fb_01.log

changeset 20
d70f825717b6
parent 19
cf760689c5bf
child 21
810189d303a2
--- a/fb_01.log	Thu Nov 02 16:20:03 2017 -0600
+++ b/fb_01.log	Thu Dec 28 04:28:15 2017 -0700
@@ -6,8 +6,9 @@
 Loading E:\mapsrc\sync\2016\fourbeasts\fb_01.vmf
 ConVarRef mat_reduceparticles doesn't point to an existing ConVar
 "materials/glitchvid/water/waterfall_running1.vtf": cached version doesn't exist
+material "brick/brickwall008d" not found.
+Material not found!: BRICK/BRICKWALL008D
 Could not locate 'GameData' key in h:\games\steam\steamapps\common\source sdk base 2013 singleplayer\ep2\gameinfo.txt
-Patching WVT material: maps/fb_01/concrete/blenddebris001a_wvt_patch
 Patching WVT material: maps/fb_01/concrete/blendconcretedebris001a_wvt_patch
 Patching WVT material: maps/fb_01/dev/dev_blendmeasure_wvt_patch
 fixing up env_cubemap materials on brush sides...
@@ -33,14 +34,14 @@
 Finding lightmap sample positions...
 Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
 Building Physics collision data...
-done (0) (502551 bytes)
+done (0) (520221 bytes)
 Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
 Water found with no water_lod_control entity, creating a default one.
 Compacting texture/material tables...
-Reduced 2770 texinfos to 1378
-Reduced 172 texdatas to 141 (5345 bytes to 4224)
+Reduced 2838 texinfos to 1436
+Reduced 175 texdatas to 145 (5404 bytes to 4308)
 Writing E:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
-1 second elapsed
+2 seconds elapsed
 
 ================== VVIS ==================
 
@@ -50,16 +51,16 @@
 12 threads
 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
 reading e:\mapsrc\sync\2016\fourbeasts\fb_01.prt
- 400 portalclusters
- 919 numportals
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 251 visible clusters (0.61%)
-Total clusters visible: 41134
-Average clusters visible: 102
+ 415 portalclusters
+ 958 numportals
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 285 visible clusters (0.65%)
+Total clusters visible: 43963
+Average clusters visible: 105
 Building PAS...
-Average clusters audible: 210
-visdatasize:30565  compressed from 44800
+Average clusters audible: 219
+visdatasize:32766  compressed from 46480
 writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
-0 seconds elapsed
+1 second elapsed
 
 ================== VRAD ==================
 
@@ -77,28 +78,28 @@
 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_branches.vtf
 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves.vtf
 Loaded alpha texture materials\models\props_foliage\tree_deciduous_01a_leaves2.vtf
-3841 faces
+3922 faces
 6 degenerate faces
-197532 square feet [28444702.00 square inches]
+198297 square feet [28554858.00 square inches]
 6 Displacements
 3860 Square Feet [555841.94 Square Inches]
-3835 patches before subdivision
+3916 patches before subdivision
 zero area child patch
 zero area child patch
 zero area child patch
-68199 patches after subdivision
-103 direct lights
-0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7776302, max 684
-transfer lists:  59.3 megs
-0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(43593, 34718, 20584)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6584, 5115, 2681)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1003, 737, 339)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(172, 121, 52)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(30, 19, 8)
-0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(6, 4, 1)
+70438 patches after subdivision
+101 direct lights
+0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7960598, max 684
+transfer lists:  60.7 megs
+0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(40688, 32108, 18672)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6091, 4772, 2483)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(906, 690, 316)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(152, 112, 48)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(26, 18, 7)
+0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(5, 3, 1)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1, 1, 0)
 0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(0, 0, 0)
-Build Patch/Sample Hash Table(s).....Done<0.0097 sec>
+Build Patch/Sample Hash Table(s).....Done<0.0124 sec>
 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
 0 of 0 (0% of) surface lights went in leaf ambient cubes.
 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
@@ -108,53 +109,53 @@
 Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
 ------------       ---------------  ---------------  -------- 
 models                  48/1024         2304/49152    ( 4.7%) 
-brushes               1483/8192        17796/98304    (18.1%) 
-brushsides           12933/65536      103464/524288   (19.7%) 
-planes                8368/65536      167360/1310720  (12.8%) 
-vertexes              5907/65536       70884/786432   ( 9.0%) 
-nodes                 1826/65536       58432/2097152  ( 2.8%) 
-texinfos              1378/12288       99216/884736   (11.2%) 
-texdata                141/2048         4512/65536    ( 6.9%) 
+brushes               1543/8192        18516/98304    (18.8%) 
+brushsides           13462/65536      107696/524288   (20.5%) 
+planes                8662/65536      173240/1310720  (13.2%) 
+vertexes              6034/65536       72408/786432   ( 9.2%) 
+nodes                 1865/65536       59680/2097152  ( 2.8%) 
+texinfos              1436/12288      103392/884736   (11.7%) 
+texdata                145/2048         4640/65536    ( 7.1%) 
 dispinfos                6/0            1056/0        ( 0.0%) 
 disp_verts             486/0            9720/0        ( 0.0%) 
 disp_tris              768/0            1536/0        ( 0.0%) 
 disp_lmsamples       11920/0           11920/0        ( 0.0%) 
-faces                 3841/65536      215096/3670016  ( 5.9%) 
-hdr faces             3841/65536      215096/3670016  ( 5.9%) 
-origfaces             2684/65536      150304/3670016  ( 4.1%) 
-leaves                1875/65536       60000/2097152  ( 2.9%) 
-leaffaces             4872/65536        9744/131072   ( 7.4%) 
-leafbrushes           3075/65536        6150/131072   ( 4.7%) 
+faces                 3922/65536      219632/3670016  ( 6.0%) 
+hdr faces             3922/65536      219632/3670016  ( 6.0%) 
+origfaces             2779/65536      155624/3670016  ( 4.2%) 
+leaves                1914/65536       61248/2097152  ( 2.9%) 
+leaffaces             4934/65536        9868/131072   ( 7.5%) 
+leafbrushes           3128/65536        6256/131072   ( 4.8%) 
 areas                    5/256            40/2048     ( 2.0%) 
-surfedges            29400/512000     117600/2048000  ( 5.7%) 
-edges                17749/256000      70996/1024000  ( 6.9%) 
+surfedges            30095/512000     120380/2048000  ( 5.9%) 
+edges                18196/256000      72784/1024000  ( 7.1%) 
 LDR worldlights          0/8192            0/720896   ( 0.0%) 
-HDR worldlights        103/8192         9064/720896   ( 1.3%) 
+HDR worldlights        101/8192         8888/720896   ( 1.2%) 
 leafwaterdata            1/32768          12/393216   ( 0.0%) 
-waterstrips            467/32768        4670/327680   ( 1.4%) 
+waterstrips            483/32768        4830/327680   ( 1.5%) 
 waterverts               0/65536           0/786432   ( 0.0%) 
-waterindices          8595/65536       17190/131072   (13.1%) 
+waterindices          8814/65536       17628/131072   (13.4%) 
 cubemapsamples          35/1024          560/16384    ( 3.4%) 
-overlays                19/512          6688/180224   ( 3.7%) 
+overlays                22/512          7744/180224   ( 4.3%) 
 LDR lightdata         [variable]           0/0        ( 0.0%) 
-HDR lightdata         [variable]     3184908/0        ( 0.0%) 
-visdata               [variable]       30565/16777216 ( 0.2%) 
-entdata               [variable]      182287/393216   (46.4%) 
-LDR ambient table     1875/65536        7500/262144   ( 2.9%) 
-HDR ambient table     1875/65536        7500/262144   ( 2.9%) 
-LDR leaf ambient      1875/65536       52500/1835008  ( 2.9%) 
-HDR leaf ambient      3348/65536       93744/1835008  ( 5.1%) 
+HDR lightdata         [variable]     3309720/0        ( 0.0%) 
+visdata               [variable]       32766/16777216 ( 0.2%) 
+entdata               [variable]      181863/393216   (46.3%) 
+LDR ambient table     1914/65536        7656/262144   ( 2.9%) 
+HDR ambient table     1914/65536        7656/262144   ( 2.9%) 
+LDR leaf ambient      1914/65536       53592/1835008  ( 2.9%) 
+HDR leaf ambient      3479/65536       97412/1835008  ( 5.3%) 
 occluders                0/0               0/0        ( 0.0%) 
 occluder polygons        0/0               0/0        ( 0.0%) 
 occluder vert ind        0/0               0/0        ( 0.0%) 
 detail props          [variable]           1/12       ( 8.3%) 
-static props          [variable]           1/24266    ( 0.0%) 
-pakfile               [variable]     4374133/0        ( 0.0%) 
-physics               [variable]      502551/4194304  (12.0%) 
+static props          [variable]           1/26514    ( 0.0%) 
+pakfile               [variable]     4552306/0        ( 0.0%) 
+physics               [variable]      520221/4194304  (12.4%) 
 physics terrain       [variable]        1146/1048576  ( 0.1%) 
 
 Level flags = 2
 
-Total triangle count: 11119
+Total triangle count: 11298
 Writing e:\mapsrc\sync\2016\fourbeasts\fb_01.bsp
-17 seconds elapsed
+37 seconds elapsed

mercurial