Sat, 22 Apr 2017 00:34:47 -0600
- Add more canal tunnels
- Add rebel outpost
- Add zombie encounter
- Refine soundscapes
0 | 1 | |
2 | ================== VVIS ================== | |
3 | ||
4 | ||
5 | ||
6 | ||
2 | 7 | 12 threads |
8 | reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp | |
9 | reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt | |
6 | 10 | 320 portalclusters |
11 | 773 numportals | |
12 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 128 visible clusters (0.37%) | |
13 | Total clusters visible: 34311 | |
14 | Average clusters visible: 107 | |
0 | 15 | Building PAS... |
6 | 16 | Average clusters audible: 201 |
17 | visdatasize:21887 compressed from 25600 | |
2 | 18 | writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
0 | 19 | 0 seconds elapsed |
20 | ||
21 | ================== VRAD ================== | |
22 | ||
23 | ||
24 | ||
25 | ||
26 | [Reading texlights from 'lights.rad'] | |
27 | [48 texlights parsed from 'lights.rad'] | |
28 | ||
2 | 29 | [Reading texlights from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] |
30 | [3 texlights parsed from 'E:\mapsrc\sync\2015\foreguard\foreguard.rad'] | |
0 | 31 | |
2 | 32 | Loading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
0 | 33 | Loaded alpha texture materials\Models\props_wasteland\fence_alpha.vtf |
6 | 34 | Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf |
35 | Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf | |
36 | Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf | |
37 | 2700 faces | |
2 | 38 | 5 degenerate faces |
6 | 39 | 172968 square feet [24907448.00 square inches] |
2 | 40 | 6 Displacements |
41 | 3869 Square Feet [557252.25 Square Inches] | |
6 | 42 | 2695 patches before subdivision |
2 | 43 | zero area child patch |
44 | zero area child patch | |
6 | 45 | 48129 patches after subdivision |
46 | 67 direct lights | |
47 | 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 6036832, max 676 | |
48 | transfer lists: 46.1 megs | |
49 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(16921, 14399, 9056) | |
50 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3144, 2553, 1481) | |
51 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(529, 403, 208) | |
52 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(104, 75, 36) | |
53 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(20, 13, 6) | |
54 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(4, 3, 1) | |
55 | 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 1, 0) | |
56 | Build Patch/Sample Hash Table(s).....Done<0.0073 sec> | |
0 | 57 | 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done |
58 | 0 of 0 (0% of) surface lights went in leaf ambient cubes. | |
59 | 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done | |
60 | Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10 | |
61 | Ready to Finish | |
62 | ||
63 | Object names Objects/Maxobjs Memory / Maxmem Fullness | |
64 | ------------ --------------- --------------- -------- | |
6 | 65 | models 33/1024 1584/49152 ( 3.2%) |
66 | brushes 1033/8192 12396/98304 (12.6%) | |
67 | brushsides 9342/65536 74736/524288 (14.3%) | |
68 | planes 6314/65536 126280/1310720 ( 9.6%) | |
69 | vertexes 4077/65536 48924/786432 ( 6.2%) | |
70 | nodes 1169/65536 37408/2097152 ( 1.8%) | |
71 | texinfos 1007/12288 72504/884736 ( 8.2%) | |
72 | texdata 115/2048 3680/65536 ( 5.6%) | |
2 | 73 | dispinfos 6/0 1056/0 ( 0.0%) |
74 | disp_verts 486/0 9720/0 ( 0.0%) | |
75 | disp_tris 768/0 1536/0 ( 0.0%) | |
76 | disp_lmsamples 11920/0 11920/0 ( 0.0%) | |
6 | 77 | faces 2700/65536 151200/3670016 ( 4.1%) |
78 | hdr faces 2700/65536 151200/3670016 ( 4.1%) | |
79 | origfaces 1790/65536 100240/3670016 ( 2.7%) | |
80 | leaves 1203/65536 38496/2097152 ( 1.8%) | |
81 | leaffaces 3473/65536 6946/131072 ( 5.3%) | |
82 | leafbrushes 2171/65536 4342/131072 ( 3.3%) | |
5 | 83 | areas 4/256 32/2048 ( 1.6%) |
6 | 84 | surfedges 20455/512000 81820/2048000 ( 4.0%) |
85 | edges 12296/256000 49184/1024000 ( 4.8%) | |
0 | 86 | LDR worldlights 0/8192 0/720896 ( 0.0%) |
6 | 87 | HDR worldlights 67/8192 5896/720896 ( 0.8%) |
2 | 88 | leafwaterdata 1/32768 12/393216 ( 0.0%) |
6 | 89 | waterstrips 376/32768 3760/327680 ( 1.1%) |
0 | 90 | waterverts 0/65536 0/786432 ( 0.0%) |
6 | 91 | waterindices 6855/65536 13710/131072 (10.5%) |
92 | cubemapsamples 24/1024 384/16384 ( 2.3%) | |
93 | overlays 16/512 5632/180224 ( 3.1%) | |
0 | 94 | LDR lightdata [variable] 0/0 ( 0.0%) |
6 | 95 | HDR lightdata [variable] 2070936/0 ( 0.0%) |
96 | visdata [variable] 21887/16777216 ( 0.1%) | |
97 | entdata [variable] 140401/393216 (35.7%) | |
98 | LDR ambient table 1203/65536 4812/262144 ( 1.8%) | |
99 | HDR ambient table 1203/65536 4812/262144 ( 1.8%) | |
100 | LDR leaf ambient 1203/65536 33684/1835008 ( 1.8%) | |
101 | HDR leaf ambient 3174/65536 88872/1835008 ( 4.8%) | |
0 | 102 | occluders 0/0 0/0 ( 0.0%) |
103 | occluder polygons 0/0 0/0 ( 0.0%) | |
104 | occluder vert ind 0/0 0/0 ( 0.0%) | |
105 | detail props [variable] 1/12 ( 8.3%) | |
6 | 106 | static props [variable] 1/21434 ( 0.0%) |
107 | pakfile [variable] 1005307/0 ( 0.0%) | |
108 | physics [variable] 340049/4194304 ( 8.1%) | |
2 | 109 | physics terrain [variable] 1216/1048576 ( 0.1%) |
0 | 110 | |
111 | Level flags = 2 | |
112 | ||
6 | 113 | Total triangle count: 7988 |
2 | 114 | Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp |
6 | 115 | 13 seconds elapsed |