fb_01.log

changeset 9
c798a8961e6e
parent 8
93f23f716c55
child 11
0af3b402abb4
equal deleted inserted replaced
8:93f23f716c55 9:c798a8961e6e
34 Building Physics collision data... 34 Building Physics collision data...
35 done (0) (340570 bytes) 35 done (0) (340570 bytes)
36 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 36 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
37 Water found with no water_lod_control entity, creating a default one. 37 Water found with no water_lod_control entity, creating a default one.
38 Compacting texture/material tables... 38 Compacting texture/material tables...
39 Reduced 2093 texinfos to 1009 39 Reduced 2094 texinfos to 1010
40 Reduced 142 texdatas to 115 (4412 bytes to 3408) 40 Reduced 142 texdatas to 115 (4412 bytes to 3408)
41 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 41 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
42 1 second elapsed 42 1 second elapsed
43 43
44 ================== VVIS ================== 44 ================== VVIS ==================
74 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 74 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
75 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf 75 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
76 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf 76 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf
77 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf 77 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf
78 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf 78 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf
79 2710 faces 79 2716 faces
80 5 degenerate faces 80 5 degenerate faces
81 173512 square feet [24985784.00 square inches] 81 173512 square feet [24985784.00 square inches]
82 6 Displacements 82 6 Displacements
83 3869 Square Feet [557252.25 Square Inches] 83 3869 Square Feet [557252.25 Square Inches]
84 2705 patches before subdivision 84 2711 patches before subdivision
85 zero area child patch 85 zero area child patch
86 zero area child patch 86 zero area child patch
87 48121 patches after subdivision 87 49273 patches after subdivision
88 68 direct lights 88 68 direct lights
89 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6038264, max 676 89 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6131949, max 676
90 transfer lists: 46.1 megs 90 transfer lists: 46.8 megs
91 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(16926, 14401, 9054) 91 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(18870, 16329, 10483)
92 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3146, 2554, 1481) 92 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3928, 3237, 1903)
93 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(530, 403, 208) 93 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(630, 489, 256)
94 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(104, 75, 36) 94 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(123, 90, 44)
95 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(20, 13, 6) 95 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 16, 7)
96 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(4, 3, 1) 96 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1)
97 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) 97 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0)
98 Build Patch/Sample Hash Table(s).....Done<0.0074 sec> 98 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
99 Build Patch/Sample Hash Table(s).....Done<0.0073 sec>
99 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 100 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
100 0 of 0 (0% of) surface lights went in leaf ambient cubes. 101 0 of 0 (0% of) surface lights went in leaf ambient cubes.
101 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done 102 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
102 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 103 Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
103 Ready to Finish 104 Ready to Finish
106 ------------ --------------- --------------- -------- 107 ------------ --------------- --------------- --------
107 models 34/1024 1632/49152 ( 3.3%) 108 models 34/1024 1632/49152 ( 3.3%)
108 brushes 1034/8192 12408/98304 (12.6%) 109 brushes 1034/8192 12408/98304 (12.6%)
109 brushsides 9339/65536 74712/524288 (14.3%) 110 brushsides 9339/65536 74712/524288 (14.3%)
110 planes 6310/65536 126200/1310720 ( 9.6%) 111 planes 6310/65536 126200/1310720 ( 9.6%)
111 vertexes 4091/65536 49092/786432 ( 6.2%) 112 vertexes 4103/65536 49236/786432 ( 6.3%)
112 nodes 1181/65536 37792/2097152 ( 1.8%) 113 nodes 1181/65536 37792/2097152 ( 1.8%)
113 texinfos 1009/12288 72648/884736 ( 8.2%) 114 texinfos 1010/12288 72720/884736 ( 8.2%)
114 texdata 115/2048 3680/65536 ( 5.6%) 115 texdata 115/2048 3680/65536 ( 5.6%)
115 dispinfos 6/0 1056/0 ( 0.0%) 116 dispinfos 6/0 1056/0 ( 0.0%)
116 disp_verts 486/0 9720/0 ( 0.0%) 117 disp_verts 486/0 9720/0 ( 0.0%)
117 disp_tris 768/0 1536/0 ( 0.0%) 118 disp_tris 768/0 1536/0 ( 0.0%)
118 disp_lmsamples 11920/0 11920/0 ( 0.0%) 119 disp_lmsamples 11920/0 11920/0 ( 0.0%)
119 faces 2710/65536 151760/3670016 ( 4.1%) 120 faces 2716/65536 152096/3670016 ( 4.1%)
120 hdr faces 2710/65536 151760/3670016 ( 4.1%) 121 hdr faces 2716/65536 152096/3670016 ( 4.1%)
121 origfaces 1797/65536 100632/3670016 ( 2.7%) 122 origfaces 1796/65536 100576/3670016 ( 2.7%)
122 leaves 1216/65536 38912/2097152 ( 1.9%) 123 leaves 1216/65536 38912/2097152 ( 1.9%)
123 leaffaces 3484/65536 6968/131072 ( 5.3%) 124 leaffaces 3488/65536 6976/131072 ( 5.3%)
124 leafbrushes 2174/65536 4348/131072 ( 3.3%) 125 leafbrushes 2174/65536 4348/131072 ( 3.3%)
125 areas 4/256 32/2048 ( 1.6%) 126 areas 4/256 32/2048 ( 1.6%)
126 surfedges 20525/512000 82100/2048000 ( 4.0%) 127 surfedges 20555/512000 82220/2048000 ( 4.0%)
127 edges 12332/256000 49328/1024000 ( 4.8%) 128 edges 12346/256000 49384/1024000 ( 4.8%)
128 LDR worldlights 0/8192 0/720896 ( 0.0%) 129 LDR worldlights 0/8192 0/720896 ( 0.0%)
129 HDR worldlights 68/8192 5984/720896 ( 0.8%) 130 HDR worldlights 68/8192 5984/720896 ( 0.8%)
130 leafwaterdata 1/32768 12/393216 ( 0.0%) 131 leafwaterdata 1/32768 12/393216 ( 0.0%)
131 waterstrips 379/32768 3790/327680 ( 1.2%) 132 waterstrips 380/32768 3800/327680 ( 1.2%)
132 waterverts 0/65536 0/786432 ( 0.0%) 133 waterverts 0/65536 0/786432 ( 0.0%)
133 waterindices 6900/65536 13800/131072 (10.5%) 134 waterindices 6897/65536 13794/131072 (10.5%)
134 cubemapsamples 24/1024 384/16384 ( 2.3%) 135 cubemapsamples 24/1024 384/16384 ( 2.3%)
135 overlays 16/512 5632/180224 ( 3.1%) 136 overlays 16/512 5632/180224 ( 3.1%)
136 LDR lightdata [variable] 0/0 ( 0.0%) 137 LDR lightdata [variable] 0/0 ( 0.0%)
137 HDR lightdata [variable] 2072632/0 ( 0.0%) 138 HDR lightdata [variable] 2146880/0 ( 0.0%)
138 visdata [variable] 22205/16777216 ( 0.1%) 139 visdata [variable] 22205/16777216 ( 0.1%)
139 entdata [variable] 141490/393216 (36.0%) 140 entdata [variable] 141501/393216 (36.0%)
140 LDR ambient table 1216/65536 4864/262144 ( 1.9%) 141 LDR ambient table 1216/65536 4864/262144 ( 1.9%)
141 HDR ambient table 1216/65536 4864/262144 ( 1.9%) 142 HDR ambient table 1216/65536 4864/262144 ( 1.9%)
142 LDR leaf ambient 1216/65536 34048/1835008 ( 1.9%) 143 LDR leaf ambient 1216/65536 34048/1835008 ( 1.9%)
143 HDR leaf ambient 3217/65536 90076/1835008 ( 4.9%) 144 HDR leaf ambient 2964/65536 82992/1835008 ( 4.5%)
144 occluders 0/0 0/0 ( 0.0%) 145 occluders 0/0 0/0 ( 0.0%)
145 occluder polygons 0/0 0/0 ( 0.0%) 146 occluder polygons 0/0 0/0 ( 0.0%)
146 occluder vert ind 0/0 0/0 ( 0.0%) 147 occluder vert ind 0/0 0/0 ( 0.0%)
147 detail props [variable] 1/12 ( 8.3%) 148 detail props [variable] 1/12 ( 8.3%)
148 static props [variable] 1/21434 ( 0.0%) 149 static props [variable] 1/21634 ( 0.0%)
149 pakfile [variable] 3172175/0 ( 0.0%) 150 pakfile [variable] 3242631/0 ( 0.0%)
150 physics [variable] 340570/4194304 ( 8.1%) 151 physics [variable] 340570/4194304 ( 8.1%)
151 physics terrain [variable] 1216/1048576 ( 0.1%) 152 physics terrain [variable] 1216/1048576 ( 0.1%)
152 153
153 Level flags = 2 154 Level flags = 2
154 155
155 Total triangle count: 8010 156 Total triangle count: 8032
156 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 157 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
157 13 seconds elapsed 158 14 seconds elapsed

mercurial