fb_01.log

changeset 17
5d8634d43780
parent 16
5df6181efb54
child 18
b68850d107ca
equal deleted inserted replaced
16:5df6181efb54 17:5d8634d43780
12 fixing up env_cubemap materials on brush sides... 12 fixing up env_cubemap materials on brush sides...
13 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) 13 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
14 Building Faces...done (0) 14 Building Faces...done (0)
15 Chop Details...done (0) 15 Chop Details...done (0)
16 Find Visible Detail Sides... 16 Find Visible Detail Sides...
17 Merged 178 detail faces...done (0) 17 Merged 224 detail faces...done (0)
18 Merging details...done (0) 18 Merging details...done (0)
19 FixTjuncs... 19 FixTjuncs...
20 PruneNodes... 20 PruneNodes...
21 WriteBSP... 21 WriteBSP...
22 done (0) 22 done (0)
30 ! Run buildcubemaps in the engine to get the correct cube maps. 30 ! Run buildcubemaps in the engine to get the correct cube maps.
31 Finding displacement neighbors... 31 Finding displacement neighbors...
32 Finding lightmap sample positions... 32 Finding lightmap sample positions...
33 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 33 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
34 Building Physics collision data... 34 Building Physics collision data...
35 done (1) (379468 bytes) 35 done (0) (498939 bytes)
36 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 36 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
37 Water found with no water_lod_control entity, creating a default one. 37 Water found with no water_lod_control entity, creating a default one.
38 Compacting texture/material tables... 38 Compacting texture/material tables...
39 Reduced 2234 texinfos to 1074 39 Reduced 2715 texinfos to 1374
40 Reduced 143 texdatas to 120 (4197 bytes to 3475) 40 Reduced 162 texdatas to 136 (4838 bytes to 3993)
41 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 41 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
42 1 second elapsed 42 2 seconds elapsed
43 43
44 ================== VVIS ================== 44 ================== VVIS ==================
45 45
46 46
47 47
48 48
49 12 threads 49 12 threads
50 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 50 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
51 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt 51 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt
52 357 portalclusters 52 398 portalclusters
53 827 numportals 53 912 numportals
54 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 149 visible clusters (0.39%) 54 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 192 visible clusters (0.48%)
55 Total clusters visible: 38699 55 Total clusters visible: 40265
56 Average clusters visible: 108 56 Average clusters visible: 101
57 Building PAS... 57 Building PAS...
58 Average clusters audible: 202 58 Average clusters audible: 205
59 visdatasize:25918 compressed from 34272 59 visdatasize:30180 compressed from 44576
60 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 60 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
61 0 seconds elapsed 61 1 second elapsed
62 62
63 ================== VRAD ================== 63 ================== VRAD ==================
64 64
65 65
66 66
74 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 74 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
75 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf 75 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
76 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf 76 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf
77 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf 77 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf
78 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf 78 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf
79 2992 faces 79 3825 faces
80 8 degenerate faces 80 6 degenerate faces
81 185680 square feet [26738060.00 square inches] 81 194097 square feet [27950058.00 square inches]
82 0 Displacements 82 0 Displacements
83 0 Square Feet [0.00 Square Inches] 83 0 Square Feet [0.00 Square Inches]
84 2984 patches before subdivision 84 3819 patches before subdivision
85 zero area child patch 85 zero area child patch
86 50746 patches after subdivision 86 zero area child patch
87 72 direct lights 87 zero area child patch
88 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6193683, max 694 88 68121 patches after subdivision
89 transfer lists: 47.3 megs 89 85 direct lights
90 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(19120, 16739, 10871) 90 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7796005, max 687
91 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3545, 2916, 1701) 91 transfer lists: 59.5 megs
92 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(572, 441, 229) 92 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(37627, 30506, 18261)
93 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(111, 81, 39) 93 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5768, 4577, 2428)
94 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(21, 14, 6) 94 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(892, 680, 316)
95 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(153, 113, 49)
96 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(27, 18, 7)
95 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1) 97 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
96 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) 98 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
97 Build Patch/Sample Hash Table(s).....Done<0.0080 sec> 99 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
100 Build Patch/Sample Hash Table(s).....Done<0.0100 sec>
98 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 101 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
99 0 of 0 (0% of) surface lights went in leaf ambient cubes. 102 0 of 0 (0% of) surface lights went in leaf ambient cubes.
100 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done 103 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
101 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 104 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
102 Ready to Finish 105 Ready to Finish
103 106
104 Object names Objects/Maxobjs Memory / Maxmem Fullness 107 Object names Objects/Maxobjs Memory / Maxmem Fullness
105 ------------ --------------- --------------- -------- 108 ------------ --------------- --------------- --------
106 models 35/1024 1680/49152 ( 3.4%) 109 models 46/1024 2208/49152 ( 4.5%)
107 brushes 1145/8192 13740/98304 (14.0%) 110 brushes 1468/8192 17616/98304 (17.9%)
108 brushsides 10378/65536 83024/524288 (15.8%) 111 brushsides 12834/65536 102672/524288 (19.6%)
109 planes 6846/65536 136920/1310720 (10.4%) 112 planes 7994/65536 159880/1310720 (12.2%)
110 vertexes 4558/65536 54696/786432 ( 7.0%) 113 vertexes 5896/65536 70752/786432 ( 9.0%)
111 nodes 1309/65536 41888/2097152 ( 2.0%) 114 nodes 1823/65536 58336/2097152 ( 2.8%)
112 texinfos 1074/12288 77328/884736 ( 8.7%) 115 texinfos 1374/12288 98928/884736 (11.2%)
113 texdata 120/2048 3840/65536 ( 5.9%) 116 texdata 136/2048 4352/65536 ( 6.6%)
114 dispinfos 0/0 0/0 ( 0.0%) 117 dispinfos 0/0 0/0 ( 0.0%)
115 disp_verts 0/0 0/0 ( 0.0%) 118 disp_verts 0/0 0/0 ( 0.0%)
116 disp_tris 0/0 0/0 ( 0.0%) 119 disp_tris 0/0 0/0 ( 0.0%)
117 disp_lmsamples 0/0 0/0 ( 0.0%) 120 disp_lmsamples 0/0 0/0 ( 0.0%)
118 faces 2992/65536 167552/3670016 ( 4.6%) 121 faces 3825/65536 214200/3670016 ( 5.8%)
119 hdr faces 2992/65536 167552/3670016 ( 4.6%) 122 hdr faces 3825/65536 214200/3670016 ( 5.8%)
120 origfaces 1931/65536 108136/3670016 ( 2.9%) 123 origfaces 2661/65536 149016/3670016 ( 4.1%)
121 leaves 1345/65536 43040/2097152 ( 2.1%) 124 leaves 1870/65536 59840/2097152 ( 2.9%)
122 leaffaces 3895/65536 7790/131072 ( 5.9%) 125 leaffaces 4864/65536 9728/131072 ( 7.4%)
123 leafbrushes 2556/65536 5112/131072 ( 3.9%) 126 leafbrushes 3022/65536 6044/131072 ( 4.6%)
124 areas 6/256 48/2048 ( 2.3%) 127 areas 5/256 40/2048 ( 2.0%)
125 surfedges 22384/512000 89536/2048000 ( 4.4%) 128 surfedges 29172/512000 116688/2048000 ( 5.7%)
126 edges 13456/256000 53824/1024000 ( 5.3%) 129 edges 17707/256000 70828/1024000 ( 6.9%)
127 LDR worldlights 0/8192 0/720896 ( 0.0%) 130 LDR worldlights 0/8192 0/720896 ( 0.0%)
128 HDR worldlights 72/8192 6336/720896 ( 0.9%) 131 HDR worldlights 85/8192 7480/720896 ( 1.0%)
129 leafwaterdata 1/32768 12/393216 ( 0.0%) 132 leafwaterdata 1/32768 12/393216 ( 0.0%)
130 waterstrips 417/32768 4170/327680 ( 1.3%) 133 waterstrips 456/32768 4560/327680 ( 1.4%)
131 waterverts 0/65536 0/786432 ( 0.0%) 134 waterverts 0/65536 0/786432 ( 0.0%)
132 waterindices 7440/65536 14880/131072 (11.4%) 135 waterindices 8481/65536 16962/131072 (12.9%)
133 cubemapsamples 37/1024 592/16384 ( 3.6%) 136 cubemapsamples 36/1024 576/16384 ( 3.5%)
134 overlays 16/512 5632/180224 ( 3.1%) 137 overlays 18/512 6336/180224 ( 3.5%)
135 LDR lightdata [variable] 0/0 ( 0.0%) 138 LDR lightdata [variable] 0/0 ( 0.0%)
136 HDR lightdata [variable] 2296628/0 ( 0.0%) 139 HDR lightdata [variable] 3253192/0 ( 0.0%)
137 visdata [variable] 25918/16777216 ( 0.2%) 140 visdata [variable] 30180/16777216 ( 0.2%)
138 entdata [variable] 153296/393216 (39.0%) 141 entdata [variable] 172863/393216 (44.0%)
139 LDR ambient table 1345/65536 5380/262144 ( 2.1%) 142 LDR ambient table 1870/65536 7480/262144 ( 2.9%)
140 HDR ambient table 1345/65536 5380/262144 ( 2.1%) 143 HDR ambient table 1870/65536 7480/262144 ( 2.9%)
141 LDR leaf ambient 1345/65536 37660/1835008 ( 2.1%) 144 LDR leaf ambient 1870/65536 52360/1835008 ( 2.9%)
142 HDR leaf ambient 3025/65536 84700/1835008 ( 4.6%) 145 HDR leaf ambient 3628/65536 101584/1835008 ( 5.5%)
143 occluders 0/0 0/0 ( 0.0%) 146 occluders 0/0 0/0 ( 0.0%)
144 occluder polygons 0/0 0/0 ( 0.0%) 147 occluder polygons 0/0 0/0 ( 0.0%)
145 occluder vert ind 0/0 0/0 ( 0.0%) 148 occluder vert ind 0/0 0/0 ( 0.0%)
146 detail props [variable] 1/12 ( 8.3%) 149 detail props [variable] 1/12 ( 8.3%)
147 static props [variable] 1/23264 ( 0.0%) 150 static props [variable] 1/23534 ( 0.0%)
148 pakfile [variable] 4459274/0 ( 0.0%) 151 pakfile [variable] 4397383/0 ( 0.0%)
149 physics [variable] 379468/4194304 ( 9.0%) 152 physics [variable] 498939/4194304 (11.9%)
150 physics terrain [variable] 2/1048576 ( 0.0%) 153 physics terrain [variable] 2/1048576 ( 0.0%)
151 154
152 Level flags = 2 155 Level flags = 2
153 156
154 Total triangle count: 8767 157 Total triangle count: 11022
155 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 158 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
156 16 seconds elapsed 159 18 seconds elapsed

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