fb_01.log

changeset 6
4c8a1108df5e
parent 5
376914068ad1
child 7
d1cad0157ba9
--- a/fb_01.log	Fri Apr 21 20:18:44 2017 -0600
+++ b/fb_01.log	Sat Apr 22 00:34:47 2017 -0600
@@ -1,45 +1,3 @@
-================== VBSP ==================
-
-
-
-materialPath: H:\Games\steam\steamapps\common\Source SDK Base 2013 Singleplayer\ep2\materials
-Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf
-ConVarRef mat_reduceparticles doesn't point to an existing ConVar
-"materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist
-Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
-Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch
-Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch
-fixing up env_cubemap materials on brush sides...
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
-Building Faces...done (0)
-Chop Details...done (0)
-Find Visible Detail Sides...
-Merged 94 detail faces...done (0)
-Merging details...done (0)
-FixTjuncs...
-PruneNodes...
-WriteBSP...
-done (0)
-writing E:\mapsrc\sync\2016\fourbeasts\fb_01.prt...Building visibility clusters...
-done (0)
-Creating default LDR cubemaps for env_cubemap using skybox materials:
-   skybox/sky_day01_08*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
-Creating default HDR cubemaps for env_cubemap using skybox materials:
-   skybox/sky_day01_08*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
-Finding displacement neighbors...
-Finding lightmap sample positions...
-Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
-Building Physics collision data...
-done (0) (267464 bytes)
-Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
-Water found with no water_lod_control entity, creating a default one.
-Compacting texture/material tables...
-Reduced 1472 texinfos to 691
-Reduced 117 texdatas to 94 (3475 bytes to 2640)
-Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
-1 second elapsed
 
 ================== VVIS ==================
 
@@ -49,14 +7,14 @@
 12 threads
 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt
- 282 portalclusters
- 673 numportals
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 129 visible clusters (0.45%)
-Total clusters visible: 28858
-Average clusters visible: 102
+ 320 portalclusters
+ 773 numportals
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 128 visible clusters (0.37%)
+Total clusters visible: 34311
+Average clusters visible: 107
 Building PAS...
-Average clusters audible: 179
-visdatasize:18326  compressed from 22560
+Average clusters audible: 201
+visdatasize:21887  compressed from 25600
 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
 0 seconds elapsed
 
@@ -73,26 +31,29 @@
 
 Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
 Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf
-2061 faces
+Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf
+Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf
+Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf
+2700 faces
 5 degenerate faces
-155801 square feet [22435468.00 square inches]
+172968 square feet [24907448.00 square inches]
 6 Displacements
 3869 Square Feet [557252.25 Square Inches]
-2056 patches before subdivision
+2695 patches before subdivision
 zero area child patch
 zero area child patch
-38542 patches after subdivision
-59 direct lights
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5130305, max 672
-transfer lists:  39.1 megs
-0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(13469, 12069, 7975)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(2514, 2181, 1333)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(422, 347, 189)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(83, 66, 33)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(15, 11, 5)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(3, 2, 1)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1, 0, 0)
-Build Patch/Sample Hash Table(s).....Done<0.0058 sec>
+48129 patches after subdivision
+67 direct lights
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6036832, max 676
+transfer lists:  46.1 megs
+0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(16921, 14399, 9056)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(3144, 2553, 1481)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(529, 403, 208)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(104, 75, 36)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(20, 13, 6)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(4, 3, 1)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1, 1, 0)
+Build Patch/Sample Hash Table(s).....Done<0.0073 sec>
 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
 0 of 0 (0% of) surface lights went in leaf ambient cubes.
 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
@@ -101,54 +62,54 @@
 
 Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
 ------------       ---------------  ---------------  -------- 
-models                  27/1024         1296/49152    ( 2.6%) 
-brushes                780/8192         9360/98304    ( 9.5%) 
-brushsides            6474/65536       51792/524288   ( 9.9%) 
-planes                3696/65536       73920/1310720  ( 5.6%) 
-vertexes              3085/65536       37020/786432   ( 4.7%) 
-nodes                 1030/65536       32960/2097152  ( 1.6%) 
-texinfos               691/12288       49752/884736   ( 5.6%) 
-texdata                 94/2048         3008/65536    ( 4.6%) 
+models                  33/1024         1584/49152    ( 3.2%) 
+brushes               1033/8192        12396/98304    (12.6%) 
+brushsides            9342/65536       74736/524288   (14.3%) 
+planes                6314/65536      126280/1310720  ( 9.6%) 
+vertexes              4077/65536       48924/786432   ( 6.2%) 
+nodes                 1169/65536       37408/2097152  ( 1.8%) 
+texinfos              1007/12288       72504/884736   ( 8.2%) 
+texdata                115/2048         3680/65536    ( 5.6%) 
 dispinfos                6/0            1056/0        ( 0.0%) 
 disp_verts             486/0            9720/0        ( 0.0%) 
 disp_tris              768/0            1536/0        ( 0.0%) 
 disp_lmsamples       11920/0           11920/0        ( 0.0%) 
-faces                 2061/65536      115416/3670016  ( 3.1%) 
-hdr faces             2061/65536      115416/3670016  ( 3.1%) 
-origfaces             1301/65536       72856/3670016  ( 2.0%) 
-leaves                1058/65536       33856/2097152  ( 1.6%) 
-leaffaces             2601/65536        5202/131072   ( 4.0%) 
-leafbrushes           1764/65536        3528/131072   ( 2.7%) 
+faces                 2700/65536      151200/3670016  ( 4.1%) 
+hdr faces             2700/65536      151200/3670016  ( 4.1%) 
+origfaces             1790/65536      100240/3670016  ( 2.7%) 
+leaves                1203/65536       38496/2097152  ( 1.8%) 
+leaffaces             3473/65536        6946/131072   ( 5.3%) 
+leafbrushes           2171/65536        4342/131072   ( 3.3%) 
 areas                    4/256            32/2048     ( 1.6%) 
-surfedges            15468/512000      61872/2048000  ( 3.0%) 
-edges                 9304/256000      37216/1024000  ( 3.6%) 
+surfedges            20455/512000      81820/2048000  ( 4.0%) 
+edges                12296/256000      49184/1024000  ( 4.8%) 
 LDR worldlights          0/8192            0/720896   ( 0.0%) 
-HDR worldlights         59/8192         5192/720896   ( 0.7%) 
+HDR worldlights         67/8192         5896/720896   ( 0.8%) 
 leafwaterdata            1/32768          12/393216   ( 0.0%) 
-waterstrips            279/32768        2790/327680   ( 0.9%) 
+waterstrips            376/32768        3760/327680   ( 1.1%) 
 waterverts               0/65536           0/786432   ( 0.0%) 
-waterindices          5199/65536       10398/131072   ( 7.9%) 
-cubemapsamples          20/1024          320/16384    ( 2.0%) 
-overlays                15/512          5280/180224   ( 2.9%) 
+waterindices          6855/65536       13710/131072   (10.5%) 
+cubemapsamples          24/1024          384/16384    ( 2.3%) 
+overlays                16/512          5632/180224   ( 3.1%) 
 LDR lightdata         [variable]           0/0        ( 0.0%) 
-HDR lightdata         [variable]     1568388/0        ( 0.0%) 
-visdata               [variable]       18326/16777216 ( 0.1%) 
-entdata               [variable]      111500/393216   (28.4%) 
-LDR ambient table     1058/65536        4232/262144   ( 1.6%) 
-HDR ambient table     1058/65536        4232/262144   ( 1.6%) 
-LDR leaf ambient      1058/65536       29624/1835008  ( 1.6%) 
-HDR leaf ambient      2619/65536       73332/1835008  ( 4.0%) 
+HDR lightdata         [variable]     2070936/0        ( 0.0%) 
+visdata               [variable]       21887/16777216 ( 0.1%) 
+entdata               [variable]      140401/393216   (35.7%) 
+LDR ambient table     1203/65536        4812/262144   ( 1.8%) 
+HDR ambient table     1203/65536        4812/262144   ( 1.8%) 
+LDR leaf ambient      1203/65536       33684/1835008  ( 1.8%) 
+HDR leaf ambient      3174/65536       88872/1835008  ( 4.8%) 
 occluders                0/0               0/0        ( 0.0%) 
 occluder polygons        0/0               0/0        ( 0.0%) 
 occluder vert ind        0/0               0/0        ( 0.0%) 
 detail props          [variable]           1/12       ( 8.3%) 
-static props          [variable]           1/18782    ( 0.0%) 
-pakfile               [variable]     2703744/0        ( 0.0%) 
-physics               [variable]      267464/4194304  ( 6.4%) 
+static props          [variable]           1/21434    ( 0.0%) 
+pakfile               [variable]     1005307/0        ( 0.0%) 
+physics               [variable]      340049/4194304  ( 8.1%) 
 physics terrain       [variable]        1216/1048576  ( 0.1%) 
 
 Level flags = 2
 
-Total triangle count: 6205
+Total triangle count: 7988
 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
-14 seconds elapsed
+13 seconds elapsed

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