148 occluders 0/0 0/0 ( 0.0%) |
104 occluders 0/0 0/0 ( 0.0%) |
149 occluder polygons 0/0 0/0 ( 0.0%) |
105 occluder polygons 0/0 0/0 ( 0.0%) |
150 occluder vert ind 0/0 0/0 ( 0.0%) |
106 occluder vert ind 0/0 0/0 ( 0.0%) |
151 detail props [variable] 1/12 ( 8.3%) |
107 detail props [variable] 1/12 ( 8.3%) |
152 static props [variable] 1/26514 ( 0.0%) |
108 static props [variable] 1/26514 ( 0.0%) |
153 pakfile [variable] 4552306/0 ( 0.0%) |
109 pakfile [variable] 1431990/0 ( 0.0%) |
154 physics [variable] 520221/4194304 (12.4%) |
110 physics [variable] 520221/4194304 (12.4%) |
155 physics terrain [variable] 1146/1048576 ( 0.1%) |
111 physics terrain [variable] 1146/1048576 ( 0.1%) |
156 |
112 |
157 Level flags = 2 |
113 Level flags = 2 |
158 |
114 |
159 Total triangle count: 11298 |
115 Total triangle count: 11298 |
160 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
116 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
117 34 seconds elapsed |
|
118 |
|
119 |
|
120 |
|
121 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
122 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
123 Map revision 1878 |
|
124 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
125 "materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist |
|
126 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
127 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
128 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
129 fixing up env_cubemap materials on brush sides... |
|
130 0...1...2...3...4...5...6...7...8...9...10**** leaked **** |
|
131 Entity prop_static (1081.00 -1623.00 -235.74) leaked! |
|
132 --- MAP LEAKED --- |
|
133 |
|
134 |
|
135 |
|
136 12 threads |
|
137 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
138 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
139 LoadPortals: couldn't read e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
140 |
|
141 |
|
142 |
|
143 [Reading texlights from 'lights.rad'] |
|
144 [48 texlights parsed from 'lights.rad'] |
|
145 |
|
146 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
147 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
148 |
|
149 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
150 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
151 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
152 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
153 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
154 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
155 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
156 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
157 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
158 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
159 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
160 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
161 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
162 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
163 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
164 |
|
165 |
|
166 |
|
167 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
168 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
169 Map revision 1880 |
|
170 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
171 "materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist |
|
172 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
173 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
174 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
175 fixing up env_cubemap materials on brush sides... |
|
176 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
177 Building Faces...done (0) |
|
178 Chop Details...done (0) |
|
179 Find Visible Detail Sides... |
|
180 Merged 232 detail faces...done (0) |
|
181 Merging details...done (0) |
|
182 FixTjuncs... |
|
183 PruneNodes... |
|
184 WriteBSP... |
|
185 done (0) |
|
186 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
187 done (0) |
|
188 Finding displacement neighbors... |
|
189 Finding lightmap sample positions... |
|
190 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
191 Building Physics collision data... |
|
192 done (0) (688373 bytes) |
|
193 Error loading studio model ""! |
|
194 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
195 Water found with no water_lod_control entity, creating a default one. |
|
196 Compacting texture/material tables... |
|
197 Reduced 3381 texinfos to 1786 |
|
198 Reduced 186 texdatas to 160 (5769 bytes to 4710) |
|
199 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
200 2 seconds elapsed |
|
201 |
|
202 |
|
203 |
|
204 12 threads |
|
205 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
206 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
207 468 portalclusters |
|
208 1074 numportals |
|
209 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 340 visible clusters (0.00%) |
|
210 Total clusters visible: 45667 |
|
211 Average clusters visible: 97 |
|
212 Building PAS... |
|
213 Average clusters audible: 206 |
|
214 visdatasize:37545 compressed from 59904 |
|
215 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
216 1 second elapsed |
|
217 |
|
218 |
|
219 |
|
220 [Reading texlights from 'lights.rad'] |
|
221 [48 texlights parsed from 'lights.rad'] |
|
222 |
|
223 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
224 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
225 |
|
226 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
227 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
228 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
229 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
230 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
231 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
232 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
233 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
234 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
235 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
236 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
237 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
238 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
239 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
240 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
241 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
242 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
243 4742 faces |
|
244 6 degenerate faces |
|
245 273306 square feet [39356120.00 square inches] |
|
246 10 Displacements |
|
247 9565 Square Feet [1377453.13 Square Inches] |
|
248 4736 patches before subdivision |
|
249 zero area child patch |
|
250 zero area child patch |
|
251 zero area child patch |
|
252 76458 patches after subdivision |
|
253 104 direct lights |
|
254 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7985592, max 594 |
|
255 transfer lists: 60.9 megs |
|
256 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67586, 56526, 36399) |
|
257 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8783, 7018, 3868) |
|
258 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1213, 920, 435) |
|
259 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(193, 140, 60) |
|
260 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(32, 22, 8) |
|
261 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
262 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
263 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
264 Build Patch/Sample Hash Table(s).....Done<0.0115 sec> |
|
265 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
266 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
267 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
268 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
269 Ready to Finish |
|
270 |
|
271 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
272 ------------ --------------- --------------- -------- |
|
273 models 49/4096 2352/196608 ( 1.2%) |
|
274 brushes 2041/32768 24492/393216 ( 6.2%) |
|
275 brushsides 18972/65536 151776/524288 (28.9%) |
|
276 planes 13044/65536 260880/1310720 (19.9%) |
|
277 vertexes 7385/65536 88620/786432 (11.3%) |
|
278 nodes 2169/65536 69408/2097152 ( 3.3%) |
|
279 texinfos 1786/12288 128592/884736 (14.5%) |
|
280 texdata 160/2048 5120/65536 ( 7.8%) |
|
281 dispinfos 10/0 1760/0 ( 0.0%) |
|
282 disp_verts 586/0 11720/0 ( 0.0%) |
|
283 disp_tris 896/0 1792/0 ( 0.0%) |
|
284 disp_lmsamples 30952/0 30952/0 ( 0.0%) |
|
285 faces 4742/65536 265552/3670016 ( 7.2%) |
|
286 hdr faces 4742/65536 265552/3670016 ( 7.2%) |
|
287 origfaces 3409/65536 190904/3670016 ( 5.2%) |
|
288 leaves 2219/65536 71008/2097152 ( 3.4%) |
|
289 leaffaces 5908/65536 11816/131072 ( 9.0%) |
|
290 leafbrushes 4444/65536 8888/131072 ( 6.8%) |
|
291 areas 7/1024 56/8192 ( 0.7%) |
|
292 surfedges 36599/512000 146396/2048000 ( 7.1%) |
|
293 edges 22149/256000 88596/1024000 ( 8.7%) |
|
294 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
295 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
296 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
297 waterstrips 529/131072 5290/1310720 ( 0.4%) |
|
298 waterverts 0/131072 0/1572864 ( 0.0%) |
|
299 waterindices 9513/131072 19026/262144 ( 7.3%) |
|
300 cubemapsamples 35/1024 560/16384 ( 3.4%) |
|
301 overlays 24/1024 8448/360448 ( 2.3%) |
|
302 LDR lightdata [variable] 0/0 ( 0.0%) |
|
303 HDR lightdata [variable] 3730408/0 ( 0.0%) |
|
304 visdata [variable] 37545/16777216 ( 0.2%) |
|
305 entdata [variable] 198479/393216 (50.5%) |
|
306 LDR ambient table 2219/65536 8876/262144 ( 3.4%) |
|
307 HDR ambient table 2219/65536 8876/262144 ( 3.4%) |
|
308 LDR leaf ambient 2219/65536 62132/1835008 ( 3.4%) |
|
309 HDR leaf ambient 3863/65536 108164/1835008 ( 5.9%) |
|
310 occluders 0/0 0/0 ( 0.0%) |
|
311 occluder polygons 0/0 0/0 ( 0.0%) |
|
312 occluder vert ind 0/0 0/0 ( 0.0%) |
|
313 detail props [variable] 1/12 ( 8.3%) |
|
314 static props [variable] 1/35428 ( 0.0%) |
|
315 pakfile [variable] 1765700/0 ( 0.0%) |
|
316 physics [variable] 688373/4194304 (16.4%) |
|
317 physics terrain [variable] 1876/1048576 ( 0.2%) |
|
318 |
|
319 Level flags = 2 |
|
320 |
|
321 Total triangle count: 13520 |
|
322 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
323 23 seconds elapsed |
|
324 |
|
325 |
|
326 |
|
327 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
328 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
329 Map revision 1911 |
|
330 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
331 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
332 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
333 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
334 fixing up env_cubemap materials on brush sides... |
|
335 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
336 Building Faces...done (0) |
|
337 Chop Details...done (0) |
|
338 Find Visible Detail Sides... |
|
339 Merged 198 detail faces...done (0) |
|
340 Merging details...done (0) |
|
341 FixTjuncs... |
|
342 PruneNodes... |
|
343 WriteBSP... |
|
344 done (0) |
|
345 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
346 done (0) |
|
347 Finding displacement neighbors... |
|
348 Finding lightmap sample positions... |
|
349 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
350 Building Physics collision data... |
|
351 done (0) (683498 bytes) |
|
352 Error loading studio model ""! |
|
353 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
354 Water found with no water_lod_control entity, creating a default one. |
|
355 Compacting texture/material tables... |
|
356 Reduced 3209 texinfos to 1781 |
|
357 Reduced 172 texdatas to 151 (5161 bytes to 4381) |
|
358 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
359 2 seconds elapsed |
|
360 |
|
361 |
|
362 |
|
363 12 threads |
|
364 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
365 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
366 443 portalclusters |
|
367 1018 numportals |
|
368 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 243 visible clusters (0.00%) |
|
369 Total clusters visible: 40219 |
|
370 Average clusters visible: 90 |
|
371 Building PAS... |
|
372 Average clusters audible: 190 |
|
373 visdatasize:34347 compressed from 49616 |
|
374 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
375 1 second elapsed |
|
376 |
|
377 |
|
378 |
|
379 [Reading texlights from 'lights.rad'] |
|
380 [48 texlights parsed from 'lights.rad'] |
|
381 |
|
382 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
383 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
384 |
|
385 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
386 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
387 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
388 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
389 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
390 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
391 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
392 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
393 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
394 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
395 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
396 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
397 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
398 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
399 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
400 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
401 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
402 4702 faces |
|
403 6 degenerate faces |
|
404 273308 square feet [39356480.00 square inches] |
|
405 4 Displacements |
|
406 5705 Square Feet [821611.25 Square Inches] |
|
407 4696 patches before subdivision |
|
408 zero area child patch |
|
409 zero area child patch |
|
410 zero area child patch |
|
411 76020 patches after subdivision |
|
412 104 direct lights |
|
413 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7865792, max 593 |
|
414 transfer lists: 60.0 megs |
|
415 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67234, 56175, 36148) |
|
416 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8718, 6954, 3830) |
|
417 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1208, 913, 431) |
|
418 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(193, 139, 59) |
|
419 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(32, 22, 8) |
|
420 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
421 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
422 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
423 Build Patch/Sample Hash Table(s).....Done<0.0113 sec> |
|
424 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
425 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
426 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
427 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
428 Ready to Finish |
|
429 |
|
430 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
431 ------------ --------------- --------------- -------- |
|
432 models 50/4096 2400/196608 ( 1.2%) |
|
433 brushes 1937/32768 23244/393216 ( 5.9%) |
|
434 brushsides 18307/65536 146456/524288 (27.9%) |
|
435 planes 12694/65536 253880/1310720 (19.4%) |
|
436 vertexes 7321/65536 87852/786432 (11.2%) |
|
437 nodes 2157/65536 69024/2097152 ( 3.3%) |
|
438 texinfos 1781/12288 128232/884736 (14.5%) |
|
439 texdata 151/2048 4832/65536 ( 7.4%) |
|
440 dispinfos 4/0 704/0 ( 0.0%) |
|
441 disp_verts 100/0 2000/0 ( 0.0%) |
|
442 disp_tris 128/0 256/0 ( 0.0%) |
|
443 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
444 faces 4702/65536 263312/3670016 ( 7.2%) |
|
445 hdr faces 4702/65536 263312/3670016 ( 7.2%) |
|
446 origfaces 3392/65536 189952/3670016 ( 5.2%) |
|
447 leaves 2208/65536 70656/2097152 ( 3.4%) |
|
448 leaffaces 5789/65536 11578/131072 ( 8.8%) |
|
449 leafbrushes 4267/65536 8534/131072 ( 6.5%) |
|
450 areas 2/1024 16/8192 ( 0.2%) |
|
451 surfedges 36346/512000 145384/2048000 ( 7.1%) |
|
452 edges 21933/256000 87732/1024000 ( 8.6%) |
|
453 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
454 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
455 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
456 waterstrips 526/131072 5260/1310720 ( 0.4%) |
|
457 waterverts 0/131072 0/1572864 ( 0.0%) |
|
458 waterindices 9543/131072 19086/262144 ( 7.3%) |
|
459 cubemapsamples 35/1024 560/16384 ( 3.4%) |
|
460 overlays 24/1024 8448/360448 ( 2.3%) |
|
461 LDR lightdata [variable] 0/0 ( 0.0%) |
|
462 HDR lightdata [variable] 3724500/0 ( 0.0%) |
|
463 visdata [variable] 34347/16777216 ( 0.2%) |
|
464 entdata [variable] 199036/393216 (50.6%) |
|
465 LDR ambient table 2208/65536 8832/262144 ( 3.4%) |
|
466 HDR ambient table 2208/65536 8832/262144 ( 3.4%) |
|
467 LDR leaf ambient 2208/65536 61824/1835008 ( 3.4%) |
|
468 HDR leaf ambient 3780/65536 105840/1835008 ( 5.8%) |
|
469 occluders 0/0 0/0 ( 0.0%) |
|
470 occluder polygons 0/0 0/0 ( 0.0%) |
|
471 occluder vert ind 0/0 0/0 ( 0.0%) |
|
472 detail props [variable] 1/12 ( 8.3%) |
|
473 static props [variable] 1/42900 ( 0.0%) |
|
474 pakfile [variable] 1915154/0 ( 0.0%) |
|
475 physics [variable] 683498/4194304 (16.3%) |
|
476 physics terrain [variable] 732/1048576 ( 0.1%) |
|
477 |
|
478 Level flags = 2 |
|
479 |
|
480 Total triangle count: 13412 |
|
481 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
482 24 seconds elapsed |
|
483 |
|
484 |
|
485 |
|
486 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
487 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
488 Map revision 1913 |
|
489 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
490 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
491 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
492 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
493 fixing up env_cubemap materials on brush sides... |
|
494 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
495 Building Faces...done (0) |
|
496 Chop Details...done (0) |
|
497 Find Visible Detail Sides... |
|
498 Merged 198 detail faces...done (0) |
|
499 Merging details...done (0) |
|
500 FixTjuncs... |
|
501 PruneNodes... |
|
502 WriteBSP... |
|
503 done (0) |
|
504 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
505 done (0) |
|
506 Finding displacement neighbors... |
|
507 Finding lightmap sample positions... |
|
508 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
509 Building Physics collision data... |
|
510 done (0) (683498 bytes) |
|
511 Error loading studio model ""! |
|
512 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
513 Water found with no water_lod_control entity, creating a default one. |
|
514 Compacting texture/material tables... |
|
515 Reduced 3209 texinfos to 1781 |
|
516 Reduced 172 texdatas to 151 (5161 bytes to 4381) |
|
517 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
518 2 seconds elapsed |
|
519 |
|
520 |
|
521 |
|
522 12 threads |
|
523 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
524 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
525 443 portalclusters |
|
526 1018 numportals |
|
527 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 243 visible clusters (0.00%) |
|
528 Total clusters visible: 40219 |
|
529 Average clusters visible: 90 |
|
530 Building PAS... |
|
531 Average clusters audible: 190 |
|
532 visdatasize:34347 compressed from 49616 |
|
533 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
534 1 second elapsed |
|
535 |
|
536 |
|
537 |
|
538 [Reading texlights from 'lights.rad'] |
|
539 [48 texlights parsed from 'lights.rad'] |
|
540 |
|
541 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
542 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
543 |
|
544 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
545 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
546 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
547 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
548 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
549 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
550 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
551 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
552 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
553 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
554 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
555 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
556 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
557 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
558 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
559 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
560 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
561 4702 faces |
|
562 6 degenerate faces |
|
563 273308 square feet [39356480.00 square inches] |
|
564 4 Displacements |
|
565 5705 Square Feet [821611.25 Square Inches] |
|
566 4696 patches before subdivision |
|
567 zero area child patch |
|
568 zero area child patch |
|
569 zero area child patch |
|
570 76020 patches after subdivision |
|
571 104 direct lights |
|
572 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7865792, max 593 |
|
573 transfer lists: 60.0 megs |
|
574 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67233, 56174, 36147) |
|
575 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8717, 6954, 3830) |
|
576 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1208, 913, 431) |
|
577 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(193, 139, 59) |
|
578 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(32, 22, 8) |
|
579 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
580 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
581 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
582 Build Patch/Sample Hash Table(s).....Done<0.0119 sec> |
|
583 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
584 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
585 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
586 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
587 Ready to Finish |
|
588 |
|
589 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
590 ------------ --------------- --------------- -------- |
|
591 models 50/4096 2400/196608 ( 1.2%) |
|
592 brushes 1937/32768 23244/393216 ( 5.9%) |
|
593 brushsides 18307/65536 146456/524288 (27.9%) |
|
594 planes 12694/65536 253880/1310720 (19.4%) |
|
595 vertexes 7321/65536 87852/786432 (11.2%) |
|
596 nodes 2157/65536 69024/2097152 ( 3.3%) |
|
597 texinfos 1781/12288 128232/884736 (14.5%) |
|
598 texdata 151/2048 4832/65536 ( 7.4%) |
|
599 dispinfos 4/0 704/0 ( 0.0%) |
|
600 disp_verts 100/0 2000/0 ( 0.0%) |
|
601 disp_tris 128/0 256/0 ( 0.0%) |
|
602 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
603 faces 4702/65536 263312/3670016 ( 7.2%) |
|
604 hdr faces 4702/65536 263312/3670016 ( 7.2%) |
|
605 origfaces 3392/65536 189952/3670016 ( 5.2%) |
|
606 leaves 2208/65536 70656/2097152 ( 3.4%) |
|
607 leaffaces 5789/65536 11578/131072 ( 8.8%) |
|
608 leafbrushes 4267/65536 8534/131072 ( 6.5%) |
|
609 areas 2/1024 16/8192 ( 0.2%) |
|
610 surfedges 36346/512000 145384/2048000 ( 7.1%) |
|
611 edges 21933/256000 87732/1024000 ( 8.6%) |
|
612 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
613 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
614 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
615 waterstrips 526/131072 5260/1310720 ( 0.4%) |
|
616 waterverts 0/131072 0/1572864 ( 0.0%) |
|
617 waterindices 9543/131072 19086/262144 ( 7.3%) |
|
618 cubemapsamples 35/1024 560/16384 ( 3.4%) |
|
619 overlays 24/1024 8448/360448 ( 2.3%) |
|
620 LDR lightdata [variable] 0/0 ( 0.0%) |
|
621 HDR lightdata [variable] 3724500/0 ( 0.0%) |
|
622 visdata [variable] 34347/16777216 ( 0.2%) |
|
623 entdata [variable] 199162/393216 (50.6%) |
|
624 LDR ambient table 2208/65536 8832/262144 ( 3.4%) |
|
625 HDR ambient table 2208/65536 8832/262144 ( 3.4%) |
|
626 LDR leaf ambient 2208/65536 61824/1835008 ( 3.4%) |
|
627 HDR leaf ambient 3780/65536 105840/1835008 ( 5.8%) |
|
628 occluders 0/0 0/0 ( 0.0%) |
|
629 occluder polygons 0/0 0/0 ( 0.0%) |
|
630 occluder vert ind 0/0 0/0 ( 0.0%) |
|
631 detail props [variable] 1/12 ( 8.3%) |
|
632 static props [variable] 1/42900 ( 0.0%) |
|
633 pakfile [variable] 1915154/0 ( 0.0%) |
|
634 physics [variable] 683498/4194304 (16.3%) |
|
635 physics terrain [variable] 732/1048576 ( 0.1%) |
|
636 |
|
637 Level flags = 2 |
|
638 |
|
639 Total triangle count: 13412 |
|
640 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
641 26 seconds elapsed |
|
642 |
|
643 |
|
644 |
|
645 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
646 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
647 Map revision 1931 |
|
648 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
649 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
650 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
651 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
652 fixing up env_cubemap materials on brush sides... |
|
653 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
654 Building Faces...done (0) |
|
655 Chop Details...done (0) |
|
656 Find Visible Detail Sides... |
|
657 Merged 232 detail faces...done (0) |
|
658 Merging details...done (0) |
|
659 FixTjuncs... |
|
660 PruneNodes... |
|
661 WriteBSP... |
|
662 done (0) |
|
663 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
664 done (0) |
|
665 Finding displacement neighbors... |
|
666 Finding lightmap sample positions... |
|
667 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
668 Building Physics collision data... |
|
669 done (0) (689641 bytes) |
|
670 Error loading studio model ""! |
|
671 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
672 Water found with no water_lod_control entity, creating a default one. |
|
673 Compacting texture/material tables... |
|
674 Reduced 3362 texinfos to 1781 |
|
675 Reduced 177 texdatas to 156 (5256 bytes to 4476) |
|
676 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
677 2 seconds elapsed |
|
678 |
|
679 |
|
680 |
|
681 12 threads |
|
682 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
683 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
684 468 portalclusters |
|
685 1075 numportals |
|
686 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 339 visible clusters (0.00%) |
|
687 Total clusters visible: 45734 |
|
688 Average clusters visible: 97 |
|
689 Building PAS... |
|
690 Average clusters audible: 206 |
|
691 visdatasize:37547 compressed from 59904 |
|
692 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
693 1 second elapsed |
|
694 |
|
695 |
|
696 |
|
697 [Reading texlights from 'lights.rad'] |
|
698 [48 texlights parsed from 'lights.rad'] |
|
699 |
|
700 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
701 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
702 |
|
703 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
704 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
705 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
706 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
707 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
708 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
709 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
710 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
711 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
712 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
713 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
714 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
715 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
716 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
717 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
718 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
719 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
720 4738 faces |
|
721 6 degenerate faces |
|
722 273306 square feet [39356120.00 square inches] |
|
723 4 Displacements |
|
724 5705 Square Feet [821611.25 Square Inches] |
|
725 4732 patches before subdivision |
|
726 zero area child patch |
|
727 zero area child patch |
|
728 zero area child patch |
|
729 76432 patches after subdivision |
|
730 104 direct lights |
|
731 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7934823, max 592 |
|
732 transfer lists: 60.5 megs |
|
733 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67367, 56307, 36233) |
|
734 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8724, 6970, 3840) |
|
735 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1202, 912, 431) |
|
736 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(191, 139, 59) |
|
737 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(32, 21, 8) |
|
738 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
739 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
740 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
741 Build Patch/Sample Hash Table(s).....Done<0.0117 sec> |
|
742 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
743 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
744 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
745 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
746 Ready to Finish |
|
747 |
|
748 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
749 ------------ --------------- --------------- -------- |
|
750 models 50/4096 2400/196608 ( 1.2%) |
|
751 brushes 2042/32768 24504/393216 ( 6.2%) |
|
752 brushsides 18996/65536 151968/524288 (29.0%) |
|
753 planes 13132/65536 262640/1310720 (20.0%) |
|
754 vertexes 7402/65536 88824/786432 (11.3%) |
|
755 nodes 2183/65536 69856/2097152 ( 3.3%) |
|
756 texinfos 1781/12288 128232/884736 (14.5%) |
|
757 texdata 156/2048 4992/65536 ( 7.6%) |
|
758 dispinfos 4/0 704/0 ( 0.0%) |
|
759 disp_verts 100/0 2000/0 ( 0.0%) |
|
760 disp_tris 128/0 256/0 ( 0.0%) |
|
761 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
762 faces 4738/65536 265328/3670016 ( 7.2%) |
|
763 hdr faces 4738/65536 265328/3670016 ( 7.2%) |
|
764 origfaces 3403/65536 190568/3670016 ( 5.2%) |
|
765 leaves 2234/65536 71488/2097152 ( 3.4%) |
|
766 leaffaces 5911/65536 11822/131072 ( 9.0%) |
|
767 leafbrushes 4442/65536 8884/131072 ( 6.8%) |
|
768 areas 7/1024 56/8192 ( 0.7%) |
|
769 surfedges 36565/512000 146260/2048000 ( 7.1%) |
|
770 edges 22119/256000 88476/1024000 ( 8.6%) |
|
771 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
772 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
773 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
774 waterstrips 531/131072 5310/1310720 ( 0.4%) |
|
775 waterverts 0/131072 0/1572864 ( 0.0%) |
|
776 waterindices 9540/131072 19080/262144 ( 7.3%) |
|
777 cubemapsamples 35/1024 560/16384 ( 3.4%) |
|
778 overlays 24/1024 8448/360448 ( 2.3%) |
|
779 LDR lightdata [variable] 0/0 ( 0.0%) |
|
780 HDR lightdata [variable] 3730916/0 ( 0.0%) |
|
781 visdata [variable] 37547/16777216 ( 0.2%) |
|
782 entdata [variable] 200529/393216 (51.0%) |
|
783 LDR ambient table 2234/65536 8936/262144 ( 3.4%) |
|
784 HDR ambient table 2234/65536 8936/262144 ( 3.4%) |
|
785 LDR leaf ambient 2234/65536 62552/1835008 ( 3.4%) |
|
786 HDR leaf ambient 3879/65536 108612/1835008 ( 5.9%) |
|
787 occluders 0/0 0/0 ( 0.0%) |
|
788 occluder polygons 0/0 0/0 ( 0.0%) |
|
789 occluder vert ind 0/0 0/0 ( 0.0%) |
|
790 detail props [variable] 1/12 ( 8.3%) |
|
791 static props [variable] 1/42938 ( 0.0%) |
|
792 pakfile [variable] 1915154/0 ( 0.0%) |
|
793 physics [variable] 689641/4194304 (16.4%) |
|
794 physics terrain [variable] 732/1048576 ( 0.1%) |
|
795 |
|
796 Level flags = 2 |
|
797 |
|
798 Total triangle count: 13518 |
|
799 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
800 25 seconds elapsed |
|
801 |
|
802 |
|
803 |
|
804 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
805 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
806 Map revision 1956 |
|
807 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
808 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
809 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
810 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
811 fixing up env_cubemap materials on brush sides... |
|
812 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
813 Building Faces...done (0) |
|
814 Chop Details...done (0) |
|
815 Find Visible Detail Sides... |
|
816 Merged 218 detail faces...done (0) |
|
817 Merging details...done (0) |
|
818 FixTjuncs... |
|
819 PruneNodes... |
|
820 WriteBSP... |
|
821 done (0) |
|
822 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
823 done (0) |
|
824 Finding displacement neighbors... |
|
825 Finding lightmap sample positions... |
|
826 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
827 Building Physics collision data... |
|
828 done (0) (705412 bytes) |
|
829 Error loading studio model ""! |
|
830 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
831 Water found with no water_lod_control entity, creating a default one. |
|
832 Compacting texture/material tables... |
|
833 Reduced 3217 texinfos to 1783 |
|
834 Reduced 177 texdatas to 154 (5396 bytes to 4525) |
|
835 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
836 2 seconds elapsed |
|
837 |
|
838 |
|
839 |
|
840 12 threads |
|
841 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
842 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
843 443 portalclusters |
|
844 1019 numportals |
|
845 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 243 visible clusters (0.00%) |
|
846 Total clusters visible: 40281 |
|
847 Average clusters visible: 90 |
|
848 Building PAS... |
|
849 Average clusters audible: 190 |
|
850 visdatasize:34346 compressed from 49616 |
|
851 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
852 1 second elapsed |
|
853 |
|
854 |
|
855 |
|
856 [Reading texlights from 'lights.rad'] |
|
857 [48 texlights parsed from 'lights.rad'] |
|
858 |
|
859 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
860 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
861 |
|
862 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
863 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
864 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
865 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
866 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
867 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
868 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
869 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
870 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
871 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
872 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
873 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
874 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
875 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
876 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
877 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
878 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
879 |
|
880 |
|
881 |
|
882 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
883 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
884 Map revision 1957 |
|
885 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
886 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
887 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
888 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
889 fixing up env_cubemap materials on brush sides... |
|
890 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
891 Building Faces...done (0) |
|
892 Chop Details...done (0) |
|
893 Find Visible Detail Sides... |
|
894 Merged 252 detail faces...done (0) |
|
895 Merging details...done (0) |
|
896 FixTjuncs... |
|
897 PruneNodes... |
|
898 WriteBSP... |
|
899 done (0) |
|
900 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
901 done (0) |
|
902 Finding displacement neighbors... |
|
903 Finding lightmap sample positions... |
|
904 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
905 Building Physics collision data... |
|
906 done (0) (711603 bytes) |
|
907 Error loading studio model ""! |
|
908 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
909 Water found with no water_lod_control entity, creating a default one. |
|
910 Compacting texture/material tables... |
|
911 Reduced 3370 texinfos to 1783 |
|
912 Reduced 182 texdatas to 159 (5491 bytes to 4620) |
|
913 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
914 2 seconds elapsed |
|
915 |
|
916 |
|
917 |
|
918 12 threads |
|
919 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
920 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
921 468 portalclusters |
|
922 1075 numportals |
|
923 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 339 visible clusters (0.00%) |
|
924 Total clusters visible: 45734 |
|
925 Average clusters visible: 97 |
|
926 Building PAS... |
|
927 Average clusters audible: 206 |
|
928 visdatasize:37547 compressed from 59904 |
|
929 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
930 1 second elapsed |
|
931 |
|
932 |
|
933 |
|
934 [Reading texlights from 'lights.rad'] |
|
935 [48 texlights parsed from 'lights.rad'] |
|
936 |
|
937 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
938 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
939 |
|
940 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
941 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
942 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
943 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
944 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
945 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
946 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
947 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
948 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
949 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
950 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
951 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
952 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
953 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
954 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
955 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
956 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
957 4779 faces |
|
958 6 degenerate faces |
|
959 273545 square feet [39390616.00 square inches] |
|
960 4 Displacements |
|
961 5705 Square Feet [821611.25 Square Inches] |
|
962 4773 patches before subdivision |
|
963 zero area child patch |
|
964 zero area child patch |
|
965 zero area child patch |
|
966 76379 patches after subdivision |
|
967 104 direct lights |
|
968 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7934329, max 592 |
|
969 transfer lists: 60.5 megs |
|
970 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(66649, 55656, 35715) |
|
971 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8534, 6810, 3733) |
|
972 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1157, 877, 412) |
|
973 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(182, 132, 56) |
|
974 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 20, 8) |
|
975 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
976 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
977 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
978 Build Patch/Sample Hash Table(s).....Done<0.0115 sec> |
|
979 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
980 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
981 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
982 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
983 Ready to Finish |
|
984 |
|
985 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
986 ------------ --------------- --------------- -------- |
|
987 models 52/4096 2496/196608 ( 1.3%) |
|
988 brushes 2108/32768 25296/393216 ( 6.4%) |
|
989 brushsides 19640/65536 157120/524288 (30.0%) |
|
990 planes 13154/65536 263080/1310720 (20.1%) |
|
991 vertexes 7449/65536 89388/786432 (11.4%) |
|
992 nodes 2197/65536 70304/2097152 ( 3.4%) |
|
993 texinfos 1783/12288 128376/884736 (14.5%) |
|
994 texdata 159/2048 5088/65536 ( 7.8%) |
|
995 dispinfos 4/0 704/0 ( 0.0%) |
|
996 disp_verts 100/0 2000/0 ( 0.0%) |
|
997 disp_tris 128/0 256/0 ( 0.0%) |
|
998 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
999 faces 4779/65536 267624/3670016 ( 7.3%) |
|
1000 hdr faces 4779/65536 267624/3670016 ( 7.3%) |
|
1001 origfaces 3475/65536 194600/3670016 ( 5.3%) |
|
1002 leaves 2250/65536 72000/2097152 ( 3.4%) |
|
1003 leaffaces 5947/65536 11894/131072 ( 9.1%) |
|
1004 leafbrushes 4529/65536 9058/131072 ( 6.9%) |
|
1005 areas 7/1024 56/8192 ( 0.7%) |
|
1006 surfedges 37016/512000 148064/2048000 ( 7.2%) |
|
1007 edges 22315/256000 89260/1024000 ( 8.7%) |
|
1008 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
1009 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
1010 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
1011 waterstrips 533/131072 5330/1310720 ( 0.4%) |
|
1012 waterverts 0/131072 0/1572864 ( 0.0%) |
|
1013 waterindices 9567/131072 19134/262144 ( 7.3%) |
|
1014 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
1015 overlays 24/1024 8448/360448 ( 2.3%) |
|
1016 LDR lightdata [variable] 0/0 ( 0.0%) |
|
1017 HDR lightdata [variable] 3735360/0 ( 0.0%) |
|
1018 visdata [variable] 37547/16777216 ( 0.2%) |
|
1019 entdata [variable] 203047/393216 (51.6%) |
|
1020 LDR ambient table 2250/65536 9000/262144 ( 3.4%) |
|
1021 HDR ambient table 2250/65536 9000/262144 ( 3.4%) |
|
1022 LDR leaf ambient 2250/65536 63000/1835008 ( 3.4%) |
|
1023 HDR leaf ambient 3898/65536 109144/1835008 ( 5.9%) |
|
1024 occluders 0/0 0/0 ( 0.0%) |
|
1025 occluder polygons 0/0 0/0 ( 0.0%) |
|
1026 occluder vert ind 0/0 0/0 ( 0.0%) |
|
1027 detail props [variable] 1/12 ( 8.3%) |
|
1028 static props [variable] 1/42938 ( 0.0%) |
|
1029 pakfile [variable] 1916774/0 ( 0.0%) |
|
1030 physics [variable] 711603/4194304 (17.0%) |
|
1031 physics terrain [variable] 732/1048576 ( 0.1%) |
|
1032 |
|
1033 Level flags = 2 |
|
1034 |
|
1035 Total triangle count: 13599 |
|
1036 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1037 25 seconds elapsed |
|
1038 |
|
1039 |
|
1040 |
|
1041 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
1042 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
1043 Map revision 1973 |
|
1044 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
1045 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
1046 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
1047 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
1048 fixing up env_cubemap materials on brush sides... |
|
1049 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
1050 Building Faces...done (0) |
|
1051 Chop Details...done (0) |
|
1052 Find Visible Detail Sides... |
|
1053 Merged 252 detail faces...done (0) |
|
1054 Merging details...done (0) |
|
1055 FixTjuncs... |
|
1056 PruneNodes... |
|
1057 WriteBSP... |
|
1058 done (0) |
|
1059 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
1060 done (0) |
|
1061 Finding displacement neighbors... |
|
1062 Finding lightmap sample positions... |
|
1063 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
1064 Building Physics collision data... |
|
1065 done (0) (711602 bytes) |
|
1066 Error loading studio model ""! |
|
1067 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
1068 Water found with no water_lod_control entity, creating a default one. |
|
1069 Compacting texture/material tables... |
|
1070 Reduced 3372 texinfos to 1783 |
|
1071 Reduced 182 texdatas to 159 (5491 bytes to 4620) |
|
1072 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1073 2 seconds elapsed |
|
1074 |
|
1075 |
|
1076 |
|
1077 12 threads |
|
1078 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1079 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
1080 468 portalclusters |
|
1081 1075 numportals |
|
1082 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 339 visible clusters (0.00%) |
|
1083 Total clusters visible: 45734 |
|
1084 Average clusters visible: 97 |
|
1085 Building PAS... |
|
1086 Average clusters audible: 206 |
|
1087 visdatasize:37547 compressed from 59904 |
|
1088 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1089 1 second elapsed |
|
1090 |
|
1091 |
|
1092 |
|
1093 [Reading texlights from 'lights.rad'] |
|
1094 [48 texlights parsed from 'lights.rad'] |
|
1095 |
|
1096 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
1097 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
1098 |
|
1099 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1100 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
1101 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
1102 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
1103 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
1104 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
1105 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
1106 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
1107 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
1108 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
1109 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
1110 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
1111 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
1112 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
1113 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
1114 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
1115 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
1116 4779 faces |
|
1117 6 degenerate faces |
|
1118 273451 square feet [39377048.00 square inches] |
|
1119 4 Displacements |
|
1120 5705 Square Feet [821611.25 Square Inches] |
|
1121 4773 patches before subdivision |
|
1122 zero area child patch |
|
1123 zero area child patch |
|
1124 zero area child patch |
|
1125 76379 patches after subdivision |
|
1126 104 direct lights |
|
1127 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7935895, max 592 |
|
1128 transfer lists: 60.5 megs |
|
1129 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(66651, 55658, 35717) |
|
1130 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8536, 6811, 3734) |
|
1131 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1157, 877, 412) |
|
1132 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(182, 132, 56) |
|
1133 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 20, 8) |
|
1134 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
1135 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
1136 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
1137 Build Patch/Sample Hash Table(s).....Done<0.0114 sec> |
|
1138 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
1139 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
1140 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
1141 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
1142 Ready to Finish |
|
1143 |
|
1144 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
1145 ------------ --------------- --------------- -------- |
|
1146 models 52/4096 2496/196608 ( 1.3%) |
|
1147 brushes 2108/32768 25296/393216 ( 6.4%) |
|
1148 brushsides 19640/65536 157120/524288 (30.0%) |
|
1149 planes 13166/65536 263320/1310720 (20.1%) |
|
1150 vertexes 7449/65536 89388/786432 (11.4%) |
|
1151 nodes 2197/65536 70304/2097152 ( 3.4%) |
|
1152 texinfos 1783/12288 128376/884736 (14.5%) |
|
1153 texdata 159/2048 5088/65536 ( 7.8%) |
|
1154 dispinfos 4/0 704/0 ( 0.0%) |
|
1155 disp_verts 100/0 2000/0 ( 0.0%) |
|
1156 disp_tris 128/0 256/0 ( 0.0%) |
|
1157 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
1158 faces 4779/65536 267624/3670016 ( 7.3%) |
|
1159 hdr faces 4779/65536 267624/3670016 ( 7.3%) |
|
1160 origfaces 3475/65536 194600/3670016 ( 5.3%) |
|
1161 leaves 2250/65536 72000/2097152 ( 3.4%) |
|
1162 leaffaces 5947/65536 11894/131072 ( 9.1%) |
|
1163 leafbrushes 4529/65536 9058/131072 ( 6.9%) |
|
1164 areas 7/1024 56/8192 ( 0.7%) |
|
1165 surfedges 37016/512000 148064/2048000 ( 7.2%) |
|
1166 edges 22315/256000 89260/1024000 ( 8.7%) |
|
1167 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
1168 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
1169 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
1170 waterstrips 533/131072 5330/1310720 ( 0.4%) |
|
1171 waterverts 0/131072 0/1572864 ( 0.0%) |
|
1172 waterindices 9567/131072 19134/262144 ( 7.3%) |
|
1173 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
1174 overlays 24/1024 8448/360448 ( 2.3%) |
|
1175 LDR lightdata [variable] 0/0 ( 0.0%) |
|
1176 HDR lightdata [variable] 3735360/0 ( 0.0%) |
|
1177 visdata [variable] 37547/16777216 ( 0.2%) |
|
1178 entdata [variable] 208285/393216 (53.0%) |
|
1179 LDR ambient table 2250/65536 9000/262144 ( 3.4%) |
|
1180 HDR ambient table 2250/65536 9000/262144 ( 3.4%) |
|
1181 LDR leaf ambient 2250/65536 63000/1835008 ( 3.4%) |
|
1182 HDR leaf ambient 3898/65536 109144/1835008 ( 5.9%) |
|
1183 occluders 0/0 0/0 ( 0.0%) |
|
1184 occluder polygons 0/0 0/0 ( 0.0%) |
|
1185 occluder vert ind 0/0 0/0 ( 0.0%) |
|
1186 detail props [variable] 1/12 ( 8.3%) |
|
1187 static props [variable] 1/42938 ( 0.0%) |
|
1188 pakfile [variable] 1916774/0 ( 0.0%) |
|
1189 physics [variable] 711602/4194304 (17.0%) |
|
1190 physics terrain [variable] 732/1048576 ( 0.1%) |
|
1191 |
|
1192 Level flags = 2 |
|
1193 |
|
1194 Total triangle count: 13599 |
|
1195 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1196 24 seconds elapsed |
|
1197 |
|
1198 |
|
1199 |
|
1200 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
1201 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
1202 Map revision 2035 |
|
1203 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
1204 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
1205 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
1206 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
1207 fixing up env_cubemap materials on brush sides... |
|
1208 0...1...2...3...4...5...6...7...8...9...10 |
|
1209 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1755.2 -680.0) |
|
1210 Leaf 0 contents: CONTENTS_SOLID |
|
1211 Leaf 1 contents: CONTENTS_SOLID CONTENTS_WATER CONTENTS_TRANSLUCENT |
|
1212 viscontents (node 0 contents ^ node 1 contents): CONTENTS_WATER |
|
1213 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WATER |
|
1214 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WATER |
|
1215 Candidate brush IDs: Brush 201522: |
|
1216 |
|
1217 |
|
1218 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1861.2 -680.0) |
|
1219 Leaf 0 contents: CONTENTS_SOLID |
|
1220 Leaf 1 contents: CONTENTS_SOLID CONTENTS_WATER CONTENTS_TRANSLUCENT |
|
1221 viscontents (node 0 contents ^ node 1 contents): CONTENTS_WATER |
|
1222 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WATER |
|
1223 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WATER |
|
1224 Candidate brush IDs: Brush 201522: |
|
1225 |
|
1226 |
|
1227 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1696.9 -680.0) |
|
1228 Leaf 0 contents: CONTENTS_SOLID |
|
1229 Leaf 1 contents: CONTENTS_SOLID CONTENTS_WATER CONTENTS_TRANSLUCENT |
|
1230 viscontents (node 0 contents ^ node 1 contents): CONTENTS_WATER |
|
1231 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WATER |
|
1232 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WATER |
|
1233 Candidate brush IDs: Brush 201522: |
|
1234 |
|
1235 |
|
1236 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1716.9 -680.0) |
|
1237 Leaf 0 contents: CONTENTS_SOLID |
|
1238 Leaf 1 contents: CONTENTS_SOLID CONTENTS_WATER CONTENTS_TRANSLUCENT |
|
1239 viscontents (node 0 contents ^ node 1 contents): CONTENTS_WATER |
|
1240 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WATER |
|
1241 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WATER |
|
1242 Candidate brush IDs: Brush 201522: |
|
1243 |
|
1244 |
|
1245 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1004.0 -1688.0 -680.0) |
|
1246 Leaf 0 contents: CONTENTS_SOLID |
|
1247 Leaf 1 contents: CONTENTS_SOLID CONTENTS_WATER CONTENTS_TRANSLUCENT |
|
1248 viscontents (node 0 contents ^ node 1 contents): CONTENTS_WATER |
|
1249 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WATER |
|
1250 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WATER |
|
1251 Candidate brush IDs: Brush 201522: |
|
1252 |
|
1253 |
|
1254 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (984.0 -1816.0 -680.0) |
|
1255 Leaf 0 contents: CONTENTS_SOLID CONTENTS_WATER CONTENTS_TRANSLUCENT |
|
1256 Leaf 1 contents: CONTENTS_SOLID |
|
1257 viscontents (node 0 contents ^ node 1 contents): CONTENTS_WATER |
|
1258 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WATER |
|
1259 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WATER |
|
1260 Candidate brush IDs: Brush 201522: |
|
1261 |
|
1262 0...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
1263 Building Faces...done (0) |
|
1264 Chop Details...done (0) |
|
1265 Find Visible Detail Sides... |
|
1266 Merged 260 detail faces...done (0) |
|
1267 Merging details...done (0) |
|
1268 FixTjuncs... |
|
1269 PruneNodes... |
|
1270 WriteBSP... |
|
1271 done (0) |
|
1272 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
1273 done (0) |
|
1274 Finding displacement neighbors... |
|
1275 Finding lightmap sample positions... |
|
1276 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
1277 Building Physics collision data... |
|
1278 done (0) (729014 bytes) |
|
1279 Error loading studio model ""! |
|
1280 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
1281 Water found with no water_lod_control entity, creating a default one. |
|
1282 Compacting texture/material tables... |
|
1283 Reduced 3530 texinfos to 1862 |
|
1284 Reduced 186 texdatas to 162 (5606 bytes to 4713) |
|
1285 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1286 11 seconds elapsed |
|
1287 |
|
1288 |
|
1289 |
|
1290 12 threads |
|
1291 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1292 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
1293 490 portalclusters |
|
1294 1146 numportals |
|
1295 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
1296 Total clusters visible: 47621 |
|
1297 Average clusters visible: 97 |
|
1298 Building PAS... |
|
1299 Average clusters audible: 203 |
|
1300 visdatasize:39486 compressed from 62720 |
|
1301 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1302 1 second elapsed |
|
1303 |
|
1304 |
|
1305 |
|
1306 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
1307 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
1308 Map revision 2041 |
|
1309 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
1310 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
1311 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
1312 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
1313 fixing up env_cubemap materials on brush sides... |
|
1314 0...1...2...3...4...5...6...7...8...9...10 |
|
1315 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1755.2 -680.0) |
|
1316 Leaf 0 contents: CONTENTS_SOLID |
|
1317 Leaf 1 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1318 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1319 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1320 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1321 Candidate brush IDs: Brush 201522: |
|
1322 |
|
1323 |
|
1324 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1861.2 -680.0) |
|
1325 Leaf 0 contents: CONTENTS_SOLID |
|
1326 Leaf 1 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1327 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1328 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1329 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1330 Candidate brush IDs: Brush 201522: |
|
1331 |
|
1332 |
|
1333 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1696.9 -680.0) |
|
1334 Leaf 0 contents: CONTENTS_SOLID |
|
1335 Leaf 1 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1336 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1337 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1338 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1339 Candidate brush IDs: Brush 201522: |
|
1340 |
|
1341 |
|
1342 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1716.9 -680.0) |
|
1343 Leaf 0 contents: CONTENTS_SOLID |
|
1344 Leaf 1 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1345 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1346 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1347 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1348 Candidate brush IDs: Brush 201522: |
|
1349 |
|
1350 |
|
1351 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1004.0 -1688.0 -680.0) |
|
1352 Leaf 0 contents: CONTENTS_SOLID |
|
1353 Leaf 1 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1354 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1355 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1356 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1357 Candidate brush IDs: Brush 201522: |
|
1358 |
|
1359 |
|
1360 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (984.0 -1816.0 -680.0) |
|
1361 Leaf 0 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1362 Leaf 1 contents: CONTENTS_SOLID |
|
1363 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1364 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1365 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1366 Candidate brush IDs: Brush 201522: |
|
1367 |
|
1368 0...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
1369 Building Faces...done (0) |
|
1370 Chop Details...done (0) |
|
1371 Find Visible Detail Sides... |
|
1372 Merged 262 detail faces...done (0) |
|
1373 Merging details...done (0) |
|
1374 FixTjuncs... |
|
1375 PruneNodes... |
|
1376 WriteBSP... |
|
1377 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1378 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1379 done (0) |
|
1380 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
1381 done (0) |
|
1382 |
|
1383 |
|
1384 |
|
1385 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
1386 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
1387 Map revision 2042 |
|
1388 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
1389 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
1390 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
1391 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
1392 fixing up env_cubemap materials on brush sides... |
|
1393 0...1...2...3...4...5...6...7...8...9...10 |
|
1394 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1755.2 -680.0) |
|
1395 Leaf 0 contents: CONTENTS_SOLID |
|
1396 Leaf 1 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1397 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1398 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1399 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1400 Candidate brush IDs: Brush 201522: |
|
1401 |
|
1402 |
|
1403 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1861.2 -680.0) |
|
1404 Leaf 0 contents: CONTENTS_SOLID |
|
1405 Leaf 1 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1406 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1407 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1408 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1409 Candidate brush IDs: Brush 201522: |
|
1410 |
|
1411 |
|
1412 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1696.9 -680.0) |
|
1413 Leaf 0 contents: CONTENTS_SOLID |
|
1414 Leaf 1 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1415 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1416 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1417 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1418 Candidate brush IDs: Brush 201522: |
|
1419 |
|
1420 |
|
1421 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1716.9 -680.0) |
|
1422 Leaf 0 contents: CONTENTS_SOLID |
|
1423 Leaf 1 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1424 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1425 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1426 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1427 Candidate brush IDs: Brush 201522: |
|
1428 |
|
1429 |
|
1430 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1004.0 -1688.0 -680.0) |
|
1431 Leaf 0 contents: CONTENTS_SOLID |
|
1432 Leaf 1 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1433 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1434 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1435 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1436 Candidate brush IDs: Brush 201522: |
|
1437 |
|
1438 |
|
1439 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (984.0 -1816.0 -680.0) |
|
1440 Leaf 0 contents: CONTENTS_SOLID CONTENTS_SLIME CONTENTS_TRANSLUCENT |
|
1441 Leaf 1 contents: CONTENTS_SOLID |
|
1442 viscontents (node 0 contents ^ node 1 contents): CONTENTS_SLIME |
|
1443 This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SLIME |
|
1444 Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SLIME |
|
1445 Candidate brush IDs: Brush 201522: |
|
1446 |
|
1447 0...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
1448 Building Faces...done (0) |
|
1449 Chop Details...done (0) |
|
1450 Find Visible Detail Sides... |
|
1451 Merged 262 detail faces...done (0) |
|
1452 Merging details...done (0) |
|
1453 FixTjuncs... |
|
1454 PruneNodes... |
|
1455 WriteBSP... |
|
1456 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1457 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1458 done (0) |
|
1459 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
1460 done (0) |
|
1461 Finding displacement neighbors... |
|
1462 Finding lightmap sample positions... |
|
1463 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
1464 Building Physics collision data... |
|
1465 done (0) (728342 bytes) |
|
1466 Error loading studio model ""! |
|
1467 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
1468 Water found with no water_lod_control entity, creating a default one. |
|
1469 Compacting texture/material tables... |
|
1470 Reduced 3532 texinfos to 1861 |
|
1471 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
1472 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1473 18 seconds elapsed |
|
1474 |
|
1475 |
|
1476 |
|
1477 12 threads |
|
1478 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1479 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
1480 485 portalclusters |
|
1481 1122 numportals |
|
1482 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6 |
|
1483 |
|
1484 |
|
1485 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
1486 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
1487 Map revision 2043 |
|
1488 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
1489 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
1490 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
1491 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
1492 fixing up env_cubemap materials on brush sides... |
|
1493 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
1494 Building Faces...done (0) |
|
1495 Chop Details...done (0) |
|
1496 Find Visible Detail Sides... |
|
1497 Merged 262 detail faces...done (0) |
|
1498 Merging details...done (0) |
|
1499 FixTjuncs... |
|
1500 PruneNodes... |
|
1501 WriteBSP... |
|
1502 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1503 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1504 done (0) |
|
1505 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
1506 done (0) |
|
1507 Finding displacement neighbors... |
|
1508 Finding lightmap sample positions... |
|
1509 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
1510 Building Physics collision data... |
|
1511 done (0) (728358 bytes) |
|
1512 Error loading studio model ""! |
|
1513 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
1514 Water found with no water_lod_control entity, creating a default one. |
|
1515 Compacting texture/material tables... |
|
1516 Reduced 3532 texinfos to 1861 |
|
1517 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
1518 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1519 2 seconds elapsed |
|
1520 |
|
1521 |
|
1522 |
|
1523 12 threads |
|
1524 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1525 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
1526 473 portalclusters |
|
1527 1086 numportals |
|
1528 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 364 visible clusters (0.00%) |
|
1529 Total clusters visible: 46092 |
|
1530 Average clusters visible: 97 |
|
1531 Building PAS... |
|
1532 Average clusters audible: 205 |
|
1533 visdatasize:38398 compressed from 60544 |
|
1534 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1535 3 seconds elapsed |
|
1536 |
|
1537 |
|
1538 |
|
1539 [Reading texlights from 'lights.rad'] |
|
1540 [48 texlights parsed from 'lights.rad'] |
|
1541 |
|
1542 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
1543 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
1544 |
|
1545 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1546 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
1547 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
1548 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
1549 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
1550 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
1551 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
1552 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
1553 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
1554 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
1555 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
1556 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
1557 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
1558 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
1559 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
1560 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
1561 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
1562 4936 faces |
|
1563 6 degenerate faces |
|
1564 274982 square feet [39597528.00 square inches] |
|
1565 4 Displacements |
|
1566 5705 Square Feet [821611.25 Square Inches] |
|
1567 4930 patches before subdivision |
|
1568 zero area child patch |
|
1569 zero area child patch |
|
1570 zero area child patch |
|
1571 76972 patches after subdivision |
|
1572 104 direct lights |
|
1573 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7854125, max 592 |
|
1574 transfer lists: 59.9 megs |
|
1575 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67485, 56500, 36445) |
|
1576 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8804, 7030, 3882) |
|
1577 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1191, 903, 428) |
|
1578 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
1579 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
1580 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
1581 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
1582 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
1583 Build Patch/Sample Hash Table(s).....Done<0.0115 sec> |
|
1584 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
1585 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
1586 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
1587 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
1588 Ready to Finish |
|
1589 |
|
1590 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
1591 ------------ --------------- --------------- -------- |
|
1592 models 54/4096 2592/196608 ( 1.3%) |
|
1593 brushes 2150/32768 25800/393216 ( 6.6%) |
|
1594 brushsides 20080/65536 160640/524288 (30.6%) |
|
1595 planes 13502/65536 270040/1310720 (20.6%) |
|
1596 vertexes 7699/65536 92388/786432 (11.7%) |
|
1597 nodes 2216/65536 70912/2097152 ( 3.4%) |
|
1598 texinfos 1861/12288 133992/884736 (15.1%) |
|
1599 texdata 161/2048 5152/65536 ( 7.9%) |
|
1600 dispinfos 4/0 704/0 ( 0.0%) |
|
1601 disp_verts 100/0 2000/0 ( 0.0%) |
|
1602 disp_tris 128/0 256/0 ( 0.0%) |
|
1603 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
1604 faces 4936/65536 276416/3670016 ( 7.5%) |
|
1605 hdr faces 4936/65536 276416/3670016 ( 7.5%) |
|
1606 origfaces 3600/65536 201600/3670016 ( 5.5%) |
|
1607 leaves 2271/65536 72672/2097152 ( 3.5%) |
|
1608 leaffaces 6176/65536 12352/131072 ( 9.4%) |
|
1609 leafbrushes 4448/65536 8896/131072 ( 6.8%) |
|
1610 areas 8/1024 64/8192 ( 0.8%) |
|
1611 surfedges 38327/512000 153308/2048000 ( 7.5%) |
|
1612 edges 23244/256000 92976/1024000 ( 9.1%) |
|
1613 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
1614 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
1615 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
1616 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
1617 waterverts 0/131072 0/1572864 ( 0.0%) |
|
1618 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
1619 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
1620 overlays 24/1024 8448/360448 ( 2.3%) |
|
1621 LDR lightdata [variable] 0/0 ( 0.0%) |
|
1622 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
1623 visdata [variable] 38398/16777216 ( 0.2%) |
|
1624 entdata [variable] 217253/393216 (55.3%) |
|
1625 LDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
1626 HDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
1627 LDR leaf ambient 2271/65536 63588/1835008 ( 3.5%) |
|
1628 HDR leaf ambient 3983/65536 111524/1835008 ( 6.1%) |
|
1629 occluders 0/0 0/0 ( 0.0%) |
|
1630 occluder polygons 0/0 0/0 ( 0.0%) |
|
1631 occluder vert ind 0/0 0/0 ( 0.0%) |
|
1632 detail props [variable] 1/12 ( 8.3%) |
|
1633 static props [variable] 1/43690 ( 0.0%) |
|
1634 pakfile [variable] 1945881/0 ( 0.0%) |
|
1635 physics [variable] 728358/4194304 (17.4%) |
|
1636 physics terrain [variable] 732/1048576 ( 0.1%) |
|
1637 |
|
1638 Level flags = 2 |
|
1639 |
|
1640 Total triangle count: 14083 |
|
1641 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1642 24 seconds elapsed |
|
1643 |
|
1644 |
|
1645 |
|
1646 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
1647 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
1648 Map revision 2047 |
|
1649 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
1650 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
1651 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
1652 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
1653 fixing up env_cubemap materials on brush sides... |
|
1654 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
1655 Building Faces...done (0) |
|
1656 Chop Details...done (0) |
|
1657 Find Visible Detail Sides... |
|
1658 Merged 262 detail faces...done (0) |
|
1659 Merging details...done (0) |
|
1660 FixTjuncs... |
|
1661 PruneNodes... |
|
1662 WriteBSP... |
|
1663 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1664 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1665 done (0) |
|
1666 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
1667 done (0) |
|
1668 Finding displacement neighbors... |
|
1669 Finding lightmap sample positions... |
|
1670 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
1671 Building Physics collision data... |
|
1672 done (0) (728358 bytes) |
|
1673 Error loading studio model ""! |
|
1674 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
1675 Water found with no water_lod_control entity, creating a default one. |
|
1676 Compacting texture/material tables... |
|
1677 Reduced 3532 texinfos to 1861 |
|
1678 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
1679 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1680 2 seconds elapsed |
|
1681 |
|
1682 |
|
1683 |
|
1684 12 threads |
|
1685 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1686 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
1687 473 portalclusters |
|
1688 1086 numportals |
|
1689 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 364 visible clusters (0.00%) |
|
1690 Total clusters visible: 46092 |
|
1691 Average clusters visible: 97 |
|
1692 Building PAS... |
|
1693 Average clusters audible: 205 |
|
1694 visdatasize:38398 compressed from 60544 |
|
1695 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1696 1 second elapsed |
|
1697 |
|
1698 |
|
1699 |
|
1700 [Reading texlights from 'lights.rad'] |
|
1701 [48 texlights parsed from 'lights.rad'] |
|
1702 |
|
1703 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
1704 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
1705 |
|
1706 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1707 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
1708 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
1709 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
1710 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
1711 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
1712 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
1713 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
1714 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
1715 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
1716 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
1717 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
1718 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
1719 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
1720 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
1721 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
1722 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
1723 4936 faces |
|
1724 6 degenerate faces |
|
1725 274982 square feet [39597528.00 square inches] |
|
1726 4 Displacements |
|
1727 5705 Square Feet [821611.25 Square Inches] |
|
1728 4930 patches before subdivision |
|
1729 zero area child patch |
|
1730 zero area child patch |
|
1731 zero area child patch |
|
1732 76972 patches after subdivision |
|
1733 104 direct lights |
|
1734 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7854125, max 592 |
|
1735 transfer lists: 59.9 megs |
|
1736 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67487, 56501, 36445) |
|
1737 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8805, 7030, 3882) |
|
1738 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1191, 903, 428) |
|
1739 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
1740 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
1741 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
1742 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
1743 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
1744 Build Patch/Sample Hash Table(s).....Done<0.0117 sec> |
|
1745 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
1746 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
1747 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
1748 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
1749 Ready to Finish |
|
1750 |
|
1751 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
1752 ------------ --------------- --------------- -------- |
|
1753 models 54/4096 2592/196608 ( 1.3%) |
|
1754 brushes 2150/32768 25800/393216 ( 6.6%) |
|
1755 brushsides 20080/65536 160640/524288 (30.6%) |
|
1756 planes 13502/65536 270040/1310720 (20.6%) |
|
1757 vertexes 7699/65536 92388/786432 (11.7%) |
|
1758 nodes 2216/65536 70912/2097152 ( 3.4%) |
|
1759 texinfos 1861/12288 133992/884736 (15.1%) |
|
1760 texdata 161/2048 5152/65536 ( 7.9%) |
|
1761 dispinfos 4/0 704/0 ( 0.0%) |
|
1762 disp_verts 100/0 2000/0 ( 0.0%) |
|
1763 disp_tris 128/0 256/0 ( 0.0%) |
|
1764 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
1765 faces 4936/65536 276416/3670016 ( 7.5%) |
|
1766 hdr faces 4936/65536 276416/3670016 ( 7.5%) |
|
1767 origfaces 3600/65536 201600/3670016 ( 5.5%) |
|
1768 leaves 2271/65536 72672/2097152 ( 3.5%) |
|
1769 leaffaces 6176/65536 12352/131072 ( 9.4%) |
|
1770 leafbrushes 4448/65536 8896/131072 ( 6.8%) |
|
1771 areas 8/1024 64/8192 ( 0.8%) |
|
1772 surfedges 38327/512000 153308/2048000 ( 7.5%) |
|
1773 edges 23244/256000 92976/1024000 ( 9.1%) |
|
1774 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
1775 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
1776 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
1777 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
1778 waterverts 0/131072 0/1572864 ( 0.0%) |
|
1779 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
1780 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
1781 overlays 24/1024 8448/360448 ( 2.3%) |
|
1782 LDR lightdata [variable] 0/0 ( 0.0%) |
|
1783 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
1784 visdata [variable] 38398/16777216 ( 0.2%) |
|
1785 entdata [variable] 217467/393216 (55.3%) |
|
1786 LDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
1787 HDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
1788 LDR leaf ambient 2271/65536 63588/1835008 ( 3.5%) |
|
1789 HDR leaf ambient 3983/65536 111524/1835008 ( 6.1%) |
|
1790 occluders 0/0 0/0 ( 0.0%) |
|
1791 occluder polygons 0/0 0/0 ( 0.0%) |
|
1792 occluder vert ind 0/0 0/0 ( 0.0%) |
|
1793 detail props [variable] 1/12 ( 8.3%) |
|
1794 static props [variable] 1/43690 ( 0.0%) |
|
1795 pakfile [variable] 1945881/0 ( 0.0%) |
|
1796 physics [variable] 728358/4194304 (17.4%) |
|
1797 physics terrain [variable] 732/1048576 ( 0.1%) |
|
1798 |
|
1799 Level flags = 2 |
|
1800 |
|
1801 Total triangle count: 14083 |
|
1802 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1803 27 seconds elapsed |
|
1804 |
|
1805 |
|
1806 |
|
1807 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
1808 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
1809 Map revision 2054 |
|
1810 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
1811 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
1812 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
1813 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
1814 fixing up env_cubemap materials on brush sides... |
|
1815 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
1816 Building Faces...done (0) |
|
1817 Chop Details...done (0) |
|
1818 Find Visible Detail Sides... |
|
1819 Merged 262 detail faces...done (0) |
|
1820 Merging details...done (0) |
|
1821 FixTjuncs... |
|
1822 PruneNodes... |
|
1823 WriteBSP... |
|
1824 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1825 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1826 done (0) |
|
1827 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
1828 done (0) |
|
1829 Finding displacement neighbors... |
|
1830 Finding lightmap sample positions... |
|
1831 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
1832 Building Physics collision data... |
|
1833 done (0) (728358 bytes) |
|
1834 Error loading studio model ""! |
|
1835 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
1836 Water found with no water_lod_control entity, creating a default one. |
|
1837 Compacting texture/material tables... |
|
1838 Reduced 3532 texinfos to 1861 |
|
1839 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
1840 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1841 2 seconds elapsed |
|
1842 |
|
1843 |
|
1844 |
|
1845 12 threads |
|
1846 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1847 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
1848 473 portalclusters |
|
1849 1086 numportals |
|
1850 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 364 visible clusters (0.00%) |
|
1851 Total clusters visible: 46092 |
|
1852 Average clusters visible: 97 |
|
1853 Building PAS... |
|
1854 Average clusters audible: 205 |
|
1855 visdatasize:38398 compressed from 60544 |
|
1856 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1857 1 second elapsed |
|
1858 |
|
1859 |
|
1860 |
|
1861 [Reading texlights from 'lights.rad'] |
|
1862 [48 texlights parsed from 'lights.rad'] |
|
1863 |
|
1864 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
1865 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
1866 |
|
1867 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1868 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
1869 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
1870 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
1871 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
1872 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
1873 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
1874 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
1875 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
1876 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
1877 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
1878 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
1879 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
1880 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
1881 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
1882 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
1883 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
1884 4936 faces |
|
1885 6 degenerate faces |
|
1886 274982 square feet [39597528.00 square inches] |
|
1887 4 Displacements |
|
1888 5705 Square Feet [821611.25 Square Inches] |
|
1889 4930 patches before subdivision |
|
1890 zero area child patch |
|
1891 zero area child patch |
|
1892 zero area child patch |
|
1893 76972 patches after subdivision |
|
1894 104 direct lights |
|
1895 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7854125, max 592 |
|
1896 transfer lists: 59.9 megs |
|
1897 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67487, 56501, 36445) |
|
1898 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8805, 7030, 3882) |
|
1899 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1191, 903, 428) |
|
1900 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
1901 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
1902 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
1903 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
1904 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
1905 Build Patch/Sample Hash Table(s).....Done<0.0115 sec> |
|
1906 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
1907 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
1908 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
1909 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
1910 Ready to Finish |
|
1911 |
|
1912 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
1913 ------------ --------------- --------------- -------- |
|
1914 models 54/4096 2592/196608 ( 1.3%) |
|
1915 brushes 2150/32768 25800/393216 ( 6.6%) |
|
1916 brushsides 20080/65536 160640/524288 (30.6%) |
|
1917 planes 13502/65536 270040/1310720 (20.6%) |
|
1918 vertexes 7699/65536 92388/786432 (11.7%) |
|
1919 nodes 2216/65536 70912/2097152 ( 3.4%) |
|
1920 texinfos 1861/12288 133992/884736 (15.1%) |
|
1921 texdata 161/2048 5152/65536 ( 7.9%) |
|
1922 dispinfos 4/0 704/0 ( 0.0%) |
|
1923 disp_verts 100/0 2000/0 ( 0.0%) |
|
1924 disp_tris 128/0 256/0 ( 0.0%) |
|
1925 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
1926 faces 4936/65536 276416/3670016 ( 7.5%) |
|
1927 hdr faces 4936/65536 276416/3670016 ( 7.5%) |
|
1928 origfaces 3600/65536 201600/3670016 ( 5.5%) |
|
1929 leaves 2271/65536 72672/2097152 ( 3.5%) |
|
1930 leaffaces 6176/65536 12352/131072 ( 9.4%) |
|
1931 leafbrushes 4448/65536 8896/131072 ( 6.8%) |
|
1932 areas 8/1024 64/8192 ( 0.8%) |
|
1933 surfedges 38327/512000 153308/2048000 ( 7.5%) |
|
1934 edges 23244/256000 92976/1024000 ( 9.1%) |
|
1935 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
1936 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
1937 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
1938 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
1939 waterverts 0/131072 0/1572864 ( 0.0%) |
|
1940 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
1941 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
1942 overlays 24/1024 8448/360448 ( 2.3%) |
|
1943 LDR lightdata [variable] 0/0 ( 0.0%) |
|
1944 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
1945 visdata [variable] 38398/16777216 ( 0.2%) |
|
1946 entdata [variable] 218219/393216 (55.5%) |
|
1947 LDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
1948 HDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
1949 LDR leaf ambient 2271/65536 63588/1835008 ( 3.5%) |
|
1950 HDR leaf ambient 3983/65536 111524/1835008 ( 6.1%) |
|
1951 occluders 0/0 0/0 ( 0.0%) |
|
1952 occluder polygons 0/0 0/0 ( 0.0%) |
|
1953 occluder vert ind 0/0 0/0 ( 0.0%) |
|
1954 detail props [variable] 1/12 ( 8.3%) |
|
1955 static props [variable] 1/43690 ( 0.0%) |
|
1956 pakfile [variable] 1945881/0 ( 0.0%) |
|
1957 physics [variable] 728358/4194304 (17.4%) |
|
1958 physics terrain [variable] 732/1048576 ( 0.1%) |
|
1959 |
|
1960 Level flags = 2 |
|
1961 |
|
1962 Total triangle count: 14083 |
|
1963 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
1964 25 seconds elapsed |
|
1965 |
|
1966 |
|
1967 |
|
1968 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
1969 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
1970 Map revision 2056 |
|
1971 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
1972 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
1973 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
1974 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
1975 fixing up env_cubemap materials on brush sides... |
|
1976 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
1977 Building Faces...done (0) |
|
1978 Chop Details...done (0) |
|
1979 Find Visible Detail Sides... |
|
1980 Merged 262 detail faces...done (0) |
|
1981 Merging details...done (0) |
|
1982 FixTjuncs... |
|
1983 PruneNodes... |
|
1984 WriteBSP... |
|
1985 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1986 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
1987 done (0) |
|
1988 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
1989 done (0) |
|
1990 Finding displacement neighbors... |
|
1991 Finding lightmap sample positions... |
|
1992 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
1993 Building Physics collision data... |
|
1994 done (0) (728358 bytes) |
|
1995 Error loading studio model ""! |
|
1996 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
1997 Water found with no water_lod_control entity, creating a default one. |
|
1998 Compacting texture/material tables... |
|
1999 Reduced 3532 texinfos to 1861 |
|
2000 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
2001 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2002 2 seconds elapsed |
|
2003 |
|
2004 |
|
2005 |
|
2006 12 threads |
|
2007 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2008 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
2009 473 portalclusters |
|
2010 1086 numportals |
|
2011 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
2012 Total clusters visible: 46094 |
|
2013 Average clusters visible: 97 |
|
2014 Building PAS... |
|
2015 Average clusters audible: 205 |
|
2016 visdatasize:38398 compressed from 60544 |
|
2017 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2018 1 second elapsed |
|
2019 |
|
2020 |
|
2021 |
|
2022 [Reading texlights from 'lights.rad'] |
|
2023 [48 texlights parsed from 'lights.rad'] |
|
2024 |
|
2025 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2026 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2027 |
|
2028 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2029 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
2030 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
2031 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
2032 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
2033 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
2034 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
2035 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
2036 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
2037 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
2038 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
2039 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
2040 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
2041 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
2042 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
2043 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
2044 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
2045 4936 faces |
|
2046 6 degenerate faces |
|
2047 274982 square feet [39597528.00 square inches] |
|
2048 4 Displacements |
|
2049 5705 Square Feet [821611.25 Square Inches] |
|
2050 4930 patches before subdivision |
|
2051 zero area child patch |
|
2052 zero area child patch |
|
2053 zero area child patch |
|
2054 76972 patches after subdivision |
|
2055 104 direct lights |
|
2056 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7854125, max 592 |
|
2057 transfer lists: 59.9 megs |
|
2058 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67487, 56501, 36445) |
|
2059 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8805, 7030, 3882) |
|
2060 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1191, 903, 428) |
|
2061 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
2062 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
2063 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
2064 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
2065 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
2066 Build Patch/Sample Hash Table(s).....Done<0.0120 sec> |
|
2067 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
2068 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
2069 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
2070 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
2071 Ready to Finish |
|
2072 |
|
2073 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
2074 ------------ --------------- --------------- -------- |
|
2075 models 54/4096 2592/196608 ( 1.3%) |
|
2076 brushes 2150/32768 25800/393216 ( 6.6%) |
|
2077 brushsides 20080/65536 160640/524288 (30.6%) |
|
2078 planes 13502/65536 270040/1310720 (20.6%) |
|
2079 vertexes 7699/65536 92388/786432 (11.7%) |
|
2080 nodes 2216/65536 70912/2097152 ( 3.4%) |
|
2081 texinfos 1861/12288 133992/884736 (15.1%) |
|
2082 texdata 161/2048 5152/65536 ( 7.9%) |
|
2083 dispinfos 4/0 704/0 ( 0.0%) |
|
2084 disp_verts 100/0 2000/0 ( 0.0%) |
|
2085 disp_tris 128/0 256/0 ( 0.0%) |
|
2086 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
2087 faces 4936/65536 276416/3670016 ( 7.5%) |
|
2088 hdr faces 4936/65536 276416/3670016 ( 7.5%) |
|
2089 origfaces 3600/65536 201600/3670016 ( 5.5%) |
|
2090 leaves 2271/65536 72672/2097152 ( 3.5%) |
|
2091 leaffaces 6176/65536 12352/131072 ( 9.4%) |
|
2092 leafbrushes 4448/65536 8896/131072 ( 6.8%) |
|
2093 areas 8/1024 64/8192 ( 0.8%) |
|
2094 surfedges 38327/512000 153308/2048000 ( 7.5%) |
|
2095 edges 23244/256000 92976/1024000 ( 9.1%) |
|
2096 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
2097 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
2098 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
2099 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
2100 waterverts 0/131072 0/1572864 ( 0.0%) |
|
2101 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
2102 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
2103 overlays 24/1024 8448/360448 ( 2.3%) |
|
2104 LDR lightdata [variable] 0/0 ( 0.0%) |
|
2105 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
2106 visdata [variable] 38398/16777216 ( 0.2%) |
|
2107 entdata [variable] 217852/393216 (55.4%) |
|
2108 LDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
2109 HDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
2110 LDR leaf ambient 2271/65536 63588/1835008 ( 3.5%) |
|
2111 HDR leaf ambient 3983/65536 111524/1835008 ( 6.1%) |
|
2112 occluders 0/0 0/0 ( 0.0%) |
|
2113 occluder polygons 0/0 0/0 ( 0.0%) |
|
2114 occluder vert ind 0/0 0/0 ( 0.0%) |
|
2115 detail props [variable] 1/12 ( 8.3%) |
|
2116 static props [variable] 1/43690 ( 0.0%) |
|
2117 pakfile [variable] 1945881/0 ( 0.0%) |
|
2118 physics [variable] 728358/4194304 (17.4%) |
|
2119 physics terrain [variable] 732/1048576 ( 0.1%) |
|
2120 |
|
2121 Level flags = 2 |
|
2122 |
|
2123 Total triangle count: 14083 |
|
2124 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2125 25 seconds elapsed |
|
2126 |
|
2127 |
|
2128 |
|
2129 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
2130 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
2131 Map revision 2059 |
|
2132 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
2133 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
2134 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
2135 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
2136 fixing up env_cubemap materials on brush sides... |
|
2137 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
2138 Building Faces...done (0) |
|
2139 Chop Details...done (0) |
|
2140 Find Visible Detail Sides... |
|
2141 Merged 262 detail faces...done (0) |
|
2142 Merging details...done (0) |
|
2143 FixTjuncs... |
|
2144 PruneNodes... |
|
2145 WriteBSP... |
|
2146 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2147 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2148 done (0) |
|
2149 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
2150 done (0) |
|
2151 Finding displacement neighbors... |
|
2152 Finding lightmap sample positions... |
|
2153 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
2154 Building Physics collision data... |
|
2155 done (0) (728358 bytes) |
|
2156 Error loading studio model ""! |
|
2157 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
2158 Water found with no water_lod_control entity, creating a default one. |
|
2159 Compacting texture/material tables... |
|
2160 Reduced 3532 texinfos to 1861 |
|
2161 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
2162 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2163 2 seconds elapsed |
|
2164 |
|
2165 |
|
2166 |
|
2167 12 threads |
|
2168 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2169 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
2170 473 portalclusters |
|
2171 1086 numportals |
|
2172 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 364 visible clusters (0.00%) |
|
2173 Total clusters visible: 46092 |
|
2174 Average clusters visible: 97 |
|
2175 Building PAS... |
|
2176 Average clusters audible: 205 |
|
2177 visdatasize:38398 compressed from 60544 |
|
2178 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2179 1 second elapsed |
|
2180 |
|
2181 |
|
2182 |
|
2183 [Reading texlights from 'lights.rad'] |
|
2184 [48 texlights parsed from 'lights.rad'] |
|
2185 |
|
2186 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2187 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2188 |
|
2189 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2190 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
2191 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
2192 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
2193 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
2194 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
2195 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
2196 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
2197 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
2198 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
2199 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
2200 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
2201 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
2202 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
2203 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
2204 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
2205 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
2206 4936 faces |
|
2207 6 degenerate faces |
|
2208 274982 square feet [39597528.00 square inches] |
|
2209 4 Displacements |
|
2210 5705 Square Feet [821611.25 Square Inches] |
|
2211 4930 patches before subdivision |
|
2212 zero area child patch |
|
2213 zero area child patch |
|
2214 zero area child patch |
|
2215 76972 patches after subdivision |
|
2216 104 direct lights |
|
2217 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7854125, max 592 |
|
2218 transfer lists: 59.9 megs |
|
2219 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67486, 56501, 36445) |
|
2220 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8804, 7030, 3882) |
|
2221 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1191, 903, 428) |
|
2222 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
2223 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
2224 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
2225 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
2226 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
2227 Build Patch/Sample Hash Table(s).....Done<0.0116 sec> |
|
2228 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
2229 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
2230 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
2231 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
2232 Ready to Finish |
|
2233 |
|
2234 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
2235 ------------ --------------- --------------- -------- |
|
2236 models 54/4096 2592/196608 ( 1.3%) |
|
2237 brushes 2150/32768 25800/393216 ( 6.6%) |
|
2238 brushsides 20080/65536 160640/524288 (30.6%) |
|
2239 planes 13502/65536 270040/1310720 (20.6%) |
|
2240 vertexes 7699/65536 92388/786432 (11.7%) |
|
2241 nodes 2216/65536 70912/2097152 ( 3.4%) |
|
2242 texinfos 1861/12288 133992/884736 (15.1%) |
|
2243 texdata 161/2048 5152/65536 ( 7.9%) |
|
2244 dispinfos 4/0 704/0 ( 0.0%) |
|
2245 disp_verts 100/0 2000/0 ( 0.0%) |
|
2246 disp_tris 128/0 256/0 ( 0.0%) |
|
2247 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
2248 faces 4936/65536 276416/3670016 ( 7.5%) |
|
2249 hdr faces 4936/65536 276416/3670016 ( 7.5%) |
|
2250 origfaces 3600/65536 201600/3670016 ( 5.5%) |
|
2251 leaves 2271/65536 72672/2097152 ( 3.5%) |
|
2252 leaffaces 6176/65536 12352/131072 ( 9.4%) |
|
2253 leafbrushes 4448/65536 8896/131072 ( 6.8%) |
|
2254 areas 8/1024 64/8192 ( 0.8%) |
|
2255 surfedges 38327/512000 153308/2048000 ( 7.5%) |
|
2256 edges 23244/256000 92976/1024000 ( 9.1%) |
|
2257 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
2258 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
2259 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
2260 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
2261 waterverts 0/131072 0/1572864 ( 0.0%) |
|
2262 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
2263 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
2264 overlays 24/1024 8448/360448 ( 2.3%) |
|
2265 LDR lightdata [variable] 0/0 ( 0.0%) |
|
2266 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
2267 visdata [variable] 38398/16777216 ( 0.2%) |
|
2268 entdata [variable] 217657/393216 (55.4%) |
|
2269 LDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
2270 HDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
2271 LDR leaf ambient 2271/65536 63588/1835008 ( 3.5%) |
|
2272 HDR leaf ambient 3983/65536 111524/1835008 ( 6.1%) |
|
2273 occluders 0/0 0/0 ( 0.0%) |
|
2274 occluder polygons 0/0 0/0 ( 0.0%) |
|
2275 occluder vert ind 0/0 0/0 ( 0.0%) |
|
2276 detail props [variable] 1/12 ( 8.3%) |
|
2277 static props [variable] 1/43690 ( 0.0%) |
|
2278 pakfile [variable] 1945881/0 ( 0.0%) |
|
2279 physics [variable] 728358/4194304 (17.4%) |
|
2280 physics terrain [variable] 732/1048576 ( 0.1%) |
|
2281 |
|
2282 Level flags = 2 |
|
2283 |
|
2284 Total triangle count: 14083 |
|
2285 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2286 25 seconds elapsed |
|
2287 |
|
2288 |
|
2289 |
|
2290 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
2291 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
2292 Map revision 2061 |
|
2293 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
2294 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
2295 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
2296 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
2297 fixing up env_cubemap materials on brush sides... |
|
2298 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
2299 Building Faces...done (0) |
|
2300 Chop Details...done (0) |
|
2301 Find Visible Detail Sides... |
|
2302 Merged 262 detail faces...done (0) |
|
2303 Merging details...done (0) |
|
2304 FixTjuncs... |
|
2305 PruneNodes... |
|
2306 WriteBSP... |
|
2307 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2308 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2309 done (0) |
|
2310 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
2311 done (0) |
|
2312 Finding displacement neighbors... |
|
2313 Finding lightmap sample positions... |
|
2314 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
2315 Building Physics collision data... |
|
2316 done (0) (728358 bytes) |
|
2317 Error loading studio model ""! |
|
2318 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
2319 Water found with no water_lod_control entity, creating a default one. |
|
2320 Compacting texture/material tables... |
|
2321 Reduced 3532 texinfos to 1861 |
|
2322 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
2323 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2324 2 seconds elapsed |
|
2325 |
|
2326 |
|
2327 |
|
2328 12 threads |
|
2329 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2330 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
2331 473 portalclusters |
|
2332 1086 numportals |
|
2333 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 364 visible clusters (0.00%) |
|
2334 Total clusters visible: 46092 |
|
2335 Average clusters visible: 97 |
|
2336 Building PAS... |
|
2337 Average clusters audible: 205 |
|
2338 visdatasize:38398 compressed from 60544 |
|
2339 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2340 1 second elapsed |
|
2341 |
|
2342 |
|
2343 |
|
2344 [Reading texlights from 'lights.rad'] |
|
2345 [48 texlights parsed from 'lights.rad'] |
|
2346 |
|
2347 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2348 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2349 |
|
2350 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2351 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
2352 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
2353 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
2354 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
2355 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
2356 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
2357 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
2358 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
2359 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
2360 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
2361 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
2362 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
2363 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
2364 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
2365 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
2366 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
2367 4936 faces |
|
2368 6 degenerate faces |
|
2369 274982 square feet [39597528.00 square inches] |
|
2370 4 Displacements |
|
2371 5705 Square Feet [821611.25 Square Inches] |
|
2372 4930 patches before subdivision |
|
2373 zero area child patch |
|
2374 zero area child patch |
|
2375 zero area child patch |
|
2376 76972 patches after subdivision |
|
2377 104 direct lights |
|
2378 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7854125, max 592 |
|
2379 transfer lists: 59.9 megs |
|
2380 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67485, 56500, 36445) |
|
2381 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8804, 7030, 3882) |
|
2382 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1191, 903, 428) |
|
2383 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
2384 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
2385 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
2386 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
2387 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
2388 Build Patch/Sample Hash Table(s).....Done<0.0117 sec> |
|
2389 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
2390 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
2391 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
2392 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
2393 Ready to Finish |
|
2394 |
|
2395 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
2396 ------------ --------------- --------------- -------- |
|
2397 models 54/4096 2592/196608 ( 1.3%) |
|
2398 brushes 2150/32768 25800/393216 ( 6.6%) |
|
2399 brushsides 20080/65536 160640/524288 (30.6%) |
|
2400 planes 13502/65536 270040/1310720 (20.6%) |
|
2401 vertexes 7699/65536 92388/786432 (11.7%) |
|
2402 nodes 2216/65536 70912/2097152 ( 3.4%) |
|
2403 texinfos 1861/12288 133992/884736 (15.1%) |
|
2404 texdata 161/2048 5152/65536 ( 7.9%) |
|
2405 dispinfos 4/0 704/0 ( 0.0%) |
|
2406 disp_verts 100/0 2000/0 ( 0.0%) |
|
2407 disp_tris 128/0 256/0 ( 0.0%) |
|
2408 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
2409 faces 4936/65536 276416/3670016 ( 7.5%) |
|
2410 hdr faces 4936/65536 276416/3670016 ( 7.5%) |
|
2411 origfaces 3600/65536 201600/3670016 ( 5.5%) |
|
2412 leaves 2271/65536 72672/2097152 ( 3.5%) |
|
2413 leaffaces 6176/65536 12352/131072 ( 9.4%) |
|
2414 leafbrushes 4448/65536 8896/131072 ( 6.8%) |
|
2415 areas 8/1024 64/8192 ( 0.8%) |
|
2416 surfedges 38327/512000 153308/2048000 ( 7.5%) |
|
2417 edges 23244/256000 92976/1024000 ( 9.1%) |
|
2418 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
2419 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
2420 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
2421 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
2422 waterverts 0/131072 0/1572864 ( 0.0%) |
|
2423 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
2424 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
2425 overlays 24/1024 8448/360448 ( 2.3%) |
|
2426 LDR lightdata [variable] 0/0 ( 0.0%) |
|
2427 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
2428 visdata [variable] 38398/16777216 ( 0.2%) |
|
2429 entdata [variable] 217616/393216 (55.3%) |
|
2430 LDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
2431 HDR ambient table 2271/65536 9084/262144 ( 3.5%) |
|
2432 LDR leaf ambient 2271/65536 63588/1835008 ( 3.5%) |
|
2433 HDR leaf ambient 3983/65536 111524/1835008 ( 6.1%) |
|
2434 occluders 0/0 0/0 ( 0.0%) |
|
2435 occluder polygons 0/0 0/0 ( 0.0%) |
|
2436 occluder vert ind 0/0 0/0 ( 0.0%) |
|
2437 detail props [variable] 1/12 ( 8.3%) |
|
2438 static props [variable] 1/43690 ( 0.0%) |
|
2439 pakfile [variable] 1945881/0 ( 0.0%) |
|
2440 physics [variable] 728358/4194304 (17.4%) |
|
2441 physics terrain [variable] 732/1048576 ( 0.1%) |
|
2442 |
|
2443 Level flags = 2 |
|
2444 |
|
2445 Total triangle count: 14083 |
|
2446 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2447 26 seconds elapsed |
|
2448 |
|
2449 |
|
2450 |
|
2451 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
2452 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
2453 Map revision 2062 |
|
2454 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
2455 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
2456 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
2457 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
2458 fixing up env_cubemap materials on brush sides... |
|
2459 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
2460 Building Faces...done (0) |
|
2461 Chop Details...done (0) |
|
2462 Find Visible Detail Sides... |
|
2463 Merged 262 detail faces...done (0) |
|
2464 Merging details...done (0) |
|
2465 FixTjuncs... |
|
2466 PruneNodes... |
|
2467 WriteBSP... |
|
2468 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2469 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2470 done (0) |
|
2471 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
2472 done (0) |
|
2473 Finding displacement neighbors... |
|
2474 Finding lightmap sample positions... |
|
2475 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
2476 Building Physics collision data... |
|
2477 done (0) (729509 bytes) |
|
2478 Error loading studio model ""! |
|
2479 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
2480 Water found with no water_lod_control entity, creating a default one. |
|
2481 Compacting texture/material tables... |
|
2482 Reduced 3534 texinfos to 1863 |
|
2483 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
2484 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2485 2 seconds elapsed |
|
2486 |
|
2487 |
|
2488 |
|
2489 12 threads |
|
2490 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2491 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
2492 473 portalclusters |
|
2493 1086 numportals |
|
2494 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
2495 Total clusters visible: 46094 |
|
2496 Average clusters visible: 97 |
|
2497 Building PAS... |
|
2498 Average clusters audible: 205 |
|
2499 visdatasize:38398 compressed from 60544 |
|
2500 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2501 1 second elapsed |
|
2502 |
|
2503 |
|
2504 |
|
2505 [Reading texlights from 'lights.rad'] |
|
2506 [48 texlights parsed from 'lights.rad'] |
|
2507 |
|
2508 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2509 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2510 |
|
2511 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2512 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
2513 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
2514 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
2515 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
2516 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
2517 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
2518 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
2519 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
2520 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
2521 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
2522 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
2523 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
2524 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
2525 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
2526 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
2527 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
2528 4948 faces |
|
2529 6 degenerate faces |
|
2530 275428 square feet [39661720.00 square inches] |
|
2531 4 Displacements |
|
2532 5705 Square Feet [821611.25 Square Inches] |
|
2533 4942 patches before subdivision |
|
2534 zero area child patch |
|
2535 zero area child patch |
|
2536 zero area child patch |
|
2537 76984 patches after subdivision |
|
2538 104 direct lights |
|
2539 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7855212, max 592 |
|
2540 transfer lists: 59.9 megs |
|
2541 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67539, 56553, 36486) |
|
2542 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8821, 7038, 3886) |
|
2543 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1192, 904, 429) |
|
2544 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
2545 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
2546 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
2547 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
2548 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
2549 Build Patch/Sample Hash Table(s).....Done<0.0118 sec> |
|
2550 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
2551 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
2552 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
2553 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
2554 Ready to Finish |
|
2555 |
|
2556 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
2557 ------------ --------------- --------------- -------- |
|
2558 models 55/4096 2640/196608 ( 1.3%) |
|
2559 brushes 2152/32768 25824/393216 ( 6.6%) |
|
2560 brushsides 20096/65536 160768/524288 (30.7%) |
|
2561 planes 13508/65536 270160/1310720 (20.6%) |
|
2562 vertexes 7715/65536 92580/786432 (11.8%) |
|
2563 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
2564 texinfos 1863/12288 134136/884736 (15.2%) |
|
2565 texdata 161/2048 5152/65536 ( 7.9%) |
|
2566 dispinfos 4/0 704/0 ( 0.0%) |
|
2567 disp_verts 100/0 2000/0 ( 0.0%) |
|
2568 disp_tris 128/0 256/0 ( 0.0%) |
|
2569 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
2570 faces 4948/65536 277088/3670016 ( 7.6%) |
|
2571 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
2572 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
2573 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
2574 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
2575 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
2576 areas 8/1024 64/8192 ( 0.8%) |
|
2577 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
2578 edges 23292/256000 93168/1024000 ( 9.1%) |
|
2579 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
2580 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
2581 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
2582 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
2583 waterverts 0/131072 0/1572864 ( 0.0%) |
|
2584 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
2585 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
2586 overlays 24/1024 8448/360448 ( 2.3%) |
|
2587 LDR lightdata [variable] 0/0 ( 0.0%) |
|
2588 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
2589 visdata [variable] 38398/16777216 ( 0.2%) |
|
2590 entdata [variable] 217955/393216 (55.4%) |
|
2591 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
2592 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
2593 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
2594 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
2595 occluders 0/0 0/0 ( 0.0%) |
|
2596 occluder polygons 0/0 0/0 ( 0.0%) |
|
2597 occluder vert ind 0/0 0/0 ( 0.0%) |
|
2598 detail props [variable] 1/12 ( 8.3%) |
|
2599 static props [variable] 1/43690 ( 0.0%) |
|
2600 pakfile [variable] 1945881/0 ( 0.0%) |
|
2601 physics [variable] 729509/4194304 (17.4%) |
|
2602 physics terrain [variable] 732/1048576 ( 0.1%) |
|
2603 |
|
2604 Level flags = 2 |
|
2605 |
|
2606 Total triangle count: 14107 |
|
2607 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2608 27 seconds elapsed |
|
2609 |
|
2610 |
|
2611 |
|
2612 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
2613 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
2614 Map revision 2067 |
|
2615 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
2616 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
2617 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
2618 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
2619 fixing up env_cubemap materials on brush sides... |
|
2620 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
2621 Building Faces...done (0) |
|
2622 Chop Details...done (0) |
|
2623 Find Visible Detail Sides... |
|
2624 Merged 262 detail faces...done (0) |
|
2625 Merging details...done (0) |
|
2626 FixTjuncs... |
|
2627 PruneNodes... |
|
2628 WriteBSP... |
|
2629 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2630 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2631 done (0) |
|
2632 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
2633 done (0) |
|
2634 Finding displacement neighbors... |
|
2635 Finding lightmap sample positions... |
|
2636 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
2637 Building Physics collision data... |
|
2638 done (0) (729509 bytes) |
|
2639 Error loading studio model ""! |
|
2640 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
2641 Water found with no water_lod_control entity, creating a default one. |
|
2642 Compacting texture/material tables... |
|
2643 Reduced 3534 texinfos to 1863 |
|
2644 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
2645 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2646 2 seconds elapsed |
|
2647 |
|
2648 |
|
2649 |
|
2650 12 threads |
|
2651 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2652 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
2653 473 portalclusters |
|
2654 1086 numportals |
|
2655 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
2656 Total clusters visible: 46094 |
|
2657 Average clusters visible: 97 |
|
2658 Building PAS... |
|
2659 Average clusters audible: 205 |
|
2660 visdatasize:38398 compressed from 60544 |
|
2661 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2662 1 second elapsed |
|
2663 |
|
2664 |
|
2665 |
|
2666 [Reading texlights from 'lights.rad'] |
|
2667 [48 texlights parsed from 'lights.rad'] |
|
2668 |
|
2669 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2670 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2671 |
|
2672 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2673 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
2674 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
2675 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
2676 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
2677 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
2678 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
2679 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
2680 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
2681 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
2682 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
2683 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
2684 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
2685 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
2686 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
2687 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
2688 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
2689 4948 faces |
|
2690 6 degenerate faces |
|
2691 275428 square feet [39661720.00 square inches] |
|
2692 4 Displacements |
|
2693 5705 Square Feet [821611.25 Square Inches] |
|
2694 4942 patches before subdivision |
|
2695 zero area child patch |
|
2696 zero area child patch |
|
2697 zero area child patch |
|
2698 76984 patches after subdivision |
|
2699 104 direct lights |
|
2700 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7855212, max 592 |
|
2701 transfer lists: 59.9 megs |
|
2702 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67540, 56554, 36486) |
|
2703 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8821, 7038, 3886) |
|
2704 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1192, 904, 429) |
|
2705 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
2706 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
2707 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
2708 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
2709 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
2710 Build Patch/Sample Hash Table(s).....Done<0.0118 sec> |
|
2711 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
2712 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
2713 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
2714 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
2715 Ready to Finish |
|
2716 |
|
2717 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
2718 ------------ --------------- --------------- -------- |
|
2719 models 55/4096 2640/196608 ( 1.3%) |
|
2720 brushes 2152/32768 25824/393216 ( 6.6%) |
|
2721 brushsides 20096/65536 160768/524288 (30.7%) |
|
2722 planes 13508/65536 270160/1310720 (20.6%) |
|
2723 vertexes 7715/65536 92580/786432 (11.8%) |
|
2724 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
2725 texinfos 1863/12288 134136/884736 (15.2%) |
|
2726 texdata 161/2048 5152/65536 ( 7.9%) |
|
2727 dispinfos 4/0 704/0 ( 0.0%) |
|
2728 disp_verts 100/0 2000/0 ( 0.0%) |
|
2729 disp_tris 128/0 256/0 ( 0.0%) |
|
2730 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
2731 faces 4948/65536 277088/3670016 ( 7.6%) |
|
2732 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
2733 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
2734 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
2735 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
2736 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
2737 areas 8/1024 64/8192 ( 0.8%) |
|
2738 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
2739 edges 23292/256000 93168/1024000 ( 9.1%) |
|
2740 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
2741 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
2742 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
2743 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
2744 waterverts 0/131072 0/1572864 ( 0.0%) |
|
2745 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
2746 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
2747 overlays 24/1024 8448/360448 ( 2.3%) |
|
2748 LDR lightdata [variable] 0/0 ( 0.0%) |
|
2749 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
2750 visdata [variable] 38398/16777216 ( 0.2%) |
|
2751 entdata [variable] 217908/393216 (55.4%) |
|
2752 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
2753 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
2754 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
2755 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
2756 occluders 0/0 0/0 ( 0.0%) |
|
2757 occluder polygons 0/0 0/0 ( 0.0%) |
|
2758 occluder vert ind 0/0 0/0 ( 0.0%) |
|
2759 detail props [variable] 1/12 ( 8.3%) |
|
2760 static props [variable] 1/43690 ( 0.0%) |
|
2761 pakfile [variable] 1945881/0 ( 0.0%) |
|
2762 physics [variable] 729509/4194304 (17.4%) |
|
2763 physics terrain [variable] 732/1048576 ( 0.1%) |
|
2764 |
|
2765 Level flags = 2 |
|
2766 |
|
2767 Total triangle count: 14107 |
|
2768 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2769 25 seconds elapsed |
|
2770 |
|
2771 |
|
2772 |
|
2773 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
2774 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
2775 Map revision 2072 |
|
2776 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
2777 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
2778 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
2779 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
2780 fixing up env_cubemap materials on brush sides... |
|
2781 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
2782 Building Faces...done (0) |
|
2783 Chop Details...done (0) |
|
2784 Find Visible Detail Sides... |
|
2785 Merged 262 detail faces...done (0) |
|
2786 Merging details...done (0) |
|
2787 FixTjuncs... |
|
2788 PruneNodes... |
|
2789 WriteBSP... |
|
2790 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2791 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2792 done (0) |
|
2793 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
2794 done (0) |
|
2795 Finding displacement neighbors... |
|
2796 Finding lightmap sample positions... |
|
2797 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
2798 Building Physics collision data... |
|
2799 done (0) (729509 bytes) |
|
2800 Error loading studio model ""! |
|
2801 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
2802 Water found with no water_lod_control entity, creating a default one. |
|
2803 Compacting texture/material tables... |
|
2804 Reduced 3534 texinfos to 1863 |
|
2805 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
2806 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2807 2 seconds elapsed |
|
2808 |
|
2809 |
|
2810 |
|
2811 12 threads |
|
2812 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2813 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
2814 473 portalclusters |
|
2815 1086 numportals |
|
2816 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 364 visible clusters (0.00%) |
|
2817 Total clusters visible: 46092 |
|
2818 Average clusters visible: 97 |
|
2819 Building PAS... |
|
2820 Average clusters audible: 205 |
|
2821 visdatasize:38398 compressed from 60544 |
|
2822 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2823 1 second elapsed |
|
2824 |
|
2825 |
|
2826 |
|
2827 [Reading texlights from 'lights.rad'] |
|
2828 [48 texlights parsed from 'lights.rad'] |
|
2829 |
|
2830 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2831 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2832 |
|
2833 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2834 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
2835 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
2836 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
2837 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
2838 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
2839 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
2840 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
2841 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
2842 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
2843 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
2844 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
2845 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
2846 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
2847 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
2848 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
2849 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
2850 4948 faces |
|
2851 6 degenerate faces |
|
2852 275428 square feet [39661720.00 square inches] |
|
2853 4 Displacements |
|
2854 5705 Square Feet [821611.25 Square Inches] |
|
2855 4942 patches before subdivision |
|
2856 zero area child patch |
|
2857 zero area child patch |
|
2858 zero area child patch |
|
2859 76984 patches after subdivision |
|
2860 104 direct lights |
|
2861 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7855212, max 592 |
|
2862 transfer lists: 59.9 megs |
|
2863 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67540, 56554, 36486) |
|
2864 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8821, 7038, 3886) |
|
2865 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1192, 904, 429) |
|
2866 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
2867 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
2868 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
2869 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
2870 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
2871 Build Patch/Sample Hash Table(s).....Done<0.0118 sec> |
|
2872 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
2873 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
2874 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
2875 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
2876 Ready to Finish |
|
2877 |
|
2878 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
2879 ------------ --------------- --------------- -------- |
|
2880 models 55/4096 2640/196608 ( 1.3%) |
|
2881 brushes 2152/32768 25824/393216 ( 6.6%) |
|
2882 brushsides 20096/65536 160768/524288 (30.7%) |
|
2883 planes 13508/65536 270160/1310720 (20.6%) |
|
2884 vertexes 7715/65536 92580/786432 (11.8%) |
|
2885 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
2886 texinfos 1863/12288 134136/884736 (15.2%) |
|
2887 texdata 161/2048 5152/65536 ( 7.9%) |
|
2888 dispinfos 4/0 704/0 ( 0.0%) |
|
2889 disp_verts 100/0 2000/0 ( 0.0%) |
|
2890 disp_tris 128/0 256/0 ( 0.0%) |
|
2891 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
2892 faces 4948/65536 277088/3670016 ( 7.6%) |
|
2893 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
2894 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
2895 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
2896 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
2897 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
2898 areas 8/1024 64/8192 ( 0.8%) |
|
2899 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
2900 edges 23292/256000 93168/1024000 ( 9.1%) |
|
2901 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
2902 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
2903 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
2904 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
2905 waterverts 0/131072 0/1572864 ( 0.0%) |
|
2906 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
2907 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
2908 overlays 24/1024 8448/360448 ( 2.3%) |
|
2909 LDR lightdata [variable] 0/0 ( 0.0%) |
|
2910 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
2911 visdata [variable] 38398/16777216 ( 0.2%) |
|
2912 entdata [variable] 218071/393216 (55.5%) |
|
2913 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
2914 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
2915 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
2916 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
2917 occluders 0/0 0/0 ( 0.0%) |
|
2918 occluder polygons 0/0 0/0 ( 0.0%) |
|
2919 occluder vert ind 0/0 0/0 ( 0.0%) |
|
2920 detail props [variable] 1/12 ( 8.3%) |
|
2921 static props [variable] 1/43690 ( 0.0%) |
|
2922 pakfile [variable] 1945881/0 ( 0.0%) |
|
2923 physics [variable] 729509/4194304 (17.4%) |
|
2924 physics terrain [variable] 732/1048576 ( 0.1%) |
|
2925 |
|
2926 Level flags = 2 |
|
2927 |
|
2928 Total triangle count: 14107 |
|
2929 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2930 25 seconds elapsed |
|
2931 |
|
2932 |
|
2933 |
|
2934 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
2935 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
2936 Map revision 2075 |
|
2937 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
2938 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
2939 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
2940 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
2941 fixing up env_cubemap materials on brush sides... |
|
2942 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
2943 Building Faces...done (0) |
|
2944 Chop Details...done (0) |
|
2945 Find Visible Detail Sides... |
|
2946 Merged 262 detail faces...done (0) |
|
2947 Merging details...done (0) |
|
2948 FixTjuncs... |
|
2949 PruneNodes... |
|
2950 WriteBSP... |
|
2951 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2952 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
2953 done (0) |
|
2954 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
2955 done (0) |
|
2956 Finding displacement neighbors... |
|
2957 Finding lightmap sample positions... |
|
2958 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
2959 Building Physics collision data... |
|
2960 done (0) (729509 bytes) |
|
2961 Error loading studio model ""! |
|
2962 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
2963 Water found with no water_lod_control entity, creating a default one. |
|
2964 Compacting texture/material tables... |
|
2965 Reduced 3534 texinfos to 1863 |
|
2966 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
2967 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2968 2 seconds elapsed |
|
2969 |
|
2970 |
|
2971 |
|
2972 12 threads |
|
2973 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2974 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
2975 473 portalclusters |
|
2976 1086 numportals |
|
2977 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 364 visible clusters (0.00%) |
|
2978 Total clusters visible: 46092 |
|
2979 Average clusters visible: 97 |
|
2980 Building PAS... |
|
2981 Average clusters audible: 205 |
|
2982 visdatasize:38398 compressed from 60544 |
|
2983 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2984 1 second elapsed |
|
2985 |
|
2986 |
|
2987 |
|
2988 [Reading texlights from 'lights.rad'] |
|
2989 [48 texlights parsed from 'lights.rad'] |
|
2990 |
|
2991 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2992 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
2993 |
|
2994 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
2995 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
2996 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
2997 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
2998 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
2999 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
3000 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
3001 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
3002 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
3003 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
3004 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
3005 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
3006 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
3007 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
3008 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
3009 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
3010 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
3011 4948 faces |
|
3012 6 degenerate faces |
|
3013 275428 square feet [39661720.00 square inches] |
|
3014 4 Displacements |
|
3015 5705 Square Feet [821611.25 Square Inches] |
|
3016 4942 patches before subdivision |
|
3017 zero area child patch |
|
3018 zero area child patch |
|
3019 zero area child patch |
|
3020 76984 patches after subdivision |
|
3021 104 direct lights |
|
3022 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7855212, max 592 |
|
3023 transfer lists: 59.9 megs |
|
3024 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67540, 56554, 36486) |
|
3025 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8821, 7038, 3886) |
|
3026 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1192, 904, 429) |
|
3027 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
3028 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
3029 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
3030 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
3031 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
3032 Build Patch/Sample Hash Table(s).....Done<0.0125 sec> |
|
3033 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
3034 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
3035 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
3036 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
3037 Ready to Finish |
|
3038 |
|
3039 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
3040 ------------ --------------- --------------- -------- |
|
3041 models 55/4096 2640/196608 ( 1.3%) |
|
3042 brushes 2152/32768 25824/393216 ( 6.6%) |
|
3043 brushsides 20096/65536 160768/524288 (30.7%) |
|
3044 planes 13508/65536 270160/1310720 (20.6%) |
|
3045 vertexes 7715/65536 92580/786432 (11.8%) |
|
3046 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
3047 texinfos 1863/12288 134136/884736 (15.2%) |
|
3048 texdata 161/2048 5152/65536 ( 7.9%) |
|
3049 dispinfos 4/0 704/0 ( 0.0%) |
|
3050 disp_verts 100/0 2000/0 ( 0.0%) |
|
3051 disp_tris 128/0 256/0 ( 0.0%) |
|
3052 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
3053 faces 4948/65536 277088/3670016 ( 7.6%) |
|
3054 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
3055 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
3056 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
3057 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
3058 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
3059 areas 8/1024 64/8192 ( 0.8%) |
|
3060 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
3061 edges 23292/256000 93168/1024000 ( 9.1%) |
|
3062 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
3063 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
3064 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
3065 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
3066 waterverts 0/131072 0/1572864 ( 0.0%) |
|
3067 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
3068 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
3069 overlays 24/1024 8448/360448 ( 2.3%) |
|
3070 LDR lightdata [variable] 0/0 ( 0.0%) |
|
3071 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
3072 visdata [variable] 38398/16777216 ( 0.2%) |
|
3073 entdata [variable] 218072/393216 (55.5%) |
|
3074 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3075 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3076 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
3077 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
3078 occluders 0/0 0/0 ( 0.0%) |
|
3079 occluder polygons 0/0 0/0 ( 0.0%) |
|
3080 occluder vert ind 0/0 0/0 ( 0.0%) |
|
3081 detail props [variable] 1/12 ( 8.3%) |
|
3082 static props [variable] 1/43690 ( 0.0%) |
|
3083 pakfile [variable] 1945881/0 ( 0.0%) |
|
3084 physics [variable] 729509/4194304 (17.4%) |
|
3085 physics terrain [variable] 732/1048576 ( 0.1%) |
|
3086 |
|
3087 Level flags = 2 |
|
3088 |
|
3089 Total triangle count: 14107 |
|
3090 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3091 36 seconds elapsed |
|
3092 |
|
3093 |
|
3094 |
|
3095 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
3096 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
3097 Map revision 2077 |
|
3098 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
3099 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
3100 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
3101 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
3102 fixing up env_cubemap materials on brush sides... |
|
3103 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
3104 Building Faces...done (0) |
|
3105 Chop Details...done (0) |
|
3106 Find Visible Detail Sides... |
|
3107 Merged 262 detail faces...done (0) |
|
3108 Merging details...done (0) |
|
3109 FixTjuncs... |
|
3110 PruneNodes... |
|
3111 WriteBSP... |
|
3112 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3113 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3114 done (0) |
|
3115 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
3116 done (0) |
|
3117 Finding displacement neighbors... |
|
3118 Finding lightmap sample positions... |
|
3119 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
3120 Building Physics collision data... |
|
3121 done (1) (729509 bytes) |
|
3122 Error loading studio model ""! |
|
3123 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
3124 Water found with no water_lod_control entity, creating a default one. |
|
3125 Compacting texture/material tables... |
|
3126 Reduced 3534 texinfos to 1863 |
|
3127 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
3128 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3129 3 seconds elapsed |
|
3130 |
|
3131 |
|
3132 |
|
3133 12 threads |
|
3134 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3135 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
3136 473 portalclusters |
|
3137 1086 numportals |
|
3138 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
3139 Total clusters visible: 46094 |
|
3140 Average clusters visible: 97 |
|
3141 Building PAS... |
|
3142 Average clusters audible: 205 |
|
3143 visdatasize:38398 compressed from 60544 |
|
3144 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3145 2 seconds elapsed |
|
3146 |
|
3147 |
|
3148 |
|
3149 [Reading texlights from 'lights.rad'] |
|
3150 [48 texlights parsed from 'lights.rad'] |
|
3151 |
|
3152 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3153 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3154 |
|
3155 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3156 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
3157 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
3158 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
3159 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
3160 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
3161 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
3162 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
3163 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
3164 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
3165 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
3166 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
3167 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
3168 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
3169 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
3170 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
3171 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
3172 4948 faces |
|
3173 6 degenerate faces |
|
3174 275428 square feet [39661720.00 square inches] |
|
3175 4 Displacements |
|
3176 5705 Square Feet [821611.25 Square Inches] |
|
3177 4942 patches before subdivision |
|
3178 zero area child patch |
|
3179 zero area child patch |
|
3180 zero area child patch |
|
3181 76984 patches after subdivision |
|
3182 104 direct lights |
|
3183 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7855212, max 592 |
|
3184 transfer lists: 59.9 megs |
|
3185 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67539, 56553, 36486) |
|
3186 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8821, 7038, 3886) |
|
3187 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1192, 904, 429) |
|
3188 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
3189 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
3190 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
3191 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
3192 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
3193 Build Patch/Sample Hash Table(s).....Done<0.0126 sec> |
|
3194 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
3195 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
3196 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
3197 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
3198 Ready to Finish |
|
3199 |
|
3200 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
3201 ------------ --------------- --------------- -------- |
|
3202 models 55/4096 2640/196608 ( 1.3%) |
|
3203 brushes 2152/32768 25824/393216 ( 6.6%) |
|
3204 brushsides 20096/65536 160768/524288 (30.7%) |
|
3205 planes 13508/65536 270160/1310720 (20.6%) |
|
3206 vertexes 7715/65536 92580/786432 (11.8%) |
|
3207 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
3208 texinfos 1863/12288 134136/884736 (15.2%) |
|
3209 texdata 161/2048 5152/65536 ( 7.9%) |
|
3210 dispinfos 4/0 704/0 ( 0.0%) |
|
3211 disp_verts 100/0 2000/0 ( 0.0%) |
|
3212 disp_tris 128/0 256/0 ( 0.0%) |
|
3213 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
3214 faces 4948/65536 277088/3670016 ( 7.6%) |
|
3215 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
3216 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
3217 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
3218 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
3219 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
3220 areas 8/1024 64/8192 ( 0.8%) |
|
3221 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
3222 edges 23292/256000 93168/1024000 ( 9.1%) |
|
3223 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
3224 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
3225 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
3226 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
3227 waterverts 0/131072 0/1572864 ( 0.0%) |
|
3228 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
3229 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
3230 overlays 24/1024 8448/360448 ( 2.3%) |
|
3231 LDR lightdata [variable] 0/0 ( 0.0%) |
|
3232 HDR lightdata [variable] 3766344/0 ( 0.0%) |
|
3233 visdata [variable] 38398/16777216 ( 0.2%) |
|
3234 entdata [variable] 218071/393216 (55.5%) |
|
3235 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3236 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3237 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
3238 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
3239 occluders 0/0 0/0 ( 0.0%) |
|
3240 occluder polygons 0/0 0/0 ( 0.0%) |
|
3241 occluder vert ind 0/0 0/0 ( 0.0%) |
|
3242 detail props [variable] 1/12 ( 8.3%) |
|
3243 static props [variable] 1/43690 ( 0.0%) |
|
3244 pakfile [variable] 1945881/0 ( 0.0%) |
|
3245 physics [variable] 729509/4194304 (17.4%) |
|
3246 physics terrain [variable] 732/1048576 ( 0.1%) |
|
3247 |
|
3248 Level flags = 2 |
|
3249 |
|
3250 Total triangle count: 14107 |
|
3251 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
161 37 seconds elapsed |
3252 37 seconds elapsed |
|
3253 |
|
3254 |
|
3255 |
|
3256 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
3257 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
3258 Map revision 2081 |
|
3259 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
3260 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
3261 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
3262 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
3263 fixing up env_cubemap materials on brush sides... |
|
3264 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
3265 Building Faces...done (0) |
|
3266 Chop Details...done (0) |
|
3267 Find Visible Detail Sides... |
|
3268 Merged 262 detail faces...done (0) |
|
3269 Merging details...done (0) |
|
3270 FixTjuncs... |
|
3271 PruneNodes... |
|
3272 WriteBSP... |
|
3273 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3274 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3275 done (0) |
|
3276 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
3277 done (0) |
|
3278 Finding displacement neighbors... |
|
3279 Finding lightmap sample positions... |
|
3280 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
3281 Building Physics collision data... |
|
3282 done (1) (729445 bytes) |
|
3283 Error loading studio model ""! |
|
3284 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
3285 Water found with no water_lod_control entity, creating a default one. |
|
3286 Compacting texture/material tables... |
|
3287 Reduced 3533 texinfos to 1863 |
|
3288 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
3289 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3290 3 seconds elapsed |
|
3291 |
|
3292 |
|
3293 |
|
3294 12 threads |
|
3295 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3296 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
3297 473 portalclusters |
|
3298 1086 numportals |
|
3299 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
3300 Total clusters visible: 46094 |
|
3301 Average clusters visible: 97 |
|
3302 Building PAS... |
|
3303 Average clusters audible: 205 |
|
3304 visdatasize:38398 compressed from 60544 |
|
3305 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3306 1 second elapsed |
|
3307 |
|
3308 |
|
3309 |
|
3310 [Reading texlights from 'lights.rad'] |
|
3311 [48 texlights parsed from 'lights.rad'] |
|
3312 |
|
3313 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3314 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3315 |
|
3316 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3317 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
3318 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
3319 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
3320 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
3321 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
3322 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
3323 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
3324 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
3325 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
3326 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
3327 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
3328 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
3329 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
3330 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
3331 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
3332 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
3333 4948 faces |
|
3334 6 degenerate faces |
|
3335 275428 square feet [39661720.00 square inches] |
|
3336 4 Displacements |
|
3337 5705 Square Feet [821611.25 Square Inches] |
|
3338 4942 patches before subdivision |
|
3339 zero area child patch |
|
3340 zero area child patch |
|
3341 zero area child patch |
|
3342 76984 patches after subdivision |
|
3343 104 direct lights |
|
3344 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7857785, max 592 |
|
3345 transfer lists: 60.0 megs |
|
3346 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67545, 56558, 36489) |
|
3347 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8826, 7042, 3889) |
|
3348 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1193, 905, 429) |
|
3349 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
3350 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
3351 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
3352 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
3353 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
3354 Build Patch/Sample Hash Table(s).....Done<0.0120 sec> |
|
3355 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
3356 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
3357 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
3358 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
3359 Ready to Finish |
|
3360 |
|
3361 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
3362 ------------ --------------- --------------- -------- |
|
3363 models 55/4096 2640/196608 ( 1.3%) |
|
3364 brushes 2152/32768 25824/393216 ( 6.6%) |
|
3365 brushsides 20098/65536 160784/524288 (30.7%) |
|
3366 planes 13516/65536 270320/1310720 (20.6%) |
|
3367 vertexes 7715/65536 92580/786432 (11.8%) |
|
3368 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
3369 texinfos 1863/12288 134136/884736 (15.2%) |
|
3370 texdata 161/2048 5152/65536 ( 7.9%) |
|
3371 dispinfos 4/0 704/0 ( 0.0%) |
|
3372 disp_verts 100/0 2000/0 ( 0.0%) |
|
3373 disp_tris 128/0 256/0 ( 0.0%) |
|
3374 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
3375 faces 4948/65536 277088/3670016 ( 7.6%) |
|
3376 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
3377 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
3378 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
3379 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
3380 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
3381 areas 8/1024 64/8192 ( 0.8%) |
|
3382 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
3383 edges 23292/256000 93168/1024000 ( 9.1%) |
|
3384 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
3385 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
3386 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
3387 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
3388 waterverts 0/131072 0/1572864 ( 0.0%) |
|
3389 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
3390 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
3391 overlays 24/1024 8448/360448 ( 2.3%) |
|
3392 LDR lightdata [variable] 0/0 ( 0.0%) |
|
3393 HDR lightdata [variable] 3766324/0 ( 0.0%) |
|
3394 visdata [variable] 38398/16777216 ( 0.2%) |
|
3395 entdata [variable] 218070/393216 (55.5%) |
|
3396 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3397 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3398 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
3399 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
3400 occluders 0/0 0/0 ( 0.0%) |
|
3401 occluder polygons 0/0 0/0 ( 0.0%) |
|
3402 occluder vert ind 0/0 0/0 ( 0.0%) |
|
3403 detail props [variable] 1/12 ( 8.3%) |
|
3404 static props [variable] 1/43690 ( 0.0%) |
|
3405 pakfile [variable] 1945881/0 ( 0.0%) |
|
3406 physics [variable] 729445/4194304 (17.4%) |
|
3407 physics terrain [variable] 732/1048576 ( 0.1%) |
|
3408 |
|
3409 Level flags = 2 |
|
3410 |
|
3411 Total triangle count: 14107 |
|
3412 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3413 34 seconds elapsed |
|
3414 |
|
3415 |
|
3416 |
|
3417 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
3418 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
3419 Map revision 2082 |
|
3420 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
3421 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
3422 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
3423 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
3424 fixing up env_cubemap materials on brush sides... |
|
3425 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
3426 Building Faces...done (0) |
|
3427 Chop Details...done (0) |
|
3428 Find Visible Detail Sides... |
|
3429 Merged 262 detail faces...done (0) |
|
3430 Merging details...done (0) |
|
3431 FixTjuncs... |
|
3432 PruneNodes... |
|
3433 WriteBSP... |
|
3434 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3435 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3436 done (0) |
|
3437 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
3438 done (0) |
|
3439 Finding displacement neighbors... |
|
3440 Finding lightmap sample positions... |
|
3441 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
3442 Building Physics collision data... |
|
3443 done (0) (729445 bytes) |
|
3444 Error loading studio model ""! |
|
3445 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
3446 Water found with no water_lod_control entity, creating a default one. |
|
3447 Compacting texture/material tables... |
|
3448 Reduced 3533 texinfos to 1863 |
|
3449 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
3450 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3451 2 seconds elapsed |
|
3452 |
|
3453 |
|
3454 |
|
3455 12 threads |
|
3456 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3457 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
3458 473 portalclusters |
|
3459 1086 numportals |
|
3460 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 364 visible clusters (0.00%) |
|
3461 Total clusters visible: 46092 |
|
3462 Average clusters visible: 97 |
|
3463 Building PAS... |
|
3464 Average clusters audible: 205 |
|
3465 visdatasize:38398 compressed from 60544 |
|
3466 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3467 1 second elapsed |
|
3468 |
|
3469 |
|
3470 |
|
3471 [Reading texlights from 'lights.rad'] |
|
3472 [48 texlights parsed from 'lights.rad'] |
|
3473 |
|
3474 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3475 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3476 |
|
3477 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3478 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
3479 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
3480 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
3481 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
3482 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
3483 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
3484 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
3485 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
3486 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
3487 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
3488 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
3489 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
3490 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
3491 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
3492 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
3493 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
3494 4948 faces |
|
3495 6 degenerate faces |
|
3496 275428 square feet [39661720.00 square inches] |
|
3497 4 Displacements |
|
3498 5705 Square Feet [821611.25 Square Inches] |
|
3499 4942 patches before subdivision |
|
3500 zero area child patch |
|
3501 zero area child patch |
|
3502 zero area child patch |
|
3503 76984 patches after subdivision |
|
3504 104 direct lights |
|
3505 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7857785, max 592 |
|
3506 transfer lists: 60.0 megs |
|
3507 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67545, 56558, 36489) |
|
3508 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8826, 7042, 3889) |
|
3509 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1193, 905, 429) |
|
3510 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
3511 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
3512 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
3513 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
3514 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
3515 Build Patch/Sample Hash Table(s).....Done<0.0116 sec> |
|
3516 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
3517 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
3518 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
3519 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
3520 Ready to Finish |
|
3521 |
|
3522 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
3523 ------------ --------------- --------------- -------- |
|
3524 models 55/4096 2640/196608 ( 1.3%) |
|
3525 brushes 2152/32768 25824/393216 ( 6.6%) |
|
3526 brushsides 20098/65536 160784/524288 (30.7%) |
|
3527 planes 13516/65536 270320/1310720 (20.6%) |
|
3528 vertexes 7715/65536 92580/786432 (11.8%) |
|
3529 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
3530 texinfos 1863/12288 134136/884736 (15.2%) |
|
3531 texdata 161/2048 5152/65536 ( 7.9%) |
|
3532 dispinfos 4/0 704/0 ( 0.0%) |
|
3533 disp_verts 100/0 2000/0 ( 0.0%) |
|
3534 disp_tris 128/0 256/0 ( 0.0%) |
|
3535 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
3536 faces 4948/65536 277088/3670016 ( 7.6%) |
|
3537 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
3538 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
3539 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
3540 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
3541 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
3542 areas 8/1024 64/8192 ( 0.8%) |
|
3543 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
3544 edges 23292/256000 93168/1024000 ( 9.1%) |
|
3545 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
3546 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
3547 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
3548 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
3549 waterverts 0/131072 0/1572864 ( 0.0%) |
|
3550 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
3551 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
3552 overlays 24/1024 8448/360448 ( 2.3%) |
|
3553 LDR lightdata [variable] 0/0 ( 0.0%) |
|
3554 HDR lightdata [variable] 3766324/0 ( 0.0%) |
|
3555 visdata [variable] 38398/16777216 ( 0.2%) |
|
3556 entdata [variable] 218070/393216 (55.5%) |
|
3557 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3558 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3559 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
3560 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
3561 occluders 0/0 0/0 ( 0.0%) |
|
3562 occluder polygons 0/0 0/0 ( 0.0%) |
|
3563 occluder vert ind 0/0 0/0 ( 0.0%) |
|
3564 detail props [variable] 1/12 ( 8.3%) |
|
3565 static props [variable] 1/43690 ( 0.0%) |
|
3566 pakfile [variable] 1945881/0 ( 0.0%) |
|
3567 physics [variable] 729445/4194304 (17.4%) |
|
3568 physics terrain [variable] 732/1048576 ( 0.1%) |
|
3569 |
|
3570 Level flags = 2 |
|
3571 |
|
3572 Total triangle count: 14107 |
|
3573 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3574 25 seconds elapsed |
|
3575 |
|
3576 |
|
3577 |
|
3578 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
3579 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
3580 Map revision 2083 |
|
3581 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
3582 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
3583 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
3584 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
3585 fixing up env_cubemap materials on brush sides... |
|
3586 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
3587 Building Faces...done (0) |
|
3588 Chop Details...done (0) |
|
3589 Find Visible Detail Sides... |
|
3590 Merged 262 detail faces...done (0) |
|
3591 Merging details...done (0) |
|
3592 FixTjuncs... |
|
3593 PruneNodes... |
|
3594 WriteBSP... |
|
3595 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3596 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3597 done (0) |
|
3598 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
3599 done (0) |
|
3600 Finding displacement neighbors... |
|
3601 Finding lightmap sample positions... |
|
3602 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
3603 Building Physics collision data... |
|
3604 done (0) (729445 bytes) |
|
3605 Error loading studio model ""! |
|
3606 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
3607 Water found with no water_lod_control entity, creating a default one. |
|
3608 Compacting texture/material tables... |
|
3609 Reduced 3533 texinfos to 1863 |
|
3610 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
3611 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3612 2 seconds elapsed |
|
3613 |
|
3614 |
|
3615 |
|
3616 12 threads |
|
3617 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3618 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
3619 473 portalclusters |
|
3620 1086 numportals |
|
3621 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 364 visible clusters (0.00%) |
|
3622 Total clusters visible: 46092 |
|
3623 Average clusters visible: 97 |
|
3624 Building PAS... |
|
3625 Average clusters audible: 205 |
|
3626 visdatasize:38398 compressed from 60544 |
|
3627 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3628 1 second elapsed |
|
3629 |
|
3630 |
|
3631 |
|
3632 [Reading texlights from 'lights.rad'] |
|
3633 [48 texlights parsed from 'lights.rad'] |
|
3634 |
|
3635 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3636 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3637 |
|
3638 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3639 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
3640 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
3641 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
3642 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
3643 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
3644 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
3645 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
3646 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
3647 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
3648 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
3649 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
3650 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
3651 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
3652 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
3653 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
3654 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
3655 4948 faces |
|
3656 6 degenerate faces |
|
3657 275428 square feet [39661720.00 square inches] |
|
3658 4 Displacements |
|
3659 5705 Square Feet [821611.25 Square Inches] |
|
3660 4942 patches before subdivision |
|
3661 zero area child patch |
|
3662 zero area child patch |
|
3663 zero area child patch |
|
3664 76984 patches after subdivision |
|
3665 104 direct lights |
|
3666 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7857785, max 592 |
|
3667 transfer lists: 60.0 megs |
|
3668 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67546, 56559, 36490) |
|
3669 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8826, 7042, 3889) |
|
3670 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1193, 905, 429) |
|
3671 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
3672 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
3673 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
3674 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
3675 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
3676 Build Patch/Sample Hash Table(s).....Done<0.0120 sec> |
|
3677 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
3678 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
3679 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
3680 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
3681 Ready to Finish |
|
3682 |
|
3683 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
3684 ------------ --------------- --------------- -------- |
|
3685 models 55/4096 2640/196608 ( 1.3%) |
|
3686 brushes 2152/32768 25824/393216 ( 6.6%) |
|
3687 brushsides 20098/65536 160784/524288 (30.7%) |
|
3688 planes 13516/65536 270320/1310720 (20.6%) |
|
3689 vertexes 7715/65536 92580/786432 (11.8%) |
|
3690 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
3691 texinfos 1863/12288 134136/884736 (15.2%) |
|
3692 texdata 161/2048 5152/65536 ( 7.9%) |
|
3693 dispinfos 4/0 704/0 ( 0.0%) |
|
3694 disp_verts 100/0 2000/0 ( 0.0%) |
|
3695 disp_tris 128/0 256/0 ( 0.0%) |
|
3696 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
3697 faces 4948/65536 277088/3670016 ( 7.6%) |
|
3698 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
3699 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
3700 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
3701 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
3702 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
3703 areas 8/1024 64/8192 ( 0.8%) |
|
3704 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
3705 edges 23292/256000 93168/1024000 ( 9.1%) |
|
3706 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
3707 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
3708 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
3709 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
3710 waterverts 0/131072 0/1572864 ( 0.0%) |
|
3711 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
3712 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
3713 overlays 24/1024 8448/360448 ( 2.3%) |
|
3714 LDR lightdata [variable] 0/0 ( 0.0%) |
|
3715 HDR lightdata [variable] 3766324/0 ( 0.0%) |
|
3716 visdata [variable] 38398/16777216 ( 0.2%) |
|
3717 entdata [variable] 218069/393216 (55.5%) |
|
3718 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3719 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3720 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
3721 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
3722 occluders 0/0 0/0 ( 0.0%) |
|
3723 occluder polygons 0/0 0/0 ( 0.0%) |
|
3724 occluder vert ind 0/0 0/0 ( 0.0%) |
|
3725 detail props [variable] 1/12 ( 8.3%) |
|
3726 static props [variable] 1/43690 ( 0.0%) |
|
3727 pakfile [variable] 1945881/0 ( 0.0%) |
|
3728 physics [variable] 729445/4194304 (17.4%) |
|
3729 physics terrain [variable] 732/1048576 ( 0.1%) |
|
3730 |
|
3731 Level flags = 2 |
|
3732 |
|
3733 Total triangle count: 14107 |
|
3734 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3735 25 seconds elapsed |
|
3736 |
|
3737 |
|
3738 |
|
3739 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
3740 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
3741 Map revision 2085 |
|
3742 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
3743 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
3744 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
3745 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
3746 fixing up env_cubemap materials on brush sides... |
|
3747 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
3748 Building Faces...done (0) |
|
3749 Chop Details...done (0) |
|
3750 Find Visible Detail Sides... |
|
3751 Merged 262 detail faces...done (0) |
|
3752 Merging details...done (0) |
|
3753 FixTjuncs... |
|
3754 PruneNodes... |
|
3755 WriteBSP... |
|
3756 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3757 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3758 done (0) |
|
3759 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
3760 done (0) |
|
3761 Finding displacement neighbors... |
|
3762 Finding lightmap sample positions... |
|
3763 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
3764 Building Physics collision data... |
|
3765 done (0) (729445 bytes) |
|
3766 Error loading studio model ""! |
|
3767 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
3768 Water found with no water_lod_control entity, creating a default one. |
|
3769 Compacting texture/material tables... |
|
3770 Reduced 3533 texinfos to 1863 |
|
3771 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
3772 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3773 2 seconds elapsed |
|
3774 |
|
3775 |
|
3776 |
|
3777 12 threads |
|
3778 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3779 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
3780 473 portalclusters |
|
3781 1086 numportals |
|
3782 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
3783 Total clusters visible: 46094 |
|
3784 Average clusters visible: 97 |
|
3785 Building PAS... |
|
3786 Average clusters audible: 205 |
|
3787 visdatasize:38398 compressed from 60544 |
|
3788 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3789 1 second elapsed |
|
3790 |
|
3791 |
|
3792 |
|
3793 [Reading texlights from 'lights.rad'] |
|
3794 [48 texlights parsed from 'lights.rad'] |
|
3795 |
|
3796 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3797 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3798 |
|
3799 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3800 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
3801 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
3802 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
3803 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
3804 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
3805 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
3806 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
3807 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
3808 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
3809 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
3810 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
3811 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
3812 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
3813 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
3814 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
3815 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
3816 4948 faces |
|
3817 6 degenerate faces |
|
3818 275428 square feet [39661720.00 square inches] |
|
3819 4 Displacements |
|
3820 5705 Square Feet [821611.25 Square Inches] |
|
3821 4942 patches before subdivision |
|
3822 zero area child patch |
|
3823 zero area child patch |
|
3824 zero area child patch |
|
3825 76984 patches after subdivision |
|
3826 104 direct lights |
|
3827 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7857785, max 592 |
|
3828 transfer lists: 60.0 megs |
|
3829 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67545, 56558, 36489) |
|
3830 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8826, 7042, 3889) |
|
3831 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1193, 905, 429) |
|
3832 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
3833 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
3834 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
3835 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
3836 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
3837 Build Patch/Sample Hash Table(s).....Done<0.0117 sec> |
|
3838 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
3839 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
3840 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
3841 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
3842 Ready to Finish |
|
3843 |
|
3844 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
3845 ------------ --------------- --------------- -------- |
|
3846 models 55/4096 2640/196608 ( 1.3%) |
|
3847 brushes 2152/32768 25824/393216 ( 6.6%) |
|
3848 brushsides 20098/65536 160784/524288 (30.7%) |
|
3849 planes 13516/65536 270320/1310720 (20.6%) |
|
3850 vertexes 7715/65536 92580/786432 (11.8%) |
|
3851 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
3852 texinfos 1863/12288 134136/884736 (15.2%) |
|
3853 texdata 161/2048 5152/65536 ( 7.9%) |
|
3854 dispinfos 4/0 704/0 ( 0.0%) |
|
3855 disp_verts 100/0 2000/0 ( 0.0%) |
|
3856 disp_tris 128/0 256/0 ( 0.0%) |
|
3857 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
3858 faces 4948/65536 277088/3670016 ( 7.6%) |
|
3859 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
3860 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
3861 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
3862 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
3863 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
3864 areas 8/1024 64/8192 ( 0.8%) |
|
3865 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
3866 edges 23292/256000 93168/1024000 ( 9.1%) |
|
3867 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
3868 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
3869 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
3870 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
3871 waterverts 0/131072 0/1572864 ( 0.0%) |
|
3872 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
3873 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
3874 overlays 24/1024 8448/360448 ( 2.3%) |
|
3875 LDR lightdata [variable] 0/0 ( 0.0%) |
|
3876 HDR lightdata [variable] 3766324/0 ( 0.0%) |
|
3877 visdata [variable] 38398/16777216 ( 0.2%) |
|
3878 entdata [variable] 218070/393216 (55.5%) |
|
3879 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3880 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
3881 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
3882 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
3883 occluders 0/0 0/0 ( 0.0%) |
|
3884 occluder polygons 0/0 0/0 ( 0.0%) |
|
3885 occluder vert ind 0/0 0/0 ( 0.0%) |
|
3886 detail props [variable] 1/12 ( 8.3%) |
|
3887 static props [variable] 1/43690 ( 0.0%) |
|
3888 pakfile [variable] 1945881/0 ( 0.0%) |
|
3889 physics [variable] 729445/4194304 (17.4%) |
|
3890 physics terrain [variable] 732/1048576 ( 0.1%) |
|
3891 |
|
3892 Level flags = 2 |
|
3893 |
|
3894 Total triangle count: 14107 |
|
3895 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3896 27 seconds elapsed |
|
3897 |
|
3898 |
|
3899 |
|
3900 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
3901 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
3902 Map revision 2086 |
|
3903 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
3904 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
3905 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
3906 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
3907 fixing up env_cubemap materials on brush sides... |
|
3908 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
3909 Building Faces...done (0) |
|
3910 Chop Details...done (0) |
|
3911 Find Visible Detail Sides... |
|
3912 Merged 262 detail faces...done (0) |
|
3913 Merging details...done (0) |
|
3914 FixTjuncs... |
|
3915 PruneNodes... |
|
3916 WriteBSP... |
|
3917 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3918 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
3919 done (0) |
|
3920 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
3921 done (0) |
|
3922 Finding displacement neighbors... |
|
3923 Finding lightmap sample positions... |
|
3924 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
3925 Building Physics collision data... |
|
3926 done (0) (729509 bytes) |
|
3927 Error loading studio model ""! |
|
3928 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
3929 Water found with no water_lod_control entity, creating a default one. |
|
3930 Compacting texture/material tables... |
|
3931 Reduced 3533 texinfos to 1863 |
|
3932 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
3933 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3934 3 seconds elapsed |
|
3935 |
|
3936 |
|
3937 |
|
3938 12 threads |
|
3939 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3940 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
3941 473 portalclusters |
|
3942 1086 numportals |
|
3943 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
3944 Total clusters visible: 46094 |
|
3945 Average clusters visible: 97 |
|
3946 Building PAS... |
|
3947 Average clusters audible: 205 |
|
3948 visdatasize:38398 compressed from 60544 |
|
3949 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3950 1 second elapsed |
|
3951 |
|
3952 |
|
3953 |
|
3954 [Reading texlights from 'lights.rad'] |
|
3955 [48 texlights parsed from 'lights.rad'] |
|
3956 |
|
3957 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3958 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
3959 |
|
3960 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
3961 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
3962 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
3963 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
3964 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
3965 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
3966 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
3967 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
3968 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
3969 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
3970 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
3971 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
3972 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
3973 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
3974 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
3975 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
3976 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
3977 4948 faces |
|
3978 6 degenerate faces |
|
3979 275428 square feet [39661720.00 square inches] |
|
3980 4 Displacements |
|
3981 5705 Square Feet [821611.25 Square Inches] |
|
3982 4942 patches before subdivision |
|
3983 zero area child patch |
|
3984 zero area child patch |
|
3985 zero area child patch |
|
3986 76984 patches after subdivision |
|
3987 104 direct lights |
|
3988 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7857785, max 592 |
|
3989 transfer lists: 60.0 megs |
|
3990 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67546, 56559, 36490) |
|
3991 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8826, 7042, 3889) |
|
3992 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1193, 905, 429) |
|
3993 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
3994 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
3995 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
3996 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
3997 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
3998 Build Patch/Sample Hash Table(s).....Done<0.0124 sec> |
|
3999 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
4000 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
4001 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
4002 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
4003 Ready to Finish |
|
4004 |
|
4005 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
4006 ------------ --------------- --------------- -------- |
|
4007 models 55/4096 2640/196608 ( 1.3%) |
|
4008 brushes 2152/32768 25824/393216 ( 6.6%) |
|
4009 brushsides 20098/65536 160784/524288 (30.7%) |
|
4010 planes 13522/65536 270440/1310720 (20.6%) |
|
4011 vertexes 7715/65536 92580/786432 (11.8%) |
|
4012 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
4013 texinfos 1863/12288 134136/884736 (15.2%) |
|
4014 texdata 161/2048 5152/65536 ( 7.9%) |
|
4015 dispinfos 4/0 704/0 ( 0.0%) |
|
4016 disp_verts 100/0 2000/0 ( 0.0%) |
|
4017 disp_tris 128/0 256/0 ( 0.0%) |
|
4018 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
4019 faces 4948/65536 277088/3670016 ( 7.6%) |
|
4020 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
4021 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
4022 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
4023 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
4024 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
4025 areas 8/1024 64/8192 ( 0.8%) |
|
4026 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
4027 edges 23292/256000 93168/1024000 ( 9.1%) |
|
4028 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
4029 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
4030 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
4031 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
4032 waterverts 0/131072 0/1572864 ( 0.0%) |
|
4033 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
4034 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
4035 overlays 24/1024 8448/360448 ( 2.3%) |
|
4036 LDR lightdata [variable] 0/0 ( 0.0%) |
|
4037 HDR lightdata [variable] 3766324/0 ( 0.0%) |
|
4038 visdata [variable] 38398/16777216 ( 0.2%) |
|
4039 entdata [variable] 218070/393216 (55.5%) |
|
4040 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
4041 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
4042 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
4043 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
4044 occluders 0/0 0/0 ( 0.0%) |
|
4045 occluder polygons 0/0 0/0 ( 0.0%) |
|
4046 occluder vert ind 0/0 0/0 ( 0.0%) |
|
4047 detail props [variable] 1/12 ( 8.3%) |
|
4048 static props [variable] 1/43690 ( 0.0%) |
|
4049 pakfile [variable] 1945881/0 ( 0.0%) |
|
4050 physics [variable] 729509/4194304 (17.4%) |
|
4051 physics terrain [variable] 732/1048576 ( 0.1%) |
|
4052 |
|
4053 Level flags = 2 |
|
4054 |
|
4055 Total triangle count: 14107 |
|
4056 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4057 34 seconds elapsed |
|
4058 |
|
4059 |
|
4060 |
|
4061 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
4062 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
4063 Map revision 2088 |
|
4064 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
4065 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
4066 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
4067 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
4068 fixing up env_cubemap materials on brush sides... |
|
4069 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
4070 Building Faces...done (0) |
|
4071 Chop Details...done (0) |
|
4072 Find Visible Detail Sides... |
|
4073 Merged 262 detail faces...done (0) |
|
4074 Merging details...done (0) |
|
4075 FixTjuncs... |
|
4076 PruneNodes... |
|
4077 WriteBSP... |
|
4078 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4079 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4080 done (0) |
|
4081 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
4082 done (0) |
|
4083 Finding displacement neighbors... |
|
4084 Finding lightmap sample positions... |
|
4085 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
4086 Building Physics collision data... |
|
4087 done (0) (729509 bytes) |
|
4088 Error loading studio model ""! |
|
4089 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
4090 Water found with no water_lod_control entity, creating a default one. |
|
4091 Compacting texture/material tables... |
|
4092 Reduced 3533 texinfos to 1863 |
|
4093 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
4094 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4095 3 seconds elapsed |
|
4096 |
|
4097 |
|
4098 |
|
4099 12 threads |
|
4100 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4101 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
4102 473 portalclusters |
|
4103 1086 numportals |
|
4104 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 364 visible clusters (0.00%) |
|
4105 Total clusters visible: 46092 |
|
4106 Average clusters visible: 97 |
|
4107 Building PAS... |
|
4108 Average clusters audible: 205 |
|
4109 visdatasize:38398 compressed from 60544 |
|
4110 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4111 1 second elapsed |
|
4112 |
|
4113 |
|
4114 |
|
4115 [Reading texlights from 'lights.rad'] |
|
4116 [48 texlights parsed from 'lights.rad'] |
|
4117 |
|
4118 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4119 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4120 |
|
4121 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4122 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
4123 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
4124 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
4125 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
4126 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
4127 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
4128 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
4129 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
4130 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
4131 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
4132 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
4133 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
4134 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
4135 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
4136 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
4137 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
4138 4948 faces |
|
4139 6 degenerate faces |
|
4140 275428 square feet [39661720.00 square inches] |
|
4141 4 Displacements |
|
4142 5705 Square Feet [821611.25 Square Inches] |
|
4143 4942 patches before subdivision |
|
4144 zero area child patch |
|
4145 zero area child patch |
|
4146 zero area child patch |
|
4147 76984 patches after subdivision |
|
4148 104 direct lights |
|
4149 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7857785, max 592 |
|
4150 transfer lists: 60.0 megs |
|
4151 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67547, 56559, 36490) |
|
4152 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8827, 7043, 3889) |
|
4153 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1193, 905, 429) |
|
4154 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
4155 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
4156 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
4157 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
4158 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
4159 Build Patch/Sample Hash Table(s).....Done<0.0138 sec> |
|
4160 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
4161 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
4162 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
4163 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
4164 Ready to Finish |
|
4165 |
|
4166 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
4167 ------------ --------------- --------------- -------- |
|
4168 models 55/4096 2640/196608 ( 1.3%) |
|
4169 brushes 2152/32768 25824/393216 ( 6.6%) |
|
4170 brushsides 20098/65536 160784/524288 (30.7%) |
|
4171 planes 13510/65536 270200/1310720 (20.6%) |
|
4172 vertexes 7715/65536 92580/786432 (11.8%) |
|
4173 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
4174 texinfos 1863/12288 134136/884736 (15.2%) |
|
4175 texdata 161/2048 5152/65536 ( 7.9%) |
|
4176 dispinfos 4/0 704/0 ( 0.0%) |
|
4177 disp_verts 100/0 2000/0 ( 0.0%) |
|
4178 disp_tris 128/0 256/0 ( 0.0%) |
|
4179 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
4180 faces 4948/65536 277088/3670016 ( 7.6%) |
|
4181 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
4182 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
4183 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
4184 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
4185 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
4186 areas 8/1024 64/8192 ( 0.8%) |
|
4187 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
4188 edges 23292/256000 93168/1024000 ( 9.1%) |
|
4189 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
4190 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
4191 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
4192 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
4193 waterverts 0/131072 0/1572864 ( 0.0%) |
|
4194 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
4195 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
4196 overlays 24/1024 8448/360448 ( 2.3%) |
|
4197 LDR lightdata [variable] 0/0 ( 0.0%) |
|
4198 HDR lightdata [variable] 3766324/0 ( 0.0%) |
|
4199 visdata [variable] 38398/16777216 ( 0.2%) |
|
4200 entdata [variable] 218070/393216 (55.5%) |
|
4201 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
4202 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
4203 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
4204 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
4205 occluders 0/0 0/0 ( 0.0%) |
|
4206 occluder polygons 0/0 0/0 ( 0.0%) |
|
4207 occluder vert ind 0/0 0/0 ( 0.0%) |
|
4208 detail props [variable] 1/12 ( 8.3%) |
|
4209 static props [variable] 1/43690 ( 0.0%) |
|
4210 pakfile [variable] 1945881/0 ( 0.0%) |
|
4211 physics [variable] 729509/4194304 (17.4%) |
|
4212 physics terrain [variable] 732/1048576 ( 0.1%) |
|
4213 |
|
4214 Level flags = 2 |
|
4215 |
|
4216 Total triangle count: 14107 |
|
4217 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4218 34 seconds elapsed |
|
4219 |
|
4220 |
|
4221 |
|
4222 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
4223 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
4224 Map revision 2091 |
|
4225 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
4226 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
4227 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
4228 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
4229 fixing up env_cubemap materials on brush sides... |
|
4230 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
4231 Building Faces...done (0) |
|
4232 Chop Details...done (0) |
|
4233 Find Visible Detail Sides... |
|
4234 Merged 262 detail faces...done (0) |
|
4235 Merging details...done (0) |
|
4236 FixTjuncs... |
|
4237 PruneNodes... |
|
4238 WriteBSP... |
|
4239 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4240 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4241 done (0) |
|
4242 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
4243 done (0) |
|
4244 Finding displacement neighbors... |
|
4245 Finding lightmap sample positions... |
|
4246 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
4247 Building Physics collision data... |
|
4248 done (1) (729509 bytes) |
|
4249 Error loading studio model ""! |
|
4250 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
4251 Water found with no water_lod_control entity, creating a default one. |
|
4252 Compacting texture/material tables... |
|
4253 Reduced 3533 texinfos to 1863 |
|
4254 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
4255 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4256 3 seconds elapsed |
|
4257 |
|
4258 |
|
4259 |
|
4260 12 threads |
|
4261 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4262 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
4263 473 portalclusters |
|
4264 1086 numportals |
|
4265 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
4266 Total clusters visible: 46094 |
|
4267 Average clusters visible: 97 |
|
4268 Building PAS... |
|
4269 Average clusters audible: 205 |
|
4270 visdatasize:38398 compressed from 60544 |
|
4271 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4272 1 second elapsed |
|
4273 |
|
4274 |
|
4275 |
|
4276 [Reading texlights from 'lights.rad'] |
|
4277 [48 texlights parsed from 'lights.rad'] |
|
4278 |
|
4279 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4280 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4281 |
|
4282 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4283 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
4284 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
4285 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
4286 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
4287 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
4288 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
4289 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
4290 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
4291 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
4292 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
4293 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
4294 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
4295 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
4296 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
4297 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
4298 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
4299 4948 faces |
|
4300 6 degenerate faces |
|
4301 275428 square feet [39661720.00 square inches] |
|
4302 4 Displacements |
|
4303 5705 Square Feet [821611.25 Square Inches] |
|
4304 4942 patches before subdivision |
|
4305 zero area child patch |
|
4306 zero area child patch |
|
4307 zero area child patch |
|
4308 76984 patches after subdivision |
|
4309 104 direct lights |
|
4310 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7857785, max 592 |
|
4311 transfer lists: 60.0 megs |
|
4312 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67545, 56558, 36490) |
|
4313 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8826, 7042, 3889) |
|
4314 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1193, 905, 429) |
|
4315 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
4316 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
4317 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
4318 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
4319 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
4320 Build Patch/Sample Hash Table(s).....Done<0.0173 sec> |
|
4321 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
4322 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
4323 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
4324 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
4325 Ready to Finish |
|
4326 |
|
4327 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
4328 ------------ --------------- --------------- -------- |
|
4329 models 55/4096 2640/196608 ( 1.3%) |
|
4330 brushes 2152/32768 25824/393216 ( 6.6%) |
|
4331 brushsides 20098/65536 160784/524288 (30.7%) |
|
4332 planes 13510/65536 270200/1310720 (20.6%) |
|
4333 vertexes 7715/65536 92580/786432 (11.8%) |
|
4334 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
4335 texinfos 1863/12288 134136/884736 (15.2%) |
|
4336 texdata 161/2048 5152/65536 ( 7.9%) |
|
4337 dispinfos 4/0 704/0 ( 0.0%) |
|
4338 disp_verts 100/0 2000/0 ( 0.0%) |
|
4339 disp_tris 128/0 256/0 ( 0.0%) |
|
4340 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
4341 faces 4948/65536 277088/3670016 ( 7.6%) |
|
4342 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
4343 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
4344 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
4345 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
4346 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
4347 areas 8/1024 64/8192 ( 0.8%) |
|
4348 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
4349 edges 23292/256000 93168/1024000 ( 9.1%) |
|
4350 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
4351 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
4352 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
4353 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
4354 waterverts 0/131072 0/1572864 ( 0.0%) |
|
4355 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
4356 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
4357 overlays 24/1024 8448/360448 ( 2.3%) |
|
4358 LDR lightdata [variable] 0/0 ( 0.0%) |
|
4359 HDR lightdata [variable] 3766324/0 ( 0.0%) |
|
4360 visdata [variable] 38398/16777216 ( 0.2%) |
|
4361 entdata [variable] 218072/393216 (55.5%) |
|
4362 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
4363 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
4364 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
4365 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
4366 occluders 0/0 0/0 ( 0.0%) |
|
4367 occluder polygons 0/0 0/0 ( 0.0%) |
|
4368 occluder vert ind 0/0 0/0 ( 0.0%) |
|
4369 detail props [variable] 1/12 ( 8.3%) |
|
4370 static props [variable] 1/43690 ( 0.0%) |
|
4371 pakfile [variable] 1945881/0 ( 0.0%) |
|
4372 physics [variable] 729509/4194304 (17.4%) |
|
4373 physics terrain [variable] 732/1048576 ( 0.1%) |
|
4374 |
|
4375 Level flags = 2 |
|
4376 |
|
4377 Total triangle count: 14107 |
|
4378 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4379 33 seconds elapsed |
|
4380 |
|
4381 |
|
4382 |
|
4383 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
4384 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
4385 Map revision 2092 |
|
4386 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
4387 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
4388 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
4389 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
4390 fixing up env_cubemap materials on brush sides... |
|
4391 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
4392 Building Faces...done (0) |
|
4393 Chop Details...done (0) |
|
4394 Find Visible Detail Sides... |
|
4395 Merged 262 detail faces...done (0) |
|
4396 Merging details...done (0) |
|
4397 FixTjuncs... |
|
4398 PruneNodes... |
|
4399 WriteBSP... |
|
4400 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4401 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4402 done (0) |
|
4403 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
4404 done (0) |
|
4405 Finding displacement neighbors... |
|
4406 Finding lightmap sample positions... |
|
4407 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
4408 Building Physics collision data... |
|
4409 done (1) (729509 bytes) |
|
4410 Error loading studio model ""! |
|
4411 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
4412 Water found with no water_lod_control entity, creating a default one. |
|
4413 Compacting texture/material tables... |
|
4414 Reduced 3533 texinfos to 1863 |
|
4415 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
4416 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4417 3 seconds elapsed |
|
4418 |
|
4419 |
|
4420 |
|
4421 12 threads |
|
4422 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4423 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
4424 473 portalclusters |
|
4425 1086 numportals |
|
4426 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 365 visible clusters (0.00%) |
|
4427 Total clusters visible: 46093 |
|
4428 Average clusters visible: 97 |
|
4429 Building PAS... |
|
4430 Average clusters audible: 205 |
|
4431 visdatasize:38398 compressed from 60544 |
|
4432 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4433 1 second elapsed |
|
4434 |
|
4435 |
|
4436 |
|
4437 [Reading texlights from 'lights.rad'] |
|
4438 [48 texlights parsed from 'lights.rad'] |
|
4439 |
|
4440 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4441 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4442 |
|
4443 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4444 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
4445 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
4446 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
4447 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
4448 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
4449 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
4450 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
4451 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
4452 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
4453 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
4454 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
4455 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
4456 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
4457 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
4458 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
4459 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
4460 4948 faces |
|
4461 6 degenerate faces |
|
4462 275428 square feet [39661720.00 square inches] |
|
4463 4 Displacements |
|
4464 5705 Square Feet [821611.25 Square Inches] |
|
4465 4942 patches before subdivision |
|
4466 zero area child patch |
|
4467 zero area child patch |
|
4468 zero area child patch |
|
4469 76984 patches after subdivision |
|
4470 104 direct lights |
|
4471 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7857785, max 592 |
|
4472 transfer lists: 60.0 megs |
|
4473 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67546, 56559, 36490) |
|
4474 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8826, 7042, 3889) |
|
4475 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1193, 905, 429) |
|
4476 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 58) |
|
4477 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
4478 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
4479 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
4480 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
4481 Build Patch/Sample Hash Table(s).....Done<0.0148 sec> |
|
4482 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
4483 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
4484 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
4485 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
4486 Ready to Finish |
|
4487 |
|
4488 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
4489 ------------ --------------- --------------- -------- |
|
4490 models 55/4096 2640/196608 ( 1.3%) |
|
4491 brushes 2152/32768 25824/393216 ( 6.6%) |
|
4492 brushsides 20098/65536 160784/524288 (30.7%) |
|
4493 planes 13510/65536 270200/1310720 (20.6%) |
|
4494 vertexes 7715/65536 92580/786432 (11.8%) |
|
4495 nodes 2224/65536 71168/2097152 ( 3.4%) |
|
4496 texinfos 1863/12288 134136/884736 (15.2%) |
|
4497 texdata 161/2048 5152/65536 ( 7.9%) |
|
4498 dispinfos 4/0 704/0 ( 0.0%) |
|
4499 disp_verts 100/0 2000/0 ( 0.0%) |
|
4500 disp_tris 128/0 256/0 ( 0.0%) |
|
4501 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
4502 faces 4948/65536 277088/3670016 ( 7.6%) |
|
4503 hdr faces 4948/65536 277088/3670016 ( 7.6%) |
|
4504 origfaces 3612/65536 202272/3670016 ( 5.5%) |
|
4505 leaves 2280/65536 72960/2097152 ( 3.5%) |
|
4506 leaffaces 6188/65536 12376/131072 ( 9.4%) |
|
4507 leafbrushes 4450/65536 8900/131072 ( 6.8%) |
|
4508 areas 8/1024 64/8192 ( 0.8%) |
|
4509 surfedges 38423/512000 153692/2048000 ( 7.5%) |
|
4510 edges 23292/256000 93168/1024000 ( 9.1%) |
|
4511 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
4512 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
4513 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
4514 waterstrips 583/131072 5830/1310720 ( 0.4%) |
|
4515 waterverts 0/131072 0/1572864 ( 0.0%) |
|
4516 waterindices 10233/131072 20466/262144 ( 7.8%) |
|
4517 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
4518 overlays 24/1024 8448/360448 ( 2.3%) |
|
4519 LDR lightdata [variable] 0/0 ( 0.0%) |
|
4520 HDR lightdata [variable] 3766324/0 ( 0.0%) |
|
4521 visdata [variable] 38398/16777216 ( 0.2%) |
|
4522 entdata [variable] 218073/393216 (55.5%) |
|
4523 LDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
4524 HDR ambient table 2280/65536 9120/262144 ( 3.5%) |
|
4525 LDR leaf ambient 2280/65536 63840/1835008 ( 3.5%) |
|
4526 HDR leaf ambient 3990/65536 111720/1835008 ( 6.1%) |
|
4527 occluders 0/0 0/0 ( 0.0%) |
|
4528 occluder polygons 0/0 0/0 ( 0.0%) |
|
4529 occluder vert ind 0/0 0/0 ( 0.0%) |
|
4530 detail props [variable] 1/12 ( 8.3%) |
|
4531 static props [variable] 1/43690 ( 0.0%) |
|
4532 pakfile [variable] 1945881/0 ( 0.0%) |
|
4533 physics [variable] 729509/4194304 (17.4%) |
|
4534 physics terrain [variable] 732/1048576 ( 0.1%) |
|
4535 |
|
4536 Level flags = 2 |
|
4537 |
|
4538 Total triangle count: 14107 |
|
4539 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4540 33 seconds elapsed |
|
4541 |
|
4542 |
|
4543 |
|
4544 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
4545 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
4546 Map revision 2094 |
|
4547 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
4548 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
4549 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
4550 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
4551 fixing up env_cubemap materials on brush sides... |
|
4552 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
4553 Building Faces...done (0) |
|
4554 Chop Details...done (0) |
|
4555 Find Visible Detail Sides... |
|
4556 Merged 262 detail faces...done (0) |
|
4557 Merging details...done (0) |
|
4558 FixTjuncs... |
|
4559 PruneNodes... |
|
4560 WriteBSP... |
|
4561 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4562 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4563 done (0) |
|
4564 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
4565 done (0) |
|
4566 Finding displacement neighbors... |
|
4567 Finding lightmap sample positions... |
|
4568 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
4569 Building Physics collision data... |
|
4570 done (1) (732149 bytes) |
|
4571 Error loading studio model ""! |
|
4572 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
4573 Water found with no water_lod_control entity, creating a default one. |
|
4574 Compacting texture/material tables... |
|
4575 Reduced 3547 texinfos to 1871 |
|
4576 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
4577 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4578 3 seconds elapsed |
|
4579 |
|
4580 |
|
4581 |
|
4582 12 threads |
|
4583 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4584 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
4585 474 portalclusters |
|
4586 1087 numportals |
|
4587 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
4588 Total clusters visible: 46143 |
|
4589 Average clusters visible: 97 |
|
4590 Building PAS... |
|
4591 Average clusters audible: 205 |
|
4592 visdatasize:38381 compressed from 60672 |
|
4593 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4594 1 second elapsed |
|
4595 |
|
4596 |
|
4597 |
|
4598 [Reading texlights from 'lights.rad'] |
|
4599 [48 texlights parsed from 'lights.rad'] |
|
4600 |
|
4601 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4602 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4603 |
|
4604 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4605 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
4606 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
4607 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
4608 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
4609 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
4610 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
4611 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
4612 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
4613 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
4614 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
4615 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
4616 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
4617 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
4618 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
4619 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
4620 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
4621 4955 faces |
|
4622 6 degenerate faces |
|
4623 275857 square feet [39723544.00 square inches] |
|
4624 4 Displacements |
|
4625 5705 Square Feet [821611.25 Square Inches] |
|
4626 4949 patches before subdivision |
|
4627 zero area child patch |
|
4628 zero area child patch |
|
4629 zero area child patch |
|
4630 77107 patches after subdivision |
|
4631 104 direct lights |
|
4632 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7865209, max 592 |
|
4633 transfer lists: 60.0 megs |
|
4634 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67559, 56569, 36496) |
|
4635 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8822, 7040, 3889) |
|
4636 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1193, 905, 430) |
|
4637 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(187, 136, 59) |
|
4638 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(30, 21, 8) |
|
4639 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
4640 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
4641 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
4642 Build Patch/Sample Hash Table(s).....Done<0.0124 sec> |
|
4643 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
4644 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
4645 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
4646 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
4647 Ready to Finish |
|
4648 |
|
4649 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
4650 ------------ --------------- --------------- -------- |
|
4651 models 55/4096 2640/196608 ( 1.3%) |
|
4652 brushes 2160/32768 25920/393216 ( 6.6%) |
|
4653 brushsides 20154/65536 161232/524288 (30.8%) |
|
4654 planes 13522/65536 270440/1310720 (20.6%) |
|
4655 vertexes 7729/65536 92748/786432 (11.8%) |
|
4656 nodes 2226/65536 71232/2097152 ( 3.4%) |
|
4657 texinfos 1871/12288 134712/884736 (15.2%) |
|
4658 texdata 161/2048 5152/65536 ( 7.9%) |
|
4659 dispinfos 4/0 704/0 ( 0.0%) |
|
4660 disp_verts 100/0 2000/0 ( 0.0%) |
|
4661 disp_tris 128/0 256/0 ( 0.0%) |
|
4662 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
4663 faces 4955/65536 277480/3670016 ( 7.6%) |
|
4664 hdr faces 4955/65536 277480/3670016 ( 7.6%) |
|
4665 origfaces 3620/65536 202720/3670016 ( 5.5%) |
|
4666 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
4667 leaffaces 6198/65536 12396/131072 ( 9.5%) |
|
4668 leafbrushes 4461/65536 8922/131072 ( 6.8%) |
|
4669 areas 8/1024 64/8192 ( 0.8%) |
|
4670 surfedges 38485/512000 153940/2048000 ( 7.5%) |
|
4671 edges 23329/256000 93316/1024000 ( 9.1%) |
|
4672 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
4673 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
4674 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
4675 waterstrips 582/131072 5820/1310720 ( 0.4%) |
|
4676 waterverts 0/131072 0/1572864 ( 0.0%) |
|
4677 waterindices 10221/131072 20442/262144 ( 7.8%) |
|
4678 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
4679 overlays 24/1024 8448/360448 ( 2.3%) |
|
4680 LDR lightdata [variable] 0/0 ( 0.0%) |
|
4681 HDR lightdata [variable] 3771316/0 ( 0.0%) |
|
4682 visdata [variable] 38381/16777216 ( 0.2%) |
|
4683 entdata [variable] 218073/393216 (55.5%) |
|
4684 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
4685 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
4686 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
4687 HDR leaf ambient 4006/65536 112168/1835008 ( 6.1%) |
|
4688 occluders 0/0 0/0 ( 0.0%) |
|
4689 occluder polygons 0/0 0/0 ( 0.0%) |
|
4690 occluder vert ind 0/0 0/0 ( 0.0%) |
|
4691 detail props [variable] 1/12 ( 8.3%) |
|
4692 static props [variable] 1/43690 ( 0.0%) |
|
4693 pakfile [variable] 1945881/0 ( 0.0%) |
|
4694 physics [variable] 732149/4194304 (17.5%) |
|
4695 physics terrain [variable] 732/1048576 ( 0.1%) |
|
4696 |
|
4697 Level flags = 2 |
|
4698 |
|
4699 Total triangle count: 14123 |
|
4700 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4701 29 seconds elapsed |
|
4702 |
|
4703 |
|
4704 |
|
4705 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
4706 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
4707 Map revision 2097 |
|
4708 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
4709 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
4710 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
4711 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
4712 fixing up env_cubemap materials on brush sides... |
|
4713 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
4714 Building Faces...done (0) |
|
4715 Chop Details...done (0) |
|
4716 Find Visible Detail Sides... |
|
4717 Merged 262 detail faces...done (0) |
|
4718 Merging details...done (0) |
|
4719 FixTjuncs... |
|
4720 PruneNodes... |
|
4721 WriteBSP... |
|
4722 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4723 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4724 done (0) |
|
4725 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
4726 done (0) |
|
4727 Finding displacement neighbors... |
|
4728 Finding lightmap sample positions... |
|
4729 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
4730 Building Physics collision data... |
|
4731 done (0) (732541 bytes) |
|
4732 Error loading studio model ""! |
|
4733 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
4734 Water found with no water_lod_control entity, creating a default one. |
|
4735 Compacting texture/material tables... |
|
4736 Reduced 3550 texinfos to 1874 |
|
4737 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
4738 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4739 2 seconds elapsed |
|
4740 |
|
4741 |
|
4742 |
|
4743 12 threads |
|
4744 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4745 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
4746 474 portalclusters |
|
4747 1087 numportals |
|
4748 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
4749 Total clusters visible: 46143 |
|
4750 Average clusters visible: 97 |
|
4751 Building PAS... |
|
4752 Average clusters audible: 205 |
|
4753 visdatasize:38381 compressed from 60672 |
|
4754 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4755 1 second elapsed |
|
4756 |
|
4757 |
|
4758 |
|
4759 [Reading texlights from 'lights.rad'] |
|
4760 [48 texlights parsed from 'lights.rad'] |
|
4761 |
|
4762 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4763 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4764 |
|
4765 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4766 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
4767 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
4768 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
4769 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
4770 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
4771 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
4772 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
4773 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
4774 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
4775 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
4776 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
4777 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
4778 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
4779 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
4780 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
4781 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
4782 4960 faces |
|
4783 6 degenerate faces |
|
4784 275865 square feet [39724616.00 square inches] |
|
4785 4 Displacements |
|
4786 5705 Square Feet [821611.25 Square Inches] |
|
4787 4954 patches before subdivision |
|
4788 zero area child patch |
|
4789 zero area child patch |
|
4790 zero area child patch |
|
4791 77120 patches after subdivision |
|
4792 104 direct lights |
|
4793 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7869282, max 592 |
|
4794 transfer lists: 60.0 megs |
|
4795 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(67597, 56602, 36521) |
|
4796 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8839, 7052, 3897) |
|
4797 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1196, 907, 430) |
|
4798 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(188, 136, 59) |
|
4799 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 21, 8) |
|
4800 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
4801 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
4802 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
4803 Build Patch/Sample Hash Table(s).....Done<0.0142 sec> |
|
4804 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
4805 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
4806 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
4807 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
4808 Ready to Finish |
|
4809 |
|
4810 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
4811 ------------ --------------- --------------- -------- |
|
4812 models 55/4096 2640/196608 ( 1.3%) |
|
4813 brushes 2161/32768 25932/393216 ( 6.6%) |
|
4814 brushsides 20160/65536 161280/524288 (30.8%) |
|
4815 planes 13528/65536 270560/1310720 (20.6%) |
|
4816 vertexes 7737/65536 92844/786432 (11.8%) |
|
4817 nodes 2226/65536 71232/2097152 ( 3.4%) |
|
4818 texinfos 1874/12288 134928/884736 (15.3%) |
|
4819 texdata 161/2048 5152/65536 ( 7.9%) |
|
4820 dispinfos 4/0 704/0 ( 0.0%) |
|
4821 disp_verts 100/0 2000/0 ( 0.0%) |
|
4822 disp_tris 128/0 256/0 ( 0.0%) |
|
4823 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
4824 faces 4960/65536 277760/3670016 ( 7.6%) |
|
4825 hdr faces 4960/65536 277760/3670016 ( 7.6%) |
|
4826 origfaces 3625/65536 203000/3670016 ( 5.5%) |
|
4827 leaves 2282/65536 73024/2097152 ( 3.5%) |
|
4828 leaffaces 6203/65536 12406/131072 ( 9.5%) |
|
4829 leafbrushes 4462/65536 8924/131072 ( 6.8%) |
|
4830 areas 8/1024 64/8192 ( 0.8%) |
|
4831 surfedges 38525/512000 154100/2048000 ( 7.5%) |
|
4832 edges 23353/256000 93412/1024000 ( 9.1%) |
|
4833 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
4834 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
4835 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
4836 waterstrips 582/131072 5820/1310720 ( 0.4%) |
|
4837 waterverts 0/131072 0/1572864 ( 0.0%) |
|
4838 waterindices 10221/131072 20442/262144 ( 7.8%) |
|
4839 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
4840 overlays 24/1024 8448/360448 ( 2.3%) |
|
4841 LDR lightdata [variable] 0/0 ( 0.0%) |
|
4842 HDR lightdata [variable] 3771544/0 ( 0.0%) |
|
4843 visdata [variable] 38381/16777216 ( 0.2%) |
|
4844 entdata [variable] 218488/393216 (55.6%) |
|
4845 LDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
4846 HDR ambient table 2282/65536 9128/262144 ( 3.5%) |
|
4847 LDR leaf ambient 2282/65536 63896/1835008 ( 3.5%) |
|
4848 HDR leaf ambient 4006/65536 112168/1835008 ( 6.1%) |
|
4849 occluders 0/0 0/0 ( 0.0%) |
|
4850 occluder polygons 0/0 0/0 ( 0.0%) |
|
4851 occluder vert ind 0/0 0/0 ( 0.0%) |
|
4852 detail props [variable] 1/12 ( 8.3%) |
|
4853 static props [variable] 1/43690 ( 0.0%) |
|
4854 pakfile [variable] 1945881/0 ( 0.0%) |
|
4855 physics [variable] 732541/4194304 (17.5%) |
|
4856 physics terrain [variable] 732/1048576 ( 0.1%) |
|
4857 |
|
4858 Level flags = 2 |
|
4859 |
|
4860 Total triangle count: 14133 |
|
4861 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4862 29 seconds elapsed |
|
4863 |
|
4864 |
|
4865 |
|
4866 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
4867 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
4868 Map revision 2123 |
|
4869 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
4870 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
4871 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
4872 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
4873 fixing up env_cubemap materials on brush sides... |
|
4874 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
4875 Building Faces...done (0) |
|
4876 Chop Details...done (0) |
|
4877 Find Visible Detail Sides... |
|
4878 Merged 262 detail faces...done (0) |
|
4879 Merging details...done (0) |
|
4880 FixTjuncs... |
|
4881 PruneNodes... |
|
4882 WriteBSP... |
|
4883 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4884 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
4885 done (0) |
|
4886 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
4887 done (0) |
|
4888 Finding displacement neighbors... |
|
4889 Finding lightmap sample positions... |
|
4890 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
4891 Building Physics collision data... |
|
4892 done (0) (734660 bytes) |
|
4893 Error loading studio model ""! |
|
4894 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
4895 Water found with no water_lod_control entity, creating a default one. |
|
4896 Compacting texture/material tables... |
|
4897 Reduced 3561 texinfos to 1877 |
|
4898 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
4899 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4900 2 seconds elapsed |
|
4901 |
|
4902 |
|
4903 |
|
4904 12 threads |
|
4905 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4906 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
4907 474 portalclusters |
|
4908 1087 numportals |
|
4909 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
4910 Total clusters visible: 46205 |
|
4911 Average clusters visible: 97 |
|
4912 Building PAS... |
|
4913 Average clusters audible: 205 |
|
4914 visdatasize:38390 compressed from 60672 |
|
4915 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4916 1 second elapsed |
|
4917 |
|
4918 |
|
4919 |
|
4920 [Reading texlights from 'lights.rad'] |
|
4921 [48 texlights parsed from 'lights.rad'] |
|
4922 |
|
4923 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4924 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
4925 |
|
4926 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
4927 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
4928 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
4929 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
4930 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
4931 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
4932 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
4933 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
4934 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
4935 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
4936 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
4937 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
4938 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
4939 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
4940 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
4941 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
4942 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
4943 4966 faces |
|
4944 6 degenerate faces |
|
4945 275892 square feet [39728504.00 square inches] |
|
4946 4 Displacements |
|
4947 5705 Square Feet [821611.25 Square Inches] |
|
4948 4960 patches before subdivision |
|
4949 zero area child patch |
|
4950 zero area child patch |
|
4951 zero area child patch |
|
4952 77170 patches after subdivision |
|
4953 104 direct lights |
|
4954 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7979911, max 592 |
|
4955 transfer lists: 60.9 megs |
|
4956 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(69443, 58099, 37459) |
|
4957 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8979, 7162, 3956) |
|
4958 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1214, 920, 437) |
|
4959 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(190, 138, 59) |
|
4960 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 21, 8) |
|
4961 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
4962 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
4963 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
4964 Build Patch/Sample Hash Table(s).....Done<0.0142 sec> |
|
4965 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
4966 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
4967 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
4968 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
4969 Ready to Finish |
|
4970 |
|
4971 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
4972 ------------ --------------- --------------- -------- |
|
4973 models 56/4096 2688/196608 ( 1.4%) |
|
4974 brushes 2168/32768 26016/393216 ( 6.6%) |
|
4975 brushsides 20216/65536 161728/524288 (30.8%) |
|
4976 planes 13616/65536 272320/1310720 (20.8%) |
|
4977 vertexes 7741/65536 92892/786432 (11.8%) |
|
4978 nodes 2233/65536 71456/2097152 ( 3.4%) |
|
4979 texinfos 1877/12288 135144/884736 (15.3%) |
|
4980 texdata 161/2048 5152/65536 ( 7.9%) |
|
4981 dispinfos 4/0 704/0 ( 0.0%) |
|
4982 disp_verts 100/0 2000/0 ( 0.0%) |
|
4983 disp_tris 128/0 256/0 ( 0.0%) |
|
4984 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
4985 faces 4966/65536 278096/3670016 ( 7.6%) |
|
4986 hdr faces 4966/65536 278096/3670016 ( 7.6%) |
|
4987 origfaces 3631/65536 203336/3670016 ( 5.5%) |
|
4988 leaves 2290/65536 73280/2097152 ( 3.5%) |
|
4989 leaffaces 6205/65536 12410/131072 ( 9.5%) |
|
4990 leafbrushes 4475/65536 8950/131072 ( 6.8%) |
|
4991 areas 8/1024 64/8192 ( 0.8%) |
|
4992 surfedges 38566/512000 154264/2048000 ( 7.5%) |
|
4993 edges 23371/256000 93484/1024000 ( 9.1%) |
|
4994 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
4995 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
4996 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
4997 waterstrips 580/131072 5800/1310720 ( 0.4%) |
|
4998 waterverts 0/131072 0/1572864 ( 0.0%) |
|
4999 waterindices 10191/131072 20382/262144 ( 7.8%) |
|
5000 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
5001 overlays 24/1024 8448/360448 ( 2.3%) |
|
5002 LDR lightdata [variable] 0/0 ( 0.0%) |
|
5003 HDR lightdata [variable] 3772304/0 ( 0.0%) |
|
5004 visdata [variable] 38390/16777216 ( 0.2%) |
|
5005 entdata [variable] 225243/393216 (57.3%) |
|
5006 LDR ambient table 2290/65536 9160/262144 ( 3.5%) |
|
5007 HDR ambient table 2290/65536 9160/262144 ( 3.5%) |
|
5008 LDR leaf ambient 2290/65536 64120/1835008 ( 3.5%) |
|
5009 HDR leaf ambient 4056/65536 113568/1835008 ( 6.2%) |
|
5010 occluders 0/0 0/0 ( 0.0%) |
|
5011 occluder polygons 0/0 0/0 ( 0.0%) |
|
5012 occluder vert ind 0/0 0/0 ( 0.0%) |
|
5013 detail props [variable] 1/12 ( 8.3%) |
|
5014 static props [variable] 1/43954 ( 0.0%) |
|
5015 pakfile [variable] 1955305/0 ( 0.0%) |
|
5016 physics [variable] 734660/4194304 (17.5%) |
|
5017 physics terrain [variable] 732/1048576 ( 0.1%) |
|
5018 |
|
5019 Level flags = 2 |
|
5020 |
|
5021 Total triangle count: 14138 |
|
5022 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5023 28 seconds elapsed |
|
5024 |
|
5025 |
|
5026 |
|
5027 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
5028 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
5029 Map revision 2131 |
|
5030 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
5031 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
5032 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
5033 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
5034 fixing up env_cubemap materials on brush sides... |
|
5035 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
5036 Building Faces...done (0) |
|
5037 Chop Details...done (0) |
|
5038 Find Visible Detail Sides... |
|
5039 Merged 262 detail faces...done (0) |
|
5040 Merging details...done (0) |
|
5041 FixTjuncs... |
|
5042 PruneNodes... |
|
5043 WriteBSP... |
|
5044 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
5045 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
5046 done (0) |
|
5047 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
5048 done (0) |
|
5049 Finding displacement neighbors... |
|
5050 Finding lightmap sample positions... |
|
5051 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
5052 Building Physics collision data... |
|
5053 done (0) (735212 bytes) |
|
5054 Error loading studio model ""! |
|
5055 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
5056 Water found with no water_lod_control entity, creating a default one. |
|
5057 Compacting texture/material tables... |
|
5058 Reduced 3564 texinfos to 1880 |
|
5059 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
5060 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5061 2 seconds elapsed |
|
5062 |
|
5063 |
|
5064 |
|
5065 12 threads |
|
5066 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5067 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
5068 474 portalclusters |
|
5069 1087 numportals |
|
5070 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
5071 Total clusters visible: 46205 |
|
5072 Average clusters visible: 97 |
|
5073 Building PAS... |
|
5074 Average clusters audible: 205 |
|
5075 visdatasize:38390 compressed from 60672 |
|
5076 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5077 1 second elapsed |
|
5078 |
|
5079 |
|
5080 |
|
5081 [Reading texlights from 'lights.rad'] |
|
5082 [48 texlights parsed from 'lights.rad'] |
|
5083 |
|
5084 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
5085 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
5086 |
|
5087 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5088 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
5089 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
5090 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
5091 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
5092 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
5093 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
5094 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
5095 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
5096 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
5097 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
5098 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
5099 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
5100 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
5101 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
5102 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
5103 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
5104 4972 faces |
|
5105 6 degenerate faces |
|
5106 275956 square feet [39737720.00 square inches] |
|
5107 4 Displacements |
|
5108 5705 Square Feet [821611.25 Square Inches] |
|
5109 4966 patches before subdivision |
|
5110 zero area child patch |
|
5111 zero area child patch |
|
5112 zero area child patch |
|
5113 77176 patches after subdivision |
|
5114 104 direct lights |
|
5115 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7962864, max 592 |
|
5116 transfer lists: 60.8 megs |
|
5117 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(69409, 58072, 37450) |
|
5118 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8955, 7144, 3948) |
|
5119 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1212, 918, 436) |
|
5120 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(190, 138, 59) |
|
5121 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 21, 8) |
|
5122 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
5123 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
5124 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
5125 Build Patch/Sample Hash Table(s).....Done<0.0140 sec> |
|
5126 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
5127 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
5128 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
5129 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
5130 Ready to Finish |
|
5131 |
|
5132 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
5133 ------------ --------------- --------------- -------- |
|
5134 models 57/4096 2736/196608 ( 1.4%) |
|
5135 brushes 2169/32768 26028/393216 ( 6.6%) |
|
5136 brushsides 20222/65536 161776/524288 (30.9%) |
|
5137 planes 13626/65536 272520/1310720 (20.8%) |
|
5138 vertexes 7749/65536 92988/786432 (11.8%) |
|
5139 nodes 2239/65536 71648/2097152 ( 3.4%) |
|
5140 texinfos 1880/12288 135360/884736 (15.3%) |
|
5141 texdata 161/2048 5152/65536 ( 7.9%) |
|
5142 dispinfos 4/0 704/0 ( 0.0%) |
|
5143 disp_verts 100/0 2000/0 ( 0.0%) |
|
5144 disp_tris 128/0 256/0 ( 0.0%) |
|
5145 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
5146 faces 4972/65536 278432/3670016 ( 7.6%) |
|
5147 hdr faces 4972/65536 278432/3670016 ( 7.6%) |
|
5148 origfaces 3637/65536 203672/3670016 ( 5.5%) |
|
5149 leaves 2297/65536 73504/2097152 ( 3.5%) |
|
5150 leaffaces 6211/65536 12422/131072 ( 9.5%) |
|
5151 leafbrushes 4476/65536 8952/131072 ( 6.8%) |
|
5152 areas 8/1024 64/8192 ( 0.8%) |
|
5153 surfedges 38614/512000 154456/2048000 ( 7.5%) |
|
5154 edges 23395/256000 93580/1024000 ( 9.1%) |
|
5155 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
5156 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
5157 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
5158 waterstrips 580/131072 5800/1310720 ( 0.4%) |
|
5159 waterverts 0/131072 0/1572864 ( 0.0%) |
|
5160 waterindices 10191/131072 20382/262144 ( 7.8%) |
|
5161 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
5162 overlays 24/1024 8448/360448 ( 2.3%) |
|
5163 LDR lightdata [variable] 0/0 ( 0.0%) |
|
5164 HDR lightdata [variable] 3772304/0 ( 0.0%) |
|
5165 visdata [variable] 38390/16777216 ( 0.2%) |
|
5166 entdata [variable] 225346/393216 (57.3%) |
|
5167 LDR ambient table 2297/65536 9188/262144 ( 3.5%) |
|
5168 HDR ambient table 2297/65536 9188/262144 ( 3.5%) |
|
5169 LDR leaf ambient 2297/65536 64316/1835008 ( 3.5%) |
|
5170 HDR leaf ambient 4062/65536 113736/1835008 ( 6.2%) |
|
5171 occluders 0/0 0/0 ( 0.0%) |
|
5172 occluder polygons 0/0 0/0 ( 0.0%) |
|
5173 occluder vert ind 0/0 0/0 ( 0.0%) |
|
5174 detail props [variable] 1/12 ( 8.3%) |
|
5175 static props [variable] 1/43954 ( 0.0%) |
|
5176 pakfile [variable] 1955305/0 ( 0.0%) |
|
5177 physics [variable] 735212/4194304 (17.5%) |
|
5178 physics terrain [variable] 732/1048576 ( 0.1%) |
|
5179 |
|
5180 Level flags = 2 |
|
5181 |
|
5182 Total triangle count: 14150 |
|
5183 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5184 31 seconds elapsed |
|
5185 |
|
5186 |
|
5187 |
|
5188 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
5189 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
5190 Map revision 2133 |
|
5191 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
5192 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
5193 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
5194 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
5195 fixing up env_cubemap materials on brush sides... |
|
5196 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
5197 Building Faces...done (0) |
|
5198 Chop Details...done (0) |
|
5199 Find Visible Detail Sides... |
|
5200 Merged 262 detail faces...done (0) |
|
5201 Merging details...done (0) |
|
5202 FixTjuncs... |
|
5203 PruneNodes... |
|
5204 WriteBSP... |
|
5205 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
5206 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
5207 done (0) |
|
5208 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
5209 done (0) |
|
5210 Finding displacement neighbors... |
|
5211 Finding lightmap sample positions... |
|
5212 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
5213 Building Physics collision data... |
|
5214 done (0) (735212 bytes) |
|
5215 Error loading studio model ""! |
|
5216 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
5217 Water found with no water_lod_control entity, creating a default one. |
|
5218 Compacting texture/material tables... |
|
5219 Reduced 3564 texinfos to 1880 |
|
5220 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
5221 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5222 2 seconds elapsed |
|
5223 |
|
5224 |
|
5225 |
|
5226 12 threads |
|
5227 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5228 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
5229 474 portalclusters |
|
5230 1087 numportals |
|
5231 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
5232 Total clusters visible: 46205 |
|
5233 Average clusters visible: 97 |
|
5234 Building PAS... |
|
5235 Average clusters audible: 205 |
|
5236 visdatasize:38390 compressed from 60672 |
|
5237 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5238 1 second elapsed |
|
5239 |
|
5240 |
|
5241 |
|
5242 [Reading texlights from 'lights.rad'] |
|
5243 [48 texlights parsed from 'lights.rad'] |
|
5244 |
|
5245 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
5246 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
5247 |
|
5248 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5249 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
5250 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
5251 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
5252 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
5253 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
5254 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
5255 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
5256 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
5257 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
5258 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
5259 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
5260 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
5261 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
5262 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
5263 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
5264 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
5265 4972 faces |
|
5266 6 degenerate faces |
|
5267 275956 square feet [39737720.00 square inches] |
|
5268 4 Displacements |
|
5269 5705 Square Feet [821611.25 Square Inches] |
|
5270 4966 patches before subdivision |
|
5271 zero area child patch |
|
5272 zero area child patch |
|
5273 zero area child patch |
|
5274 77176 patches after subdivision |
|
5275 104 direct lights |
|
5276 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7962864, max 592 |
|
5277 transfer lists: 60.8 megs |
|
5278 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(69408, 58072, 37450) |
|
5279 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8955, 7144, 3948) |
|
5280 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1212, 918, 436) |
|
5281 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(190, 138, 59) |
|
5282 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 21, 8) |
|
5283 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
5284 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
5285 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
5286 Build Patch/Sample Hash Table(s).....Done<0.0119 sec> |
|
5287 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
5288 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
5289 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
5290 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
5291 Ready to Finish |
|
5292 |
|
5293 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
5294 ------------ --------------- --------------- -------- |
|
5295 models 57/4096 2736/196608 ( 1.4%) |
|
5296 brushes 2169/32768 26028/393216 ( 6.6%) |
|
5297 brushsides 20222/65536 161776/524288 (30.9%) |
|
5298 planes 13626/65536 272520/1310720 (20.8%) |
|
5299 vertexes 7749/65536 92988/786432 (11.8%) |
|
5300 nodes 2239/65536 71648/2097152 ( 3.4%) |
|
5301 texinfos 1880/12288 135360/884736 (15.3%) |
|
5302 texdata 161/2048 5152/65536 ( 7.9%) |
|
5303 dispinfos 4/0 704/0 ( 0.0%) |
|
5304 disp_verts 100/0 2000/0 ( 0.0%) |
|
5305 disp_tris 128/0 256/0 ( 0.0%) |
|
5306 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
5307 faces 4972/65536 278432/3670016 ( 7.6%) |
|
5308 hdr faces 4972/65536 278432/3670016 ( 7.6%) |
|
5309 origfaces 3637/65536 203672/3670016 ( 5.5%) |
|
5310 leaves 2297/65536 73504/2097152 ( 3.5%) |
|
5311 leaffaces 6211/65536 12422/131072 ( 9.5%) |
|
5312 leafbrushes 4476/65536 8952/131072 ( 6.8%) |
|
5313 areas 8/1024 64/8192 ( 0.8%) |
|
5314 surfedges 38614/512000 154456/2048000 ( 7.5%) |
|
5315 edges 23395/256000 93580/1024000 ( 9.1%) |
|
5316 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
5317 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
5318 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
5319 waterstrips 580/131072 5800/1310720 ( 0.4%) |
|
5320 waterverts 0/131072 0/1572864 ( 0.0%) |
|
5321 waterindices 10191/131072 20382/262144 ( 7.8%) |
|
5322 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
5323 overlays 24/1024 8448/360448 ( 2.3%) |
|
5324 LDR lightdata [variable] 0/0 ( 0.0%) |
|
5325 HDR lightdata [variable] 3772304/0 ( 0.0%) |
|
5326 visdata [variable] 38390/16777216 ( 0.2%) |
|
5327 entdata [variable] 225351/393216 (57.3%) |
|
5328 LDR ambient table 2297/65536 9188/262144 ( 3.5%) |
|
5329 HDR ambient table 2297/65536 9188/262144 ( 3.5%) |
|
5330 LDR leaf ambient 2297/65536 64316/1835008 ( 3.5%) |
|
5331 HDR leaf ambient 4062/65536 113736/1835008 ( 6.2%) |
|
5332 occluders 0/0 0/0 ( 0.0%) |
|
5333 occluder polygons 0/0 0/0 ( 0.0%) |
|
5334 occluder vert ind 0/0 0/0 ( 0.0%) |
|
5335 detail props [variable] 1/12 ( 8.3%) |
|
5336 static props [variable] 1/43954 ( 0.0%) |
|
5337 pakfile [variable] 1955305/0 ( 0.0%) |
|
5338 physics [variable] 735212/4194304 (17.5%) |
|
5339 physics terrain [variable] 732/1048576 ( 0.1%) |
|
5340 |
|
5341 Level flags = 2 |
|
5342 |
|
5343 Total triangle count: 14150 |
|
5344 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5345 29 seconds elapsed |
|
5346 |
|
5347 |
|
5348 |
|
5349 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
5350 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
5351 Map revision 2136 |
|
5352 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
5353 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
5354 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
5355 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
5356 fixing up env_cubemap materials on brush sides... |
|
5357 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
5358 Building Faces...done (0) |
|
5359 Chop Details...done (0) |
|
5360 Find Visible Detail Sides... |
|
5361 Merged 262 detail faces...done (0) |
|
5362 Merging details...done (0) |
|
5363 FixTjuncs... |
|
5364 PruneNodes... |
|
5365 WriteBSP... |
|
5366 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
5367 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
5368 done (0) |
|
5369 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
5370 done (0) |
|
5371 Finding displacement neighbors... |
|
5372 Finding lightmap sample positions... |
|
5373 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
5374 Building Physics collision data... |
|
5375 done (0) (735212 bytes) |
|
5376 Error loading studio model ""! |
|
5377 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
5378 Water found with no water_lod_control entity, creating a default one. |
|
5379 Compacting texture/material tables... |
|
5380 Reduced 3564 texinfos to 1880 |
|
5381 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
5382 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5383 2 seconds elapsed |
|
5384 |
|
5385 |
|
5386 |
|
5387 12 threads |
|
5388 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5389 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
5390 474 portalclusters |
|
5391 1087 numportals |
|
5392 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
5393 Total clusters visible: 46205 |
|
5394 Average clusters visible: 97 |
|
5395 Building PAS... |
|
5396 Average clusters audible: 205 |
|
5397 visdatasize:38390 compressed from 60672 |
|
5398 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5399 1 second elapsed |
|
5400 |
|
5401 |
|
5402 |
|
5403 [Reading texlights from 'lights.rad'] |
|
5404 [48 texlights parsed from 'lights.rad'] |
|
5405 |
|
5406 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
5407 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
5408 |
|
5409 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5410 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
5411 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
5412 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
5413 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
5414 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
5415 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
5416 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
5417 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
5418 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
5419 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
5420 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
5421 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
5422 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
5423 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
5424 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
5425 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
5426 4972 faces |
|
5427 6 degenerate faces |
|
5428 275956 square feet [39737720.00 square inches] |
|
5429 4 Displacements |
|
5430 5705 Square Feet [821611.25 Square Inches] |
|
5431 4966 patches before subdivision |
|
5432 zero area child patch |
|
5433 zero area child patch |
|
5434 zero area child patch |
|
5435 77176 patches after subdivision |
|
5436 104 direct lights |
|
5437 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7962864, max 592 |
|
5438 transfer lists: 60.8 megs |
|
5439 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(69408, 58072, 37450) |
|
5440 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8955, 7144, 3948) |
|
5441 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1212, 918, 436) |
|
5442 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(190, 138, 59) |
|
5443 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 21, 8) |
|
5444 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
5445 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
5446 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
5447 Build Patch/Sample Hash Table(s).....Done<0.0118 sec> |
|
5448 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
5449 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
5450 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
5451 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
5452 Ready to Finish |
|
5453 |
|
5454 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
5455 ------------ --------------- --------------- -------- |
|
5456 models 57/4096 2736/196608 ( 1.4%) |
|
5457 brushes 2169/32768 26028/393216 ( 6.6%) |
|
5458 brushsides 20222/65536 161776/524288 (30.9%) |
|
5459 planes 13626/65536 272520/1310720 (20.8%) |
|
5460 vertexes 7749/65536 92988/786432 (11.8%) |
|
5461 nodes 2239/65536 71648/2097152 ( 3.4%) |
|
5462 texinfos 1880/12288 135360/884736 (15.3%) |
|
5463 texdata 161/2048 5152/65536 ( 7.9%) |
|
5464 dispinfos 4/0 704/0 ( 0.0%) |
|
5465 disp_verts 100/0 2000/0 ( 0.0%) |
|
5466 disp_tris 128/0 256/0 ( 0.0%) |
|
5467 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
5468 faces 4972/65536 278432/3670016 ( 7.6%) |
|
5469 hdr faces 4972/65536 278432/3670016 ( 7.6%) |
|
5470 origfaces 3637/65536 203672/3670016 ( 5.5%) |
|
5471 leaves 2297/65536 73504/2097152 ( 3.5%) |
|
5472 leaffaces 6211/65536 12422/131072 ( 9.5%) |
|
5473 leafbrushes 4476/65536 8952/131072 ( 6.8%) |
|
5474 areas 8/1024 64/8192 ( 0.8%) |
|
5475 surfedges 38614/512000 154456/2048000 ( 7.5%) |
|
5476 edges 23395/256000 93580/1024000 ( 9.1%) |
|
5477 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
5478 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
5479 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
5480 waterstrips 580/131072 5800/1310720 ( 0.4%) |
|
5481 waterverts 0/131072 0/1572864 ( 0.0%) |
|
5482 waterindices 10191/131072 20382/262144 ( 7.8%) |
|
5483 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
5484 overlays 24/1024 8448/360448 ( 2.3%) |
|
5485 LDR lightdata [variable] 0/0 ( 0.0%) |
|
5486 HDR lightdata [variable] 3772304/0 ( 0.0%) |
|
5487 visdata [variable] 38390/16777216 ( 0.2%) |
|
5488 entdata [variable] 225351/393216 (57.3%) |
|
5489 LDR ambient table 2297/65536 9188/262144 ( 3.5%) |
|
5490 HDR ambient table 2297/65536 9188/262144 ( 3.5%) |
|
5491 LDR leaf ambient 2297/65536 64316/1835008 ( 3.5%) |
|
5492 HDR leaf ambient 4062/65536 113736/1835008 ( 6.2%) |
|
5493 occluders 0/0 0/0 ( 0.0%) |
|
5494 occluder polygons 0/0 0/0 ( 0.0%) |
|
5495 occluder vert ind 0/0 0/0 ( 0.0%) |
|
5496 detail props [variable] 1/12 ( 8.3%) |
|
5497 static props [variable] 1/43954 ( 0.0%) |
|
5498 pakfile [variable] 1955305/0 ( 0.0%) |
|
5499 physics [variable] 735212/4194304 (17.5%) |
|
5500 physics terrain [variable] 732/1048576 ( 0.1%) |
|
5501 |
|
5502 Level flags = 2 |
|
5503 |
|
5504 Total triangle count: 14150 |
|
5505 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5506 28 seconds elapsed |
|
5507 |
|
5508 |
|
5509 |
|
5510 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
5511 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
5512 Map revision 2139 |
|
5513 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
5514 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
5515 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
5516 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
5517 fixing up env_cubemap materials on brush sides... |
|
5518 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
5519 Building Faces...done (0) |
|
5520 Chop Details...done (0) |
|
5521 Find Visible Detail Sides... |
|
5522 Merged 262 detail faces...done (0) |
|
5523 Merging details...done (0) |
|
5524 FixTjuncs... |
|
5525 PruneNodes... |
|
5526 WriteBSP... |
|
5527 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
5528 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
5529 done (0) |
|
5530 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
5531 done (0) |
|
5532 Finding displacement neighbors... |
|
5533 Finding lightmap sample positions... |
|
5534 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
5535 Building Physics collision data... |
|
5536 done (0) (735212 bytes) |
|
5537 Error loading studio model ""! |
|
5538 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
5539 Water found with no water_lod_control entity, creating a default one. |
|
5540 Compacting texture/material tables... |
|
5541 Reduced 3564 texinfos to 1880 |
|
5542 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
5543 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5544 2 seconds elapsed |
|
5545 |
|
5546 |
|
5547 |
|
5548 12 threads |
|
5549 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5550 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
5551 474 portalclusters |
|
5552 1087 numportals |
|
5553 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
5554 Total clusters visible: 46205 |
|
5555 Average clusters visible: 97 |
|
5556 Building PAS... |
|
5557 Average clusters audible: 205 |
|
5558 visdatasize:38390 compressed from 60672 |
|
5559 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5560 1 second elapsed |
|
5561 |
|
5562 |
|
5563 |
|
5564 [Reading texlights from 'lights.rad'] |
|
5565 [48 texlights parsed from 'lights.rad'] |
|
5566 |
|
5567 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
5568 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
5569 |
|
5570 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5571 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
5572 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
5573 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
5574 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
5575 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
5576 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
5577 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
5578 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
5579 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
5580 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
5581 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
5582 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
5583 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
5584 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
5585 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
5586 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
5587 4972 faces |
|
5588 6 degenerate faces |
|
5589 275956 square feet [39737720.00 square inches] |
|
5590 4 Displacements |
|
5591 5705 Square Feet [821611.25 Square Inches] |
|
5592 4966 patches before subdivision |
|
5593 zero area child patch |
|
5594 zero area child patch |
|
5595 zero area child patch |
|
5596 77176 patches after subdivision |
|
5597 104 direct lights |
|
5598 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7962864, max 592 |
|
5599 transfer lists: 60.8 megs |
|
5600 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(69406, 58071, 37449) |
|
5601 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8954, 7144, 3948) |
|
5602 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1212, 918, 436) |
|
5603 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(190, 138, 59) |
|
5604 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 21, 8) |
|
5605 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
5606 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
5607 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
5608 Build Patch/Sample Hash Table(s).....Done<0.0116 sec> |
|
5609 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
5610 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
5611 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
5612 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
5613 Ready to Finish |
|
5614 |
|
5615 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
5616 ------------ --------------- --------------- -------- |
|
5617 models 57/4096 2736/196608 ( 1.4%) |
|
5618 brushes 2169/32768 26028/393216 ( 6.6%) |
|
5619 brushsides 20222/65536 161776/524288 (30.9%) |
|
5620 planes 13626/65536 272520/1310720 (20.8%) |
|
5621 vertexes 7749/65536 92988/786432 (11.8%) |
|
5622 nodes 2239/65536 71648/2097152 ( 3.4%) |
|
5623 texinfos 1880/12288 135360/884736 (15.3%) |
|
5624 texdata 161/2048 5152/65536 ( 7.9%) |
|
5625 dispinfos 4/0 704/0 ( 0.0%) |
|
5626 disp_verts 100/0 2000/0 ( 0.0%) |
|
5627 disp_tris 128/0 256/0 ( 0.0%) |
|
5628 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
5629 faces 4972/65536 278432/3670016 ( 7.6%) |
|
5630 hdr faces 4972/65536 278432/3670016 ( 7.6%) |
|
5631 origfaces 3637/65536 203672/3670016 ( 5.5%) |
|
5632 leaves 2297/65536 73504/2097152 ( 3.5%) |
|
5633 leaffaces 6211/65536 12422/131072 ( 9.5%) |
|
5634 leafbrushes 4476/65536 8952/131072 ( 6.8%) |
|
5635 areas 8/1024 64/8192 ( 0.8%) |
|
5636 surfedges 38614/512000 154456/2048000 ( 7.5%) |
|
5637 edges 23395/256000 93580/1024000 ( 9.1%) |
|
5638 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
5639 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
5640 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
5641 waterstrips 580/131072 5800/1310720 ( 0.4%) |
|
5642 waterverts 0/131072 0/1572864 ( 0.0%) |
|
5643 waterindices 10191/131072 20382/262144 ( 7.8%) |
|
5644 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
5645 overlays 24/1024 8448/360448 ( 2.3%) |
|
5646 LDR lightdata [variable] 0/0 ( 0.0%) |
|
5647 HDR lightdata [variable] 3772304/0 ( 0.0%) |
|
5648 visdata [variable] 38390/16777216 ( 0.2%) |
|
5649 entdata [variable] 225825/393216 (57.4%) |
|
5650 LDR ambient table 2297/65536 9188/262144 ( 3.5%) |
|
5651 HDR ambient table 2297/65536 9188/262144 ( 3.5%) |
|
5652 LDR leaf ambient 2297/65536 64316/1835008 ( 3.5%) |
|
5653 HDR leaf ambient 4062/65536 113736/1835008 ( 6.2%) |
|
5654 occluders 0/0 0/0 ( 0.0%) |
|
5655 occluder polygons 0/0 0/0 ( 0.0%) |
|
5656 occluder vert ind 0/0 0/0 ( 0.0%) |
|
5657 detail props [variable] 1/12 ( 8.3%) |
|
5658 static props [variable] 1/43954 ( 0.0%) |
|
5659 pakfile [variable] 1955305/0 ( 0.0%) |
|
5660 physics [variable] 735212/4194304 (17.5%) |
|
5661 physics terrain [variable] 732/1048576 ( 0.1%) |
|
5662 |
|
5663 Level flags = 2 |
|
5664 |
|
5665 Total triangle count: 14150 |
|
5666 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5667 27 seconds elapsed |
|
5668 |
|
5669 |
|
5670 |
|
5671 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials |
|
5672 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf |
|
5673 Map revision 2143 |
|
5674 ConVarRef mat_reduceparticles doesn't point to an existing ConVar |
|
5675 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt |
|
5676 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch |
|
5677 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch |
|
5678 fixing up env_cubemap materials on brush sides... |
|
5679 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) |
|
5680 Building Faces...done (0) |
|
5681 Chop Details...done (0) |
|
5682 Find Visible Detail Sides... |
|
5683 Merged 262 detail faces...done (0) |
|
5684 Merging details...done (0) |
|
5685 FixTjuncs... |
|
5686 PruneNodes... |
|
5687 WriteBSP... |
|
5688 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
5689 Warning: area portal has 32 verts. Could be a vbsp bug. |
|
5690 done (0) |
|
5691 writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters... |
|
5692 done (0) |
|
5693 Finding displacement neighbors... |
|
5694 Finding lightmap sample positions... |
|
5695 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 |
|
5696 Building Physics collision data... |
|
5697 done (0) (735212 bytes) |
|
5698 Error loading studio model ""! |
|
5699 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 |
|
5700 Water found with no water_lod_control entity, creating a default one. |
|
5701 Compacting texture/material tables... |
|
5702 Reduced 3564 texinfos to 1880 |
|
5703 Reduced 184 texdatas to 161 (5555 bytes to 4684) |
|
5704 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5705 2 seconds elapsed |
|
5706 |
|
5707 |
|
5708 |
|
5709 12 threads |
|
5710 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5711 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt |
|
5712 474 portalclusters |
|
5713 1087 numportals |
|
5714 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 366 visible clusters (0.00%) |
|
5715 Total clusters visible: 46205 |
|
5716 Average clusters visible: 97 |
|
5717 Building PAS... |
|
5718 Average clusters audible: 205 |
|
5719 visdatasize:38390 compressed from 60672 |
|
5720 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5721 1 second elapsed |
|
5722 |
|
5723 |
|
5724 |
|
5725 [Reading texlights from 'lights.rad'] |
|
5726 [48 texlights parsed from 'lights.rad'] |
|
5727 |
|
5728 [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
5729 [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
|
5730 |
|
5731 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5732 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
|
5733 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
|
5734 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf |
|
5735 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf |
|
5736 Loaded alpha texture materials\Metal\metalbar001c.vtf |
|
5737 Loaded alpha texture materials\Metal\metalbar001a.vtf |
|
5738 Loaded alpha texture materials\Dev\dev_measurerails01.vtf |
|
5739 Loaded alpha texture materials\Metal\metalrail013a.vtf |
|
5740 Loaded alpha texture materials\Dev\dev_measurerails02.vtf |
|
5741 Loaded alpha texture materials\Metal\metalrail013b.vtf |
|
5742 Loaded alpha texture materials\Metal\metalgrate013b.vtf |
|
5743 Loaded alpha texture materials\Metal\metalgrate016a.vtf |
|
5744 Loaded alpha texture materials\Metal\metalgate001a.vtf |
|
5745 Loaded alpha texture materials\Metal\metalfence001a.vtf |
|
5746 Loaded alpha texture materials\Metal\metaltruss022a.vtf |
|
5747 Loaded alpha texture materials\Metal\metalgrate011a.vtf |
|
5748 4972 faces |
|
5749 6 degenerate faces |
|
5750 275956 square feet [39737720.00 square inches] |
|
5751 4 Displacements |
|
5752 5705 Square Feet [821611.25 Square Inches] |
|
5753 4966 patches before subdivision |
|
5754 zero area child patch |
|
5755 zero area child patch |
|
5756 zero area child patch |
|
5757 77176 patches after subdivision |
|
5758 104 direct lights |
|
5759 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7962864, max 592 |
|
5760 transfer lists: 60.8 megs |
|
5761 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(69407, 58071, 37450) |
|
5762 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(8955, 7144, 3948) |
|
5763 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1212, 918, 436) |
|
5764 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(190, 138, 59) |
|
5765 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 21, 8) |
|
5766 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) |
|
5767 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) |
|
5768 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) |
|
5769 Build Patch/Sample Hash Table(s).....Done<0.0123 sec> |
|
5770 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
|
5771 0 of 0 (0% of) surface lights went in leaf ambient cubes. |
|
5772 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done |
|
5773 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 |
|
5774 Ready to Finish |
|
5775 |
|
5776 Object names Objects/Maxobjs Memory / Maxmem Fullness |
|
5777 ------------ --------------- --------------- -------- |
|
5778 models 57/4096 2736/196608 ( 1.4%) |
|
5779 brushes 2169/32768 26028/393216 ( 6.6%) |
|
5780 brushsides 20222/65536 161776/524288 (30.9%) |
|
5781 planes 13622/65536 272440/1310720 (20.8%) |
|
5782 vertexes 7749/65536 92988/786432 (11.8%) |
|
5783 nodes 2239/65536 71648/2097152 ( 3.4%) |
|
5784 texinfos 1880/12288 135360/884736 (15.3%) |
|
5785 texdata 161/2048 5152/65536 ( 7.9%) |
|
5786 dispinfos 4/0 704/0 ( 0.0%) |
|
5787 disp_verts 100/0 2000/0 ( 0.0%) |
|
5788 disp_tris 128/0 256/0 ( 0.0%) |
|
5789 disp_lmsamples 19032/0 19032/0 ( 0.0%) |
|
5790 faces 4972/65536 278432/3670016 ( 7.6%) |
|
5791 hdr faces 4972/65536 278432/3670016 ( 7.6%) |
|
5792 origfaces 3637/65536 203672/3670016 ( 5.5%) |
|
5793 leaves 2297/65536 73504/2097152 ( 3.5%) |
|
5794 leaffaces 6211/65536 12422/131072 ( 9.5%) |
|
5795 leafbrushes 4476/65536 8952/131072 ( 6.8%) |
|
5796 areas 8/1024 64/8192 ( 0.8%) |
|
5797 surfedges 38614/512000 154456/2048000 ( 7.5%) |
|
5798 edges 23395/256000 93580/1024000 ( 9.1%) |
|
5799 LDR worldlights 0/16384 0/1441792 ( 0.0%) |
|
5800 HDR worldlights 104/16384 9152/1441792 ( 0.6%) |
|
5801 leafwaterdata 2/32768 24/393216 ( 0.0%) |
|
5802 waterstrips 580/131072 5800/1310720 ( 0.4%) |
|
5803 waterverts 0/131072 0/1572864 ( 0.0%) |
|
5804 waterindices 10191/131072 20382/262144 ( 7.8%) |
|
5805 cubemapsamples 40/1024 640/16384 ( 3.9%) |
|
5806 overlays 24/1024 8448/360448 ( 2.3%) |
|
5807 LDR lightdata [variable] 0/0 ( 0.0%) |
|
5808 HDR lightdata [variable] 3772304/0 ( 0.0%) |
|
5809 visdata [variable] 38390/16777216 ( 0.2%) |
|
5810 entdata [variable] 225805/393216 (57.4%) |
|
5811 LDR ambient table 2297/65536 9188/262144 ( 3.5%) |
|
5812 HDR ambient table 2297/65536 9188/262144 ( 3.5%) |
|
5813 LDR leaf ambient 2297/65536 64316/1835008 ( 3.5%) |
|
5814 HDR leaf ambient 4062/65536 113736/1835008 ( 6.2%) |
|
5815 occluders 0/0 0/0 ( 0.0%) |
|
5816 occluder polygons 0/0 0/0 ( 0.0%) |
|
5817 occluder vert ind 0/0 0/0 ( 0.0%) |
|
5818 detail props [variable] 1/12 ( 8.3%) |
|
5819 static props [variable] 1/43954 ( 0.0%) |
|
5820 pakfile [variable] 1955305/0 ( 0.0%) |
|
5821 physics [variable] 735212/4194304 (17.5%) |
|
5822 physics terrain [variable] 732/1048576 ( 0.1%) |
|
5823 |
|
5824 Level flags = 2 |
|
5825 |
|
5826 Total triangle count: 14150 |
|
5827 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
|
5828 26 seconds elapsed |