--- a/fb_01.log Tue Aug 06 02:20:21 2019 -0600 +++ b/fb_01.log Tue Aug 06 15:45:56 2019 -0600 @@ -5826,3 +5826,165 @@ Total triangle count: 14150 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 26 seconds elapsed + + + +materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials +Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf +Map revision 2175 +ConVarRef mat_reduceparticles doesn't point to an existing ConVar +Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt +Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch +Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch +fixing up env_cubemap materials on brush sides... +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) +Building Faces...done (0) +Chop Details...done (0) +Find Visible Detail Sides... +Merged 272 detail faces...done (0) +Merging details...done (0) +FixTjuncs... +PruneNodes... +WriteBSP... +Warning: area portal has 34 verts. Could be a vbsp bug. +Warning: area portal has 34 verts. Could be a vbsp bug. +done (0) +writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... +done (0) +Finding displacement neighbors... +Finding lightmap sample positions... +Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 +Building Physics collision data... +done (1) (736420 bytes) +Error loading studio model ""! +Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 +Water found with no water_lod_control entity, creating a default one. +Compacting texture/material tables... +Reduced 3549 texinfos to 1871 +Reduced 185 texdatas to 162 (5574 bytes to 4703) +Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp +4 seconds elapsed + + + +12 threads +reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp +reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt + 456 portalclusters +1043 numportals +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 455 visible clusters (0.00%) +Total clusters visible: 46262 +Average clusters visible: 101 +Building PAS... +Average clusters audible: 217 +visdatasize:36926 compressed from 58368 +writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp +1 second elapsed + + + +[Reading texlights from 'lights.rad'] +[48 texlights parsed from 'lights.rad'] + +[Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] +[3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] + +Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp +Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf +Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf +Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf +Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf +Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf +Loaded alpha texture materials\Metal\metalbar001c.vtf +Loaded alpha texture materials\Metal\metalbar001a.vtf +Loaded alpha texture materials\Dev\dev_measurerails01.vtf +Loaded alpha texture materials\Metal\metalrail013a.vtf +Loaded alpha texture materials\Dev\dev_measurerails02.vtf +Loaded alpha texture materials\Metal\metalrail013b.vtf +Loaded alpha texture materials\Metal\metalgrate013b.vtf +Loaded alpha texture materials\Metal\metalgrate016a.vtf +Loaded alpha texture materials\Metal\metalgate001a.vtf +Loaded alpha texture materials\Metal\metalfence001a.vtf +Loaded alpha texture materials\Metal\metaltruss022a.vtf +Loaded alpha texture materials\Metal\metalgrate011a.vtf +4932 faces +6 degenerate faces +279932 square feet [40310320.00 square inches] +0 Displacements +0 Square Feet [0.00 Square Inches] +4926 patches before subdivision +zero area child patch +zero area child patch +zero area child patch +76772 patches after subdivision +104 direct lights +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7923703, max 592 +transfer lists: 60.5 megs +0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(61130, 50907, 32652) +0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8407, 6682, 3685) +0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1175, 890, 422) +0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 59) +0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 21, 8) +0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) +0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) +0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) +Build Patch/Sample Hash Table(s).....Done<0.0121 sec> +0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done +0 of 0 (0% of) surface lights went in leaf ambient cubes. +0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done +Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 +Ready to Finish + +Object names Objects/Maxobjs Memory / Maxmem Fullness +------------ --------------- --------------- -------- +models 57/4096 2736/196608 ( 1.4%) +brushes 2174/32768 26088/393216 ( 6.6%) +brushsides 20203/65536 161624/524288 (30.8%) +planes 13546/65536 270920/1310720 (20.7%) +vertexes 7669/65536 92028/786432 (11.7%) +nodes 2205/65536 70560/2097152 ( 3.4%) +texinfos 1871/12288 134712/884736 (15.2%) +texdata 162/2048 5184/65536 ( 7.9%) +dispinfos 0/0 0/0 ( 0.0%) +disp_verts 0/0 0/0 ( 0.0%) +disp_tris 0/0 0/0 ( 0.0%) +disp_lmsamples 0/0 0/0 ( 0.0%) +faces 4932/65536 276192/3670016 ( 7.5%) +hdr faces 4932/65536 276192/3670016 ( 7.5%) +origfaces 3635/65536 203560/3670016 ( 5.5%) +leaves 2263/65536 72416/2097152 ( 3.5%) +leaffaces 6165/65536 12330/131072 ( 9.4%) +leafbrushes 4437/65536 8874/131072 ( 6.8%) +areas 7/1024 56/8192 ( 0.7%) +surfedges 38422/512000 153688/2048000 ( 7.5%) +edges 23285/256000 93140/1024000 ( 9.1%) +LDR worldlights 0/16384 0/1441792 ( 0.0%) +HDR worldlights 104/16384 9152/1441792 ( 0.6%) +leafwaterdata 2/32768 24/393216 ( 0.0%) +waterstrips 582/131072 5820/1310720 ( 0.4%) +waterverts 0/131072 0/1572864 ( 0.0%) +waterindices 10221/131072 20442/262144 ( 7.8%) +cubemapsamples 40/1024 640/16384 ( 3.9%) +overlays 25/1024 8800/360448 ( 2.4%) +LDR lightdata [variable] 0/0 ( 0.0%) +HDR lightdata [variable] 3703752/0 ( 0.0%) +visdata [variable] 36926/16777216 ( 0.2%) +entdata [variable] 224797/393216 (57.2%) +LDR ambient table 2263/65536 9052/262144 ( 3.5%) +HDR ambient table 2263/65536 9052/262144 ( 3.5%) +LDR leaf ambient 2263/65536 63364/1835008 ( 3.5%) +HDR leaf ambient 3813/65536 106764/1835008 ( 5.8%) +occluders 0/0 0/0 ( 0.0%) +occluder polygons 0/0 0/0 ( 0.0%) +occluder vert ind 0/0 0/0 ( 0.0%) +detail props [variable] 1/12 ( 8.3%) +static props [variable] 1/44628 ( 0.0%) +pakfile [variable] 1984297/0 ( 0.0%) +physics [variable] 736420/4194304 (17.6%) +physics terrain [variable] 2/1048576 ( 0.0%) + +Level flags = 2 + +Total triangle count: 14048 +Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp +33 seconds elapsed