fb_01.log

changeset 22
4b1566a56023
parent 21
810189d303a2
child 23
58d66cd45a7e
equal deleted inserted replaced
21:810189d303a2 22:4b1566a56023
5824 Level flags = 2 5824 Level flags = 2
5825 5825
5826 Total triangle count: 14150 5826 Total triangle count: 14150
5827 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 5827 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
5828 26 seconds elapsed 5828 26 seconds elapsed
5829
5830
5831
5832 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials
5833 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf
5834 Map revision 2175
5835 ConVarRef mat_reduceparticles doesn't point to an existing ConVar
5836 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
5837 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch
5838 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch
5839 fixing up env_cubemap materials on brush sides...
5840 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
5841 Building Faces...done (0)
5842 Chop Details...done (0)
5843 Find Visible Detail Sides...
5844 Merged 272 detail faces...done (0)
5845 Merging details...done (0)
5846 FixTjuncs...
5847 PruneNodes...
5848 WriteBSP...
5849 Warning: area portal has 34 verts. Could be a vbsp bug.
5850 Warning: area portal has 34 verts. Could be a vbsp bug.
5851 done (0)
5852 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters...
5853 done (0)
5854 Finding displacement neighbors...
5855 Finding lightmap sample positions...
5856 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
5857 Building Physics collision data...
5858 done (1) (736420 bytes)
5859 Error loading studio model ""!
5860 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
5861 Water found with no water_lod_control entity, creating a default one.
5862 Compacting texture/material tables...
5863 Reduced 3549 texinfos to 1871
5864 Reduced 185 texdatas to 162 (5574 bytes to 4703)
5865 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
5866 4 seconds elapsed
5867
5868
5869
5870 12 threads
5871 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
5872 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt
5873 456 portalclusters
5874 1043 numportals
5875 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 455 visible clusters (0.00%)
5876 Total clusters visible: 46262
5877 Average clusters visible: 101
5878 Building PAS...
5879 Average clusters audible: 217
5880 visdatasize:36926 compressed from 58368
5881 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
5882 1 second elapsed
5883
5884
5885
5886 [Reading texlights from 'lights.rad']
5887 [48 texlights parsed from 'lights.rad']
5888
5889 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
5890 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
5891
5892 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
5893 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
5894 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf
5895 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf
5896 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf
5897 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
5898 Loaded alpha texture materials\Metal\metalbar001c.vtf
5899 Loaded alpha texture materials\Metal\metalbar001a.vtf
5900 Loaded alpha texture materials\Dev\dev_measurerails01.vtf
5901 Loaded alpha texture materials\Metal\metalrail013a.vtf
5902 Loaded alpha texture materials\Dev\dev_measurerails02.vtf
5903 Loaded alpha texture materials\Metal\metalrail013b.vtf
5904 Loaded alpha texture materials\Metal\metalgrate013b.vtf
5905 Loaded alpha texture materials\Metal\metalgrate016a.vtf
5906 Loaded alpha texture materials\Metal\metalgate001a.vtf
5907 Loaded alpha texture materials\Metal\metalfence001a.vtf
5908 Loaded alpha texture materials\Metal\metaltruss022a.vtf
5909 Loaded alpha texture materials\Metal\metalgrate011a.vtf
5910 4932 faces
5911 6 degenerate faces
5912 279932 square feet [40310320.00 square inches]
5913 0 Displacements
5914 0 Square Feet [0.00 Square Inches]
5915 4926 patches before subdivision
5916 zero area child patch
5917 zero area child patch
5918 zero area child patch
5919 76772 patches after subdivision
5920 104 direct lights
5921 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7923703, max 592
5922 transfer lists: 60.5 megs
5923 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(61130, 50907, 32652)
5924 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8407, 6682, 3685)
5925 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1175, 890, 422)
5926 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 59)
5927 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 21, 8)
5928 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1)
5929 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
5930 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
5931 Build Patch/Sample Hash Table(s).....Done<0.0121 sec>
5932 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
5933 0 of 0 (0% of) surface lights went in leaf ambient cubes.
5934 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
5935 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
5936 Ready to Finish
5937
5938 Object names Objects/Maxobjs Memory / Maxmem Fullness
5939 ------------ --------------- --------------- --------
5940 models 57/4096 2736/196608 ( 1.4%)
5941 brushes 2174/32768 26088/393216 ( 6.6%)
5942 brushsides 20203/65536 161624/524288 (30.8%)
5943 planes 13546/65536 270920/1310720 (20.7%)
5944 vertexes 7669/65536 92028/786432 (11.7%)
5945 nodes 2205/65536 70560/2097152 ( 3.4%)
5946 texinfos 1871/12288 134712/884736 (15.2%)
5947 texdata 162/2048 5184/65536 ( 7.9%)
5948 dispinfos 0/0 0/0 ( 0.0%)
5949 disp_verts 0/0 0/0 ( 0.0%)
5950 disp_tris 0/0 0/0 ( 0.0%)
5951 disp_lmsamples 0/0 0/0 ( 0.0%)
5952 faces 4932/65536 276192/3670016 ( 7.5%)
5953 hdr faces 4932/65536 276192/3670016 ( 7.5%)
5954 origfaces 3635/65536 203560/3670016 ( 5.5%)
5955 leaves 2263/65536 72416/2097152 ( 3.5%)
5956 leaffaces 6165/65536 12330/131072 ( 9.4%)
5957 leafbrushes 4437/65536 8874/131072 ( 6.8%)
5958 areas 7/1024 56/8192 ( 0.7%)
5959 surfedges 38422/512000 153688/2048000 ( 7.5%)
5960 edges 23285/256000 93140/1024000 ( 9.1%)
5961 LDR worldlights 0/16384 0/1441792 ( 0.0%)
5962 HDR worldlights 104/16384 9152/1441792 ( 0.6%)
5963 leafwaterdata 2/32768 24/393216 ( 0.0%)
5964 waterstrips 582/131072 5820/1310720 ( 0.4%)
5965 waterverts 0/131072 0/1572864 ( 0.0%)
5966 waterindices 10221/131072 20442/262144 ( 7.8%)
5967 cubemapsamples 40/1024 640/16384 ( 3.9%)
5968 overlays 25/1024 8800/360448 ( 2.4%)
5969 LDR lightdata [variable] 0/0 ( 0.0%)
5970 HDR lightdata [variable] 3703752/0 ( 0.0%)
5971 visdata [variable] 36926/16777216 ( 0.2%)
5972 entdata [variable] 224797/393216 (57.2%)
5973 LDR ambient table 2263/65536 9052/262144 ( 3.5%)
5974 HDR ambient table 2263/65536 9052/262144 ( 3.5%)
5975 LDR leaf ambient 2263/65536 63364/1835008 ( 3.5%)
5976 HDR leaf ambient 3813/65536 106764/1835008 ( 5.8%)
5977 occluders 0/0 0/0 ( 0.0%)
5978 occluder polygons 0/0 0/0 ( 0.0%)
5979 occluder vert ind 0/0 0/0 ( 0.0%)
5980 detail props [variable] 1/12 ( 8.3%)
5981 static props [variable] 1/44628 ( 0.0%)
5982 pakfile [variable] 1984297/0 ( 0.0%)
5983 physics [variable] 736420/4194304 (17.6%)
5984 physics terrain [variable] 2/1048576 ( 0.0%)
5985
5986 Level flags = 2
5987
5988 Total triangle count: 14048
5989 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
5990 33 seconds elapsed

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