- Fix zombie ai relations regression

Tue, 25 Apr 2017 18:06:39 -0600

author
Glitchvid <Glitchvid@glitchvid.com>
date
Tue, 25 Apr 2017 18:06:39 -0600
changeset 15
29af0ab3801d
parent 14
83c1910e9e13
child 16
5df6181efb54

- Fix zombie ai relations regression

fb_01.log file | annotate | diff | comparison | revisions
fb_01.vmf file | annotate | diff | comparison | revisions
--- a/fb_01.log	Tue Apr 25 18:02:34 2017 -0600
+++ b/fb_01.log	Tue Apr 25 18:06:39 2017 -0600
@@ -1,46 +1,3 @@
-================== VBSP ==================
-
-
-
-materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials
-Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf
-ConVarRef mat_reduceparticles doesn't point to an existing ConVar
-"materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist
-Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
-Patching WVT material: maps/fb_01/concrete/blenddebris001a_wvt_patch
-Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch
-Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch
-fixing up env_cubemap materials on brush sides...
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
-Building Faces...done (0)
-Chop Details...done (0)
-Find Visible Detail Sides...
-Merged 178 detail faces...done (0)
-Merging details...done (0)
-FixTjuncs...
-PruneNodes...
-WriteBSP...
-done (0)
-writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters...
-done (0)
-Creating default LDR cubemaps for env_cubemap using skybox materials:
-   skybox/sky_day01_08*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
-Creating default HDR cubemaps for env_cubemap using skybox materials:
-   skybox/sky_day01_08*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
-Finding displacement neighbors...
-Finding lightmap sample positions...
-Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
-Building Physics collision data...
-done (0) (373866 bytes)
-Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
-Water found with no water_lod_control entity, creating a default one.
-Compacting texture/material tables...
-Reduced 2249 texinfos to 1071
-Reduced 152 texdatas to 124 (4710 bytes to 3709)
-Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
-2 seconds elapsed
 
 ================== VVIS ==================
 
@@ -77,25 +34,25 @@
 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf
 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf
 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf
-2974 faces
+2986 faces
 8 degenerate faces
-184338 square feet [26544708.00 square inches]
-6 Displacements
-3860 Square Feet [555841.94 Square Inches]
-2966 patches before subdivision
+185555 square feet [26719996.00 square inches]
+0 Displacements
+0 Square Feet [0.00 Square Inches]
+2978 patches before subdivision
 zero area child patch
-50472 patches after subdivision
+50740 patches after subdivision
 72 direct lights
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6204213, max 697
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6193345, max 694
 transfer lists:  47.3 megs
-0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(19049, 16677, 10825)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(3522, 2898, 1690)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(568, 438, 227)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(110, 80, 39)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(19119, 16738, 10870)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(3545, 2916, 1701)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(572, 441, 229)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(111, 81, 39)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(21, 14, 6)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(4, 3, 1)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(5, 3, 1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1, 1, 0)
-Build Patch/Sample Hash Table(s).....Done<0.0077 sec>
+Build Patch/Sample Hash Table(s).....Done<0.0079 sec>
 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
 0 of 0 (0% of) surface lights went in leaf ambient cubes.
 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
@@ -105,53 +62,53 @@
 Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
 ------------       ---------------  ---------------  -------- 
 models                  34/1024         1632/49152    ( 3.3%) 
-brushes               1129/8192        13548/98304    (13.8%) 
-brushsides           10257/65536       82056/524288   (15.7%) 
-planes                6782/65536      135640/1310720  (10.3%) 
-vertexes              4534/65536       54408/786432   ( 6.9%) 
-nodes                 1304/65536       41728/2097152  ( 2.0%) 
-texinfos              1071/12288       77112/884736   ( 8.7%) 
-texdata                124/2048         3968/65536    ( 6.1%) 
-dispinfos                6/0            1056/0        ( 0.0%) 
-disp_verts             486/0            9720/0        ( 0.0%) 
-disp_tris              768/0            1536/0        ( 0.0%) 
-disp_lmsamples       11920/0           11920/0        ( 0.0%) 
-faces                 2974/65536      166544/3670016  ( 4.5%) 
-hdr faces             2974/65536      166544/3670016  ( 4.5%) 
-origfaces             1924/65536      107744/3670016  ( 2.9%) 
-leaves                1339/65536       42848/2097152  ( 2.0%) 
-leaffaces             3871/65536        7742/131072   ( 5.9%) 
-leafbrushes           2534/65536        5068/131072   ( 3.9%) 
+brushes               1144/8192        13728/98304    (14.0%) 
+brushsides           10372/65536       82976/524288   (15.8%) 
+planes                6846/65536      136920/1310720  (10.4%) 
+vertexes              4550/65536       54600/786432   ( 6.9%) 
+nodes                 1303/65536       41696/2097152  ( 2.0%) 
+texinfos              1074/12288       77328/884736   ( 8.7%) 
+texdata                120/2048         3840/65536    ( 5.9%) 
+dispinfos                0/0               0/0        ( 0.0%) 
+disp_verts               0/0               0/0        ( 0.0%) 
+disp_tris                0/0               0/0        ( 0.0%) 
+disp_lmsamples           0/0               0/0        ( 0.0%) 
+faces                 2986/65536      167216/3670016  ( 4.6%) 
+hdr faces             2986/65536      167216/3670016  ( 4.6%) 
+origfaces             1925/65536      107800/3670016  ( 2.9%) 
+leaves                1338/65536       42816/2097152  ( 2.0%) 
+leaffaces             3889/65536        7778/131072   ( 5.9%) 
+leafbrushes           2555/65536        5110/131072   ( 3.9%) 
 areas                    6/256            48/2048     ( 2.3%) 
-surfedges            22268/512000      89072/2048000  ( 4.3%) 
-edges                13393/256000      53572/1024000  ( 5.2%) 
+surfedges            22336/512000      89344/2048000  ( 4.4%) 
+edges                13432/256000      53728/1024000  ( 5.2%) 
 LDR worldlights          0/8192            0/720896   ( 0.0%) 
 HDR worldlights         72/8192         6336/720896   ( 0.9%) 
 leafwaterdata            1/32768          12/393216   ( 0.0%) 
-waterstrips            413/32768        4130/327680   ( 1.3%) 
+waterstrips            417/32768        4170/327680   ( 1.3%) 
 waterverts               0/65536           0/786432   ( 0.0%) 
-waterindices          7398/65536       14796/131072   (11.3%) 
+waterindices          7440/65536       14880/131072   (11.4%) 
 cubemapsamples          37/1024          592/16384    ( 3.6%) 
 overlays                16/512          5632/180224   ( 3.1%) 
 LDR lightdata         [variable]           0/0        ( 0.0%) 
-HDR lightdata         [variable]     2245088/0        ( 0.0%) 
+HDR lightdata         [variable]     2296628/0        ( 0.0%) 
 visdata               [variable]       25918/16777216 ( 0.2%) 
-entdata               [variable]      153658/393216   (39.1%) 
-LDR ambient table     1339/65536        5356/262144   ( 2.0%) 
-HDR ambient table     1339/65536        5356/262144   ( 2.0%) 
-LDR leaf ambient      1339/65536       37492/1835008  ( 2.0%) 
-HDR leaf ambient      3020/65536       84560/1835008  ( 4.6%) 
+entdata               [variable]      153880/393216   (39.1%) 
+LDR ambient table     1338/65536        5352/262144   ( 2.0%) 
+HDR ambient table     1338/65536        5352/262144   ( 2.0%) 
+LDR leaf ambient      1338/65536       37464/1835008  ( 2.0%) 
+HDR leaf ambient      3016/65536       84448/1835008  ( 4.6%) 
 occluders                0/0               0/0        ( 0.0%) 
 occluder polygons        0/0               0/0        ( 0.0%) 
 occluder vert ind        0/0               0/0        ( 0.0%) 
 detail props          [variable]           1/12       ( 8.3%) 
-static props          [variable]           1/23008    ( 0.0%) 
-pakfile               [variable]     4447812/0        ( 0.0%) 
-physics               [variable]      373866/4194304  ( 8.9%) 
-physics terrain       [variable]        1146/1048576  ( 0.1%) 
+static props          [variable]           1/23002    ( 0.0%) 
+pakfile               [variable]     1151074/0        ( 0.0%) 
+physics               [variable]      378914/4194304  ( 9.0%) 
+physics terrain       [variable]           2/1048576  ( 0.0%) 
 
 Level flags = 2
 
-Total triangle count: 8715
+Total triangle count: 8755
 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
 16 seconds elapsed
--- a/fb_01.vmf	Tue Apr 25 18:02:34 2017 -0600
+++ b/fb_01.vmf	Tue Apr 25 18:06:39 2017 -0600
@@ -2,7 +2,7 @@
 {
 	"editorversion" "400"
 	"editorbuild" "6412"
-	"mapversion" "1327"
+	"mapversion" "1329"
 	"formatversion" "100"
 	"prefab" "0"
 }
@@ -50,7 +50,7 @@
 world
 {
 	"id" "1"
-	"mapversion" "1327"
+	"mapversion" "1329"
 	"classname" "worldspawn"
 	"detailmaterial" "detail/detailsprites"
 	"detailvbsp" "detail.vbsp"
@@ -108940,8 +108940,7 @@
 	"StartDisabled" "0"
 	connections
 	{
-		"OnTrigger" "ai_relations_zombiehate,RevertToDefaultRelationship,,0,-1"
-		"OnTrigger" "ai_relations_citizens,RevertToDefaultRelationship,,0,-1"
+		"OnTrigger" "ai_relations_zombiehate,ApplyRelationship,,0,-1"
 	}
 	solid
 	{
@@ -113744,8 +113743,8 @@
 	"activecamera" "0"
 	camera
 	{
-		"position" "[1140.38 1126.94 96.8363]"
-		"look" "[1125.96 1114.68 97.3648]"
+		"position" "[1714.75 -1163.31 -219.075]"
+		"look" "[1715.77 -1181.8 -223.011]"
 	}
 }
 cordon

mercurial