--- a/fb_01.log Fri Apr 28 15:37:32 2017 -0600 +++ b/fb_01.log Sat Jun 24 00:31:04 2017 -0600 @@ -32,14 +32,14 @@ Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... -done (0) (498939 bytes) +done (0) (497721 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... -Reduced 2715 texinfos to 1374 +Reduced 2703 texinfos to 1367 Reduced 162 texdatas to 136 (4838 bytes to 3993) Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp -2 seconds elapsed +3 seconds elapsed ================== VVIS ================== @@ -58,7 +58,7 @@ Average clusters audible: 205 visdatasize:30180 compressed from 44576 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp -1 second elapsed +0 seconds elapsed ================== VRAD ================== @@ -76,28 +76,28 @@ Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf -3825 faces +3820 faces 6 degenerate faces -194097 square feet [27950058.00 square inches] +194720 square feet [28039816.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] -3819 patches before subdivision +3814 patches before subdivision zero area child patch zero area child patch zero area child patch -68121 patches after subdivision -85 direct lights -0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7796005, max 687 +68164 patches after subdivision +102 direct lights +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7792356, max 687 transfer lists: 59.5 megs -0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(37627, 30506, 18261) -0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(5768, 4577, 2428) -0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(892, 680, 316) -0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(153, 113, 49) -0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(27, 18, 7) -0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1) +0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(46008, 36372, 21292) +0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6854, 5295, 2717) +0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1056, 774, 347) +0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(179, 125, 52) +0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(31, 20, 8) +0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 4, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) -Build Patch/Sample Hash Table(s).....Done<0.0100 sec> +Build Patch/Sample Hash Table(s).....Done<0.0102 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done @@ -106,54 +106,54 @@ Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- -models 46/1024 2208/49152 ( 4.5%) -brushes 1468/8192 17616/98304 (17.9%) -brushsides 12834/65536 102672/524288 (19.6%) -planes 7994/65536 159880/1310720 (12.2%) -vertexes 5896/65536 70752/786432 ( 9.0%) -nodes 1823/65536 58336/2097152 ( 2.8%) -texinfos 1374/12288 98928/884736 (11.2%) +models 45/1024 2160/49152 ( 4.4%) +brushes 1471/8192 17652/98304 (18.0%) +brushsides 12780/65536 102240/524288 (19.5%) +planes 8212/65536 164240/1310720 (12.5%) +vertexes 5872/65536 70464/786432 ( 9.0%) +nodes 1812/65536 57984/2097152 ( 2.8%) +texinfos 1367/12288 98424/884736 (11.1%) texdata 136/2048 4352/65536 ( 6.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) -faces 3825/65536 214200/3670016 ( 5.8%) -hdr faces 3825/65536 214200/3670016 ( 5.8%) -origfaces 2661/65536 149016/3670016 ( 4.1%) -leaves 1870/65536 59840/2097152 ( 2.9%) -leaffaces 4864/65536 9728/131072 ( 7.4%) -leafbrushes 3022/65536 6044/131072 ( 4.6%) +faces 3820/65536 213920/3670016 ( 5.8%) +hdr faces 3820/65536 213920/3670016 ( 5.8%) +origfaces 2652/65536 148512/3670016 ( 4.0%) +leaves 1858/65536 59456/2097152 ( 2.8%) +leaffaces 4861/65536 9722/131072 ( 7.4%) +leafbrushes 3032/65536 6064/131072 ( 4.6%) areas 5/256 40/2048 ( 2.0%) -surfedges 29172/512000 116688/2048000 ( 5.7%) -edges 17707/256000 70828/1024000 ( 6.9%) +surfedges 29177/512000 116708/2048000 ( 5.7%) +edges 17623/256000 70492/1024000 ( 6.9%) LDR worldlights 0/8192 0/720896 ( 0.0%) -HDR worldlights 85/8192 7480/720896 ( 1.0%) +HDR worldlights 102/8192 8976/720896 ( 1.2%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 456/32768 4560/327680 ( 1.4%) waterverts 0/65536 0/786432 ( 0.0%) -waterindices 8481/65536 16962/131072 (12.9%) +waterindices 8475/65536 16950/131072 (12.9%) cubemapsamples 36/1024 576/16384 ( 3.5%) overlays 18/512 6336/180224 ( 3.5%) LDR lightdata [variable] 0/0 ( 0.0%) -HDR lightdata [variable] 3253192/0 ( 0.0%) +HDR lightdata [variable] 3255568/0 ( 0.0%) visdata [variable] 30180/16777216 ( 0.2%) -entdata [variable] 172863/393216 (44.0%) -LDR ambient table 1870/65536 7480/262144 ( 2.9%) -HDR ambient table 1870/65536 7480/262144 ( 2.9%) -LDR leaf ambient 1870/65536 52360/1835008 ( 2.9%) -HDR leaf ambient 3628/65536 101584/1835008 ( 5.5%) +entdata [variable] 180062/393216 (45.8%) +LDR ambient table 1858/65536 7432/262144 ( 2.8%) +HDR ambient table 1858/65536 7432/262144 ( 2.8%) +LDR leaf ambient 1858/65536 52024/1835008 ( 2.8%) +HDR leaf ambient 3631/65536 101668/1835008 ( 5.5%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) -static props [variable] 1/23534 ( 0.0%) -pakfile [variable] 4397383/0 ( 0.0%) -physics [variable] 498939/4194304 (11.9%) +static props [variable] 1/23798 ( 0.0%) +pakfile [variable] 4424423/0 ( 0.0%) +physics [variable] 497721/4194304 (11.9%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 2 -Total triangle count: 11022 +Total triangle count: 11064 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp -18 seconds elapsed +17 seconds elapsed