Thu, 27 Apr 2017 19:56:58 -0600 Glitchvid - Modify zombiechase scene to have run animation file | diff | annotate
Tue, 25 Apr 2017 18:06:39 -0600 Glitchvid - Fix zombie ai relations regression file | diff | annotate
Tue, 25 Apr 2017 17:49:54 -0600 Glitchvid - Add playerclips file | diff | annotate
Tue, 25 Apr 2017 09:59:03 -0600 Glitchvid - Add cubemaps file | diff | annotate
Tue, 25 Apr 2017 09:44:26 -0600 Glitchvid - Change human 1 to use scripted sequence file | diff | annotate
Sun, 23 Apr 2017 00:44:22 -0600 Glitchvid - Increase lightmap grid res in stormdrain entrance file | diff | annotate
Sun, 23 Apr 2017 00:29:09 -0600 Glitchvid - Change zombiechase to use ai goal system instead of AI, hopes, and dreams file | diff | annotate
Sat, 22 Apr 2017 00:51:18 -0600 Glitchvid - Add light to rebel outpost walllight file | diff | annotate
Sat, 22 Apr 2017 00:34:47 -0600 Glitchvid - Add more canal tunnels file | diff | annotate
Fri, 21 Apr 2017 20:18:44 -0600 Glitchvid - Add autosaves file | diff | annotate
Fri, 21 Apr 2017 04:43:21 -0600 Glitchvid - Fix the stupid long fadein time file | diff | annotate
Fri, 21 Apr 2017 04:40:57 -0600 Glitchvid - Add .Hgignore file | diff | annotate
Fri, 21 Apr 2017 01:23:58 -0600 Glitchvid - Add decals file | diff | annotate
Mon, 15 Feb 2016 15:55:40 -0700 glitchvid Initial file | diff | annotate
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