fb_01.log

changeset 18
b68850d107ca
parent 17
5d8634d43780
child 19
cf760689c5bf
equal deleted inserted replaced
17:5d8634d43780 18:b68850d107ca
30 ! Run buildcubemaps in the engine to get the correct cube maps. 30 ! Run buildcubemaps in the engine to get the correct cube maps.
31 Finding displacement neighbors... 31 Finding displacement neighbors...
32 Finding lightmap sample positions... 32 Finding lightmap sample positions...
33 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 33 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
34 Building Physics collision data... 34 Building Physics collision data...
35 done (0) (498939 bytes) 35 done (0) (497721 bytes)
36 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 36 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
37 Water found with no water_lod_control entity, creating a default one. 37 Water found with no water_lod_control entity, creating a default one.
38 Compacting texture/material tables... 38 Compacting texture/material tables...
39 Reduced 2715 texinfos to 1374 39 Reduced 2703 texinfos to 1367
40 Reduced 162 texdatas to 136 (4838 bytes to 3993) 40 Reduced 162 texdatas to 136 (4838 bytes to 3993)
41 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 41 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
42 2 seconds elapsed 42 3 seconds elapsed
43 43
44 ================== VVIS ================== 44 ================== VVIS ==================
45 45
46 46
47 47
56 Average clusters visible: 101 56 Average clusters visible: 101
57 Building PAS... 57 Building PAS...
58 Average clusters audible: 205 58 Average clusters audible: 205
59 visdatasize:30180 compressed from 44576 59 visdatasize:30180 compressed from 44576
60 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 60 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
61 1 second elapsed 61 0 seconds elapsed
62 62
63 ================== VRAD ================== 63 ================== VRAD ==================
64 64
65 65
66 66
74 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 74 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
75 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf 75 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
76 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf 76 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf
77 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf 77 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf
78 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf 78 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf
79 3825 faces 79 3820 faces
80 6 degenerate faces 80 6 degenerate faces
81 194097 square feet [27950058.00 square inches] 81 194720 square feet [28039816.00 square inches]
82 0 Displacements 82 0 Displacements
83 0 Square Feet [0.00 Square Inches] 83 0 Square Feet [0.00 Square Inches]
84 3819 patches before subdivision 84 3814 patches before subdivision
85 zero area child patch 85 zero area child patch
86 zero area child patch 86 zero area child patch
87 zero area child patch 87 zero area child patch
88 68121 patches after subdivision 88 68164 patches after subdivision
89 85 direct lights 89 102 direct lights
90 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7796005, max 687 90 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7792356, max 687
91 transfer lists: 59.5 megs 91 transfer lists: 59.5 megs
92 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(37627, 30506, 18261) 92 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(46008, 36372, 21292)
93 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5768, 4577, 2428) 93 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6854, 5295, 2717)
94 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(892, 680, 316) 94 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1056, 774, 347)
95 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(153, 113, 49) 95 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(179, 125, 52)
96 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(27, 18, 7) 96 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 20, 8)
97 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1) 97 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1)
98 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) 98 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
99 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) 99 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
100 Build Patch/Sample Hash Table(s).....Done<0.0100 sec> 100 Build Patch/Sample Hash Table(s).....Done<0.0102 sec>
101 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 101 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
102 0 of 0 (0% of) surface lights went in leaf ambient cubes. 102 0 of 0 (0% of) surface lights went in leaf ambient cubes.
103 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done 103 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
104 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 104 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
105 Ready to Finish 105 Ready to Finish
106 106
107 Object names Objects/Maxobjs Memory / Maxmem Fullness 107 Object names Objects/Maxobjs Memory / Maxmem Fullness
108 ------------ --------------- --------------- -------- 108 ------------ --------------- --------------- --------
109 models 46/1024 2208/49152 ( 4.5%) 109 models 45/1024 2160/49152 ( 4.4%)
110 brushes 1468/8192 17616/98304 (17.9%) 110 brushes 1471/8192 17652/98304 (18.0%)
111 brushsides 12834/65536 102672/524288 (19.6%) 111 brushsides 12780/65536 102240/524288 (19.5%)
112 planes 7994/65536 159880/1310720 (12.2%) 112 planes 8212/65536 164240/1310720 (12.5%)
113 vertexes 5896/65536 70752/786432 ( 9.0%) 113 vertexes 5872/65536 70464/786432 ( 9.0%)
114 nodes 1823/65536 58336/2097152 ( 2.8%) 114 nodes 1812/65536 57984/2097152 ( 2.8%)
115 texinfos 1374/12288 98928/884736 (11.2%) 115 texinfos 1367/12288 98424/884736 (11.1%)
116 texdata 136/2048 4352/65536 ( 6.6%) 116 texdata 136/2048 4352/65536 ( 6.6%)
117 dispinfos 0/0 0/0 ( 0.0%) 117 dispinfos 0/0 0/0 ( 0.0%)
118 disp_verts 0/0 0/0 ( 0.0%) 118 disp_verts 0/0 0/0 ( 0.0%)
119 disp_tris 0/0 0/0 ( 0.0%) 119 disp_tris 0/0 0/0 ( 0.0%)
120 disp_lmsamples 0/0 0/0 ( 0.0%) 120 disp_lmsamples 0/0 0/0 ( 0.0%)
121 faces 3825/65536 214200/3670016 ( 5.8%) 121 faces 3820/65536 213920/3670016 ( 5.8%)
122 hdr faces 3825/65536 214200/3670016 ( 5.8%) 122 hdr faces 3820/65536 213920/3670016 ( 5.8%)
123 origfaces 2661/65536 149016/3670016 ( 4.1%) 123 origfaces 2652/65536 148512/3670016 ( 4.0%)
124 leaves 1870/65536 59840/2097152 ( 2.9%) 124 leaves 1858/65536 59456/2097152 ( 2.8%)
125 leaffaces 4864/65536 9728/131072 ( 7.4%) 125 leaffaces 4861/65536 9722/131072 ( 7.4%)
126 leafbrushes 3022/65536 6044/131072 ( 4.6%) 126 leafbrushes 3032/65536 6064/131072 ( 4.6%)
127 areas 5/256 40/2048 ( 2.0%) 127 areas 5/256 40/2048 ( 2.0%)
128 surfedges 29172/512000 116688/2048000 ( 5.7%) 128 surfedges 29177/512000 116708/2048000 ( 5.7%)
129 edges 17707/256000 70828/1024000 ( 6.9%) 129 edges 17623/256000 70492/1024000 ( 6.9%)
130 LDR worldlights 0/8192 0/720896 ( 0.0%) 130 LDR worldlights 0/8192 0/720896 ( 0.0%)
131 HDR worldlights 85/8192 7480/720896 ( 1.0%) 131 HDR worldlights 102/8192 8976/720896 ( 1.2%)
132 leafwaterdata 1/32768 12/393216 ( 0.0%) 132 leafwaterdata 1/32768 12/393216 ( 0.0%)
133 waterstrips 456/32768 4560/327680 ( 1.4%) 133 waterstrips 456/32768 4560/327680 ( 1.4%)
134 waterverts 0/65536 0/786432 ( 0.0%) 134 waterverts 0/65536 0/786432 ( 0.0%)
135 waterindices 8481/65536 16962/131072 (12.9%) 135 waterindices 8475/65536 16950/131072 (12.9%)
136 cubemapsamples 36/1024 576/16384 ( 3.5%) 136 cubemapsamples 36/1024 576/16384 ( 3.5%)
137 overlays 18/512 6336/180224 ( 3.5%) 137 overlays 18/512 6336/180224 ( 3.5%)
138 LDR lightdata [variable] 0/0 ( 0.0%) 138 LDR lightdata [variable] 0/0 ( 0.0%)
139 HDR lightdata [variable] 3253192/0 ( 0.0%) 139 HDR lightdata [variable] 3255568/0 ( 0.0%)
140 visdata [variable] 30180/16777216 ( 0.2%) 140 visdata [variable] 30180/16777216 ( 0.2%)
141 entdata [variable] 172863/393216 (44.0%) 141 entdata [variable] 180062/393216 (45.8%)
142 LDR ambient table 1870/65536 7480/262144 ( 2.9%) 142 LDR ambient table 1858/65536 7432/262144 ( 2.8%)
143 HDR ambient table 1870/65536 7480/262144 ( 2.9%) 143 HDR ambient table 1858/65536 7432/262144 ( 2.8%)
144 LDR leaf ambient 1870/65536 52360/1835008 ( 2.9%) 144 LDR leaf ambient 1858/65536 52024/1835008 ( 2.8%)
145 HDR leaf ambient 3628/65536 101584/1835008 ( 5.5%) 145 HDR leaf ambient 3631/65536 101668/1835008 ( 5.5%)
146 occluders 0/0 0/0 ( 0.0%) 146 occluders 0/0 0/0 ( 0.0%)
147 occluder polygons 0/0 0/0 ( 0.0%) 147 occluder polygons 0/0 0/0 ( 0.0%)
148 occluder vert ind 0/0 0/0 ( 0.0%) 148 occluder vert ind 0/0 0/0 ( 0.0%)
149 detail props [variable] 1/12 ( 8.3%) 149 detail props [variable] 1/12 ( 8.3%)
150 static props [variable] 1/23534 ( 0.0%) 150 static props [variable] 1/23798 ( 0.0%)
151 pakfile [variable] 4397383/0 ( 0.0%) 151 pakfile [variable] 4424423/0 ( 0.0%)
152 physics [variable] 498939/4194304 (11.9%) 152 physics [variable] 497721/4194304 (11.9%)
153 physics terrain [variable] 2/1048576 ( 0.0%) 153 physics terrain [variable] 2/1048576 ( 0.0%)
154 154
155 Level flags = 2 155 Level flags = 2
156 156
157 Total triangle count: 11022 157 Total triangle count: 11064
158 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 158 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
159 18 seconds elapsed 159 17 seconds elapsed

mercurial