--- a/fb_01.log Sun Apr 23 00:29:09 2017 -0600 +++ b/fb_01.log Sun Apr 23 00:44:22 2017 -0600 @@ -36,7 +36,7 @@ Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... -Reduced 2093 texinfos to 1009 +Reduced 2094 texinfos to 1010 Reduced 142 texdatas to 115 (4412 bytes to 3408) Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp 1 second elapsed @@ -76,26 +76,27 @@ Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf -2710 faces +2716 faces 5 degenerate faces 173512 square feet [24985784.00 square inches] 6 Displacements 3869 Square Feet [557252.25 Square Inches] -2705 patches before subdivision +2711 patches before subdivision zero area child patch zero area child patch -48121 patches after subdivision +49273 patches after subdivision 68 direct lights -0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6038264, max 676 -transfer lists: 46.1 megs -0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(16926, 14401, 9054) -0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3146, 2554, 1481) -0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(530, 403, 208) -0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(104, 75, 36) -0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(20, 13, 6) -0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(4, 3, 1) +0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6131949, max 676 +transfer lists: 46.8 megs +0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(18870, 16329, 10483) +0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3928, 3237, 1903) +0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(630, 489, 256) +0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(123, 90, 44) +0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(23, 16, 7) +0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 3, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) -Build Patch/Sample Hash Table(s).....Done<0.0074 sec> +0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) +Build Patch/Sample Hash Table(s).....Done<0.0073 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done @@ -108,50 +109,50 @@ brushes 1034/8192 12408/98304 (12.6%) brushsides 9339/65536 74712/524288 (14.3%) planes 6310/65536 126200/1310720 ( 9.6%) -vertexes 4091/65536 49092/786432 ( 6.2%) +vertexes 4103/65536 49236/786432 ( 6.3%) nodes 1181/65536 37792/2097152 ( 1.8%) -texinfos 1009/12288 72648/884736 ( 8.2%) +texinfos 1010/12288 72720/884736 ( 8.2%) texdata 115/2048 3680/65536 ( 5.6%) dispinfos 6/0 1056/0 ( 0.0%) disp_verts 486/0 9720/0 ( 0.0%) disp_tris 768/0 1536/0 ( 0.0%) disp_lmsamples 11920/0 11920/0 ( 0.0%) -faces 2710/65536 151760/3670016 ( 4.1%) -hdr faces 2710/65536 151760/3670016 ( 4.1%) -origfaces 1797/65536 100632/3670016 ( 2.7%) +faces 2716/65536 152096/3670016 ( 4.1%) +hdr faces 2716/65536 152096/3670016 ( 4.1%) +origfaces 1796/65536 100576/3670016 ( 2.7%) leaves 1216/65536 38912/2097152 ( 1.9%) -leaffaces 3484/65536 6968/131072 ( 5.3%) +leaffaces 3488/65536 6976/131072 ( 5.3%) leafbrushes 2174/65536 4348/131072 ( 3.3%) areas 4/256 32/2048 ( 1.6%) -surfedges 20525/512000 82100/2048000 ( 4.0%) -edges 12332/256000 49328/1024000 ( 4.8%) +surfedges 20555/512000 82220/2048000 ( 4.0%) +edges 12346/256000 49384/1024000 ( 4.8%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 68/8192 5984/720896 ( 0.8%) leafwaterdata 1/32768 12/393216 ( 0.0%) -waterstrips 379/32768 3790/327680 ( 1.2%) +waterstrips 380/32768 3800/327680 ( 1.2%) waterverts 0/65536 0/786432 ( 0.0%) -waterindices 6900/65536 13800/131072 (10.5%) +waterindices 6897/65536 13794/131072 (10.5%) cubemapsamples 24/1024 384/16384 ( 2.3%) overlays 16/512 5632/180224 ( 3.1%) LDR lightdata [variable] 0/0 ( 0.0%) -HDR lightdata [variable] 2072632/0 ( 0.0%) +HDR lightdata [variable] 2146880/0 ( 0.0%) visdata [variable] 22205/16777216 ( 0.1%) -entdata [variable] 141490/393216 (36.0%) +entdata [variable] 141501/393216 (36.0%) LDR ambient table 1216/65536 4864/262144 ( 1.9%) HDR ambient table 1216/65536 4864/262144 ( 1.9%) LDR leaf ambient 1216/65536 34048/1835008 ( 1.9%) -HDR leaf ambient 3217/65536 90076/1835008 ( 4.9%) +HDR leaf ambient 2964/65536 82992/1835008 ( 4.5%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) -static props [variable] 1/21434 ( 0.0%) -pakfile [variable] 3172175/0 ( 0.0%) +static props [variable] 1/21634 ( 0.0%) +pakfile [variable] 3242631/0 ( 0.0%) physics [variable] 340570/4194304 ( 8.1%) physics terrain [variable] 1216/1048576 ( 0.1%) Level flags = 2 -Total triangle count: 8010 +Total triangle count: 8032 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp -13 seconds elapsed +14 seconds elapsed