|
6801 |
|
6802 |
|
6803 |
|
6804 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
6805 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
6806 Map revision 2280 |
|
6807 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
6808 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
6809 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
6810 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
6811 fixing up env_cubemap materials on brush sides... |
|
6812 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
6813 Building Faces...done (0) |
|
6814 Chop Details...done (0) |
|
6815 Find Visible Detail Sides... |
|
6816 Merged 270 detail faces...done (0) |
|
6817 Merging details...done (0) |
|
6818 FixTjuncs... |
|
6819 PruneNodes... |
|
6820 WriteBSP... |
|
6821 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6822 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6823 done (0) |
|
6824 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
6825 done (0) |
|
6826 Finding displacement neighbors... |
|
6827 Finding lightmap sample positions... |
|
6828 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
6829 Building Physics collision data... |
|
6830 done (0) (750522 bytes) |
|
6831 Error loading studio model ""! |
|
6832 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
6833 Water found with no water_lod_control entity, creating a default one. |
|
6834 Compacting texture/material tables... |
|
6835 Reduced 3673 texinfos to 1951 |
|
6836 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
6837 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6838 2 seconds elapsed |
|
6839 |
|
6840 |
|
6841 |
|
6842 12 threads |
|
6843 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6844 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
6845 464 portalclusters |
|
6846 1070 numportals |
|
6847 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
6848 Total clusters visible: 46861 |
|
6849 Average clusters visible: 100 |
|
6850 Building PAS... |
|
6851 Average clusters audible: 217 |
|
6852 visdatasize:37542 compressed from 59392 |
|
6853 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6854 1 second elapsed |
|
6855 |
|
6856 |
|
6857 |
|
6858 [Reading texlights from 'lights.rad'] |
|
6859 [48 texlights parsed from 'lights.rad'] |
|
6860 |
|
6861 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6862 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
6863 |
|
6864 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6865 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6866 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
6867 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
6868 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
6869 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
6870 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
6871 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
6872 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
6873 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
6874 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
6875 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
6876 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
6877 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
6878 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
6879 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
6880 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
6881 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
6882 5055 faces |
|
6883 6 degenerate faces |
|
6884 282413 square feet [40667496.00 square inches] |
|
6885 1 Displacements |
|
6886 1821 Square Feet [262229.47 Square Inches] |
|
6887 5049 patches before subdivision |
|
6888 zero area child patch |
|
6889 zero area child patch |
|
6890 zero area child patch |
|
6891 77685 patches after subdivision |
|
6892 113 direct lights |
|
6893 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895739, max 592 |
|
6894 transfer lists: 60.2 megs |
|
6895 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65981, 55261, 35778) |
|
6896 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
6897 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
6898 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
6899 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
6900 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
6901 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
6902 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
6903 Build Patch/Sample Hash Table(s).....Done<0.0123 sec> |
|
6904 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
6905 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
6906 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
6907 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
6908 Ready to Finish |
|
6909 |
|
6910 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
6911 ------------ --------------- --------------- -------- |
|
6912 models 58/4096 2784/196608 ( 1.4%) |
|
6913 brushes 2218/32768 26616/393216 ( 6.8%) |
|
6914 brushsides 20715/65536 165720/524288 (31.6%) |
|
6915 planes 13954/65536 279080/1310720 (21.3%) |
|
6916 vertexes 7863/65536 94356/786432 (12.0%) |
|
6917 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
6918 texinfos 1951/12288 140472/884736 (15.9%) |
|
6919 texdata 170/2048 5440/65536 ( 8.3%) |
|
6920 dispinfos 1/0 176/0 ( 0.0%) |
|
6921 disp_verts 81/0 1620/0 ( 0.0%) |
|
6922 disp_tris 128/0 256/0 ( 0.0%) |
|
6923 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
6924 faces 5055/65536 283080/3670016 ( 7.7%) |
|
6925 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
6926 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
6927 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
6928 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
6929 leafbrushes 4506/65536 9012/131072 ( 6.9%) |
|
6930 areas 7/1024 56/8192 ( 0.7%) |
|
6931 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
6932 edges 23901/256000 95604/1024000 ( 9.3%) |
|
6933 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
6934 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
6935 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
6936 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
6937 waterverts 0/131072 0/1572864 ( 0.0%) |
|
6938 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
6939 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
6940 overlays 30/1024 10560/360448 ( 2.9%) |
|
6941 LDR lightdata [variable] 0/0 ( 0.0%) |
|
6942 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
6943 visdata [variable] 37542/16777216 ( 0.2%) |
|
6944 entdata [variable] 246728/393216 (62.7%) |
|
6945 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
6946 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
6947 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
6948 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
6949 occluders 0/0 0/0 ( 0.0%) |
|
6950 occluder polygons 0/0 0/0 ( 0.0%) |
|
6951 occluder vert ind 0/0 0/0 ( 0.0%) |
|
6952 detail props [variable] 1/12 ( 8.3%) |
|
6953 static props [variable] 1/46946 ( 0.0%) |
|
6954 pakfile [variable] 2096882/0 ( 0.0%) |
|
6955 physics [variable] 750522/4194304 (17.9%) |
|
6956 physics terrain [variable] 377/1048576 ( 0.0%) |
|
6957 |
|
6958 Level flags = 2 |
|
6959 |
|
6960 Total triangle count: 14358 |
|
6961 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
6962 32 seconds elapsed |
|
6963 |
|
6964 |
|
6965 |
|
6966 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
6967 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
6968 Map revision 2283 |
|
6969 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
6970 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
6971 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
6972 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
6973 fixing up env_cubemap materials on brush sides... |
|
6974 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
6975 Building Faces...done (0) |
|
6976 Chop Details...done (0) |
|
6977 Find Visible Detail Sides... |
|
6978 Merged 270 detail faces...done (0) |
|
6979 Merging details...done (0) |
|
6980 FixTjuncs... |
|
6981 PruneNodes... |
|
6982 WriteBSP... |
|
6983 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6984 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
6985 done (0) |
|
6986 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
6987 done (0) |
|
6988 Finding displacement neighbors... |
|
6989 Finding lightmap sample positions... |
|
6990 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
6991 Building Physics collision data... |
|
6992 done (0) (750522 bytes) |
|
6993 Error loading studio model ""! |
|
6994 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
6995 Water found with no water_lod_control entity, creating a default one. |
|
6996 Compacting texture/material tables... |
|
6997 Reduced 3673 texinfos to 1951 |
|
6998 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
6999 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7000 2 seconds elapsed |
|
7001 |
|
7002 |
|
7003 |
|
7004 12 threads |
|
7005 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7006 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
7007 464 portalclusters |
|
7008 1070 numportals |
|
7009 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
7010 Total clusters visible: 46861 |
|
7011 Average clusters visible: 100 |
|
7012 Building PAS... |
|
7013 Average clusters audible: 217 |
|
7014 visdatasize:37542 compressed from 59392 |
|
7015 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7016 1 second elapsed |
|
7017 |
|
7018 |
|
7019 |
|
7020 [Reading texlights from 'lights.rad'] |
|
7021 [48 texlights parsed from 'lights.rad'] |
|
7022 |
|
7023 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7024 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7025 |
|
7026 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7027 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7028 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7029 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
7030 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
7031 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
7032 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
7033 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
7034 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
7035 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
7036 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
7037 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
7038 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
7039 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
7040 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
7041 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
7042 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
7043 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
7044 5055 faces |
|
7045 6 degenerate faces |
|
7046 282413 square feet [40667496.00 square inches] |
|
7047 1 Displacements |
|
7048 1821 Square Feet [262229.47 Square Inches] |
|
7049 5049 patches before subdivision |
|
7050 zero area child patch |
|
7051 zero area child patch |
|
7052 zero area child patch |
|
7053 77685 patches after subdivision |
|
7054 113 direct lights |
|
7055 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
7056 transfer lists: 60.2 megs |
|
7057 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65980, 55260, 35777) |
|
7058 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
7059 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
7060 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
7061 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
7062 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
7063 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
7064 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
7065 Build Patch/Sample Hash Table(s).....Done<0.0124 sec> |
|
7066 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
7067 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
7068 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
7069 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
7070 Ready to Finish |
|
7071 |
|
7072 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
7073 ------------ --------------- --------------- -------- |
|
7074 models 58/4096 2784/196608 ( 1.4%) |
|
7075 brushes 2218/32768 26616/393216 ( 6.8%) |
|
7076 brushsides 20715/65536 165720/524288 (31.6%) |
|
7077 planes 13952/65536 279040/1310720 (21.3%) |
|
7078 vertexes 7863/65536 94356/786432 (12.0%) |
|
7079 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
7080 texinfos 1951/12288 140472/884736 (15.9%) |
|
7081 texdata 170/2048 5440/65536 ( 8.3%) |
|
7082 dispinfos 1/0 176/0 ( 0.0%) |
|
7083 disp_verts 81/0 1620/0 ( 0.0%) |
|
7084 disp_tris 128/0 256/0 ( 0.0%) |
|
7085 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
7086 faces 5055/65536 283080/3670016 ( 7.7%) |
|
7087 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
7088 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
7089 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
7090 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
7091 leafbrushes 4506/65536 9012/131072 ( 6.9%) |
|
7092 areas 7/1024 56/8192 ( 0.7%) |
|
7093 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
7094 edges 23901/256000 95604/1024000 ( 9.3%) |
|
7095 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
7096 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
7097 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
7098 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
7099 waterverts 0/131072 0/1572864 ( 0.0%) |
|
7100 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
7101 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
7102 overlays 30/1024 10560/360448 ( 2.9%) |
|
7103 LDR lightdata [variable] 0/0 ( 0.0%) |
|
7104 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
7105 visdata [variable] 37542/16777216 ( 0.2%) |
|
7106 entdata [variable] 246727/393216 (62.7%) |
|
7107 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7108 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7109 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
7110 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
7111 occluders 0/0 0/0 ( 0.0%) |
|
7112 occluder polygons 0/0 0/0 ( 0.0%) |
|
7113 occluder vert ind 0/0 0/0 ( 0.0%) |
|
7114 detail props [variable] 1/12 ( 8.3%) |
|
7115 static props [variable] 1/46946 ( 0.0%) |
|
7116 pakfile [variable] 2096882/0 ( 0.0%) |
|
7117 physics [variable] 750522/4194304 (17.9%) |
|
7118 physics terrain [variable] 377/1048576 ( 0.0%) |
|
7119 |
|
7120 Level flags = 2 |
|
7121 |
|
7122 Total triangle count: 14358 |
|
7123 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7124 32 seconds elapsed |
|
7125 |
|
7126 |
|
7127 |
|
7128 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
7129 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
7130 Map revision 2293 |
|
7131 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
7132 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
7133 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
7134 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
7135 fixing up env_cubemap materials on brush sides... |
|
7136 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
7137 Building Faces...done (0) |
|
7138 Chop Details...done (0) |
|
7139 Find Visible Detail Sides... |
|
7140 Merged 270 detail faces...done (0) |
|
7141 Merging details...done (0) |
|
7142 FixTjuncs... |
|
7143 PruneNodes... |
|
7144 WriteBSP... |
|
7145 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7146 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7147 done (0) |
|
7148 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
7149 done (0) |
|
7150 Finding displacement neighbors... |
|
7151 Finding lightmap sample positions... |
|
7152 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
7153 Building Physics collision data... |
|
7154 done (0) (750522 bytes) |
|
7155 Error loading studio model ""! |
|
7156 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
7157 Water found with no water_lod_control entity, creating a default one. |
|
7158 Compacting texture/material tables... |
|
7159 Reduced 3679 texinfos to 1951 |
|
7160 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
7161 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7162 2 seconds elapsed |
|
7163 |
|
7164 |
|
7165 |
|
7166 12 threads |
|
7167 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7168 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
7169 464 portalclusters |
|
7170 1070 numportals |
|
7171 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
7172 Total clusters visible: 46861 |
|
7173 Average clusters visible: 100 |
|
7174 Building PAS... |
|
7175 Average clusters audible: 217 |
|
7176 visdatasize:37542 compressed from 59392 |
|
7177 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7178 1 second elapsed |
|
7179 |
|
7180 |
|
7181 |
|
7182 [Reading texlights from 'lights.rad'] |
|
7183 [48 texlights parsed from 'lights.rad'] |
|
7184 |
|
7185 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7186 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7187 |
|
7188 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7189 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7190 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7191 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
7192 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
7193 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
7194 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
7195 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
7196 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
7197 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
7198 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
7199 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
7200 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
7201 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
7202 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
7203 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
7204 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
7205 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
7206 5055 faces |
|
7207 6 degenerate faces |
|
7208 282413 square feet [40667496.00 square inches] |
|
7209 1 Displacements |
|
7210 1821 Square Feet [262229.47 Square Inches] |
|
7211 5049 patches before subdivision |
|
7212 zero area child patch |
|
7213 zero area child patch |
|
7214 zero area child patch |
|
7215 77685 patches after subdivision |
|
7216 113 direct lights |
|
7217 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
7218 transfer lists: 60.2 megs |
|
7219 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65980, 55260, 35777) |
|
7220 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
7221 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
7222 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
7223 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
7224 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
7225 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
7226 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
7227 Build Patch/Sample Hash Table(s).....Done<0.0123 sec> |
|
7228 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
7229 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
7230 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
7231 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
7232 Ready to Finish |
|
7233 |
|
7234 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
7235 ------------ --------------- --------------- -------- |
|
7236 models 58/4096 2784/196608 ( 1.4%) |
|
7237 brushes 2221/32768 26652/393216 ( 6.8%) |
|
7238 brushsides 20733/65536 165864/524288 (31.6%) |
|
7239 planes 13970/65536 279400/1310720 (21.3%) |
|
7240 vertexes 7863/65536 94356/786432 (12.0%) |
|
7241 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
7242 texinfos 1951/12288 140472/884736 (15.9%) |
|
7243 texdata 170/2048 5440/65536 ( 8.3%) |
|
7244 dispinfos 1/0 176/0 ( 0.0%) |
|
7245 disp_verts 81/0 1620/0 ( 0.0%) |
|
7246 disp_tris 128/0 256/0 ( 0.0%) |
|
7247 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
7248 faces 5055/65536 283080/3670016 ( 7.7%) |
|
7249 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
7250 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
7251 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
7252 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
7253 leafbrushes 4509/65536 9018/131072 ( 6.9%) |
|
7254 areas 7/1024 56/8192 ( 0.7%) |
|
7255 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
7256 edges 23901/256000 95604/1024000 ( 9.3%) |
|
7257 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
7258 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
7259 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
7260 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
7261 waterverts 0/131072 0/1572864 ( 0.0%) |
|
7262 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
7263 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
7264 overlays 30/1024 10560/360448 ( 2.9%) |
|
7265 LDR lightdata [variable] 0/0 ( 0.0%) |
|
7266 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
7267 visdata [variable] 37542/16777216 ( 0.2%) |
|
7268 entdata [variable] 248000/393216 (63.1%) |
|
7269 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7270 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7271 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
7272 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
7273 occluders 0/0 0/0 ( 0.0%) |
|
7274 occluder polygons 0/0 0/0 ( 0.0%) |
|
7275 occluder vert ind 0/0 0/0 ( 0.0%) |
|
7276 detail props [variable] 1/12 ( 8.3%) |
|
7277 static props [variable] 1/46946 ( 0.0%) |
|
7278 pakfile [variable] 2096882/0 ( 0.0%) |
|
7279 physics [variable] 750522/4194304 (17.9%) |
|
7280 physics terrain [variable] 377/1048576 ( 0.0%) |
|
7281 |
|
7282 Level flags = 2 |
|
7283 |
|
7284 Total triangle count: 14358 |
|
7285 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7286 35 seconds elapsed |
|
7287 |
|
7288 |
|
7289 |
|
7290 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
7291 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
7292 Map revision 2297 |
|
7293 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
7294 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
7295 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
7296 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
7297 fixing up env_cubemap materials on brush sides... |
|
7298 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
7299 Building Faces...done (0) |
|
7300 Chop Details...done (0) |
|
7301 Find Visible Detail Sides... |
|
7302 Merged 270 detail faces...done (0) |
|
7303 Merging details...done (0) |
|
7304 FixTjuncs... |
|
7305 PruneNodes... |
|
7306 WriteBSP... |
|
7307 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7308 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7309 done (0) |
|
7310 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
7311 done (0) |
|
7312 Finding displacement neighbors... |
|
7313 Finding lightmap sample positions... |
|
7314 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
7315 Building Physics collision data... |
|
7316 done (0) (750522 bytes) |
|
7317 Error loading studio model ""! |
|
7318 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
7319 Water found with no water_lod_control entity, creating a default one. |
|
7320 Compacting texture/material tables... |
|
7321 Reduced 3679 texinfos to 1951 |
|
7322 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
7323 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7324 2 seconds elapsed |
|
7325 |
|
7326 |
|
7327 |
|
7328 12 threads |
|
7329 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7330 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
7331 464 portalclusters |
|
7332 1070 numportals |
|
7333 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
7334 Total clusters visible: 46861 |
|
7335 Average clusters visible: 100 |
|
7336 Building PAS... |
|
7337 Average clusters audible: 217 |
|
7338 visdatasize:37542 compressed from 59392 |
|
7339 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7340 1 second elapsed |
|
7341 |
|
7342 |
|
7343 |
|
7344 [Reading texlights from 'lights.rad'] |
|
7345 [48 texlights parsed from 'lights.rad'] |
|
7346 |
|
7347 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7348 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7349 |
|
7350 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7351 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7352 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7353 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
7354 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
7355 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
7356 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
7357 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
7358 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
7359 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
7360 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
7361 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
7362 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
7363 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
7364 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
7365 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
7366 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
7367 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
7368 5055 faces |
|
7369 6 degenerate faces |
|
7370 282413 square feet [40667496.00 square inches] |
|
7371 1 Displacements |
|
7372 1821 Square Feet [262229.47 Square Inches] |
|
7373 5049 patches before subdivision |
|
7374 zero area child patch |
|
7375 zero area child patch |
|
7376 zero area child patch |
|
7377 77685 patches after subdivision |
|
7378 113 direct lights |
|
7379 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
7380 transfer lists: 60.2 megs |
|
7381 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65979, 55260, 35777) |
|
7382 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
7383 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
7384 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
7385 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
7386 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
7387 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
7388 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
7389 Build Patch/Sample Hash Table(s).....Done<0.0123 sec> |
|
7390 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
7391 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
7392 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
7393 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
7394 Ready to Finish |
|
7395 |
|
7396 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
7397 ------------ --------------- --------------- -------- |
|
7398 models 58/4096 2784/196608 ( 1.4%) |
|
7399 brushes 2221/32768 26652/393216 ( 6.8%) |
|
7400 brushsides 20733/65536 165864/524288 (31.6%) |
|
7401 planes 13970/65536 279400/1310720 (21.3%) |
|
7402 vertexes 7863/65536 94356/786432 (12.0%) |
|
7403 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
7404 texinfos 1951/12288 140472/884736 (15.9%) |
|
7405 texdata 170/2048 5440/65536 ( 8.3%) |
|
7406 dispinfos 1/0 176/0 ( 0.0%) |
|
7407 disp_verts 81/0 1620/0 ( 0.0%) |
|
7408 disp_tris 128/0 256/0 ( 0.0%) |
|
7409 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
7410 faces 5055/65536 283080/3670016 ( 7.7%) |
|
7411 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
7412 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
7413 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
7414 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
7415 leafbrushes 4509/65536 9018/131072 ( 6.9%) |
|
7416 areas 7/1024 56/8192 ( 0.7%) |
|
7417 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
7418 edges 23901/256000 95604/1024000 ( 9.3%) |
|
7419 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
7420 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
7421 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
7422 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
7423 waterverts 0/131072 0/1572864 ( 0.0%) |
|
7424 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
7425 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
7426 overlays 30/1024 10560/360448 ( 2.9%) |
|
7427 LDR lightdata [variable] 0/0 ( 0.0%) |
|
7428 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
7429 visdata [variable] 37542/16777216 ( 0.2%) |
|
7430 entdata [variable] 247861/393216 (63.0%) |
|
7431 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7432 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7433 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
7434 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
7435 occluders 0/0 0/0 ( 0.0%) |
|
7436 occluder polygons 0/0 0/0 ( 0.0%) |
|
7437 occluder vert ind 0/0 0/0 ( 0.0%) |
|
7438 detail props [variable] 1/12 ( 8.3%) |
|
7439 static props [variable] 1/46946 ( 0.0%) |
|
7440 pakfile [variable] 2096882/0 ( 0.0%) |
|
7441 physics [variable] 750522/4194304 (17.9%) |
|
7442 physics terrain [variable] 377/1048576 ( 0.0%) |
|
7443 |
|
7444 Level flags = 2 |
|
7445 |
|
7446 Total triangle count: 14358 |
|
7447 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7448 32 seconds elapsed |
|
7449 |
|
7450 |
|
7451 |
|
7452 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
7453 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
7454 Map revision 2298 |
|
7455 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
7456 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
7457 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
7458 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
7459 fixing up env_cubemap materials on brush sides... |
|
7460 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
7461 Building Faces...done (0) |
|
7462 Chop Details...done (0) |
|
7463 Find Visible Detail Sides... |
|
7464 Merged 270 detail faces...done (0) |
|
7465 Merging details...done (0) |
|
7466 FixTjuncs... |
|
7467 PruneNodes... |
|
7468 WriteBSP... |
|
7469 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7470 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7471 done (0) |
|
7472 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
7473 done (0) |
|
7474 Finding displacement neighbors... |
|
7475 Finding lightmap sample positions... |
|
7476 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
7477 Building Physics collision data... |
|
7478 done (0) (750522 bytes) |
|
7479 Error loading studio model ""! |
|
7480 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
7481 Water found with no water_lod_control entity, creating a default one. |
|
7482 Compacting texture/material tables... |
|
7483 Reduced 3679 texinfos to 1951 |
|
7484 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
7485 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7486 2 seconds elapsed |
|
7487 |
|
7488 |
|
7489 |
|
7490 12 threads |
|
7491 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7492 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
7493 464 portalclusters |
|
7494 1070 numportals |
|
7495 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 476 visible clusters (0.00%) |
|
7496 Total clusters visible: 46863 |
|
7497 Average clusters visible: 100 |
|
7498 Building PAS... |
|
7499 Average clusters audible: 217 |
|
7500 visdatasize:37542 compressed from 59392 |
|
7501 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7502 1 second elapsed |
|
7503 |
|
7504 |
|
7505 |
|
7506 [Reading texlights from 'lights.rad'] |
|
7507 [48 texlights parsed from 'lights.rad'] |
|
7508 |
|
7509 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7510 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7511 |
|
7512 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7513 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7514 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7515 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
7516 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
7517 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
7518 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
7519 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
7520 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
7521 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
7522 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
7523 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
7524 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
7525 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
7526 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
7527 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
7528 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
7529 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
7530 5055 faces |
|
7531 6 degenerate faces |
|
7532 282413 square feet [40667496.00 square inches] |
|
7533 1 Displacements |
|
7534 1821 Square Feet [262229.47 Square Inches] |
|
7535 5049 patches before subdivision |
|
7536 zero area child patch |
|
7537 zero area child patch |
|
7538 zero area child patch |
|
7539 77685 patches after subdivision |
|
7540 113 direct lights |
|
7541 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
7542 transfer lists: 60.2 megs |
|
7543 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65981, 55261, 35777) |
|
7544 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
7545 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
7546 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
7547 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
7548 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
7549 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
7550 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
7551 Build Patch/Sample Hash Table(s).....Done<0.0123 sec> |
|
7552 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
7553 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
7554 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
7555 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
7556 Ready to Finish |
|
7557 |
|
7558 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
7559 ------------ --------------- --------------- -------- |
|
7560 models 58/4096 2784/196608 ( 1.4%) |
|
7561 brushes 2221/32768 26652/393216 ( 6.8%) |
|
7562 brushsides 20733/65536 165864/524288 (31.6%) |
|
7563 planes 13970/65536 279400/1310720 (21.3%) |
|
7564 vertexes 7863/65536 94356/786432 (12.0%) |
|
7565 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
7566 texinfos 1951/12288 140472/884736 (15.9%) |
|
7567 texdata 170/2048 5440/65536 ( 8.3%) |
|
7568 dispinfos 1/0 176/0 ( 0.0%) |
|
7569 disp_verts 81/0 1620/0 ( 0.0%) |
|
7570 disp_tris 128/0 256/0 ( 0.0%) |
|
7571 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
7572 faces 5055/65536 283080/3670016 ( 7.7%) |
|
7573 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
7574 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
7575 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
7576 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
7577 leafbrushes 4509/65536 9018/131072 ( 6.9%) |
|
7578 areas 7/1024 56/8192 ( 0.7%) |
|
7579 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
7580 edges 23901/256000 95604/1024000 ( 9.3%) |
|
7581 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
7582 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
7583 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
7584 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
7585 waterverts 0/131072 0/1572864 ( 0.0%) |
|
7586 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
7587 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
7588 overlays 30/1024 10560/360448 ( 2.9%) |
|
7589 LDR lightdata [variable] 0/0 ( 0.0%) |
|
7590 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
7591 visdata [variable] 37542/16777216 ( 0.2%) |
|
7592 entdata [variable] 248165/393216 (63.1%) |
|
7593 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7594 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7595 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
7596 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
7597 occluders 0/0 0/0 ( 0.0%) |
|
7598 occluder polygons 0/0 0/0 ( 0.0%) |
|
7599 occluder vert ind 0/0 0/0 ( 0.0%) |
|
7600 detail props [variable] 1/12 ( 8.3%) |
|
7601 static props [variable] 1/46946 ( 0.0%) |
|
7602 pakfile [variable] 2096882/0 ( 0.0%) |
|
7603 physics [variable] 750522/4194304 (17.9%) |
|
7604 physics terrain [variable] 377/1048576 ( 0.0%) |
|
7605 |
|
7606 Level flags = 2 |
|
7607 |
|
7608 Total triangle count: 14358 |
|
7609 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7610 32 seconds elapsed |
|
7611 |
|
7612 |
|
7613 |
|
7614 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
7615 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
7616 Map revision 2301 |
|
7617 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
7618 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
7619 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
7620 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
7621 fixing up env_cubemap materials on brush sides... |
|
7622 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
7623 Building Faces...done (0) |
|
7624 Chop Details...done (0) |
|
7625 Find Visible Detail Sides... |
|
7626 Merged 270 detail faces...done (0) |
|
7627 Merging details...done (0) |
|
7628 FixTjuncs... |
|
7629 PruneNodes... |
|
7630 WriteBSP... |
|
7631 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7632 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7633 done (0) |
|
7634 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
7635 done (0) |
|
7636 Finding displacement neighbors... |
|
7637 Finding lightmap sample positions... |
|
7638 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
7639 Building Physics collision data... |
|
7640 done (1) (750522 bytes) |
|
7641 Error loading studio model ""! |
|
7642 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
7643 Water found with no water_lod_control entity, creating a default one. |
|
7644 Compacting texture/material tables... |
|
7645 Reduced 3679 texinfos to 1951 |
|
7646 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
7647 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7648 3 seconds elapsed |
|
7649 |
|
7650 |
|
7651 |
|
7652 12 threads |
|
7653 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7654 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
7655 464 portalclusters |
|
7656 1070 numportals |
|
7657 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
7658 Total clusters visible: 46861 |
|
7659 Average clusters visible: 100 |
|
7660 Building PAS... |
|
7661 Average clusters audible: 217 |
|
7662 visdatasize:37542 compressed from 59392 |
|
7663 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7664 1 second elapsed |
|
7665 |
|
7666 |
|
7667 |
|
7668 [Reading texlights from 'lights.rad'] |
|
7669 [48 texlights parsed from 'lights.rad'] |
|
7670 |
|
7671 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7672 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7673 |
|
7674 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7675 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7676 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7677 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
7678 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
7679 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
7680 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
7681 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
7682 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
7683 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
7684 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
7685 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
7686 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
7687 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
7688 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
7689 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
7690 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
7691 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
7692 5055 faces |
|
7693 6 degenerate faces |
|
7694 282413 square feet [40667496.00 square inches] |
|
7695 1 Displacements |
|
7696 1821 Square Feet [262229.47 Square Inches] |
|
7697 5049 patches before subdivision |
|
7698 zero area child patch |
|
7699 zero area child patch |
|
7700 zero area child patch |
|
7701 77685 patches after subdivision |
|
7702 113 direct lights |
|
7703 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
7704 transfer lists: 60.2 megs |
|
7705 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65979, 55260, 35777) |
|
7706 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
7707 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
7708 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
7709 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
7710 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
7711 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
7712 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
7713 Build Patch/Sample Hash Table(s).....Done<0.0132 sec> |
|
7714 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
7715 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
7716 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
7717 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
7718 Ready to Finish |
|
7719 |
|
7720 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
7721 ------------ --------------- --------------- -------- |
|
7722 models 58/4096 2784/196608 ( 1.4%) |
|
7723 brushes 2221/32768 26652/393216 ( 6.8%) |
|
7724 brushsides 20733/65536 165864/524288 (31.6%) |
|
7725 planes 13970/65536 279400/1310720 (21.3%) |
|
7726 vertexes 7863/65536 94356/786432 (12.0%) |
|
7727 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
7728 texinfos 1951/12288 140472/884736 (15.9%) |
|
7729 texdata 170/2048 5440/65536 ( 8.3%) |
|
7730 dispinfos 1/0 176/0 ( 0.0%) |
|
7731 disp_verts 81/0 1620/0 ( 0.0%) |
|
7732 disp_tris 128/0 256/0 ( 0.0%) |
|
7733 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
7734 faces 5055/65536 283080/3670016 ( 7.7%) |
|
7735 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
7736 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
7737 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
7738 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
7739 leafbrushes 4509/65536 9018/131072 ( 6.9%) |
|
7740 areas 7/1024 56/8192 ( 0.7%) |
|
7741 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
7742 edges 23901/256000 95604/1024000 ( 9.3%) |
|
7743 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
7744 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
7745 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
7746 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
7747 waterverts 0/131072 0/1572864 ( 0.0%) |
|
7748 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
7749 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
7750 overlays 30/1024 10560/360448 ( 2.9%) |
|
7751 LDR lightdata [variable] 0/0 ( 0.0%) |
|
7752 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
7753 visdata [variable] 37542/16777216 ( 0.2%) |
|
7754 entdata [variable] 248685/393216 (63.2%) |
|
7755 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7756 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7757 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
7758 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
7759 occluders 0/0 0/0 ( 0.0%) |
|
7760 occluder polygons 0/0 0/0 ( 0.0%) |
|
7761 occluder vert ind 0/0 0/0 ( 0.0%) |
|
7762 detail props [variable] 1/12 ( 8.3%) |
|
7763 static props [variable] 1/46946 ( 0.0%) |
|
7764 pakfile [variable] 2096882/0 ( 0.0%) |
|
7765 physics [variable] 750522/4194304 (17.9%) |
|
7766 physics terrain [variable] 377/1048576 ( 0.0%) |
|
7767 |
|
7768 Level flags = 2 |
|
7769 |
|
7770 Total triangle count: 14358 |
|
7771 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7772 34 seconds elapsed |
|
7773 |
|
7774 |
|
7775 |
|
7776 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
7777 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
7778 Map revision 2303 |
|
7779 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
7780 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
7781 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
7782 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
7783 fixing up env_cubemap materials on brush sides... |
|
7784 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
7785 Building Faces...done (0) |
|
7786 Chop Details...done (0) |
|
7787 Find Visible Detail Sides... |
|
7788 Merged 270 detail faces...done (0) |
|
7789 Merging details...done (0) |
|
7790 FixTjuncs... |
|
7791 PruneNodes... |
|
7792 WriteBSP... |
|
7793 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7794 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7795 done (0) |
|
7796 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
7797 done (0) |
|
7798 Finding displacement neighbors... |
|
7799 Finding lightmap sample positions... |
|
7800 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
7801 Building Physics collision data... |
|
7802 done (0) (750522 bytes) |
|
7803 Error loading studio model ""! |
|
7804 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
7805 Water found with no water_lod_control entity, creating a default one. |
|
7806 Compacting texture/material tables... |
|
7807 Reduced 3679 texinfos to 1951 |
|
7808 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
7809 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7810 3 seconds elapsed |
|
7811 |
|
7812 |
|
7813 |
|
7814 12 threads |
|
7815 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7816 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
7817 464 portalclusters |
|
7818 1070 numportals |
|
7819 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
7820 Total clusters visible: 46861 |
|
7821 Average clusters visible: 100 |
|
7822 Building PAS... |
|
7823 Average clusters audible: 217 |
|
7824 visdatasize:37542 compressed from 59392 |
|
7825 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7826 1 second elapsed |
|
7827 |
|
7828 |
|
7829 |
|
7830 [Reading texlights from 'lights.rad'] |
|
7831 [48 texlights parsed from 'lights.rad'] |
|
7832 |
|
7833 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7834 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7835 |
|
7836 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7837 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7838 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
7839 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
7840 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
7841 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
7842 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
7843 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
7844 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
7845 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
7846 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
7847 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
7848 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
7849 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
7850 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
7851 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
7852 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
7853 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
7854 5055 faces |
|
7855 6 degenerate faces |
|
7856 282413 square feet [40667496.00 square inches] |
|
7857 1 Displacements |
|
7858 1821 Square Feet [262229.47 Square Inches] |
|
7859 5049 patches before subdivision |
|
7860 zero area child patch |
|
7861 zero area child patch |
|
7862 zero area child patch |
|
7863 77685 patches after subdivision |
|
7864 113 direct lights |
|
7865 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
7866 transfer lists: 60.2 megs |
|
7867 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65980, 55260, 35777) |
|
7868 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
7869 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
7870 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
7871 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
7872 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
7873 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
7874 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
7875 Build Patch/Sample Hash Table(s).....Done<0.0133 sec> |
|
7876 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
7877 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
7878 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
7879 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
7880 Ready to Finish |
|
7881 |
|
7882 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
7883 ------------ --------------- --------------- -------- |
|
7884 models 58/4096 2784/196608 ( 1.4%) |
|
7885 brushes 2221/32768 26652/393216 ( 6.8%) |
|
7886 brushsides 20733/65536 165864/524288 (31.6%) |
|
7887 planes 13970/65536 279400/1310720 (21.3%) |
|
7888 vertexes 7863/65536 94356/786432 (12.0%) |
|
7889 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
7890 texinfos 1951/12288 140472/884736 (15.9%) |
|
7891 texdata 170/2048 5440/65536 ( 8.3%) |
|
7892 dispinfos 1/0 176/0 ( 0.0%) |
|
7893 disp_verts 81/0 1620/0 ( 0.0%) |
|
7894 disp_tris 128/0 256/0 ( 0.0%) |
|
7895 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
7896 faces 5055/65536 283080/3670016 ( 7.7%) |
|
7897 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
7898 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
7899 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
7900 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
7901 leafbrushes 4509/65536 9018/131072 ( 6.9%) |
|
7902 areas 7/1024 56/8192 ( 0.7%) |
|
7903 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
7904 edges 23901/256000 95604/1024000 ( 9.3%) |
|
7905 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
7906 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
7907 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
7908 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
7909 waterverts 0/131072 0/1572864 ( 0.0%) |
|
7910 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
7911 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
7912 overlays 30/1024 10560/360448 ( 2.9%) |
|
7913 LDR lightdata [variable] 0/0 ( 0.0%) |
|
7914 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
7915 visdata [variable] 37542/16777216 ( 0.2%) |
|
7916 entdata [variable] 248648/393216 (63.2%) |
|
7917 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7918 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
7919 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
7920 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
7921 occluders 0/0 0/0 ( 0.0%) |
|
7922 occluder polygons 0/0 0/0 ( 0.0%) |
|
7923 occluder vert ind 0/0 0/0 ( 0.0%) |
|
7924 detail props [variable] 1/12 ( 8.3%) |
|
7925 static props [variable] 1/46946 ( 0.0%) |
|
7926 pakfile [variable] 2096882/0 ( 0.0%) |
|
7927 physics [variable] 750522/4194304 (17.9%) |
|
7928 physics terrain [variable] 377/1048576 ( 0.0%) |
|
7929 |
|
7930 Level flags = 2 |
|
7931 |
|
7932 Total triangle count: 14358 |
|
7933 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7934 35 seconds elapsed |
|
7935 |
|
7936 |
|
7937 |
|
7938 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
7939 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
7940 Map revision 2304 |
|
7941 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
7942 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
7943 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
7944 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
7945 fixing up env_cubemap materials on brush sides... |
|
7946 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
7947 Building Faces...done (0) |
|
7948 Chop Details...done (0) |
|
7949 Find Visible Detail Sides... |
|
7950 Merged 270 detail faces...done (0) |
|
7951 Merging details...done (0) |
|
7952 FixTjuncs... |
|
7953 PruneNodes... |
|
7954 WriteBSP... |
|
7955 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7956 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
7957 done (0) |
|
7958 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
7959 done (0) |
|
7960 Finding displacement neighbors... |
|
7961 Finding lightmap sample positions... |
|
7962 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
7963 Building Physics collision data... |
|
7964 done (0) (750522 bytes) |
|
7965 Error loading studio model ""! |
|
7966 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
7967 Water found with no water_lod_control entity, creating a default one. |
|
7968 Compacting texture/material tables... |
|
7969 Reduced 3679 texinfos to 1951 |
|
7970 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
7971 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7972 2 seconds elapsed |
|
7973 |
|
7974 |
|
7975 |
|
7976 12 threads |
|
7977 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7978 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
7979 464 portalclusters |
|
7980 1070 numportals |
|
7981 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
7982 Total clusters visible: 46861 |
|
7983 Average clusters visible: 100 |
|
7984 Building PAS... |
|
7985 Average clusters audible: 217 |
|
7986 visdatasize:37542 compressed from 59392 |
|
7987 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7988 1 second elapsed |
|
7989 |
|
7990 |
|
7991 |
|
7992 [Reading texlights from 'lights.rad'] |
|
7993 [48 texlights parsed from 'lights.rad'] |
|
7994 |
|
7995 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7996 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
7997 |
|
7998 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
7999 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8000 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8001 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
8002 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
8003 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
8004 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
8005 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
8006 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
8007 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
8008 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
8009 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
8010 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
8011 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
8012 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
8013 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
8014 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
8015 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
8016 5055 faces |
|
8017 6 degenerate faces |
|
8018 282413 square feet [40667496.00 square inches] |
|
8019 1 Displacements |
|
8020 1821 Square Feet [262229.47 Square Inches] |
|
8021 5049 patches before subdivision |
|
8022 zero area child patch |
|
8023 zero area child patch |
|
8024 zero area child patch |
|
8025 77685 patches after subdivision |
|
8026 113 direct lights |
|
8027 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
8028 transfer lists: 60.2 megs |
|
8029 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65979, 55259, 35777) |
|
8030 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
8031 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
8032 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
8033 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
8034 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
8035 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
8036 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
8037 Build Patch/Sample Hash Table(s).....Done<0.0122 sec> |
|
8038 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
8039 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
8040 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
8041 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
8042 Ready to Finish |
|
8043 |
|
8044 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
8045 ------------ --------------- --------------- -------- |
|
8046 models 58/4096 2784/196608 ( 1.4%) |
|
8047 brushes 2221/32768 26652/393216 ( 6.8%) |
|
8048 brushsides 20733/65536 165864/524288 (31.6%) |
|
8049 planes 13970/65536 279400/1310720 (21.3%) |
|
8050 vertexes 7863/65536 94356/786432 (12.0%) |
|
8051 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
8052 texinfos 1951/12288 140472/884736 (15.9%) |
|
8053 texdata 170/2048 5440/65536 ( 8.3%) |
|
8054 dispinfos 1/0 176/0 ( 0.0%) |
|
8055 disp_verts 81/0 1620/0 ( 0.0%) |
|
8056 disp_tris 128/0 256/0 ( 0.0%) |
|
8057 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
8058 faces 5055/65536 283080/3670016 ( 7.7%) |
|
8059 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
8060 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
8061 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
8062 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
8063 leafbrushes 4509/65536 9018/131072 ( 6.9%) |
|
8064 areas 7/1024 56/8192 ( 0.7%) |
|
8065 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
8066 edges 23901/256000 95604/1024000 ( 9.3%) |
|
8067 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
8068 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
8069 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
8070 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
8071 waterverts 0/131072 0/1572864 ( 0.0%) |
|
8072 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
8073 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
8074 overlays 30/1024 10560/360448 ( 2.9%) |
|
8075 LDR lightdata [variable] 0/0 ( 0.0%) |
|
8076 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
8077 visdata [variable] 37542/16777216 ( 0.2%) |
|
8078 entdata [variable] 248648/393216 (63.2%) |
|
8079 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8080 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8081 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
8082 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
8083 occluders 0/0 0/0 ( 0.0%) |
|
8084 occluder polygons 0/0 0/0 ( 0.0%) |
|
8085 occluder vert ind 0/0 0/0 ( 0.0%) |
|
8086 detail props [variable] 1/12 ( 8.3%) |
|
8087 static props [variable] 1/46946 ( 0.0%) |
|
8088 pakfile [variable] 2096882/0 ( 0.0%) |
|
8089 physics [variable] 750522/4194304 (17.9%) |
|
8090 physics terrain [variable] 377/1048576 ( 0.0%) |
|
8091 |
|
8092 Level flags = 2 |
|
8093 |
|
8094 Total triangle count: 14358 |
|
8095 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8096 34 seconds elapsed |
|
8097 |
|
8098 |
|
8099 |
|
8100 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
8101 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
8102 Map revision 2305 |
|
8103 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
8104 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
8105 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
8106 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
8107 fixing up env_cubemap materials on brush sides... |
|
8108 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
8109 Building Faces...done (0) |
|
8110 Chop Details...done (0) |
|
8111 Find Visible Detail Sides... |
|
8112 Merged 270 detail faces...done (0) |
|
8113 Merging details...done (0) |
|
8114 FixTjuncs... |
|
8115 PruneNodes... |
|
8116 WriteBSP... |
|
8117 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8118 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8119 done (0) |
|
8120 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
8121 done (0) |
|
8122 Finding displacement neighbors... |
|
8123 Finding lightmap sample positions... |
|
8124 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
8125 Building Physics collision data... |
|
8126 done (1) (750522 bytes) |
|
8127 Error loading studio model ""! |
|
8128 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
8129 Water found with no water_lod_control entity, creating a default one. |
|
8130 Compacting texture/material tables... |
|
8131 Reduced 3679 texinfos to 1951 |
|
8132 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
8133 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8134 3 seconds elapsed |
|
8135 |
|
8136 |
|
8137 |
|
8138 12 threads |
|
8139 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8140 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
8141 464 portalclusters |
|
8142 1070 numportals |
|
8143 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 470 visible clusters (0.00%) |
|
8144 Total clusters visible: 46857 |
|
8145 Average clusters visible: 100 |
|
8146 Building PAS... |
|
8147 Average clusters audible: 217 |
|
8148 visdatasize:37542 compressed from 59392 |
|
8149 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8150 1 second elapsed |
|
8151 |
|
8152 |
|
8153 |
|
8154 [Reading texlights from 'lights.rad'] |
|
8155 [48 texlights parsed from 'lights.rad'] |
|
8156 |
|
8157 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8158 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8159 |
|
8160 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8161 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8162 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8163 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
8164 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
8165 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
8166 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
8167 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
8168 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
8169 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
8170 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
8171 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
8172 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
8173 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
8174 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
8175 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
8176 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
8177 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
8178 5055 faces |
|
8179 6 degenerate faces |
|
8180 282413 square feet [40667496.00 square inches] |
|
8181 1 Displacements |
|
8182 1821 Square Feet [262229.47 Square Inches] |
|
8183 5049 patches before subdivision |
|
8184 zero area child patch |
|
8185 zero area child patch |
|
8186 zero area child patch |
|
8187 77685 patches after subdivision |
|
8188 113 direct lights |
|
8189 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
8190 transfer lists: 60.2 megs |
|
8191 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65979, 55260, 35777) |
|
8192 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
8193 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
8194 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
8195 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
8196 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
8197 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
8198 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
8199 Build Patch/Sample Hash Table(s).....Done<0.0127 sec> |
|
8200 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
8201 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
8202 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
8203 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
8204 Ready to Finish |
|
8205 |
|
8206 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
8207 ------------ --------------- --------------- -------- |
|
8208 models 58/4096 2784/196608 ( 1.4%) |
|
8209 brushes 2221/32768 26652/393216 ( 6.8%) |
|
8210 brushsides 20733/65536 165864/524288 (31.6%) |
|
8211 planes 13970/65536 279400/1310720 (21.3%) |
|
8212 vertexes 7863/65536 94356/786432 (12.0%) |
|
8213 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
8214 texinfos 1951/12288 140472/884736 (15.9%) |
|
8215 texdata 170/2048 5440/65536 ( 8.3%) |
|
8216 dispinfos 1/0 176/0 ( 0.0%) |
|
8217 disp_verts 81/0 1620/0 ( 0.0%) |
|
8218 disp_tris 128/0 256/0 ( 0.0%) |
|
8219 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
8220 faces 5055/65536 283080/3670016 ( 7.7%) |
|
8221 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
8222 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
8223 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
8224 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
8225 leafbrushes 4509/65536 9018/131072 ( 6.9%) |
|
8226 areas 7/1024 56/8192 ( 0.7%) |
|
8227 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
8228 edges 23901/256000 95604/1024000 ( 9.3%) |
|
8229 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
8230 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
8231 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
8232 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
8233 waterverts 0/131072 0/1572864 ( 0.0%) |
|
8234 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
8235 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
8236 overlays 30/1024 10560/360448 ( 2.9%) |
|
8237 LDR lightdata [variable] 0/0 ( 0.0%) |
|
8238 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
8239 visdata [variable] 37542/16777216 ( 0.2%) |
|
8240 entdata [variable] 248648/393216 (63.2%) |
|
8241 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8242 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8243 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
8244 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
8245 occluders 0/0 0/0 ( 0.0%) |
|
8246 occluder polygons 0/0 0/0 ( 0.0%) |
|
8247 occluder vert ind 0/0 0/0 ( 0.0%) |
|
8248 detail props [variable] 1/12 ( 8.3%) |
|
8249 static props [variable] 1/46946 ( 0.0%) |
|
8250 pakfile [variable] 2096882/0 ( 0.0%) |
|
8251 physics [variable] 750522/4194304 (17.9%) |
|
8252 physics terrain [variable] 377/1048576 ( 0.0%) |
|
8253 |
|
8254 Level flags = 2 |
|
8255 |
|
8256 Total triangle count: 14358 |
|
8257 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8258 35 seconds elapsed |
|
8259 |
|
8260 |
|
8261 |
|
8262 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
8263 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
8264 Map revision 2309 |
|
8265 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
8266 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
8267 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
8268 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
8269 fixing up env_cubemap materials on brush sides... |
|
8270 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
8271 Building Faces...done (0) |
|
8272 Chop Details...done (0) |
|
8273 Find Visible Detail Sides... |
|
8274 Merged 270 detail faces...done (0) |
|
8275 Merging details...done (0) |
|
8276 FixTjuncs... |
|
8277 PruneNodes... |
|
8278 WriteBSP... |
|
8279 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8280 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8281 done (0) |
|
8282 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
8283 done (0) |
|
8284 Finding displacement neighbors... |
|
8285 Finding lightmap sample positions... |
|
8286 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
8287 Building Physics collision data... |
|
8288 done (1) (751258 bytes) |
|
8289 Error loading studio model ""! |
|
8290 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
8291 Water found with no water_lod_control entity, creating a default one. |
|
8292 Compacting texture/material tables... |
|
8293 Reduced 3681 texinfos to 1951 |
|
8294 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
8295 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8296 3 seconds elapsed |
|
8297 |
|
8298 |
|
8299 |
|
8300 12 threads |
|
8301 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8302 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
8303 464 portalclusters |
|
8304 1070 numportals |
|
8305 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 472 visible clusters (0.00%) |
|
8306 Total clusters visible: 46859 |
|
8307 Average clusters visible: 100 |
|
8308 Building PAS... |
|
8309 Average clusters audible: 217 |
|
8310 visdatasize:37542 compressed from 59392 |
|
8311 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8312 1 second elapsed |
|
8313 |
|
8314 |
|
8315 |
|
8316 [Reading texlights from 'lights.rad'] |
|
8317 [48 texlights parsed from 'lights.rad'] |
|
8318 |
|
8319 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8320 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8321 |
|
8322 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8323 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8324 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8325 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
8326 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
8327 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
8328 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
8329 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
8330 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
8331 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
8332 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
8333 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
8334 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
8335 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
8336 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
8337 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
8338 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
8339 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
8340 5055 faces |
|
8341 6 degenerate faces |
|
8342 282413 square feet [40667496.00 square inches] |
|
8343 1 Displacements |
|
8344 1821 Square Feet [262229.47 Square Inches] |
|
8345 5049 patches before subdivision |
|
8346 zero area child patch |
|
8347 zero area child patch |
|
8348 zero area child patch |
|
8349 77685 patches after subdivision |
|
8350 113 direct lights |
|
8351 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
8352 transfer lists: 60.2 megs |
|
8353 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65980, 55260, 35777) |
|
8354 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
8355 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
8356 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
8357 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
8358 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
8359 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
8360 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
8361 Build Patch/Sample Hash Table(s).....Done<0.0125 sec> |
|
8362 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
8363 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
8364 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
8365 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
8366 Ready to Finish |
|
8367 |
|
8368 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
8369 ------------ --------------- --------------- -------- |
|
8370 models 58/4096 2784/196608 ( 1.4%) |
|
8371 brushes 2222/32768 26664/393216 ( 6.8%) |
|
8372 brushsides 20741/65536 165928/524288 (31.6%) |
|
8373 planes 13980/65536 279600/1310720 (21.3%) |
|
8374 vertexes 7863/65536 94356/786432 (12.0%) |
|
8375 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
8376 texinfos 1951/12288 140472/884736 (15.9%) |
|
8377 texdata 170/2048 5440/65536 ( 8.3%) |
|
8378 dispinfos 1/0 176/0 ( 0.0%) |
|
8379 disp_verts 81/0 1620/0 ( 0.0%) |
|
8380 disp_tris 128/0 256/0 ( 0.0%) |
|
8381 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
8382 faces 5055/65536 283080/3670016 ( 7.7%) |
|
8383 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
8384 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
8385 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
8386 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
8387 leafbrushes 4510/65536 9020/131072 ( 6.9%) |
|
8388 areas 7/1024 56/8192 ( 0.7%) |
|
8389 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
8390 edges 23901/256000 95604/1024000 ( 9.3%) |
|
8391 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
8392 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
8393 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
8394 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
8395 waterverts 0/131072 0/1572864 ( 0.0%) |
|
8396 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
8397 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
8398 overlays 30/1024 10560/360448 ( 2.9%) |
|
8399 LDR lightdata [variable] 0/0 ( 0.0%) |
|
8400 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
8401 visdata [variable] 37542/16777216 ( 0.2%) |
|
8402 entdata [variable] 248648/393216 (63.2%) |
|
8403 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8404 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8405 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
8406 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
8407 occluders 0/0 0/0 ( 0.0%) |
|
8408 occluder polygons 0/0 0/0 ( 0.0%) |
|
8409 occluder vert ind 0/0 0/0 ( 0.0%) |
|
8410 detail props [variable] 1/12 ( 8.3%) |
|
8411 static props [variable] 1/46946 ( 0.0%) |
|
8412 pakfile [variable] 2096882/0 ( 0.0%) |
|
8413 physics [variable] 751258/4194304 (17.9%) |
|
8414 physics terrain [variable] 377/1048576 ( 0.0%) |
|
8415 |
|
8416 Level flags = 2 |
|
8417 |
|
8418 Total triangle count: 14358 |
|
8419 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8420 34 seconds elapsed |
|
8421 |
|
8422 |
|
8423 |
|
8424 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
8425 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
8426 Map revision 2312 |
|
8427 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
8428 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
8429 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
8430 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
8431 fixing up env_cubemap materials on brush sides... |
|
8432 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
8433 Building Faces...done (0) |
|
8434 Chop Details...done (0) |
|
8435 Find Visible Detail Sides... |
|
8436 Merged 270 detail faces...done (0) |
|
8437 Merging details...done (0) |
|
8438 FixTjuncs... |
|
8439 PruneNodes... |
|
8440 WriteBSP... |
|
8441 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8442 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8443 done (0) |
|
8444 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
8445 done (0) |
|
8446 Finding displacement neighbors... |
|
8447 Finding lightmap sample positions... |
|
8448 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
8449 Building Physics collision data... |
|
8450 done (0) (751258 bytes) |
|
8451 Error loading studio model ""! |
|
8452 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
8453 Water found with no water_lod_control entity, creating a default one. |
|
8454 Compacting texture/material tables... |
|
8455 Reduced 3685 texinfos to 1951 |
|
8456 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
8457 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8458 3 seconds elapsed |
|
8459 |
|
8460 |
|
8461 |
|
8462 12 threads |
|
8463 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8464 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
8465 464 portalclusters |
|
8466 1070 numportals |
|
8467 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
8468 Total clusters visible: 46861 |
|
8469 Average clusters visible: 100 |
|
8470 Building PAS... |
|
8471 Average clusters audible: 217 |
|
8472 visdatasize:37542 compressed from 59392 |
|
8473 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8474 1 second elapsed |
|
8475 |
|
8476 |
|
8477 |
|
8478 [Reading texlights from 'lights.rad'] |
|
8479 [48 texlights parsed from 'lights.rad'] |
|
8480 |
|
8481 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8482 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8483 |
|
8484 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8485 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8486 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8487 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
8488 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
8489 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
8490 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
8491 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
8492 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
8493 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
8494 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
8495 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
8496 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
8497 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
8498 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
8499 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
8500 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
8501 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
8502 5055 faces |
|
8503 6 degenerate faces |
|
8504 282413 square feet [40667496.00 square inches] |
|
8505 1 Displacements |
|
8506 1821 Square Feet [262229.47 Square Inches] |
|
8507 5049 patches before subdivision |
|
8508 zero area child patch |
|
8509 zero area child patch |
|
8510 zero area child patch |
|
8511 77685 patches after subdivision |
|
8512 113 direct lights |
|
8513 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
8514 transfer lists: 60.2 megs |
|
8515 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65979, 55260, 35777) |
|
8516 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
8517 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
8518 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
8519 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
8520 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
8521 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
8522 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
8523 Build Patch/Sample Hash Table(s).....Done<0.0151 sec> |
|
8524 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
8525 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
8526 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
8527 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
8528 Ready to Finish |
|
8529 |
|
8530 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
8531 ------------ --------------- --------------- -------- |
|
8532 models 58/4096 2784/196608 ( 1.4%) |
|
8533 brushes 2222/32768 26664/393216 ( 6.8%) |
|
8534 brushsides 20741/65536 165928/524288 (31.6%) |
|
8535 planes 13984/65536 279680/1310720 (21.3%) |
|
8536 vertexes 7863/65536 94356/786432 (12.0%) |
|
8537 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
8538 texinfos 1951/12288 140472/884736 (15.9%) |
|
8539 texdata 170/2048 5440/65536 ( 8.3%) |
|
8540 dispinfos 1/0 176/0 ( 0.0%) |
|
8541 disp_verts 81/0 1620/0 ( 0.0%) |
|
8542 disp_tris 128/0 256/0 ( 0.0%) |
|
8543 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
8544 faces 5055/65536 283080/3670016 ( 7.7%) |
|
8545 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
8546 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
8547 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
8548 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
8549 leafbrushes 4510/65536 9020/131072 ( 6.9%) |
|
8550 areas 7/1024 56/8192 ( 0.7%) |
|
8551 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
8552 edges 23901/256000 95604/1024000 ( 9.3%) |
|
8553 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
8554 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
8555 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
8556 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
8557 waterverts 0/131072 0/1572864 ( 0.0%) |
|
8558 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
8559 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
8560 overlays 30/1024 10560/360448 ( 2.9%) |
|
8561 LDR lightdata [variable] 0/0 ( 0.0%) |
|
8562 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
8563 visdata [variable] 37542/16777216 ( 0.2%) |
|
8564 entdata [variable] 248648/393216 (63.2%) |
|
8565 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8566 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8567 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
8568 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
8569 occluders 0/0 0/0 ( 0.0%) |
|
8570 occluder polygons 0/0 0/0 ( 0.0%) |
|
8571 occluder vert ind 0/0 0/0 ( 0.0%) |
|
8572 detail props [variable] 1/12 ( 8.3%) |
|
8573 static props [variable] 1/46946 ( 0.0%) |
|
8574 pakfile [variable] 2096882/0 ( 0.0%) |
|
8575 physics [variable] 751258/4194304 (17.9%) |
|
8576 physics terrain [variable] 377/1048576 ( 0.0%) |
|
8577 |
|
8578 Level flags = 2 |
|
8579 |
|
8580 Total triangle count: 14358 |
|
8581 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8582 36 seconds elapsed |
|
8583 |
|
8584 |
|
8585 |
|
8586 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
8587 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
8588 Map revision 2314 |
|
8589 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
8590 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
8591 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
8592 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
8593 fixing up env_cubemap materials on brush sides... |
|
8594 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
8595 Building Faces...done (0) |
|
8596 Chop Details...done (0) |
|
8597 Find Visible Detail Sides... |
|
8598 Merged 270 detail faces...done (0) |
|
8599 Merging details...done (0) |
|
8600 FixTjuncs... |
|
8601 PruneNodes... |
|
8602 WriteBSP... |
|
8603 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8604 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8605 done (0) |
|
8606 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
8607 done (0) |
|
8608 Finding displacement neighbors... |
|
8609 Finding lightmap sample positions... |
|
8610 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
8611 Building Physics collision data... |
|
8612 done (0) (751258 bytes) |
|
8613 Error loading studio model ""! |
|
8614 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
8615 Water found with no water_lod_control entity, creating a default one. |
|
8616 Compacting texture/material tables... |
|
8617 Reduced 3685 texinfos to 1951 |
|
8618 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
8619 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8620 3 seconds elapsed |
|
8621 |
|
8622 |
|
8623 |
|
8624 12 threads |
|
8625 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8626 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
8627 464 portalclusters |
|
8628 1070 numportals |
|
8629 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
8630 Total clusters visible: 46861 |
|
8631 Average clusters visible: 100 |
|
8632 Building PAS... |
|
8633 Average clusters audible: 217 |
|
8634 visdatasize:37542 compressed from 59392 |
|
8635 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8636 1 second elapsed |
|
8637 |
|
8638 |
|
8639 |
|
8640 [Reading texlights from 'lights.rad'] |
|
8641 [48 texlights parsed from 'lights.rad'] |
|
8642 |
|
8643 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8644 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8645 |
|
8646 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8647 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8648 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8649 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
8650 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
8651 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
8652 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
8653 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
8654 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
8655 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
8656 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
8657 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
8658 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
8659 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
8660 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
8661 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
8662 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
8663 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
8664 5055 faces |
|
8665 6 degenerate faces |
|
8666 282413 square feet [40667496.00 square inches] |
|
8667 1 Displacements |
|
8668 1821 Square Feet [262229.47 Square Inches] |
|
8669 5049 patches before subdivision |
|
8670 zero area child patch |
|
8671 zero area child patch |
|
8672 zero area child patch |
|
8673 77685 patches after subdivision |
|
8674 113 direct lights |
|
8675 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
8676 transfer lists: 60.2 megs |
|
8677 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65981, 55260, 35777) |
|
8678 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
8679 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
8680 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
8681 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
8682 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
8683 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
8684 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
8685 Build Patch/Sample Hash Table(s).....Done<0.0137 sec> |
|
8686 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
8687 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
8688 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
8689 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
8690 Ready to Finish |
|
8691 |
|
8692 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
8693 ------------ --------------- --------------- -------- |
|
8694 models 58/4096 2784/196608 ( 1.4%) |
|
8695 brushes 2222/32768 26664/393216 ( 6.8%) |
|
8696 brushsides 20741/65536 165928/524288 (31.6%) |
|
8697 planes 13984/65536 279680/1310720 (21.3%) |
|
8698 vertexes 7863/65536 94356/786432 (12.0%) |
|
8699 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
8700 texinfos 1951/12288 140472/884736 (15.9%) |
|
8701 texdata 170/2048 5440/65536 ( 8.3%) |
|
8702 dispinfos 1/0 176/0 ( 0.0%) |
|
8703 disp_verts 81/0 1620/0 ( 0.0%) |
|
8704 disp_tris 128/0 256/0 ( 0.0%) |
|
8705 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
8706 faces 5055/65536 283080/3670016 ( 7.7%) |
|
8707 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
8708 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
8709 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
8710 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
8711 leafbrushes 4510/65536 9020/131072 ( 6.9%) |
|
8712 areas 7/1024 56/8192 ( 0.7%) |
|
8713 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
8714 edges 23901/256000 95604/1024000 ( 9.3%) |
|
8715 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
8716 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
8717 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
8718 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
8719 waterverts 0/131072 0/1572864 ( 0.0%) |
|
8720 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
8721 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
8722 overlays 30/1024 10560/360448 ( 2.9%) |
|
8723 LDR lightdata [variable] 0/0 ( 0.0%) |
|
8724 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
8725 visdata [variable] 37542/16777216 ( 0.2%) |
|
8726 entdata [variable] 248648/393216 (63.2%) |
|
8727 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8728 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8729 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
8730 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
8731 occluders 0/0 0/0 ( 0.0%) |
|
8732 occluder polygons 0/0 0/0 ( 0.0%) |
|
8733 occluder vert ind 0/0 0/0 ( 0.0%) |
|
8734 detail props [variable] 1/12 ( 8.3%) |
|
8735 static props [variable] 1/46946 ( 0.0%) |
|
8736 pakfile [variable] 2096882/0 ( 0.0%) |
|
8737 physics [variable] 751258/4194304 (17.9%) |
|
8738 physics terrain [variable] 377/1048576 ( 0.0%) |
|
8739 |
|
8740 Level flags = 2 |
|
8741 |
|
8742 Total triangle count: 14358 |
|
8743 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8744 36 seconds elapsed |
|
8745 |
|
8746 |
|
8747 |
|
8748 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
8749 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
8750 Map revision 2318 |
|
8751 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
8752 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
8753 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
8754 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
8755 fixing up env_cubemap materials on brush sides... |
|
8756 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
8757 Building Faces...done (0) |
|
8758 Chop Details...done (0) |
|
8759 Find Visible Detail Sides... |
|
8760 Merged 270 detail faces...done (0) |
|
8761 Merging details...done (0) |
|
8762 FixTjuncs... |
|
8763 PruneNodes... |
|
8764 WriteBSP... |
|
8765 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8766 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8767 done (0) |
|
8768 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
8769 done (0) |
|
8770 Finding displacement neighbors... |
|
8771 Finding lightmap sample positions... |
|
8772 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
8773 Building Physics collision data... |
|
8774 done (0) (751258 bytes) |
|
8775 Error loading studio model ""! |
|
8776 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
8777 Water found with no water_lod_control entity, creating a default one. |
|
8778 Compacting texture/material tables... |
|
8779 Reduced 3685 texinfos to 1951 |
|
8780 Reduced 194 texdatas to 170 (5815 bytes to 4924) |
|
8781 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8782 2 seconds elapsed |
|
8783 |
|
8784 |
|
8785 |
|
8786 12 threads |
|
8787 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8788 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
8789 464 portalclusters |
|
8790 1070 numportals |
|
8791 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 474 visible clusters (0.00%) |
|
8792 Total clusters visible: 46861 |
|
8793 Average clusters visible: 100 |
|
8794 Building PAS... |
|
8795 Average clusters audible: 217 |
|
8796 visdatasize:37542 compressed from 59392 |
|
8797 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8798 1 second elapsed |
|
8799 |
|
8800 |
|
8801 |
|
8802 [Reading texlights from 'lights.rad'] |
|
8803 [48 texlights parsed from 'lights.rad'] |
|
8804 |
|
8805 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8806 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8807 |
|
8808 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8809 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8810 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8811 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
8812 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
8813 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
8814 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
8815 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
8816 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
8817 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
8818 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
8819 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
8820 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
8821 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
8822 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
8823 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
8824 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
8825 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
8826 5055 faces |
|
8827 6 degenerate faces |
|
8828 282413 square feet [40667496.00 square inches] |
|
8829 1 Displacements |
|
8830 1821 Square Feet [262229.47 Square Inches] |
|
8831 5049 patches before subdivision |
|
8832 zero area child patch |
|
8833 zero area child patch |
|
8834 zero area child patch |
|
8835 77685 patches after subdivision |
|
8836 113 direct lights |
|
8837 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7895735, max 592 |
|
8838 transfer lists: 60.2 megs |
|
8839 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65979, 55260, 35777) |
|
8840 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8545, 6800, 3756) |
|
8841 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1150, 869, 410) |
|
8842 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(180, 131, 56) |
|
8843 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
8844 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
8845 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
8846 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
8847 Build Patch/Sample Hash Table(s).....Done<0.0127 sec> |
|
8848 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
8849 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
8850 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
8851 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
8852 Ready to Finish |
|
8853 |
|
8854 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
8855 ------------ --------------- --------------- -------- |
|
8856 models 58/4096 2784/196608 ( 1.4%) |
|
8857 brushes 2222/32768 26664/393216 ( 6.8%) |
|
8858 brushsides 20741/65536 165928/524288 (31.6%) |
|
8859 planes 13984/65536 279680/1310720 (21.3%) |
|
8860 vertexes 7863/65536 94356/786432 (12.0%) |
|
8861 nodes 2223/65536 71136/2097152 ( 3.4%) |
|
8862 texinfos 1951/12288 140472/884736 (15.9%) |
|
8863 texdata 170/2048 5440/65536 ( 8.3%) |
|
8864 dispinfos 1/0 176/0 ( 0.0%) |
|
8865 disp_verts 81/0 1620/0 ( 0.0%) |
|
8866 disp_tris 128/0 256/0 ( 0.0%) |
|
8867 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
8868 faces 5055/65536 283080/3670016 ( 7.7%) |
|
8869 hdr faces 5055/65536 283080/3670016 ( 7.7%) |
|
8870 origfaces 3745/65536 209720/3670016 ( 5.7%) |
|
8871 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
8872 leaffaces 6339/65536 12678/131072 ( 9.7%) |
|
8873 leafbrushes 4510/65536 9020/131072 ( 6.9%) |
|
8874 areas 7/1024 56/8192 ( 0.7%) |
|
8875 surfedges 39428/512000 157712/2048000 ( 7.7%) |
|
8876 edges 23901/256000 95604/1024000 ( 9.3%) |
|
8877 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
8878 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
8879 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
8880 waterstrips 588/131072 5880/1310720 ( 0.4%) |
|
8881 waterverts 0/131072 0/1572864 ( 0.0%) |
|
8882 waterindices 10317/131072 20634/262144 ( 7.9%) |
|
8883 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
8884 overlays 30/1024 10560/360448 ( 2.9%) |
|
8885 LDR lightdata [variable] 0/0 ( 0.0%) |
|
8886 HDR lightdata [variable] 3725168/0 ( 0.0%) |
|
8887 visdata [variable] 37542/16777216 ( 0.2%) |
|
8888 entdata [variable] 249238/393216 (63.4%) |
|
8889 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8890 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
8891 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
8892 HDR leaf ambient 3909/65536 109452/1835008 ( 6.0%) |
|
8893 occluders 0/0 0/0 ( 0.0%) |
|
8894 occluder polygons 0/0 0/0 ( 0.0%) |
|
8895 occluder vert ind 0/0 0/0 ( 0.0%) |
|
8896 detail props [variable] 1/12 ( 8.3%) |
|
8897 static props [variable] 1/46946 ( 0.0%) |
|
8898 pakfile [variable] 2096882/0 ( 0.0%) |
|
8899 physics [variable] 751258/4194304 (17.9%) |
|
8900 physics terrain [variable] 377/1048576 ( 0.0%) |
|
8901 |
|
8902 Level flags = 2 |
|
8903 |
|
8904 Total triangle count: 14358 |
|
8905 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8906 34 seconds elapsed |
|
8907 |
|
8908 |
|
8909 |
|
8910 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
8911 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
8912 Map revision 2335 |
|
8913 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
8914 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
8915 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
8916 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
8917 fixing up env_cubemap materials on brush sides... |
|
8918 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
8919 Building Faces...done (0) |
|
8920 Chop Details...done (0) |
|
8921 Find Visible Detail Sides... |
|
8922 Merged 304 detail faces...done (0) |
|
8923 Merging details...done (0) |
|
8924 FixTjuncs... |
|
8925 PruneNodes... |
|
8926 WriteBSP... |
|
8927 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8928 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
8929 done (0) |
|
8930 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
8931 done (0) |
|
8932 Finding displacement neighbors... |
|
8933 Finding lightmap sample positions... |
|
8934 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
8935 Building Physics collision data... |
|
8936 done (0) (759014 bytes) |
|
8937 Error loading studio model ""! |
|
8938 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
8939 Water found with no water_lod_control entity, creating a default one. |
|
8940 Compacting texture/material tables... |
|
8941 Reduced 3749 texinfos to 1980 |
|
8942 Reduced 195 texdatas to 171 (5841 bytes to 4950) |
|
8943 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8944 2 seconds elapsed |
|
8945 |
|
8946 |
|
8947 |
|
8948 12 threads |
|
8949 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8950 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
8951 456 portalclusters |
|
8952 1043 numportals |
|
8953 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 457 visible clusters (0.00%) |
|
8954 Total clusters visible: 46264 |
|
8955 Average clusters visible: 101 |
|
8956 Building PAS... |
|
8957 Average clusters audible: 217 |
|
8958 visdatasize:36926 compressed from 58368 |
|
8959 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8960 1 second elapsed |
|
8961 |
|
8962 |
|
8963 |
|
8964 [Reading texlights from 'lights.rad'] |
|
8965 [48 texlights parsed from 'lights.rad'] |
|
8966 |
|
8967 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8968 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
8969 |
|
8970 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
8971 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8972 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
8973 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
8974 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
8975 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
8976 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
8977 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
8978 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
8979 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
8980 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
8981 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
8982 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
8983 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
8984 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
8985 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
8986 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
8987 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
8988 5171 faces |
|
8989 7 degenerate faces |
|
8990 284023 square feet [40899440.00 square inches] |
|
8991 1 Displacements |
|
8992 1821 Square Feet [262229.47 Square Inches] |
|
8993 5164 patches before subdivision |
|
8994 zero area child patch |
|
8995 zero area child patch |
|
8996 zero area child patch |
|
8997 80202 patches after subdivision |
|
8998 113 direct lights |
|
8999 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7998805, max 592 |
|
9000 transfer lists: 61.0 megs |
|
9001 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(69871, 58864, 38404) |
|
9002 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(9087, 7254, 4041) |
|
9003 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1199, 907, 431) |
|
9004 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(185, 134, 58) |
|
9005 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(29, 20, 8) |
|
9006 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1) |
|
9007 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
9008 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
9009 Build Patch/Sample Hash Table(s).....Done<0.0126 sec> |
|
9010 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
9011 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
9012 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
9013 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
9014 Ready to Finish |
|
9015 |
|
9016 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
9017 ------------ --------------- --------------- -------- |
|
9018 models 62/4096 2976/196608 ( 1.5%) |
|
9019 brushes 2244/32768 26928/393216 ( 6.8%) |
|
9020 brushsides 20974/65536 167792/524288 (32.0%) |
|
9021 planes 14522/65536 290440/1310720 (22.2%) |
|
9022 vertexes 8043/65536 96516/786432 (12.3%) |
|
9023 nodes 2273/65536 72736/2097152 ( 3.5%) |
|
9024 texinfos 1980/12288 142560/884736 (16.1%) |
|
9025 texdata 171/2048 5472/65536 ( 8.3%) |
|
9026 dispinfos 1/0 176/0 ( 0.0%) |
|
9027 disp_verts 81/0 1620/0 ( 0.0%) |
|
9028 disp_tris 128/0 256/0 ( 0.0%) |
|
9029 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
9030 faces 5171/65536 289576/3670016 ( 7.9%) |
|
9031 hdr faces 5171/65536 289576/3670016 ( 7.9%) |
|
9032 origfaces 3827/65536 214312/3670016 ( 5.8%) |
|
9033 leaves 2336/65536 74752/2097152 ( 3.6%) |
|
9034 leaffaces 6446/65536 12892/131072 ( 9.8%) |
|
9035 leafbrushes 4515/65536 9030/131072 ( 6.9%) |
|
9036 areas 7/1024 56/8192 ( 0.7%) |
|
9037 surfedges 40364/512000 161456/2048000 ( 7.9%) |
|
9038 edges 24492/256000 97968/1024000 ( 9.6%) |
|
9039 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
9040 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
9041 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
9042 waterstrips 620/131072 6200/1310720 ( 0.5%) |
|
9043 waterverts 0/131072 0/1572864 ( 0.0%) |
|
9044 waterindices 10809/131072 21618/262144 ( 8.2%) |
|
9045 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
9046 overlays 30/1024 10560/360448 ( 2.9%) |
|
9047 LDR lightdata [variable] 0/0 ( 0.0%) |
|
9048 HDR lightdata [variable] 3858568/0 ( 0.0%) |
|
9049 visdata [variable] 36926/16777216 ( 0.2%) |
|
9050 entdata [variable] 249067/393216 (63.3%) |
|
9051 LDR ambient table 2336/65536 9344/262144 ( 3.6%) |
|
9052 HDR ambient table 2336/65536 9344/262144 ( 3.6%) |
|
9053 LDR leaf ambient 2336/65536 65408/1835008 ( 3.6%) |
|
9054 HDR leaf ambient 3876/65536 108528/1835008 ( 5.9%) |
|
9055 occluders 0/0 0/0 ( 0.0%) |
|
9056 occluder polygons 0/0 0/0 ( 0.0%) |
|
9057 occluder vert ind 0/0 0/0 ( 0.0%) |
|
9058 detail props [variable] 1/12 ( 8.3%) |
|
9059 static props [variable] 1/46940 ( 0.0%) |
|
9060 pakfile [variable] 2096882/0 ( 0.0%) |
|
9061 physics [variable] 759014/4194304 (18.1%) |
|
9062 physics terrain [variable] 377/1048576 ( 0.0%) |
|
9063 |
|
9064 Level flags = 2 |
|
9065 |
|
9066 Total triangle count: 14733 |
|
9067 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9068 36 seconds elapsed |
|
9069 |
|
9070 |
|
9071 |
|
9072 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
9073 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
9074 Map revision 2344 |
|
9075 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
9076 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
9077 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
9078 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
9079 fixing up env_cubemap materials on brush sides... |
|
9080 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
9081 Building Faces...done (0) |
|
9082 Chop Details...done (0) |
|
9083 Find Visible Detail Sides... |
|
9084 Merged 304 detail faces...done (0) |
|
9085 Merging details...done (0) |
|
9086 FixTjuncs... |
|
9087 PruneNodes... |
|
9088 WriteBSP... |
|
9089 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
9090 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
9091 done (0) |
|
9092 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
9093 done (0) |
|
9094 Finding displacement neighbors... |
|
9095 Finding lightmap sample positions... |
|
9096 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
9097 Building Physics collision data... |
|
9098 done (0) (759567 bytes) |
|
9099 Error loading studio model ""! |
|
9100 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
9101 Water found with no water_lod_control entity, creating a default one. |
|
9102 Compacting texture/material tables... |
|
9103 Reduced 3751 texinfos to 1982 |
|
9104 Reduced 195 texdatas to 171 (5841 bytes to 4950) |
|
9105 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9106 2 seconds elapsed |
|
9107 |
|
9108 |
|
9109 |
|
9110 12 threads |
|
9111 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9112 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
9113 456 portalclusters |
|
9114 1043 numportals |
|
9115 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 455 visible clusters (0.00%) |
|
9116 Total clusters visible: 46262 |
|
9117 Average clusters visible: 101 |
|
9118 Building PAS... |
|
9119 Average clusters audible: 217 |
|
9120 visdatasize:36926 compressed from 58368 |
|
9121 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9122 1 second elapsed |
|
9123 |
|
9124 |
|
9125 |
|
9126 [Reading texlights from 'lights.rad'] |
|
9127 [48 texlights parsed from 'lights.rad'] |
|
9128 |
|
9129 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
9130 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
9131 |
|
9132 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9133 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
9134 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
9135 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
9136 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
9137 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
9138 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
9139 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
9140 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
9141 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
9142 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
9143 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
9144 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
9145 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
9146 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
9147 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
9148 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
9149 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
9150 5180 faces |
|
9151 7 degenerate faces |
|
9152 284223 square feet [40928112.00 square inches] |
|
9153 1 Displacements |
|
9154 1821 Square Feet [262229.47 Square Inches] |
|
9155 5173 patches before subdivision |
|
9156 zero area child patch |
|
9157 zero area child patch |
|
9158 zero area child patch |
|
9159 80361 patches after subdivision |
|
9160 113 direct lights |
|
9161 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8028906, max 592 |
|
9162 transfer lists: 61.3 megs |
|
9163 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(70604, 59538, 38893) |
|
9164 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(9163, 7317, 4080) |
|
9165 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1204, 911, 433) |
|
9166 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(185, 134, 58) |
|
9167 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 20, 8) |
|
9168 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 3, 1) |
|
9169 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
9170 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
9171 Build Patch/Sample Hash Table(s).....Done<0.0130 sec> |
|
9172 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
9173 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
9174 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
9175 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
9176 Ready to Finish |
|
9177 |
|
9178 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
9179 ------------ --------------- --------------- -------- |
|
9180 models 63/4096 3024/196608 ( 1.5%) |
|
9181 brushes 2245/32768 26940/393216 ( 6.9%) |
|
9182 brushsides 20980/65536 167840/524288 (32.0%) |
|
9183 planes 14522/65536 290440/1310720 (22.2%) |
|
9184 vertexes 8055/65536 96660/786432 (12.3%) |
|
9185 nodes 2279/65536 72928/2097152 ( 3.5%) |
|
9186 texinfos 1982/12288 142704/884736 (16.1%) |
|
9187 texdata 171/2048 5472/65536 ( 8.3%) |
|
9188 dispinfos 1/0 176/0 ( 0.0%) |
|
9189 disp_verts 81/0 1620/0 ( 0.0%) |
|
9190 disp_tris 128/0 256/0 ( 0.0%) |
|
9191 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
9192 faces 5180/65536 290080/3670016 ( 7.9%) |
|
9193 hdr faces 5180/65536 290080/3670016 ( 7.9%) |
|
9194 origfaces 3833/65536 214648/3670016 ( 5.8%) |
|
9195 leaves 2343/65536 74976/2097152 ( 3.6%) |
|
9196 leaffaces 6463/65536 12926/131072 ( 9.9%) |
|
9197 leafbrushes 4524/65536 9048/131072 ( 6.9%) |
|
9198 areas 7/1024 56/8192 ( 0.7%) |
|
9199 surfedges 40424/512000 161696/2048000 ( 7.9%) |
|
9200 edges 24521/256000 98084/1024000 ( 9.6%) |
|
9201 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
9202 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
9203 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
9204 waterstrips 618/131072 6180/1310720 ( 0.5%) |
|
9205 waterverts 0/131072 0/1572864 ( 0.0%) |
|
9206 waterindices 10785/131072 21570/262144 ( 8.2%) |
|
9207 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
9208 overlays 30/1024 10560/360448 ( 2.9%) |
|
9209 LDR lightdata [variable] 0/0 ( 0.0%) |
|
9210 HDR lightdata [variable] 3868212/0 ( 0.0%) |
|
9211 visdata [variable] 36926/16777216 ( 0.2%) |
|
9212 entdata [variable] 249200/393216 (63.4%) |
|
9213 LDR ambient table 2343/65536 9372/262144 ( 3.6%) |
|
9214 HDR ambient table 2343/65536 9372/262144 ( 3.6%) |
|
9215 LDR leaf ambient 2343/65536 65604/1835008 ( 3.6%) |
|
9216 HDR leaf ambient 3874/65536 108472/1835008 ( 5.9%) |
|
9217 occluders 0/0 0/0 ( 0.0%) |
|
9218 occluder polygons 0/0 0/0 ( 0.0%) |
|
9219 occluder vert ind 0/0 0/0 ( 0.0%) |
|
9220 detail props [variable] 1/12 ( 8.3%) |
|
9221 static props [variable] 1/48530 ( 0.0%) |
|
9222 pakfile [variable] 2197682/0 ( 0.0%) |
|
9223 physics [variable] 759567/4194304 (18.1%) |
|
9224 physics terrain [variable] 377/1048576 ( 0.0%) |
|
9225 |
|
9226 Level flags = 2 |
|
9227 |
|
9228 Total triangle count: 14751 |
|
9229 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9230 34 seconds elapsed |
|
9231 |
|
9232 |
|
9233 |
|
9234 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
9235 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
9236 Map revision 2376 |
|
9237 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
9238 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
9239 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
9240 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
9241 fixing up env_cubemap materials on brush sides... |
|
9242 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
9243 Building Faces...done (0) |
|
9244 Chop Details...done (0) |
|
9245 Find Visible Detail Sides... |
|
9246 Merged 312 detail faces...done (0) |
|
9247 Merging details...done (0) |
|
9248 FixTjuncs... |
|
9249 PruneNodes... |
|
9250 WriteBSP... |
|
9251 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
9252 Warning: area portal has 34 verts. Could be a vbsp bug. |
|
9253 done (0) |
|
9254 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
9255 done (0) |
|
9256 Finding displacement neighbors... |
|
9257 Finding lightmap sample positions... |
|
9258 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
9259 Building Physics collision data... |
|
9260 done (0) (816263 bytes) |
|
9261 Error loading studio model ""! |
|
9262 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
9263 Water found with no water_lod_control entity, creating a default one. |
|
9264 Compacting texture/material tables... |
|
9265 Reduced 3910 texinfos to 2124 |
|
9266 Reduced 199 texdatas to 175 (5940 bytes to 5049) |
|
9267 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9268 3 seconds elapsed |
|
9269 |
|
9270 |
|
9271 |
|
9272 12 threads |
|
9273 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9274 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
9275 502 portalclusters |
|
9276 1162 numportals |
|
9277 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 494 visible clusters (0.00%) |
|
9278 Total clusters visible: 50453 |
|
9279 Average clusters visible: 100 |
|
9280 Building PAS... |
|
9281 Average clusters audible: 216 |
|
9282 visdatasize:40352 compressed from 64256 |
|
9283 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9284 1 second elapsed |
|
9285 |
|
9286 |
|
9287 |
|
9288 [Reading texlights from 'lights.rad'] |
|
9289 [48 texlights parsed from 'lights.rad'] |
|
9290 |
|
9291 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
9292 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
9293 |
|
9294 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9295 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
9296 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
9297 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
9298 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
9299 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
9300 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
9301 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
9302 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
9303 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
9304 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
9305 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
9306 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
9307 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
9308 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
9309 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
9310 Loaded alpha texture materials\Metal\metaltruss026a.vtf |
|
9311 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
9312 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
9313 5875 faces |
|
9314 7 degenerate faces |
|
9315 500462 square feet [72066560.00 square inches] |
|
9316 1 Displacements |
|
9317 1821 Square Feet [262229.47 Square Inches] |
|
9318 5868 patches before subdivision |
|
9319 zero area child patch |
|
9320 zero area child patch |
|
9321 zero area child patch |
|
9322 92140 patches after subdivision |
|
9323 113 direct lights |
|
9324 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8735537, max 592 |
|
9325 transfer lists: 66.6 megs |
|
9326 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(90331, 85208, 63078) |
|
9327 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(10285, 8713, 5230) |
|
9328 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1274, 993, 492) |
|
9329 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(190, 139, 61) |
|
9330 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 20, 8) |
|
9331 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
9332 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
9333 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
9334 Build Patch/Sample Hash Table(s).....Done<0.0152 sec> |
|
9335 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
9336 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
9337 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
9338 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
9339 Ready to Finish |
|
9340 |
|
9341 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
9342 ------------ --------------- --------------- -------- |
|
9343 models 63/4096 3024/196608 ( 1.5%) |
|
9344 brushes 2384/32768 28608/393216 ( 7.3%) |
|
9345 brushsides 22057/65536 176456/524288 (33.7%) |
|
9346 planes 15052/65536 301040/1310720 (23.0%) |
|
9347 vertexes 9207/65536 110484/786432 (14.0%) |
|
9348 nodes 2379/65536 76128/2097152 ( 3.6%) |
|
9349 texinfos 2124/12288 152928/884736 (17.3%) |
|
9350 texdata 175/2048 5600/65536 ( 8.5%) |
|
9351 dispinfos 1/0 176/0 ( 0.0%) |
|
9352 disp_verts 81/0 1620/0 ( 0.0%) |
|
9353 disp_tris 128/0 256/0 ( 0.0%) |
|
9354 disp_lmsamples 4624/0 4624/0 ( 0.0%) |
|
9355 faces 5875/65536 329000/3670016 ( 9.0%) |
|
9356 hdr faces 5875/65536 329000/3670016 ( 9.0%) |
|
9357 origfaces 4385/65536 245560/3670016 ( 6.7%) |
|
9358 leaves 2443/65536 78176/2097152 ( 3.7%) |
|
9359 leaffaces 7222/65536 14444/131072 (11.0%) |
|
9360 leafbrushes 4737/65536 9474/131072 ( 7.2%) |
|
9361 areas 7/1024 56/8192 ( 0.7%) |
|
9362 surfedges 46129/512000 184516/2048000 ( 9.0%) |
|
9363 edges 28075/256000 112300/1024000 (11.0%) |
|
9364 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
9365 HDR worldlights 113/16384 9944/1441792 ( 0.7%) |
|
9366 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
9367 waterstrips 733/131072 7330/1310720 ( 0.6%) |
|
9368 waterverts 0/131072 0/1572864 ( 0.0%) |
|
9369 waterindices 12666/131072 25332/262144 ( 9.7%) |
|
9370 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
9371 overlays 30/1024 10560/360448 ( 2.9%) |
|
9372 LDR lightdata [variable] 0/0 ( 0.0%) |
|
9373 HDR lightdata [variable] 4279828/0 ( 0.0%) |
|
9374 visdata [variable] 40352/16777216 ( 0.2%) |
|
9375 entdata [variable] 249200/393216 (63.4%) |
|
9376 LDR ambient table 2443/65536 9772/262144 ( 3.7%) |
|
9377 HDR ambient table 2443/65536 9772/262144 ( 3.7%) |
|
9378 LDR leaf ambient 2443/65536 68404/1835008 ( 3.7%) |
|
9379 HDR leaf ambient 4595/65536 128660/1835008 ( 7.0%) |
|
9380 occluders 0/0 0/0 ( 0.0%) |
|
9381 occluder polygons 0/0 0/0 ( 0.0%) |
|
9382 occluder vert ind 0/0 0/0 ( 0.0%) |
|
9383 detail props [variable] 1/12 ( 8.3%) |
|
9384 static props [variable] 1/50194 ( 0.0%) |
|
9385 pakfile [variable] 2368618/0 ( 0.0%) |
|
9386 physics [variable] 816263/4194304 (19.5%) |
|
9387 physics terrain [variable] 377/1048576 ( 0.0%) |
|
9388 |
|
9389 Level flags = 2 |
|
9390 |
|
9391 Total triangle count: 16752 |
|
9392 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
9393 43 seconds elapsed |