fb_01.log

changeset 2
f8c7396a2d72
parent 0
407a7c156621
child 3
81293d41677a
--- a/fb_01.log	Tue Apr 18 04:59:13 2017 -0600
+++ b/fb_01.log	Fri Apr 21 01:23:58 2017 -0600
@@ -3,22 +3,24 @@
 
 
 materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials
-Loading E:\mapsrc\sync\2015\fourbeasts\fb_01.vmf
+Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf
 ConVarRef mat_reduceparticles doesn't point to an existing ConVar
+"materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist
 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
+Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch
 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch
 fixing up env_cubemap materials on brush sides...
 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
 Building Faces...done (0)
 Chop Details...done (0)
 Find Visible Detail Sides...
-Merged 70 detail faces...done (0)
+Merged 84 detail faces...done (0)
 Merging details...done (0)
 FixTjuncs...
 PruneNodes...
 WriteBSP...
 done (0)
-writing E:\mapsrc\sync\2015\fourbeasts\fb_01.prt...Building visibility clusters...
+writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters...
 done (0)
 Creating default LDR cubemaps for env_cubemap using skybox materials:
    skybox/sky_day01_08*.vmt
@@ -30,31 +32,32 @@
 Finding lightmap sample positions...
 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
 Building Physics collision data...
-done (0) (119116 bytes)
+done (0) (198990 bytes)
 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
+Water found with no water_lod_control entity, creating a default one.
 Compacting texture/material tables...
-Reduced 735 texinfos to 289
-Reduced 44 texdatas to 37 (1050 bytes to 839)
-Writing E:\mapsrc\sync\2015\fourbeasts\fb_01.bsp
-1 second elapsed
+Reduced 1117 texinfos to 508
+Reduced 76 texdatas to 68 (1865 bytes to 1623)
+Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
+0 seconds elapsed
 
 ================== VVIS ==================
 
 
 
 
-6 threads
-reading e:\mapsrc\sync\2015\fourbeasts\fb_01.bsp
-reading e:\mapsrc\sync\2015\fourbeasts\fb_01.prt
- 123 portalclusters
- 270 numportals
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 9 visible clusters (0.19%)
-Total clusters visible: 4820
-Average clusters visible: 39
+12 threads
+reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
+reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt
+ 255 portalclusters
+ 644 numportals
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 95 visible clusters (0.35%)
+Total clusters visible: 26959
+Average clusters visible: 105
 Building PAS...
-Average clusters audible: 60
-visdatasize:4302  compressed from 3936
-writing e:\mapsrc\sync\2015\fourbeasts\fb_01.bsp
+Average clusters audible: 164
+visdatasize:15073  compressed from 16320
+writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
 0 seconds elapsed
 
 ================== VRAD ==================
@@ -65,29 +68,31 @@
 [Reading texlights from 'lights.rad']
 [48 texlights parsed from 'lights.rad']
 
-[Reading texlights from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad']
-[3 texlights parsed from 'H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\sample.rad']
+[Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
+[3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad']
 
-Loading e:\mapsrc\sync\2015\fourbeasts\fb_01.bsp
+Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
-866 faces
-52886 square feet [7615585.00 square inches]
-0 Displacements
-0 Square Feet [0.00 Square Inches]
-866 patches before subdivision
-15730 patches after subdivision
-39 direct lights
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 1459545, max 374
-transfer lists:  11.1 megs
-0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(5524, 3595, 2055)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(1381, 716, 341)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(342, 144, 60)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(88, 30, 11)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(24, 6, 2)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(7, 1, 0)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(2, 0, 0)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(1, 0, 0)
-Build Patch/Sample Hash Table(s).....Done<0.0063 sec>
+1640 faces
+5 degenerate faces
+144546 square feet [20814658.00 square inches]
+6 Displacements
+3869 Square Feet [557252.25 Square Inches]
+1635 patches before subdivision
+zero area child patch
+zero area child patch
+33059 patches after subdivision
+46 direct lights
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4745542, max 748
+transfer lists:  36.2 megs
+0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(7922, 6149, 3869)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(1520, 1188, 712)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(261, 195, 103)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(53, 39, 20)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(10, 7, 3)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2, 1, 1)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(0, 0, 0)
+Build Patch/Sample Hash Table(s).....Done<0.0052 sec>
 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
 0 of 0 (0% of) surface lights went in leaf ambient cubes.
 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
@@ -96,54 +101,54 @@
 
 Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
 ------------       ---------------  ---------------  -------- 
-models                   4/1024          192/49152    ( 0.4%) 
-brushes                345/8192         4140/98304    ( 4.2%) 
-brushsides            2889/65536       23112/524288   ( 4.4%) 
-planes                1794/65536       35880/1310720  ( 2.7%) 
-vertexes              1369/65536       16428/786432   ( 2.1%) 
-nodes                  335/65536       10720/2097152  ( 0.5%) 
-texinfos               289/12288       20808/884736   ( 2.4%) 
-texdata                 37/2048         1184/65536    ( 1.8%) 
-dispinfos                0/0               0/0        ( 0.0%) 
-disp_verts               0/0               0/0        ( 0.0%) 
-disp_tris                0/0               0/0        ( 0.0%) 
-disp_lmsamples           0/0               0/0        ( 0.0%) 
-faces                  866/65536       48496/3670016  ( 1.3%) 
-hdr faces              866/65536       48496/3670016  ( 1.3%) 
-origfaces              594/65536       33264/3670016  ( 0.9%) 
-leaves                 340/65536       10880/2097152  ( 0.5%) 
-leaffaces             1130/65536        2260/131072   ( 1.7%) 
-leafbrushes            734/65536        1468/131072   ( 1.1%) 
+models                  12/1024          576/49152    ( 1.2%) 
+brushes                568/8192         6816/98304    ( 6.9%) 
+brushsides            4691/65536       37528/524288   ( 7.2%) 
+planes                2592/65536       51840/1310720  ( 4.0%) 
+vertexes              2443/65536       29316/786432   ( 3.7%) 
+nodes                  776/65536       24832/2097152  ( 1.2%) 
+texinfos               508/12288       36576/884736   ( 4.1%) 
+texdata                 68/2048         2176/65536    ( 3.3%) 
+dispinfos                6/0            1056/0        ( 0.0%) 
+disp_verts             486/0            9720/0        ( 0.0%) 
+disp_tris              768/0            1536/0        ( 0.0%) 
+disp_lmsamples       11920/0           11920/0        ( 0.0%) 
+faces                 1640/65536       91840/3670016  ( 2.5%) 
+hdr faces             1640/65536       91840/3670016  ( 2.5%) 
+origfaces              935/65536       52360/3670016  ( 1.4%) 
+leaves                 789/65536       25248/2097152  ( 1.2%) 
+leaffaces             2094/65536        4188/131072   ( 3.2%) 
+leafbrushes           1493/65536        2986/131072   ( 2.3%) 
 areas                    2/256            16/2048     ( 0.8%) 
-surfedges             6855/512000      27420/2048000  ( 1.3%) 
-edges                 4325/256000      17300/1024000  ( 1.7%) 
+surfedges            12103/512000      48412/2048000  ( 2.4%) 
+edges                 7315/256000      29260/1024000  ( 2.9%) 
 LDR worldlights          0/8192            0/720896   ( 0.0%) 
-HDR worldlights         39/8192         3432/720896   ( 0.5%) 
-leafwaterdata            0/32768           0/393216   ( 0.0%) 
-waterstrips            113/32768        1130/327680   ( 0.3%) 
+HDR worldlights         46/8192         4048/720896   ( 0.6%) 
+leafwaterdata            1/32768          12/393216   ( 0.0%) 
+waterstrips            248/32768        2480/327680   ( 0.8%) 
 waterverts               0/65536           0/786432   ( 0.0%) 
-waterindices          2253/65536        4506/131072   ( 3.4%) 
+waterindices          4623/65536        9246/131072   ( 7.1%) 
 cubemapsamples           0/1024            0/16384    ( 0.0%) 
-overlays                 6/512          2112/180224   ( 1.2%) 
+overlays                15/512          5280/180224   ( 2.9%) 
 LDR lightdata         [variable]           0/0        ( 0.0%) 
-HDR lightdata         [variable]      629640/0        ( 0.0%) 
-visdata               [variable]        4302/16777216 ( 0.0%) 
-entdata               [variable]       36456/393216   ( 9.3%) 
-LDR ambient table      340/65536        1360/262144   ( 0.5%) 
-HDR ambient table      340/65536        1360/262144   ( 0.5%) 
-LDR leaf ambient       340/65536        9520/1835008  ( 0.5%) 
-HDR leaf ambient       602/65536       16856/1835008  ( 0.9%) 
+HDR lightdata         [variable]     1199600/0        ( 0.0%) 
+visdata               [variable]       15073/16777216 ( 0.1%) 
+entdata               [variable]       65423/393216   (16.6%) 
+LDR ambient table      789/65536        3156/262144   ( 1.2%) 
+HDR ambient table      789/65536        3156/262144   ( 1.2%) 
+LDR leaf ambient       789/65536       22092/1835008  ( 1.2%) 
+HDR leaf ambient      1488/65536       41664/1835008  ( 2.3%) 
 occluders                0/0               0/0        ( 0.0%) 
 occluder polygons        0/0               0/0        ( 0.0%) 
 occluder vert ind        0/0               0/0        ( 0.0%) 
 detail props          [variable]           1/12       ( 8.3%) 
-static props          [variable]           1/6236     ( 0.0%) 
-pakfile               [variable]      527142/0        ( 0.0%) 
-physics               [variable]      119116/4194304  ( 2.8%) 
-physics terrain       [variable]           2/1048576  ( 0.0%) 
+static props          [variable]           1/16942    ( 0.0%) 
+pakfile               [variable]      985667/0        ( 0.0%) 
+physics               [variable]      198990/4194304  ( 4.7%) 
+physics terrain       [variable]        1216/1048576  ( 0.1%) 
 
 Level flags = 2
 
-Total triangle count: 2729
-Writing e:\mapsrc\sync\2015\fourbeasts\fb_01.bsp
-9 seconds elapsed
+Total triangle count: 5118
+Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
+8 seconds elapsed

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